Changesets: spring
develop ff39df60
Timestamp: 2008-01-09 16:54:39 Author: satirik [ Details ] [ Diff ] |
- hosting a ladder then hosting a normal battle : player tracker bug fixed - url detection in $local fixed git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5295 37977431-3df6-0310-b722-df95706aa16b |
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develop 5f4f5c02
Timestamp: 2008-01-08 22:10:23 Author: satirik [ Details ] [ Diff ] |
- max unit set to 10000 - \ replaced by / in the setscripttags - resizing the main form will set all open channel scroll to bottom - changing the mod, map or game options will set the tab font to bold if not focused git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5294 37977431-3df6-0310-b722-df95706aa16b |
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develop 3aab97d9
Timestamp: 2008-01-08 21:17:39 Author: submarine [ Details ] [ Diff ] |
- Remove the empty AAI folder I accidentally committed earlier git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5293 37977431-3df6-0310-b722-df95706aa16b |
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develop 1eee2e74
Timestamp: 2008-01-08 18:33:40 Author: submarine [ Details ] [ Diff ] |
AAI v0.86 - Added NON_AMPHIB_MAX_WATERDEPTH float (default is 15) statement to mod cfg file, specifies the max water depth non amphibious ground units can cross - Added detection of amphibious units - Added new continent detection system: AAI will divide the map into continents marking connected land(water)masses AAI will make a lot of use of this knowledge in future versions -> map cache file version bumped to 0.86 - Improved base expansion on water maps (e.g. AAI should no longer expand into a small pond on Small Supreme Battlefield rather than the big ocean next to it) - Fixed a stupid bug that prevented AAI from placing static defences according to terrain if map has already been played before (bug in loading routine of map cache file) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5292 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/AAI/AAI ReadMe.txt | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBrain.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBrain.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIConfig.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIConfig.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIExecute.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIMap.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAISector.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAISector.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIUnitTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/aidef.h | [ Diff ] [ File ] | ||
mod - game/AI/AAI/AAI ReadMe.txt | [ Diff ] [ File ] | ||
mod - game/AI/AAI/cfg/mod/AAIA10.cfg | [ Diff ] [ File ] | ||
mod - game/AI/AAI/cfg/mod/BA58.cfg | [ Diff ] [ File ] | ||
mod - game/AI/AAI/cfg/mod/BA591.cfg | [ Diff ] [ File ] | ||
mod - game/AI/AAI/cfg/mod/BA60.cfg | [ Diff ] [ File ] | ||
mod - game/AI/AAI/cfg/mod/BA_Installer_Version.cfg | [ Diff ] [ File ] | ||
mod - game/AI/AAI/cfg/mod/CA-BETA1.cfg | [ Diff ] [ File ] | ||
mod - game/AI/AAI/cfg/mod/XTAPE.cfg | [ Diff ] [ File ] | ||
mod - game/AI/AAI/cfg/mod/XTA_Installer_Version.cfg | [ Diff ] [ File ] | ||
rm - game/AI/AAI/learn/mod/BA58.dat | [ Diff ] [ File ] | ||
rm - game/AI/AAI/learn/mod/BA591.dat | [ Diff ] [ File ] | ||
rm - game/AI/AAI/learn/mod/XTA_Installer_Version.dat | [ Diff ] [ File ] | ||
develop ac47478b
Timestamp: 2008-01-07 13:37:31 Author: tnowell [ Details ] [ Diff ] |
- moved playertablemodel to a different package - Changed LMain main window from an AWT window to a Swing window, and did some cleanup - removed the main content pane from LMain and it was no longer necessary. - minor changes to CSettings to prevent a mysterious crash by removing the GUI creation from the swing event thread. I must look into this further as this is a breach of the event thread golden rules. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5288 37977431-3df6-0310-b722-df95706aa16b |
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develop fc3c1204
Timestamp: 2008-01-07 12:24:55 Author: tnowell [ Details ] [ Diff ] |
- moved cbasemodule into the framework package - Several function overloads in the GUIBattlemodel where removed as they where unnecessary - A handful of parameters and return values where changed from type ArrayList to List for greater flexibility - Added Options callbacks for use in conjunction with the SETSCRIPTTAGS functionality git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5287 37977431-3df6-0310-b722-df95706aa16b |
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develop bb950faf
Timestamp: 2008-01-06 22:28:30 Author: tvo [ Details ] [ Diff ] |
* Fix too deep nesting level MSVC bug again, now put the separator somewhere in the middle so it shouldn't happen again for a while. * Clamp GroundDecals config option between 0 and 5. (or did you speed it up so much kloot that this isn't needed?) * and->&&, 2.0->2.0f, so MSVC doesn't complain. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5286 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop 1ea1ef42
Timestamp: 2008-01-06 20:29:52 Author: submarine [ Details ] [ Diff ] |
AAI v0.853: Added COST_MULTIPLIER key word to mod cfg file, it allows to override the costs of a unit git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5285 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/AAI/AAI ReadMe.txt | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBuildTable.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIConfig.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIConfig.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/aidef.h | [ Diff ] [ File ] | ||
mod - game/AI/AAI/AAI ReadMe.txt | [ Diff ] [ File ] | ||
add - game/AI/AAI/cfg/mod/BA60.cfg | [ Diff ] [ File ] | ||
develop 647d00c1
Timestamp: 2008-01-06 19:52:07 Author: Auswaschbar [ Details ] [ Diff ] |
