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develop 9a9e373f
Timestamp: 2008-01-19 14:30:56
Author: tvo
Details ] Diff ]
* Port to linux.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5347 37977431-3df6-0310-b722-df95706aa16b
mod - tools/dirchange/dirchange.cpp Diff ] File ]
develop d968a894
Timestamp: 2008-01-19 14:29:35
Author: tvo
Details ] Diff ]
* Added --quiet (short: -q) and --help (-h) commandline options to ArchiveMover.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5346 37977431-3df6-0310-b722-df95706aa16b
mod - tools/ArchiveMover/ArchiveMover.cpp Diff ] File ]
develop 6f3ba890
Timestamp: 2008-01-18 21:09:10
Author: kloot
Details ] Diff ]
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5345 37977431-3df6-0310-b722-df95706aa16b
rm - rts/Sim/MoveTypes/groundmovetype.cpp Diff ] File ]
rm - rts/Sim/MoveTypes/groundmovetype.h Diff ] File ]
develop 4cf76696
Timestamp: 2008-01-18 21:08:47
Author: kloot
Details ] Diff ]
reduce the cannot-reach-destination spam frequency

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5344 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
add - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
add - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 2dc291a0
Timestamp: 2008-01-18 20:01:00
Author: KDR_11k
Details ] Diff ]
*Implemented 'y' value for yardmaps which means this square is not blocked. Masks can now be applied to yardmaps in AddGroundBlockingObject, right now the only masking is that 1 is the opening yard for a factory but that could be extended for future uses later on.
(since y is what mines used to be nonblocking can their special case be removed now?)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5343 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/Map/ReadMap.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
develop 0328b4ab
Timestamp: 2008-01-17 23:53:37
Author: trepan
Details ] Diff ]
* Fixed the MouseHandler tooltip vs. lua TraceScreenRay() mismatch for features


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5342 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
develop e492ca05
Timestamp: 2008-01-17 19:42:21
Author: trepan
Details ] Diff ]
* Highlight icon frames for the right mouse button as well as the left


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5341 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 5531ee94
Timestamp: 2008-01-17 19:36:09
Author: trepan
Details ] Diff ]
* Treat SDD file sizes as dynamic, so that lua scripts can
be reloaded while dev'ing without having file size mismatches
(LuaRules, LuaGaia, mod widgets, etc...)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5340 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/FileSystem/VFSHandler.cpp Diff ] File ]
mod - rts/System/FileSystem/VFSHandler.h Diff ] File ]
develop e637121c
Timestamp: 2008-01-17 16:27:28
Author: trepan
Details ] Diff ]
* Updated for LuaCob removal


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5339 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaREADME.txt Diff ] File ]
develop 00136571
Timestamp: 2008-01-17 15:56:52
Author: trepan
Details ] Diff ]
* Give a warning for removed unknown build entries
(but not for restricted removals)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5338 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop ace60a01
Timestamp: 2008-01-17 07:03:16
Author: trepan
Details ] Diff ]
* Avoid useless warnings


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5337 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameSetup.cpp Diff ] File ]
develop cc7cf99d
Timestamp: 2008-01-17 01:11:26
Author: trepan
Details ] Diff ]
* K.I.S.S.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5336 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 0ef4e630
Timestamp: 2008-01-17 01:09:09
Author: trepan
Details ] Diff ]
* Added CleanBuildOptions() to UnitDefHandler
- removes buildOptions for invalid unitDefs
- removes buildOptions for maxThisUnit restricted units


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5335 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
develop 11f1f140
Timestamp: 2008-01-16 18:51:12
Author: trepan
Details ] Diff ]
* Reverted the GetPositionLosState(), looks like whoever added the
airLos part did manage to get it into 0.76b1; thus (needlessly),
breaking the compatibility with the 0.75 code.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5334 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
develop 33501557
Timestamp: 2008-01-16 17:57:46
Author: trepan
Details ] Diff ]
* Removed the LuaCob script, and redirected Cob2Lua calls to LuaRules
* Removed the unused CommandDesc 'hotkey' member
* Added the Spring.GetUnitIsDead() call-out
* Made Spring.GetPositionLosState() backwards compatible
* Added 'showPanelLabel = false' to layout.lua
* Removed some 0.75b2 lua compatibility code


