2025-08-03 12:09 CEST

Changesets: spring

Search ] Browse ] Back to Index ]
develop ff39df60
Timestamp: 2008-01-09 16:54:39
Author: satirik
Details ] Diff ]
- hosting a ladder then hosting a normal battle : player tracker bug fixed
- url detection in $local fixed

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5295 37977431-3df6-0310-b722-df95706aa16b
develop 5f4f5c02
Timestamp: 2008-01-08 22:10:23
Author: satirik
Details ] Diff ]
- max unit set to 10000
- \ replaced by / in the setscripttags
- resizing the main form will set all open channel scroll to bottom
- changing the mod, map or game options will set the tab font to bold if not focused

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5294 37977431-3df6-0310-b722-df95706aa16b
develop 3aab97d9
Timestamp: 2008-01-08 21:17:39
Author: submarine
Details ] Diff ]
- Remove the empty AAI folder I accidentally committed earlier

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5293 37977431-3df6-0310-b722-df95706aa16b
develop 1eee2e74
Timestamp: 2008-01-08 18:33:40
Author: submarine
Details ] Diff ]
AAI v0.86

- Added NON_AMPHIB_MAX_WATERDEPTH float (default is 15) statement to mod cfg file, specifies the max water depth non amphibious ground units can cross

- Added detection of amphibious units

- Added new continent detection system: AAI will divide the map into continents marking connected land(water)masses AAI will make a lot of use of this knowledge in future versions
-> map cache file version bumped to 0.86

- Improved base expansion on water maps (e.g. AAI should no longer expand into a small pond on Small Supreme Battlefield rather than the big ocean next to it)

- Fixed a stupid bug that prevented AAI from placing static defences according to terrain if map has already been played before (bug in loading routine of map cache file)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5292 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/AAI/AAI ReadMe.txt Diff ] File ]
mod - AI/Global/AAI/AAI.cpp Diff ] File ]
mod - AI/Global/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Global/AAI/AAIBrain.h Diff ] File ]
mod - AI/Global/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Global/AAI/AAIConfig.cpp Diff ] File ]
mod - AI/Global/AAI/AAIConfig.h Diff ] File ]
mod - AI/Global/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Global/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Global/AAI/AAIMap.h Diff ] File ]
mod - AI/Global/AAI/AAISector.cpp Diff ] File ]
mod - AI/Global/AAI/AAISector.h Diff ] File ]
mod - AI/Global/AAI/AAIUnitTable.cpp Diff ] File ]
mod - AI/Global/AAI/aidef.h Diff ] File ]
mod - game/AI/AAI/AAI ReadMe.txt Diff ] File ]
mod - game/AI/AAI/cfg/mod/AAIA10.cfg Diff ] File ]
mod - game/AI/AAI/cfg/mod/BA58.cfg Diff ] File ]
mod - game/AI/AAI/cfg/mod/BA591.cfg Diff ] File ]
mod - game/AI/AAI/cfg/mod/BA60.cfg Diff ] File ]
mod - game/AI/AAI/cfg/mod/BA_Installer_Version.cfg Diff ] File ]
mod - game/AI/AAI/cfg/mod/CA-BETA1.cfg Diff ] File ]
mod - game/AI/AAI/cfg/mod/XTAPE.cfg Diff ] File ]
mod - game/AI/AAI/cfg/mod/XTA_Installer_Version.cfg Diff ] File ]
rm - game/AI/AAI/learn/mod/BA58.dat Diff ] File ]
rm - game/AI/AAI/learn/mod/BA591.dat Diff ] File ]
rm - game/AI/AAI/learn/mod/XTA_Installer_Version.dat Diff ] File ]
develop ac47478b
Timestamp: 2008-01-07 13:37:31
Author: tnowell
Details ] Diff ]
- moved playertablemodel to a different package
- Changed LMain main window from an AWT window to a Swing window, and did some cleanup
- removed the main content pane from LMain and it was no longer necessary.
- minor changes to CSettings to prevent a mysterious crash by removing the GUI creation from the swing event thread. I must look into this further as this is a breach of the event thread golden rules.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5288 37977431-3df6-0310-b722-df95706aa16b
develop fc3c1204
Timestamp: 2008-01-07 12:24:55
Author: tnowell
Details ] Diff ]
- moved cbasemodule into the framework package
- Several function overloads in the GUIBattlemodel where removed as they where unnecessary
- A handful of parameters and return values where changed from type ArrayList to List for greater flexibility
- Added Options callbacks for use in conjunction with the SETSCRIPTTAGS functionality

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5287 37977431-3df6-0310-b722-df95706aa16b
develop bb950faf
Timestamp: 2008-01-06 22:28:30
Author: tvo
Details ] Diff ]
* Fix too deep nesting level MSVC bug again, now put the separator
somewhere in the middle so it shouldn't happen again for a while.
* Clamp GroundDecals config option between 0 and 5. (or did you
speed it up so much kloot that this isn't needed?)
* and->&&, 2.0->2.0f, so MSVC doesn't complain.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5286 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
develop 1ea1ef42
Timestamp: 2008-01-06 20:29:52
Author: submarine
Details ] Diff ]
AAI v0.853:

Added COST_MULTIPLIER key word to mod cfg file, it allows to override the costs of a unit


