Changesets: spring
develop 3bc5561b
Timestamp: 2008-03-01 00:45:12 Author: Auswaschbar [ Details ] [ Diff ] |
* fix ping calculation (no more negative pings) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5548 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 2ea0f2eb
Timestamp: 2008-02-29 21:26:30 Author: satirik [ Details ] [ Diff ] |
- replay form size fixed on vista git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5547 37977431-3df6-0310-b722-df95706aa16b |
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develop cddd44ad
Timestamp: 2008-02-29 17:19:19 Author: satirik [ Details ] [ Diff ] |
- text filter sort added to replay form - few little fixes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5546 37977431-3df6-0310-b722-df95706aa16b |
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develop 4f8566c2
Timestamp: 2008-02-29 17:08:43 Author: betalord [ Details ] [ Diff ] |
fix for hardcoded database name git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5545 37977431-3df6-0310-b722-df95706aa16b |
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develop af501129
Timestamp: 2008-02-29 16:39:58 Author: kloot [ Details ] [ Diff ] |
fix? the dynamic water renderer for 8x00-series GPU's git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5544 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/builddata/springcontent/shaders/dwgroundrefract.vp | [ Diff ] [ File ] | ||
develop 782c8c20
Timestamp: 2008-02-29 14:36:28 Author: kloot [ Details ] [ Diff ] |
git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5543 37977431-3df6-0310-b722-df95706aa16b | ||
mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
develop 726ef486
Timestamp: 2008-02-29 14:36:13 Author: kloot [ Details ] [ Diff ] |
fix the end-cap test git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5542 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
develop 5a9e089f
Timestamp: 2008-02-29 14:08:34 Author: Auswaschbar [ Details ] [ Diff ] |
* removed "magic numbers" from CGameServer, made them variables with propper documentation * startscript is not read from hdd multiple times * removed setupFileName from CGameSetup, it should not be needed - KAI 0.13 used it for checking teamsides, added AI-Callback to do that git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5541 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/KAIK-0.13/UnitTable.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IAICallback.h | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetupData.h | [ Diff ] [ File ] | ||
mod - tools/DedicatedServer/GameSetup.cpp | [ Diff ] [ File ] | ||
develop f6a51337
Timestamp: 2008-02-29 01:15:51 Author: kloot [ Details ] [ Diff ] |
* small oversight git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5540 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
develop 746159c5
Timestamp: 2008-02-29 00:19:41 Author: kloot [ Details ] [ Diff ] |
* add the remaining cylinder intersection test * make the type of projectile collision test configurable with a new Unit- and FeatureDef tag "collisionVolumeTest" for those squeamish about FPS, accepted values are 0 (discrete, faster but imprecise), and 1 (continuous, slower but accurate) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5539 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionVolume.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop d547c6ac
Timestamp: 2008-02-28 00:16:44 Author: satirik [ Details ] [ Diff ] |
- small replay form fixes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5538 37977431-3df6-0310-b722-df95706aa16b |
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develop 20c52b32
Timestamp: 2008-02-27 21:13:00 Author: satirik [ Details ] [ Diff ] |
- try except added to mod map and demo copy - replay form panel background set to tbx git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5537 37977431-3df6-0310-b722-df95706aa16b |
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develop 872cfb9d
Timestamp: 2008-02-27 19:04:39 Author: satirik [ Details ] [ Diff ] |
- New replays form step 2/2 - Game settings tab added - replay filters added - form size and spliter pos saved - watch replay try to open it with \OldSpring\version\spring.exe, if exists, it tries to copy the mod, the map and the demo to the right dir (TODO: find a way to specify the map mod and demo dir to spring) and then run the demo. If only copy the main mod archive ... if the mod need more files it won't work git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5536 37977431-3df6-0310-b722-df95706aa16b |
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develop 932a38ab
Timestamp: 2008-02-26 18:58:39 Author: satirik [ Details ] [ Diff ] |
- First stop to the new Replays form TODO : search/filter the list git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5535 37977431-3df6-0310-b722-df95706aa16b |
