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Changesets: spring

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develop 56a1653c
Timestamp: 2008-07-11 01:33:18
Author: kloot
Details ] Diff ]
kill a stowaway return

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6132 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop 3fd63ed3
Timestamp: 2008-07-11 01:29:02
Author: kloot
Details ] Diff ]
give LuaRules rudimentary control over synced (WEAPON-only) projectiles

* new call-ins:
ProjectileCreated(projectileID, projectileOwnerID) (arg #2 is -1 if no owner)
ProjectileDestroyed(projectileID)
* new call-outs:
GetProjectilePosition(projectileID) --> px, py, pz
GetProjectileVelocity(projectileID) --> vx, vy, vz
SetProjectilePosition(projectileID, px, py, pz) --> nil
SetProjectileVelocity(projectileID, vx, vy, vz) --> nil


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6131 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/LuaGadgets/callins.lua Diff ] File ]
mod - installer/builddata/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
mod - rts/Lua/LuaCallInHandler.cpp Diff ] File ]
mod - rts/Lua/LuaCallInHandler.h Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h Diff ] File ]
develop 5ff46233
Timestamp: 2008-07-10 23:17:28
Author: trepan
Details ] Diff ]
- fixed the sounds that I broke



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6130 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop f4ad1811
Timestamp: 2008-07-09 17:03:31
Author: trepan
Details ] Diff ]
- consistent text casing



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6129 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop ee1f9554
Timestamp: 2008-07-09 16:30:50
Author: jk
Details ] Diff ]
*BumpWater shader updates
*don't compress particle atlas, it was breaking perlin noise creation
*also try always to create the perlin texture and not only if shadows are enabled

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6128 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/shaders/bumpWaterCoastBlurFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterVS.glsl Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
develop 030ff144
Timestamp: 2008-07-09 15:17:27
Author: kloot
Details ] Diff ]
fix the units-can't-move-directly-north degeneracy

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6127 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/System/myMath.h Diff ] File ]
develop ed395bbb
Timestamp: 2008-07-09 04:39:10
Author: kloot
Details ] Diff ]
CR_DECLARE(FeatureDef) ==> CR_DECLARE_STRUCT(FeatureDef) (Mantis 974)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6126 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Features/FeatureDef.h Diff ] File ]
develop fb98cdd6
Timestamp: 2008-07-09 04:20:20
Author: kloot
Details ] Diff ]
add a SpawnCEG(tag, px, py, pz, dx, dy, dz, rad, dmg) synced Lua callout (guess what it does ;))

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6125 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
develop 752bd826
Timestamp: 2008-07-08 23:15:39
Author: jk
Details ] Diff ]
*fixed some displaylists/textures weren't deleted on shutdown
*reduce # of PBOs in BFGroundTextures (30->10)
*removed some unused variables in BFGroundTextures
*use fastmath in BFGroundTextures
*updated BumpWater:
*it uses now a screen depth copy to blend stuff much smoother
*use FBOs for everything (and use CTT as fallback)
*fixed BumpWaterRefraction=2 mode (mode 1 uses a screen copy (fast), mode 2 uses an own render pass, so underwater particles are distorted and there isn't a ghost distortion around units above the water)
*cleaned up shader
*added BumpWaterBlurReflection option
*added preview version of shorewaves (still not finished, it seems I am hitting a hardware limit of my 7600GT)
*added many new map options
*RENAMED some user options / map options!

*so there are the following user options (default in brackets):
BumpWaterTexSizeReflection = 32,64,128,(256),512,1024,2048
BumpWaterReflection = 0,(1)
BumpWaterRefraction = 0:=off, (1):=screencopy, 2:=own rendering pass
BumpWaterShoreWaves = (0),1
BumpWaterAnisotropy = (0.0) - 12.0
BumpWaterUseDepthTexture = 0,(1)
BumpWaterDepthBits = 16,(24),32
BumpWaterBlurReflection = (0),1

*and the map options (new/changed marked with a *):
surfaceColor = (0.75f, 0.8f, 0.85f)
surfaceAlpha = 0.55f
*diffuseColor = (1.0f, 1.0f, 1.0f)
specularColor = groundSunColor
*specularPower = 20.0f (RENAMED!!! this was specularFactor before)
*specularFactor = 1.0f
*ambientFactor = 1.0f
*diffuseFactor = 1.0f
fresnelMin = 0.2f (0.0<x<=1.0)
fresnelMax = 0.7f (<1.0-fresnelMin)
fresnelPower = 4.0f
*reflectionDistortion = 1.0f
*blurBase = 2.0f
*blurExponent = 1.5f
*perlinStartFreq = 8.0f (those perlin.. influence the wave sizes)
*perlinLacunarity = 3.0f
*perlinAmplitude = 0.9f (0.0<x<=1.0)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6124 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/bitmaps/README.txt Diff ] File ]
add - installer/builddata/bitmaps/bitmaps/shorewaverand.bmp Diff ] File ]
add - installer/builddata/springcontent/shaders/bumpWaterCoastBlurFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterVS.glsl Diff ] File ]
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Map/MapInfo.h Diff ] File ]
mod - rts/Map/ReadMap.h Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.h Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.h Diff ] File ]
mod - rts/Rendering/GL/FBO.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/System/GlobalStuff.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/System/SpringApp.h Diff ] File ]
develop 6f795238
Timestamp: 2008-07-08 03:28:50
Author: kloot
Details ] Diff ]
change the missing-default-cursor message to something more informative