* touchups git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5284 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/Net.cpp | [ Diff ] [ File ] | ||
mod - tools/DedicatedServer/GameServer.cpp | [ Diff ] [ File ] | ||
develop 04c10aab
Timestamp: 2008-01-06 17:45:26 Author: Auswaschbar [ Details ] [ Diff ] |
* increased default maxspeed to 5 (when there is no gameSetup) * fix bug where a NETMSG_GAMEOVER is sent when hosting a demo git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5283 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.h | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - tools/DedicatedServer/GameServer.cpp | [ Diff ] [ File ] | ||
mod - tools/DedicatedServer/GameServer.h | [ Diff ] [ File ] | ||
develop c44fa237
Timestamp: 2008-01-06 17:20:15 Author: KDR_11k [ Details ] [ Diff ] |
*fixed a crash when luaRules don't exist (sorry about that) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5282 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop a6c6169f
Timestamp: 2008-01-06 02:50:18 Author: kloot [ Details ] [ Diff ] |
oops, forgot that allied relations are not necessarily symmetric git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5281 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/InMapDraw.cpp | [ Diff ] [ File ] | ||
develop fa4dedfb
Timestamp: 2008-01-06 02:43:58 Author: kloot [ Details ] [ Diff ] |
... and fix a compile error git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5280 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/InMapDraw.cpp | [ Diff ] [ File ] | ||
develop dcef224b
Timestamp: 2008-01-06 02:43:06 Author: kloot [ Details ] [ Diff ] |
* hide spectator markings git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5279 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/InMapDraw.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/InMapDraw.h | [ Diff ] [ File ] | ||
develop 6293dedc
Timestamp: 2008-01-05 22:03:02 Author: kloot [ Details ] [ Diff ] |
make KAIK compatible with 64-bit platforms git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5278 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAIK-0.13/DefenseMatrix.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/SpotFinder.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/KAIK-0.13/SunParser.cpp | [ Diff ] [ File ] | ||
develop 33740b8e
Timestamp: 2008-01-05 21:50:04 Author: KDR_11k [ Details ] [ Diff ] |
*removed debug message I forgot to remove. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5277 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
develop e018ac16
Timestamp: 2008-01-05 21:43:57 Author: KDR_11k [ Details ] [ Diff ] |
*added BuilderTerraformComplete(UnitID, UnitDefID, UnitTeam, BuildUnitID, BuildUnitDefID, BuildUnitTeam)->bool luaRules callin, it gets called after the terraforming for a construction is complete (once per terraforming builder), the return value is whether the con should stop building. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5276 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/builddata/springcontent/LuaGadgets/callins.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop 8f042de0
Timestamp: 2008-01-05 19:52:58 Author: imbaczek [ Details ] [ Diff ] |
really fix mantis 0000580 - add a set of units that reclaim features do not recycle feature IDs when at least one is in command queue of some builder. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5275 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
develop 50c0b5b6
Timestamp: 2008-01-05 18:56:03 Author: Auswaschbar [ Details ] [ Diff ] |
* CGameServer tracks noHelperAIs' state * updated dedicated server git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5274 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.h | [ Diff ] [ File ] | ||
mod - tools/DedicatedServer/GameServer.cpp | [ Diff ] [ File ] | ||
mod - tools/DedicatedServer/GameServer.h | [ Diff ] [ File ] | ||
develop 0fba0f3b
Timestamp: 2008-01-05 18:10:26 Author: kloot [ Details ] [ Diff ] |
add a local command /allmapmarks [0|1] (requested in Mantis 0000780) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5273 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/InMapDraw.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/InMapDraw.h | [ Diff ] [ File ] | ||
develop 1e256de1
Timestamp: 2008-01-05 17:43:54 Author: Auswaschbar [ Details ] [ Diff ] |
* print a start message when demo playback has been started * don't show StartPosSelecter when playing a demo * disable GameSetupDrawer immediatelly after demo playback started git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5272 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GameSetupDrawer.cpp | [ Diff ] [ File ] | ||
develop 6533e030
Timestamp: 2008-01-05 16:44:24 Author: betalord [ Details ] [ Diff ] |
sped up searching by keyword git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5271 37977431-3df6-0310-b722-df95706aa16b |
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develop e2c79fce
Timestamp: 2008-01-05 12:50:57 Author: Auswaschbar [ Details ] [ Diff ] |
* also check the nak header from incoming UDPConnections * fix a SEGFAULT when packets where nak'ed which had never been sent git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5270 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPListener.cpp | [ Diff ] [ File ] | ||
develop 813c783c
Timestamp: 2008-01-04 23:48:29 Author: betalord [ Details ] [ Diff ] |
added automated posting on the forum when new ban entry is added. I've stolen some code from the net (both scripts are GPLed) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5269 37977431-3df6-0310-b722-df95706aa16b |
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develop c43ebd8c
Timestamp: 2008-01-04 22:04:39 Author: satirik [ Details ] [ Diff ] |
- broadcast msg are now displayed in all openned tab !! 1 more commit ooohhh yeahh !! i love that ! git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5268 37977431-3df6-0310-b722-df95706aa16b |
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