2025-08-05 05:49 CEST

Changesets: spring

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develop 082ebd00
Timestamp: 2008-01-26 18:13:59
Author: kloot
Details ] Diff ]
put the version string inside Spring's window title

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5397 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/Platform/Win/AVIGenerator.cpp Diff ] File ]
develop f3d11f56
Timestamp: 2008-01-26 18:00:31
Author: trepan
Details ] Diff ]
* Fixing Cob2Lua, take II


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5396 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaRules.cpp Diff ] File ]
develop e13322f7
Timestamp: 2008-01-26 17:30:08
Author: trepan
Details ] Diff ]
* Added the gl.DepthClamp(bool) call-out (not always available)
* Added the gl.StencilTwoSide(bool) call-out (not always available)
* Added the gl.StencilFace(bool) call-out (not always available)
* Added the gl.UnsafeState(number, [bool reverse, ] function, ...) call-out
(glEnable() / glDisable() for unknown states; considered 'unsafe')


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5395 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.h Diff ] File ]
develop 324e72c2
Timestamp: 2008-01-26 17:27:08
Author: trepan
Details ] Diff ]
* Possible re-entrancy fix for Cob2Lua return arguments


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5394 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaRules.cpp Diff ] File ]
develop ad9bd1c7
Timestamp: 2008-01-26 17:16:56
Author: betalord
Details ] Diff ]
added simple connection pool for mysql connections (yet another try at fixing ban system)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5393 37977431-3df6-0310-b722-df95706aa16b
develop 6570035b
Timestamp: 2008-01-26 16:37:28
Author: kloot
Details ] Diff ]
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5392 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/Defines.h Diff ] File ]
develop 34faa750
Timestamp: 2008-01-26 16:37:00
Author: kloot
Details ] Diff ]
make KAIK semi-compatible with Evolution

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5391 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/GlobalAI.cpp Diff ] File ]
develop 4af6b398
Timestamp: 2008-01-26 14:24:07
Author: kloot
Details ] Diff ]
tentatively allow overriding unit categories for KAIK

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5390 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/SunParser.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitTable.cpp Diff ] File ]
develop da383621
Timestamp: 2008-01-26 01:34:09
Author: kloot
Details ] Diff ]
fix the cause of a failing KAIK assertion

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5389 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/Defines.h Diff ] File ]
mod - AI/Global/KAIK-0.13/GlobalAI.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitHandler.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitHandler.h Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitTable.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitTable.h Diff ] File ]
develop 1312269f
Timestamp: 2008-01-25 23:36:05
Author: trepan
Details ] Diff ]
* Added the following unsynced query call-outs:
- Spring.GetUnitLuaDraw()
- Spring.GetUnitNoDraw()
- Spring.GetUnitNoMinimap()
- Spring.GetUnitNoSelect()


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5388 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.h Diff ] File ]
develop 64bd65c9
Timestamp: 2008-01-25 21:08:55
Author: trepan
Details ] Diff ]
* Fixed DrawGenesis()


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5387 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
develop 597de826
Timestamp: 2008-01-25 19:55:39
Author: satirik
Details ] Diff ]
- changing your nick in the preferences when logged in will disconnect you and reconnect you (to avoid being connected with a different ladder account and not be able to report)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5386 37977431-3df6-0310-b722-df95706aa16b
develop 5fabd169
Timestamp: 2008-01-25 15:24:53
Author: betalord
Details ] Diff ]
some workaround for DB connection problem

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5385 37977431-3df6-0310-b722-df95706aa16b
develop dd8ed003
Timestamp: 2008-01-25 09:52:38
Author: trepan
Details ] Diff ]
* Remove the ready test, don't need it.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5384 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
develop cbb8d8e7
Timestamp: 2008-01-25 09:46:06
Author: trepan
Details ] Diff ]
* Replaced gl.OcclusionQuery() with:
gl.CreateQuery() -> query
gl.DeleteQuery(query)
gl.RunQuery(query, function, ...)
gl.GetQuery(query) -> number
- this setup is much faster as it allows you to run a
query, and check on the result later (avoiding the
immediate glGet that gl.OcclusionQuery() was using)
- the ready test needs a litte work