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6123 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
develop fa58caac
Timestamp: 2008-07-07 00:58:02
Author: imbaczek
Details ] Diff ]
hopefully unb0rk gcc < 4.3

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6122 37977431-3df6-0310-b722-df95706aa16b
mod - rts/lib/gml/gml.cpp Diff ] File ]
mod - rts/lib/gml/gml.h Diff ] File ]
develop 2d5c64d7
Timestamp: 2008-07-07 00:48:03
Author: imbaczek
Details ] Diff ]
less erorrs when compiling GML with gcc 4.3/mingw

two GML_FUNCTION_NOT_IMPLEMENTED left

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6121 37977431-3df6-0310-b722-df95706aa16b
mod - rts/lib/gml/gml.cpp Diff ] File ]
mod - rts/lib/gml/gml.h Diff ] File ]
develop e3b0d5cb
Timestamp: 2008-07-06 20:51:29
Author: trepan
Details ] Diff ]
- allow loading from tables



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6120 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/loadmodel.lua Diff ] File ]
develop 98d4b044
Timestamp: 2008-07-06 19:43:56
Author: trepan
Details ] Diff ]
- fixed segvs for random map and mod selections



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6119 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/PreGame.cpp Diff ] File ]
develop 659c24f6
Timestamp: 2008-07-05 23:51:44
Author: trepan
Details ] Diff ]
- the engine ones are good enough



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6118 37977431-3df6-0310-b722-df95706aa16b
rm - game/LuaUI/Widgets/gui_clock.lua Diff ] File ]
rm - game/LuaUI/Widgets/gui_fps.lua Diff ] File ]
rm - game/LuaUI/Widgets/gui_tooltip.lua Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
develop 50c14f4c
Timestamp: 2008-07-05 23:48:37
Author: trepan
Details ] Diff ]
- these 2 weren't even being installed ...



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6117 37977431-3df6-0310-b722-df95706aa16b
rm - game/LuaUI/Widgets/gui_game_setup.lua Diff ] File ]
rm - game/LuaUI/Widgets/gui_loadscreens.lua Diff ] File ]
develop d03a67b0
Timestamp: 2008-07-05 23:44:54
Author: trepan
Details ] Diff ]
- re-added the missing 'unit_factory_guard.lua'



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6116 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/luaui.nsh Diff ] File ]
develop 11f554ed
Timestamp: 2008-07-05 23:37:35
Author: trepan
Details ] Diff ]
- more 'confusing' widgets



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6115 37977431-3df6-0310-b722-df95706aa16b
rm - game/LuaUI/Widgets/cmd_doline.lua Diff ] File ]
rm - game/LuaUI/Widgets/hook_copyqueue.lua Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
develop 1d40212a
Timestamp: 2008-07-05 23:32:03
Author: trepan
Details ] Diff ]
- not present, not installed



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6114 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/luaui.nsh Diff ] File ]
develop 328db29d
Timestamp: 2008-07-05 23:17:25
Author: trepan
Details ] Diff ]
- removed some widgets which might lead to confusion (non-gui types)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6113 37977431-3df6-0310-b722-df95706aa16b
rm - game/LuaUI/Widgets/camera_ctrl.lua Diff ] File ]
rm - game/LuaUI/Widgets/cmd_factoryclear.lua Diff ] File ]
rm - game/LuaUI/Widgets/cmd_givemobile.lua Diff ] File ]
rm - game/LuaUI/Widgets/cmd_savequeue.lua Diff ] File ]
rm - game/LuaUI/Widgets/dbg_debug.lua Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
develop 4a7be077
Timestamp: 2008-07-05 23:04:10
Author: trepan
Details ] Diff ]
- who needs a posing widget?



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6112 37977431-3df6-0310-b722-df95706aa16b
rm - game/LuaUI/Widgets/cmd_circle.lua Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
develop 0d586c9b
Timestamp: 2008-07-05 23:02:46
Author: trepan
Details ] Diff ]
- knock off a few more



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6111 37977431-3df6-0310-b722-df95706aa16b
rm - game/LuaUI/Widgets/gui_bigcursor.lua Diff ] File ]
rm - game/LuaUI/Widgets/gui_minimap.lua Diff ] File ]
rm - game/LuaUI/Widgets/ico_customicons.lua Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
develop bc4e4726
Timestamp: 2008-07-05 22:59:00
Author: trepan
Details ] Diff ]
- removed another useless widget



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6110 37977431-3df6-0310-b722-df95706aa16b
rm - game/LuaUI/Widgets/snd_chatterbox.lua Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
develop a0f72cc1
Timestamp: 2008-07-05 22:57:08
Author: trepan
Details ] Diff ]
- removed unwanted widgets



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6109 37977431-3df6-0310-b722-df95706aa16b
rm - game/LuaUI/Widgets/gui_eyes.lua Diff ] File ]
rm - game/LuaUI/Widgets/gui_modeltest.lua Diff ] File ]
rm - game/LuaUI/Widgets/gui_mousetrail.lua Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
develop df1c52e7
Timestamp: 2008-07-05 13:12:04
Author: kloot
Details ] Diff ]
fix the terrain height tooltip display

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6108 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp Diff ] File ]
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