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Changesets: spring

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develop 3acb39d6
Timestamp: 2008-09-18 19:58:46
Author: zerver
Details ] Diff ]
Fixed serious bug in CMobileCAI::RefuelIfNeeded.
Added #include assert and #include stdafx to a some files.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6436 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Action.cpp Diff ] File ]
mod - rts/Game/GameVersion.cpp Diff ] File ]
mod - rts/Game/PlayerBase.cpp Diff ] File ]
mod - rts/Game/PlayerRoster.cpp Diff ] File ]
mod - rts/Game/WaitCommandsAI.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Map/Ground.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Lightcalc.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/QuadRenderData.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTexEnvCombine.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/LosHandler.h Diff ] File ]
mod - rts/Sim/Misc/RadarHandler.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/System/GlobalStuff.cpp Diff ] File ]
mod - rts/System/Platform/Win/WinFileSystemHandler.cpp Diff ] File ]
mod - rts/System/Platform/Win/WinVersion.cpp Diff ] File ]
mod - rts/lib/gml/gml.cpp Diff ] File ]
develop 448625b7
Timestamp: 2008-09-18 13:36:19
Author: Auswaschbar
Details ] Diff ]
* doxygen documentation update
* fixed CMake to use fvisibility=hidden (means AI's are working now)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6435 37977431-3df6-0310-b722-df95706aa16b
mod - AI/CMakeLists.txt Diff ] File ]
mod - CMakeLists.txt Diff ] File ]
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/Game/Team.h Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
mod - rts/System/GlobalStuff.h Diff ] File ]
mod - rts/System/NetProtocol.cpp Diff ] File ]
mod - rts/System/NetProtocol.h Diff ] File ]
mod - tools/DedicatedServer/CMakeLists.txt Diff ] File ]
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
develop b01e9067
Timestamp: 2008-09-18 03:21:09
Author: det
Details ] Diff ]
SpringInstaller
* GUI tweaks



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6434 37977431-3df6-0310-b722-df95706aa16b
mod - tools/SpringInstaller/debian/changelog Diff ] File ]
mod - tools/SpringInstaller/fileSystem.ml Diff ] File ]
mod - tools/SpringInstaller/release.sh Diff ] File ]
mod - tools/SpringInstaller/spring_installer.ml Diff ] File ]
develop e1a9a5fa
Timestamp: 2008-09-18 02:30:28
Author: zerver
Details ] Diff ]
Fixed shader/texture problems in GML.
Optimized BFGroundDrawer.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6433 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/Textures/nv_dds.cpp Diff ] File ]
mod - rts/lib/gml/gml.cpp Diff ] File ]
mod - rts/lib/gml/gml.h Diff ] File ]
mod - rts/lib/gml/gmldef.h Diff ] File ]
mod - rts/lib/gml/gmlfun.h Diff ] File ]
develop e78550e3
Timestamp: 2008-09-17 19:06:29
Author: satirik
Details ] Diff ]
* python GetControlProperties and SetControlProperties now supports every string,integer,float or enumeration controls' properties
* if a chat inputbox contains more than 1 line it will display the vertical scrollbar
* ExtractVFSDir function complete
* test scripts updated with the new GetControlProperties/SetControlProperties

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6432 37977431-3df6-0310-b722-df95706aa16b
develop 9bfc9b4a
Timestamp: 2008-09-17 16:50:32
Author: satirik
Details ] Diff ]
* luaoption 'style' string added with a GetOptionStyle, style syntax not defined yet

** Not tested **

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6431 37977431-3df6-0310-b722-df95706aa16b
mod - tools/unitsync/unitsync.cpp Diff ] File ]
mod - tools/unitsync/unitsync_api.h Diff ] File ]
develop 965300aa
Timestamp: 2008-09-17 16:19:30
Author: satirik
Details ] Diff ]
* tips.txt added to the installer

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6430 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/tasclient.nsh Diff ] File ]
develop ce431992
Timestamp: 2008-09-16 19:35:06
Author: satirik
Details ] Diff ]
* onChatDblClick(charPos,line) instead of (word,line)
* replay length display doesn't depend on your system clock type (24h or am/pm)
* try except added in the GetFlagBitmap
* Balance in same team group option added (it actually replace the balance clan tag by a virtual clan for the group)
* No tips in tips.txt or tips.txt not found making endless loop bug fixed

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6429 37977431-3df6-0310-b722-df95706aa16b
develop 114970cf
Timestamp: 2008-09-15 22:53:26
Author: zerver
Details ] Diff ]
Fixed code duplication in BFGroundDrawer
Added "MT" suffix for multithreaded game version info

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6428 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.h Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
mod - rts/lib/gml/gmlcls.h Diff ] File ]
develop efe17813
Timestamp: 2008-09-15 14:09:21
Author: kloot
Details ] Diff ]
fix compilation when DIRECT_CONTROL_ALLOWED is not defined

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6426 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
develop adc89cdc
Timestamp: 2008-09-15 12:30:53
Author: Auswaschbar
Details ] Diff ]
* fix slowdown when CPU usage is high
* #ifdef commit r6421 because it doesn't compile


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6425 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/System/Sync/SyncDebugger.cpp Diff ] File ]
develop 7bd664b7
Timestamp: 2008-09-15 11:05:34
Author: det
Details ] Diff ]
SpringInstaller
* Will create destination directory if it doesn't exist


