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develop 5550b9f4
Timestamp: 2008-10-14 11:29:37
Author: Auswaschbar
Details ] Diff ]
* gameslowdown triggers at higher CPU usage and is limited to half the userspeed


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6713 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
develop 0a7ecbd1
Timestamp: 2008-10-14 01:36:45
Author: jk
Details ] Diff ]
new gl.Screenshot(x,y,w,h,filename)
needs LuaModUICtrl (it writes to the local filesystem!), it does NOT creates potential needed folders,
you can use any image extension DevIL supports and it only works on GL_RGBA+GL_UNSIGNED_BYTE framebuffers.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6712 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.h Diff ] File ]
develop e7763368
Timestamp: 2008-10-13 23:51:06
Author: kloot
Details ] Diff ]
oops, we do not want infinite loops ><

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6711 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
develop e1d345f5
Timestamp: 2008-10-13 23:45:13
Author: kloot
Details ] Diff ]
* do not {in, de}crement erased iterators in the first place

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6710 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
develop 97c05b51
Timestamp: 2008-10-13 23:41:41
Author: imbaczek
Details ] Diff ]
allow multiple semicolons after a tdf definition (for limited backwards compatibility)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6709 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/maphelper/maphelper/parse_tdf.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/parse_tdf.lua Diff ] File ]
develop d2120f9c
Timestamp: 2008-10-13 23:26:02
Author: kloot
Details ] Diff ]
* re-init the iterator if erasing the first element

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6708 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
develop 673f4791
Timestamp: 2008-10-13 23:21:59
Author: kloot
Details ] Diff ]
* don't underflow

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6707 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
develop 94f66db2
Timestamp: 2008-10-13 22:57:16
Author: kloot
Details ] Diff ]
hopefully fix the ground-decal iterator corruption

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6706 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
develop 062cea64
Timestamp: 2008-10-13 22:43:11
Author: hoijui
Details ] Diff ]
minimal cosmetics

git-svn-id: https://spring.clan-sy.com/svn/spring/branches/caiinterface@6705 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Interfaces/C/Interface.cpp Diff ] File ]
mod - AI/Interfaces/C/InterfaceExport.h Diff ] File ]
mod - AI/Interfaces/C/VERSION Diff ] File ]
develop 15457eb9
Timestamp: 2008-10-13 22:26:26
Author: Auswaschbar
Details ] Diff ]
* fix crash when loading units into transporters


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6704 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
develop 976308f6
Timestamp: 2008-10-13 22:05:06
Author: tvo
Details ] Diff ]
Introduced VERSION_STRING_DETAILED, this isn't returned by unitsync or output on commandline
or used inside demo files so it may vary between versions which should be allowed to sync
with each other. It is used in all other places where external programs can't copy it from :)

Also added BUILD_DATETIME, as gimmick, this is written in infolog. This is only correct when
GameVersion.cpp is rebuild every build (as it automatically is if VERSION_STRING_DETAILED is
updated by buildbot/buildserv.)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6703 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameVersion.cpp Diff ] File ]
mod - rts/Game/GameVersion.h Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/System/DemoRecorder.cpp Diff ] File ]
mod - rts/System/Platform/ConfigHandler.cpp Diff ] File ]
mod - rts/System/Platform/Win/AVIGenerator.cpp Diff ] File ]
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 616b2791
Timestamp: 2008-10-13 21:52:35
Author: imbaczek
Details ] Diff ]
(half of) patch by dizekat: make sure we're not incrementing end()

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6702 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
develop 21a13025
Timestamp: 2008-10-13 21:37:08
Author: jk
Details ] Diff ]
* fixed mousehit test for radar icons