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develop 99862e97
Timestamp: 2008-02-26 10:30:36 Author: tvo [ Details ] [ Diff ] |
* Update MSVC project file * Fix compilation if SYNCCHECK isn't defined * Fix SpringApp.cpp MSVC compilation (the precompiled header #include needs to be the _first_ (non-comment) line in the file.) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5534 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop f604537b
Timestamp: 2008-02-25 18:42:23 Author: Auswaschbar [ Details ] [ Diff ] |
* fix errors in demo playback introduced in previous commit git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5533 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 8d960e4f
Timestamp: 2008-02-25 18:28:15 Author: Auswaschbar [ Details ] [ Diff ] |
* reduced network traffic: - NETMSG_NEWFRAME doesn't include framenumbers (-1 kbit/s/player) - new NETMSG_KEYFRAME, like NETMSG_NEWFRAME, but wih framenumber - client now compares the framenumber from the server with its own * server now only checks for game end when it actually has begun * a game is lost when the other side doesn't has any more players (or AIs), even there are still units alive * removed ragequit-button like announced in forum * made the resign-button resigning but not selfd'ing git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5532 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/QuitBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/QuitBox.h | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.h | [ Diff ] [ File ] | ||
develop f640e81b
Timestamp: 2008-02-25 16:52:57 Author: kloot [ Details ] [ Diff ] |
expand the query format git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5531 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionVolume.h | [ Diff ] [ File ] | ||
develop 9f5e3d78
Timestamp: 2008-02-24 22:52:59 Author: kloot [ Details ] [ Diff ] |
make the collision data queryable git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5530 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionVolume.h | [ Diff ] [ File ] | ||
develop 8d969155
Timestamp: 2008-02-24 16:15:46 Author: satirik [ Details ] [ Diff ] |
- map/mod not available color set to purple instead of red - changing map set players who have not the map to not ready git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5529 37977431-3df6-0310-b722-df95706aa16b |
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develop f7f60746
Timestamp: 2008-02-24 03:30:13 Author: kloot [ Details ] [ Diff ] |
slight touchups git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5528 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
develop 350a3dbe
Timestamp: 2008-02-24 01:04:39 Author: kloot [ Details ] [ Diff ] |
oops, fix r5525 misrepresenting the scales (again) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5527 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop a4c5a709
Timestamp: 2008-02-23 21:00:52 Author: Auswaschbar [ Details ] [ Diff ] |
* added abstract socket class * UDPConnectedSocket changes: - full error checking - automatic port selection - not subclassed from UDPSocket anymore, doesn't need RecvFrom and SendTo git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5526 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.h | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/System/AutohostInterface.cpp | [ Diff ] [ File ] | ||
mod - rts/System/AutohostInterface.h | [ Diff ] [ File ] | ||
add - rts/System/Net/Socket.cpp | [ Diff ] [ File ] | ||
add - rts/System/Net/Socket.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnectedSocket.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnectedSocket.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPSocket.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPSocket.h | [ Diff ] [ File ] | ||
mod - tools/DedicatedServer/main.cpp | [ Diff ] [ File ] | ||
develop b2d9f71c
Timestamp: 2008-02-23 20:11:48 Author: kloot [ Details ] [ Diff ] |
* switch the projectile coldet to the more robust ray intersection tests (no more undetected collisions) * fix the visual representation of some of the collision volume types (spheres and cylinders were drawn twice as large as their actual scales) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5525 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionVolume.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 907c3601
Timestamp: 2008-02-22 15:35:08 Author: Auswaschbar [ Details ] [ Diff ] |
* catch exceptions and print errormessage to stdout git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5524 37977431-3df6-0310-b722-df95706aa16b |
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mod - tools/DedicatedServer/main.cpp | [ Diff ] [ File ] | ||