Changesets: spring
develop 4d32f959
Timestamp: 2008-01-04 22:04:16 Author: tnowell [ Details ] [ Diff ] |
- fixed an error with rank images and array storage/loading git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5267 37977431-3df6-0310-b722-df95706aa16b |
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develop 5449dd59
Timestamp: 2008-01-04 22:01:18 Author: trepan [ Details ] [ Diff ] |
* Disabled the widget by default git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5266 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/minimap_startbox.lua | [ Diff ] [ File ] | ||
develop f0ac7160
Timestamp: 2008-01-04 22:00:32 Author: trepan [ Details ] [ Diff ] |
* Disabled ground boxes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5265 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/minimap_startbox.lua | [ Diff ] [ File ] | ||
develop b6449840
Timestamp: 2008-01-04 21:50:08 Author: satirik [ Details ] [ Diff ] |
- rank limit filter changed to something more logical git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5264 37977431-3df6-0310-b722-df95706aa16b |
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develop b2f2dd2c
Timestamp: 2008-01-04 21:35:10 Author: satirik [ Details ] [ Diff ] |
replay filter bug fixed git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5263 37977431-3df6-0310-b722-df95706aa16b |
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develop 8e2c3f00
Timestamp: 2008-01-04 20:59:46 Author: tnowell [ Details ] [ Diff ] |
-added 2 extra rank images, though they are just copies they do correct a bug git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5262 37977431-3df6-0310-b722-df95706aa16b |
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develop 1466f427
Timestamp: 2008-01-04 20:02:13 Author: KDR_11k [ Details ] [ Diff ] |
*Made accuracy, sprayangle and similar tags work for starburst (vlaunch) missiles. The inaccuracy is applied when the missile turns toward its target. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5261 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
develop 219d8ba0
Timestamp: 2008-01-04 19:28:34 Author: imbaczek [ Details ] [ Diff ] |
DxSound.h used std::list, but never included it git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5260 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/Platform/Win/DxSound.h | [ Diff ] [ File ] | ||
develop a0161c26
Timestamp: 2008-01-04 18:16:06 Author: trepan [ Details ] [ Diff ] |
* Added '/mapmarks [0|1]' * Fixed /fpshud polarity git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5259 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/cmds.txt | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
develop ca19a3bb
Timestamp: 2008-01-04 17:35:36 Author: kloot [ Details ] [ Diff ] |
move the UnitImage struct to its own tiny header so parts other than CUnitDefHandler can use it if they want, and ship over a few related UnitDef members git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5258 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/GlobalAICInterface/IUnitDef_generated.gpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.h | [ Diff ] [ File ] | ||
add - rts/Sim/Units/UnitImage.h | [ Diff ] [ File ] | ||
develop babd25c2
Timestamp: 2008-01-04 16:21:46 Author: Auswaschbar [ Details ] [ Diff ] |
* send remaining data before closing a connection * shrink the vector each update if the last pointer is not valid anymore git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5257 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/Net/Net.cpp | [ Diff ] [ File ] | ||
develop 1db93143
Timestamp: 2008-01-04 15:45:03 Author: satirik [ Details ] [ Diff ] |
- players and maxplayers filters now have their own checkbox git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5256 37977431-3df6-0310-b722-df95706aa16b |
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develop d845ba57
Timestamp: 2008-01-04 15:42:13 Author: Auswaschbar [ Details ] [ Diff ] |
* another attemp to fix 0000739 * (re)enabled some nice network statistics git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5255 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/Connection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/Net.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/Net.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/Test/main.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
develop ebae3228
Timestamp: 2008-01-04 15:23:42 Author: kloot [ Details ] [ Diff ] |
clarify the magic numbers git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5254 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
develop 850640c7
Timestamp: 2008-01-04 14:59:02 Author: satirik [ Details ] [ Diff ] |
- away msg changed to "the user has been idling for xx minutes" - auto away bug fixed (sending away msg while chating with someone) - setting a manual value for metal energy and units bug fixed git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5253 37977431-3df6-0310-b722-df95706aa16b |
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develop 344782f7
Timestamp: 2008-01-04 14:54:39 Author: tvo [ Details ] [ Diff ] |
* Cleanup CQuadField, made fields private, more constness, changed y->z in most functions to make coordinate system axes naming convention in CQuadField consistent, etc. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5252 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.h | [ Diff ] [ File ] | ||
mod - rts/build/kdevelop/rts.kdevelop | [ Diff ] [ File ] | ||
develop 63f68930
Timestamp: 2008-01-04 11:24:04 Author: KDR_11k [ Details ] [ Diff ] |
*added maxRepairSpeed tag for builders, once more than that much repair speed has been contributed to a single target the builder cannot contribute anymore. This limits the rate a con swarm of any size can repair a single target so repair spam can be prevented without crippling regular repair rates. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5251 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop d86c9fba
Timestamp: 2008-01-04 09:49:44 Author: kloot [ Details ] [ Diff ] |
decalLevel > 2 ==> groundScarAlphaFade == 1 git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5250 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.h | [ Diff ] [ File ] | ||
develop ec7fd92e
Timestamp: 2008-01-04 08:57:58 Author: kloot [ Details ] [ Diff ] |
enable VA alphaFalloff updates, but tie them to decalLevel git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5249 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
develop 4309a78c
Timestamp: 2008-01-04 08:17:39 Author: kloot [ Details ] [ Diff ] |
oops, better commit this too git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5248 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/GroundDecalHandler.h | [ Diff ] [ File ] | ||
develop ad5d8ca7
Timestamp: 2008-01-04 08:16:07 Author: kloot [ Details ] [ Diff ] |
moar cleanup git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5247 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
develop d56f52f5
Timestamp: 2008-01-04 08:14:50 Author: kloot [ Details ] [ Diff ] |
cleanup git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5246 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
develop 45142711
Timestamp: 2008-01-04 08:11:57 Author: kloot [ Details ] [ Diff ] |
improve the rendering speed of groundscars by allocating VA's for them rather than recalculating the vertex- and texcoors of the quads forming their texture every frame (note that this precludes the use of scar->alphaFalloff for now, will need some creative use of draw indices) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5245 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
develop 3fce3cd8
Timestamp: 2008-01-04 02:07:31 Author: tvo [ Details ] [ Diff ] |
* Attempt to fix high ping times by sending response every frame again, but: * Use NETMSG_SYNCRESPONSE for ping calc (since it contains frameNumber anyway) (This should save about 33% idle (no commands etc.) upload rate of clients compared to 0.75b2, and 4% compared to 0.76b1.) * Fix float-to-int warning. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5244 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/ModInfo.cpp | [ Diff ] [ File ] | ||
develop 9685a257
Timestamp: 2008-01-04 01:08:59 Author: kloot [ Details ] [ Diff ] |
fix the fix git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5243 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||