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6701 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
develop 652cbb22
Timestamp: 2008-10-13 21:11:17
Author: Auswaschbar
Details ] Diff ]
* fix gs->Team(x)->isAI set to true even it isn't true (this fixes soem gameend-detection issues)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6700 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/GlobalStuff.cpp Diff ] File ]
develop c87cf5f7
Timestamp: 2008-10-13 20:27:26
Author: Auswaschbar
Details ] Diff ]
* remove the SelfDestruct stuff (unused)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6698 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/Team.cpp Diff ] File ]
mod - rts/Game/Team.h Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
develop c6cd6402
Timestamp: 2008-10-13 19:57:00
Author: hoijui
Details ] Diff ]
- renamed dir KAIK-0.13 to KAIK - renamed dir KAI-0.2 to KAI - renamed dir RAI-0.553 to RAI - upgrading RAI with Reths source ot v0.601 - cleanup of CMake AI Interface and AI build scrips

git-svn-id: https://spring.clan-sy.com/svn/spring/branches/caiinterface@6697 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Interfaces/C/Interface.cpp Diff ] File ]
mod - AI/Interfaces/CMakeLists.txt Diff ] File ]
mod - AI/Skirmish/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/KAI/VERSION Diff ] File ]
rm - AI/Skirmish/KAIK-0.13/VERSION Diff ] File ]
add - AI/Skirmish/KAIK/VERSION Diff ] File ]
mod - AI/Skirmish/NullAI/VERSION Diff ] File ]
mod - AI/Skirmish/NullLegacyCppAI/VERSION Diff ] File ]
rm - AI/Skirmish/RAI-0.553/BuilderPlacement.cpp Diff ] File ]
rm - AI/Skirmish/RAI-0.553/BuilderPlacement.h Diff ] File ]
rm - AI/Skirmish/RAI-0.553/CodeBlocks/(Bot-libs).lnk Diff ] File ]
rm - AI/Skirmish/RAI-0.553/CodeBlocks/RAI.cbp Diff ] File ]
rm - AI/Skirmish/RAI-0.553/CodeBlocks/RAI.layout Diff ] File ]
rm - AI/Skirmish/RAI-0.553/DevC/(Bot-libs).lnk Diff ] File ]
rm - AI/Skirmish/RAI-0.553/DevC/RAI.layout Diff ] File ]
rm - AI/Skirmish/RAI-0.553/DevC/crtbegin.o Diff ] File ]
rm - AI/Skirmish/RAI-0.553/DevC/crtend.o Diff ] File ]
rm - AI/Skirmish/RAI-0.553/DevC/dllcrt2.o Diff ] File ]
rm - AI/Skirmish/RAI-0.553/GMetalMap.cpp Diff ] File ]
rm - AI/Skirmish/RAI-0.553/GMetalMap.h Diff ] File ]
rm - AI/Skirmish/RAI-0.553/GTerrainMap.cpp Diff ] File ]
rm - AI/Skirmish/RAI-0.553/GTerrainMap.h Diff ] File ]
rm - AI/Skirmish/RAI-0.553/Global.cpp Diff ] File ]
rm - AI/Skirmish/RAI-0.553/Global.h Diff ] File ]
rm - AI/Skirmish/RAI-0.553/KrogsMetalClass/MetalMap.cpp Diff ] File ]
rm - AI/Skirmish/RAI-0.553/KrogsMetalClass/MetalMap.h Diff ] File ]
rm - AI/Skirmish/RAI-0.553/PowerManager.cpp Diff ] File ]
rm - AI/Skirmish/RAI-0.553/PowerManager.h Diff ] File ]
rm - AI/Skirmish/RAI-0.553/RAI.cpp Diff ] File ]
rm - AI/Skirmish/RAI-0.553/RAI.h Diff ] File ]
rm - AI/Skirmish/RAI-0.553/UnitManager.cpp Diff ] File ]
rm - AI/Skirmish/RAI-0.553/VERSION Diff ] File ]
add - AI/Skirmish/RAI/BasicArray.h Diff ] File ]
add - AI/Skirmish/RAI/BuilderPlacement.cpp Diff ] File ]
add - AI/Skirmish/RAI/BuilderPlacement.h Diff ] File ]
add - AI/Skirmish/RAI/CodeBlocks/RAI.cbp Diff ] File ]
add - AI/Skirmish/RAI/CodeBlocks/RAI.workspace Diff ] File ]
add - AI/Skirmish/RAI/GResourceMap.cpp Diff ] File ]
add - AI/Skirmish/RAI/GResourceMap.h Diff ] File ]
add - AI/Skirmish/RAI/GTerrainMap.cpp Diff ] File ]
add - AI/Skirmish/RAI/GTerrainMap.h Diff ] File ]
add - AI/Skirmish/RAI/PowerManager.cpp Diff ] File ]
add - AI/Skirmish/RAI/PowerManager.h Diff ] File ]
add - AI/Skirmish/RAI/RAI.cpp Diff ] File ]
add - AI/Skirmish/RAI/RAI.h Diff ] File ]
add - AI/Skirmish/RAI/UnitManager.cpp Diff ] File ]
add - AI/Skirmish/RAI/VERSION Diff ] File ]
mod - CMakeLists.txt Diff ] File ]
mod - rts/ExternalAI/AILibraryManager.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAIWrapper.cpp Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
develop 91e1c34c
Timestamp: 2008-10-13 18:38:48
Author: Auswaschbar
Details ] Diff ]
* CMake: error and quit when OpenAL not found