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5285 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/AAI/AAI ReadMe.txt Diff ] File ]
mod - AI/Global/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Global/AAI/AAIBuildTable.h Diff ] File ]
mod - AI/Global/AAI/AAIConfig.cpp Diff ] File ]
mod - AI/Global/AAI/AAIConfig.h Diff ] File ]
mod - AI/Global/AAI/aidef.h Diff ] File ]
mod - game/AI/AAI/AAI ReadMe.txt Diff ] File ]
add - game/AI/AAI/cfg/mod/BA60.cfg Diff ] File ]
develop 647d00c1
Timestamp: 2008-01-06 19:52:07
Author: Auswaschbar
Details ] Diff ]
* touchups


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5284 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/System/Net/Net.cpp Diff ] File ]
mod - tools/DedicatedServer/GameServer.cpp Diff ] File ]
develop 04c10aab
Timestamp: 2008-01-06 17:45:26
Author: Auswaschbar
Details ] Diff ]
* increased default maxspeed to 5 (when there is no gameSetup)
* fix bug where a NETMSG_GAMEOVER is sent when hosting a demo


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5283 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - tools/DedicatedServer/GameServer.cpp Diff ] File ]
mod - tools/DedicatedServer/GameServer.h Diff ] File ]
develop c44fa237
Timestamp: 2008-01-06 17:20:15
Author: KDR_11k
Details ] Diff ]
*fixed a crash when luaRules don't exist (sorry about that)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5282 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
develop a6c6169f
Timestamp: 2008-01-06 02:50:18
Author: kloot
Details ] Diff ]
oops, forgot that allied relations are not necessarily symmetric

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5281 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
develop fa4dedfb
Timestamp: 2008-01-06 02:43:58
Author: kloot
Details ] Diff ]
... and fix a compile error

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5280 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
develop dcef224b
Timestamp: 2008-01-06 02:43:06
Author: kloot
Details ] Diff ]
* hide spectator markings

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5279 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.h Diff ] File ]
develop 6293dedc
Timestamp: 2008-01-05 22:03:02
Author: kloot
Details ] Diff ]
make KAIK compatible with 64-bit platforms

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5278 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/DefenseMatrix.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/SpotFinder.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/SunParser.cpp Diff ] File ]
develop 33740b8e
Timestamp: 2008-01-05 21:50:04
Author: KDR_11k
Details ] Diff ]
*removed debug message I forgot to remove.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5277 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaRules.cpp Diff ] File ]
develop e018ac16
Timestamp: 2008-01-05 21:43:57
Author: KDR_11k
Details ] Diff ]
*added BuilderTerraformComplete(UnitID, UnitDefID, UnitTeam, BuildUnitID, BuildUnitDefID, BuildUnitTeam)->bool luaRules callin, it gets called after the terraforming for a construction is complete (once per terraforming builder), the return value is whether the con should stop building.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5276 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/LuaGadgets/callins.lua Diff ] File ]
mod - installer/builddata/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Lua/LuaRules.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
develop 8f042de0
Timestamp: 2008-01-05 19:52:58
Author: imbaczek
Details ] Diff ]
really fix mantis 0000580 - add a set of units that reclaim features

do not recycle feature IDs when at least one is in command queue of some builder.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5275 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Misc/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
develop 50c0b5b6
Timestamp: 2008-01-05 18:56:03
Author: Auswaschbar
Details ] Diff ]
* CGameServer tracks noHelperAIs' state
* updated dedicated server


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5274 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - tools/DedicatedServer/GameServer.cpp Diff ] File ]
mod - tools/DedicatedServer/GameServer.h Diff ] File ]
develop 0fba0f3b
Timestamp: 2008-01-05 18:10:26
Author: kloot
Details ] Diff ]
add a local command /allmapmarks [0|1] (requested in Mantis 0000780)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5273 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.h Diff ] File ]
develop 1e256de1
Timestamp: 2008-01-05 17:43:54
Author: Auswaschbar
Details ] Diff ]
* print a start message when demo playback has been started
* don't show StartPosSelecter when playing a demo
* disable GameSetupDrawer immediatelly after demo playback started


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5272 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/UI/GameSetupDrawer.cpp Diff ] File ]
develop 6533e030
Timestamp: 2008-01-05 16:44:24
Author: betalord
Details ] Diff ]
sped up searching by keyword

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5271 37977431-3df6-0310-b722-df95706aa16b
develop e2c79fce
Timestamp: 2008-01-05 12:50:57
Author: Auswaschbar
Details ] Diff ]
* also check the nak header from incoming UDPConnections
* fix a SEGFAULT when packets where nak'ed which had never been sent


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5270 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
mod - rts/System/Net/UDPListener.cpp Diff ] File ]
develop 813c783c
Timestamp: 2008-01-04 23:48:29
Author: betalord
Details ] Diff ]
added automated posting on the forum when new ban entry is added. I've stolen some code from the net (both scripts are GPLed)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5269 37977431-3df6-0310-b722-df95706aa16b
develop c43ebd8c
Timestamp: 2008-01-04 22:04:39
Author: satirik
Details ] Diff ]
- broadcast msg are now displayed in all openned tab !!
1 more commit ooohhh yeahh !! i love that !

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5268 37977431-3df6-0310-b722-df95706aa16b
First  Prev  1 2 3 ... 110 ... 220 ... 330 ... 440 ... 550 ... 660 ... 770 ... 866 867 868 869 870 871 872 ... 880 ... 990 ... 1057 1058 1059  Next  Last