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5383 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.h Diff ] File ]
develop 8933083c
Timestamp: 2008-01-25 08:21:39
Author: trepan
Details ] Diff ]
* Added gl.OcclusionQuery(function)
- only available when GL2.0 is supported


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5382 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.h Diff ] File ]
develop b062dc43
Timestamp: 2008-01-25 05:25:36
Author: trepan
Details ] Diff ]
* If a ~/.springrc-<version> config file exists where <version> is the exec's
version string, use that file instead of ~/.springrc.
* Added some water color and fog color constants to the lua Game{} table.
* If Spring.SetDrawSky(false) is set, do not draw the sun.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5381 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/Platform/ConfigHandler.cpp Diff ] File ]
mod - rts/System/Platform/Linux/DotfileHandler.cpp Diff ] File ]
mod - rts/System/Platform/Linux/DotfileHandler.h Diff ] File ]
develop fa3cc9d7
Timestamp: 2008-01-25 01:19:49
Author: trepan
Details ] Diff ]
* Might as well ignore mouse releases too


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5380 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/selector.lua Diff ] File ]
develop 4350a153
Timestamp: 2008-01-25 01:12:38
Author: trepan
Details ] Diff ]
* Ignore clicks when hidden


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5379 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/selector.lua Diff ] File ]
develop 9163dc21
Timestamp: 2008-01-24 22:20:04
Author: kloot
Details ] Diff ]
typos

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5378 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/SpotFinder.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitTable.cpp Diff ] File ]
develop d7ff7bea
Timestamp: 2008-01-24 22:11:13
Author: kloot
Details ] Diff ]
make KAIK depreciate units (factories) based on tech-level

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5377 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/KAIK-0.13/BuildUp.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/BuildUp.h Diff ] File ]
mod - AI/Global/KAIK-0.13/DefenseMatrix.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/Defines.h Diff ] File ]
mod - AI/Global/KAIK-0.13/SpotFinder.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/SpotFinder.h Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitTable.cpp Diff ] File ]
mod - AI/Global/KAIK-0.13/UnitTable.h Diff ] File ]
develop d36424cd
Timestamp: 2008-01-24 19:45:35
Author: trepan
Details ] Diff ]
* Added the DrawGenesis() call-in
- called immediately following Update()
- called even when the game window is minimized
- modelview and projection matrices are identities
- can be used to update GPU-side physics simulation
textures and custom per-unit textures
* Added some missing call-ins into LuaGadgets/gadgets.lua
- RecvLuaMsg()
- UnitExperience()
- UnitCmdDone()
- UnitCloaked()
- UnitDecloaked()
- DrawUnit()
- AICallIns()
* Allowed raw gadgetHandler access


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5376 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/callins.lua Diff ] File ]
mod - game/LuaUI/widgets.lua Diff ] File ]
mod - installer/builddata/springcontent/LuaGadgets/callins.lua Diff ] File ]
mod - installer/builddata/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Lua/LuaCallInHandler.cpp Diff ] File ]
mod - rts/Lua/LuaCallInHandler.h Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.h Diff ] File ]
develop f59b8efc
Timestamp: 2008-01-24 13:24:15
Author: satirik
Details ] Diff ]
- glitch when showing the player context menu for the first time fixed
- get usernames by ip ... maybe fixed (let me know)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5375 37977431-3df6-0310-b722-df95706aa16b
develop 1917e68f
Timestamp: 2008-01-24 11:09:06
Author: trepan
Details ] Diff ]
* Added the fbo 'readbuffer' parameter


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5374 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaFBOs.cpp Diff ] File ]
develop 3d212fcc
Timestamp: 2008-01-24 10:58:58
Author: trepan
Details ] Diff ]
* Fixed the single pixel gl.ReadPixels() return format


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5373 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
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