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6696 37977431-3df6-0310-b722-df95706aa16b
mod - rts/CMakeLists.txt Diff ] File ]
develop 586c928c
Timestamp: 2008-10-13 16:54:21
Author: kloot
Details ] Diff ]
fix (AirMoveType) aircraft refueling

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6695 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
develop 4bbaf552
Timestamp: 2008-10-13 16:20:58
Author: hoijui
Details ] Diff ]
- AI Interfaces and AIs will now be loaded from all data-directories, not just the primary one. - some code beautifications

git-svn-id: https://spring.clan-sy.com/svn/spring/branches/caiinterface@6694 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Interfaces/C/Interface.cpp Diff ] File ]
mod - AI/Interfaces/C/Interface.h Diff ] File ]
mod - AI/Interfaces/C/InterfaceExport.cpp Diff ] File ]
mod - AI/Interfaces/C/InterfaceExport.h Diff ] File ]
mod - AI/Interfaces/C/Log.cpp Diff ] File ]
mod - AI/Interfaces/C/Log.h Diff ] File ]
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/AIInterfaceLibrary.cpp Diff ] File ]
mod - rts/ExternalAI/AIInterfaceLibrary.h Diff ] File ]
mod - rts/ExternalAI/AIInterfaceLibraryInfo.cpp Diff ] File ]
mod - rts/ExternalAI/AIInterfaceLibraryInfo.h Diff ] File ]
mod - rts/ExternalAI/AILibraryManager.cpp Diff ] File ]
mod - rts/ExternalAI/AILibraryManager.h Diff ] File ]
mod - rts/ExternalAI/GroupAILibraryInfo.cpp Diff ] File ]
mod - rts/ExternalAI/GroupAILibraryInfo.h Diff ] File ]
mod - rts/ExternalAI/Interface/SAIInterfaceLibrary.h Diff ] File ]
mod - rts/ExternalAI/Interface/SStaticGlobalData.h Diff ] File ]
mod - rts/ExternalAI/SStaticGlobalData.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAILibraryInfo.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAILibraryInfo.h Diff ] File ]
develop 564d539a
Timestamp: 2008-10-13 12:02:43
Author: hoijui
Details ] Diff ]
addition to last commit: removing old RAI dir

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6693 37977431-3df6-0310-b722-df95706aa16b
develop c5c6f7c7
Timestamp: 2008-10-13 12:00:36
Author: hoijui
Details ] Diff ]
- Renamed RAI dir from 'RAI-0.553' to 'RAI'
- upgraded RAI from v0.553 to Reths new version v0.601 (he allowed me to do so)
- adjusted CMake and Scons build systems for the change with RAI
- fix: adjusted CMake AI build scrip to build RAI, NTai and JCAI also when building from an other location then the main dir (the dir containing rts)
- adjusted the unitsync CMake build script to additionally use JAVA_INCLUDE_PATH2, as it is needed for jni_md.h to be found