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5333 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Group/CentralBuildAI/GroupAI.cpp Diff ] File ]
mod - AI/Group/EconomyAI/GroupAI.cpp Diff ] File ]
mod - AI/Group/MexUpgraderAI/GroupAI.cpp Diff ] File ]
mod - AI/Group/RadarAI/GroupAI.cpp Diff ] File ]
mod - AI/Group/SimpleFormationAI/GroupAI.cpp Diff ] File ]
mod - game/LuaUI/Widgets/camera_smooth_move.lua Diff ] File ]
mod - game/LuaUI/Widgets/cmd_doline.lua Diff ] File ]
mod - game/LuaUI/Widgets/gui_hilight_unit.lua Diff ] File ]
mod - game/LuaUI/debug.lua Diff ] File ]
mod - game/LuaUI/layout.lua Diff ] File ]
mod - game/LuaUI/main.lua Diff ] File ]
mod - game/LuaUI/setupdefs.lua Diff ] File ]
mod - game/teamcolors.lua Diff ] File ]
mod - installer/builddata/springcontent/LuaGadgets/README.txt Diff ] File ]
mod - installer/builddata/springcontent/gamedata/explosion_alias.lua Diff ] File ]
mod - rts/ExternalAI/Group.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/UI/GameSetupDrawer.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.h Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/WordCompletion.cpp Diff ] File ]
rm - rts/Lua/LuaCob.cpp Diff ] File ]
rm - rts/Lua/LuaCob.h Diff ] File ]
mod - rts/Lua/LuaFBOs.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaPathFinder.h Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Lua/LuaRules.h Diff ] File ]
mod - rts/Lua/LuaSyncedCall.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCall.cpp Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobThread.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobThread.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/Command.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/Command.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
mod - rts/System/Net/Net.cpp Diff ] File ]
mod - rts/System/Net/ProtocolDef.cpp Diff ] File ]
mod - rts/System/TdfParser.cpp Diff ] File ]
develop dffb771f
Timestamp: 2008-01-15 19:11:25
Author: trepan
Details ] Diff ]
* Revert LUAI_UACNUMBER change


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5332 37977431-3df6-0310-b722-df95706aa16b
mod - rts/lib/lua/README_SPRING Diff ] File ]
mod - rts/lib/lua/include/luaconf.h Diff ] File ]
develop e4ff90e5
Timestamp: 2008-01-15 17:43:35
Author: trepan
Details ] Diff ]
* Fixed LUAI_UACNUMBER and LUA_NUMBER_SCAN


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5331 37977431-3df6-0310-b722-df95706aa16b
mod - rts/lib/lua/README_SPRING Diff ] File ]
mod - rts/lib/lua/include/LuaInclude.h Diff ] File ]
mod - rts/lib/lua/include/luaconf.h Diff ] File ]
develop 4d3d622d
Timestamp: 2008-01-15 12:32:24
Author: Licho
Details ] Diff ]
* springie 1.02
Lots of changes, for details check readme.txt


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5330 37977431-3df6-0310-b722-df95706aa16b
develop aabe2ea9
Timestamp: 2008-01-15 10:27:30
Author: tvo
Details ] Diff ]
* Apply part of spring-mac-2008-01-12.patch.bz2 (mantis: 0000793)

- Changed filelist.py to exclude the Platform/Mac directory
- Fixed s3o loader, so it runs on big endian machines
- Unitsync compiles, yet without Java and Python bindings
- Error messages appear as GUI dialog now instead of stdout (at least some of them)
- Some refactoring on Mac specific utilities