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6424 37977431-3df6-0310-b722-df95706aa16b
mod - tools/SpringInstaller/fileSystem.ml Diff ] File ]
mod - tools/SpringInstaller/spring_installer.ml Diff ] File ]
develop 4298c1d8
Timestamp: 2008-09-15 03:27:20
Author: jk
Details ] Diff ]
* fixed disappearing units with GML=true
* weapondefs: reloadTime is now weapon reloadTime (-> new stockpileTime param)
* cleaned weapondef class:
* removed the rendertype param (it wasn't used)
* moved old ota weapontype detection code to weapondefs_post.lua
* added stockpileTime backward compability to weapondefs_post.lua (->if stockpileTime is not used, then the value in reloadTime is written to stockpileTime and reloadTime is set to 2 seconds (old default))

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6423 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/weapondefs_post.lua Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
mod - rts/Sim/Weapons/bombdropper.cpp Diff ] File ]
develop 6d426946
Timestamp: 2008-09-15 00:19:02
Author: Auswaschbar
Details ] Diff ]
* fix the sync debugger to actually pause the game and not just confuse the clients


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6422 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
develop 72f59b01
Timestamp: 2008-09-14 19:58:47
Author: imbaczek
Details ] Diff ]
addr2line chokes on %p output from windows' C runtime, changed to %x/%llx

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6421 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Sync/SyncDebugger.cpp Diff ] File ]
develop 2be5950b
Timestamp: 2008-09-14 18:43:17
Author: satirik
Details ] Diff ]
* python : changemap(mapname) added
* python : hostbattle and hostreplay now use sendmessage like joinbattle (postmessage replaced by sendmessage)
* python : GetCurrentBattle now also return the modoptions and mapoptions
* checking the
* registering a ladder account doesn't require to be logged in anymore
* ladder password check on the logonform not working the first time bug fixed
* player list hint is back

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6420 37977431-3df6-0310-b722-df95706aa16b
develop bebdc2e6
Timestamp: 2008-09-14 13:32:55
Author: Auswaschbar
Details ] Diff ]
* finally fix syncdebugger


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6419 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/System/Sync/SyncDebugger.cpp Diff ] File ]
develop 6912b354
Timestamp: 2008-09-14 13:08:51
Author: Auswaschbar
Details ] Diff ]
* fix gs->activePlayers always beeing 32


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6418 37977431-3df6-0310-b722-df95706aa16b
mod - CMakeLists.txt Diff ] File ]
mod - rts/System/GlobalStuff.cpp Diff ] File ]
mod - rts/System/Sync/SyncDebugger.cpp Diff ] File ]
mod - rts/System/Sync/SyncedPrimitiveBase.h Diff ] File ]
develop 7a4fa922
Timestamp: 2008-09-14 03:16:54
Author: jk
Details ] Diff ]
*added new weapondef param: stockpileTime (it allows seperate reload and stockpile times for stockpile weapons)
*Lua: renamed Spring.SetLastMsgPos to Spring.SetLastMessagePosition

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6416 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
develop ce610ca8
Timestamp: 2008-09-13 20:20:48
Author: jk
Details ] Diff ]
* updated BumpWater shaders
* use DisplayLists for WaterPlane & BumpWater
* only add ".wav" extension for unitdef sounds if it is missing
* LUA: added Spring.SetLastMsgPos(x,y,z) (unsyncedctrl)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6415 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/shaders/bumpWaterFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterVS.glsl Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.h Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.h Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
develop dd723ed1
Timestamp: 2008-09-13 11:52:53
Author: tvo
Details ] Diff ]
* Added newline to end of file (fixes compiler warning spam)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6413 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Sync/SyncedPrimitiveBase.h Diff ] File ]
develop 145da7d7
Timestamp: 2008-09-13 00:37:32
Author: satirik
Details ] Diff ]
* forgot the SendBattleInfoToServer if changing map when hosting using the dblclick

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6412 37977431-3df6-0310-b722-df95706aa16b
develop 61cc1b80
Timestamp: 2008-09-13 00:08:32
Author: satirik
Details ] Diff ]
* battleform dblclick event on chat doesn't use duplicated code anymore
* replace rank option added to the groups, so you can "down grade" players to make a better balance
* python : onChatDblClick(word,line) api added
* handlers.py : callins not returning the value bug fixed (so you can let or not the lobby handle the event)
* you can now double click on map names blabla.smf (doesn't work if the name has space in it) to change map (if someone suggests a map just dbl click on the map name to switch if you have it)
* dblclick on map name tip added

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6411 37977431-3df6-0310-b722-df95706aa16b
develop df4ba0da
Timestamp: 2008-09-12 15:50:23
Author: satirik
Details ] Diff ]
* empty lines and no EOL after first line in chat bugs fixed
* bots with id > 10 making bug fixed

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6410 37977431-3df6-0310-b722-df95706aa16b
develop a6c4e6e0
Timestamp: 2008-09-11 23:48:54
Author: imbaczek
Details ] Diff ]
syncdebug actually depends on synccheck now

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6409 37977431-3df6-0310-b722-df95706aa16b
mod - rts/build/scons/rts.py Diff ] File ]
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