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6692 37977431-3df6-0310-b722-df95706aa16b
mod - AI/CMakeLists.txt Diff ] File ]
rm - AI/Global/RAI-0.553/BuilderPlacement.cpp Diff ] File ]
rm - AI/Global/RAI-0.553/BuilderPlacement.h Diff ] File ]
rm - AI/Global/RAI-0.553/CodeBlocks/(Bot-libs).lnk Diff ] File ]
rm - AI/Global/RAI-0.553/CodeBlocks/RAI.cbp Diff ] File ]
rm - AI/Global/RAI-0.553/CodeBlocks/RAI.layout Diff ] File ]
rm - AI/Global/RAI-0.553/DevC/(Bot-libs).lnk Diff ] File ]
rm - AI/Global/RAI-0.553/DevC/RAI.layout Diff ] File ]
rm - AI/Global/RAI-0.553/DevC/crtbegin.o Diff ] File ]
rm - AI/Global/RAI-0.553/DevC/crtend.o Diff ] File ]
rm - AI/Global/RAI-0.553/DevC/dllcrt2.o Diff ] File ]
rm - AI/Global/RAI-0.553/GMetalMap.cpp Diff ] File ]
rm - AI/Global/RAI-0.553/GMetalMap.h Diff ] File ]
rm - AI/Global/RAI-0.553/GTerrainMap.cpp Diff ] File ]
rm - AI/Global/RAI-0.553/GTerrainMap.h Diff ] File ]
rm - AI/Global/RAI-0.553/Global.cpp Diff ] File ]
rm - AI/Global/RAI-0.553/Global.h Diff ] File ]
rm - AI/Global/RAI-0.553/KrogsMetalClass/MetalMap.cpp Diff ] File ]
rm - AI/Global/RAI-0.553/KrogsMetalClass/MetalMap.h Diff ] File ]
rm - AI/Global/RAI-0.553/PowerManager.cpp Diff ] File ]
rm - AI/Global/RAI-0.553/PowerManager.h Diff ] File ]
rm - AI/Global/RAI-0.553/RAI.cpp Diff ] File ]
rm - AI/Global/RAI-0.553/RAI.h Diff ] File ]
rm - AI/Global/RAI-0.553/UnitManager.cpp Diff ] File ]
add - AI/Global/RAI/BasicArray.h Diff ] File ]
add - AI/Global/RAI/BuilderPlacement.cpp Diff ] File ]
add - AI/Global/RAI/BuilderPlacement.h Diff ] File ]
add - AI/Global/RAI/CodeBlocks/RAI.cbp Diff ] File ]
add - AI/Global/RAI/CodeBlocks/RAI.workspace Diff ] File ]
add - AI/Global/RAI/GResourceMap.cpp Diff ] File ]
add - AI/Global/RAI/GResourceMap.h Diff ] File ]
add - AI/Global/RAI/GTerrainMap.cpp Diff ] File ]
add - AI/Global/RAI/GTerrainMap.h Diff ] File ]
add - AI/Global/RAI/PowerManager.cpp Diff ] File ]
add - AI/Global/RAI/PowerManager.h Diff ] File ]
add - AI/Global/RAI/RAI.cpp Diff ] File ]
add - AI/Global/RAI/RAI.h Diff ] File ]
add - AI/Global/RAI/UnitManager.cpp Diff ] File ]
add - AI/Global/RAI/VERSION Diff ] File ]
mod - rts/build/kdevelop/rts.kdevelop Diff ] File ]
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
develop 23c63780
Timestamp: 2008-10-13 11:02:57
Author: KDR_11k
Details ] Diff ]
*Register it with the Lua Unitdef too...

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6691 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
develop 9fe094b8
Timestamp: 2008-10-13 10:44:39
Author: KDR_11k
Details ] Diff ]
*added crashDrag tag (float, default 0.005) to fighter/bomber planes, when the plane is crashing it uses this drag instead of the automatically calculated drag it uses when flying. The calculated drag is no longer used when crashing, even if no crashDrag tag is present in the unit fbi.

The default drag seems to be pretty much equal to the drag seen on TA-like planes that crash properly, the only deviations I've seen was when planes would crash super slowly because they have a maxAcc tag and I don't think anyone actually wanted that behaviour.

Realistically I think all the mods can just ignore the tag and use the default (which seems to be the most desired behaviour) but the tag is provided anyway in case a mod has any special plans.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6690 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
develop 5b971496
Timestamp: 2008-10-12 22:51:58
Author: imbaczek
Details ] Diff ]
fix the fix for mantis 0001123

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6688 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Team.cpp Diff ] File ]
develop 89abfe25
Timestamp: 2008-10-12 22:42:13
Author: imbaczek
Details ] Diff ]
show a message box on content error (relying on a default exception handler isn't safe it seems)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@6687 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/SpringApp.cpp Diff ] File ]
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