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5328 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/aibase.h Diff ] File ]
mod - rts/Rendering/UnitModels/s3o.h Diff ] File ]
mod - rts/Rendering/UnitModels/s3oParser.cpp Diff ] File ]
mod - rts/System/Platform/FileSystem.cpp Diff ] File ]
mod - rts/System/Platform/Linux/UnixFileSystemHandler.cpp Diff ] File ]
mod - rts/System/Platform/Linux/UnixFileSystemHandler.h Diff ] File ]
add - rts/System/Platform/Mac/MacFileSystemHandler.cpp Diff ] File ]
add - rts/System/Platform/Mac/MacFileSystemHandler.h Diff ] File ]
add - rts/System/Platform/Mac/MacUtils.h Diff ] File ]
mod - rts/System/Platform/Mac/SDLMain.m Diff ] File ]
mod - rts/System/Platform/errorhandler.cpp Diff ] File ]
mod - rts/build/scons/filelist.py Diff ] File ]
develop 5b926030
Timestamp: 2008-01-15 04:11:46
Author: trepan
Details ] Diff ]
* Allow 'explodeAs' and 'selfDestructAs' tags to reference unitDef weaponDefs


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5327 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/weapondefs_post.lua Diff ] File ]
develop 640a208d
Timestamp: 2008-01-15 04:07:55
Author: LordMatt
Details ] Diff ]
*Commit patch by quantum to add CA to the installer with some custom
functionality, includeding running the CA Updater after installed if the
CA mod is selected and checking for the dotnet dependancy of the CA
Updater
*Delete old commented Spring.exe CheckVersion Function


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5326 37977431-3df6-0310-b722-df95706aa16b
add - installer/sections/ca.nsh Diff ] File ]
mod - installer/sections/sectiondesc.nsh Diff ] File ]
mod - installer/sections/shortcuts.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop 1ebf1035
Timestamp: 2008-01-14 21:38:27
Author: satirik
Details ] Diff ]
- filter list resize bug fixed

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5325 37977431-3df6-0310-b722-df95706aa16b
develop 613111e7
Timestamp: 2008-01-14 21:27:21
Author: tnowell
Details ] Diff ]
huge commit

- moved all the game options into the new option panel UI
- added option panels for each type of game/mod/map option
- added option icons for game and map icons
- added a dice icon for the battle list random join button
- added full support for lua mod options
- various fixes
- fixed channel topics not ending in a new line
- added a window icon tot he traffic window
- fixed array type casting errors
- removed unnecessary items from the battleinfo class
- removed the old code handling game options and their GUI components
- added a document filter to implement maximum string length in textfields
- numerous lines of code where reformatted into multi-line statements for improved readability

- TODO:
- finish parsing and adding options when joining as is done when hosting
- map options
- add a lock speed option
- investigate over-usage of UPDATEBATTLEDETAILS/info
- sort out the player list in channels and ordering
- change the final two rank images

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5324 37977431-3df6-0310-b722-df95706aa16b
develop b4d3943d
Timestamp: 2008-01-14 21:04:17
Author: tvo
Details ] Diff ]
* Fix .noSpectatorChat (closes mantis: 0000810)

To summarize, behaviour is now as follows:

- If you're spectating you always see all chat messages.
- If you're playing you see:
- "a:"-prefixed messages sent by allied players,
- "s:"-prefixed messages sent by yourself,
- unprefixed messages from players,
- unprefixed messages from spectators only if noSpectatorChat is off!



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5323 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop 1a9aee35
Timestamp: 2008-01-14 20:06:16
Author: trepan
Details ] Diff ]
* Allow per-unitDef weaponDefs and featureDefs, example unitDef.lua:
- unitDef weadpon/feature defs have the unit name prepended
- this should also work with FBI file unitDefs
- does nothing for units that do not have the def tables
- example file:
----------------------------------------------------------------------

local unitDef = {

weaponDefs = {
laser = {
...
},
cannon = {
...
},
},
weapons = {
[1] = {
def = 'laser',
},
[2] = {
def = 'cannon',
slaveTo = 1,
},
}

corpse = 'dead1',

featureDefs = {
dead1 = {
featuredead = 'dead2',
...
},
dead2 = {
...
},
}
}
return tolower({ myunitdef = unitDef })

----------------------------------------------------------------------
*** results in the following:
weaponDefs:
myunitdef_laser
myunitdef_cannon
featureDefs:
myunitdef_dead1
myunitdef_dead2



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5322 37977431-3df6-0310-b722-df95706aa16b
add - installer/builddata/springcontent/gamedata/featuredefs_post.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/weapondefs_post.lua Diff ] File ]
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