Changesets: spring
develop b53d1121
Timestamp: 2009-02-02 01:52:51 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: transports that can unload on death spread units properly now | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
develop 08804c0e
Timestamp: 2009-02-02 01:38:40 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: don't update transported units after transport dies | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
develop 78252815
Timestamp: 2009-02-02 01:33:32 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: stop colliding units from reaching ridiculous speeds | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 73abc145
Timestamp: 2009-02-01 20:15:15 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
CGameSetup-touchup | ||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
develop 46106779
Timestamp: 2009-02-01 19:28:41 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
add optional speed-arguments to LuaUnsynced's PlaySoundFile() | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop f9b4812f
Timestamp: 2009-02-01 19:07:51 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
draw neither LuaUI nor fps / clock on /hideinterface | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 81f81a81
Timestamp: 2009-02-01 15:59:32 Author: Kloot [ Details ] [ Diff ] |
* really fix the tangent-vec calculations (lighting appeared inverted) | ||
mod - rts/Rendering/UnitModels/s3oParser.cpp | [ Diff ] [ File ] | ||
develop fd18dd6c
Timestamp: 2009-02-01 14:07:39 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
take unitspeed into accound when generating sounds | ||
mod - rts/System/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound.h | [ Diff ] [ File ] | ||
develop 06b38b1c
Timestamp: 2009-02-01 12:12:24 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
search for free soundsources before stoping active ones (longer sounds like unit replies will less likely stop in the middle now) | ||
mod - rts/System/Sound.cpp | [ Diff ] [ File ] | ||
develop d4efeb0c
Timestamp: 2009-02-01 01:23:18 Author: Marek Baczynski [ Details ] [ Diff ] |
build: don't use nedmalloc by default | ||
mod - rts/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/build/scons/rts.py | [ Diff ] [ File ] | ||
develop f5aef6e1
Timestamp: 2009-02-01 01:16:16 Author: Marek Baczynski [ Details ] [ Diff ] |
update nedmalloc version | ||
mod - tools/nedmalloc/malloc.c.h | [ Diff ] [ File ] | ||
develop 8abc0b11
Timestamp: 2009-02-01 00:37:32 Author: Kloot [ Details ] [ Diff ] |
fix SEGV caused by referencing gameServer instance prior to its creation | ||
mod - rts/Rendering/UnitModels/s3oParser.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
develop 789f7df9
Timestamp: 2009-01-31 23:37:39 Author: hoijui [ Details ] [ Diff ] |
build-sys: scons: rework * reworked AWK scripts and java compile and packaging handling within SCons * deprecated Unix Shell Scripts and Windows Batches for compiling the Java interface. * fixed some errors in the scons build |
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mod - AI/Interfaces/Java/JavaBridge.c | [ Diff ] [ File ] | ||
add - AI/Interfaces/Java/bin/README.txt | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/bin/build.xml | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/bin/java_generateWrappers.bat | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/bin/java_generateWrappers.sh | [ Diff ] [ File ] | ||
mod - AI/SConscript | [ Diff ] [ File ] | ||
mod - SConstruct | [ Diff ] [ File ] | ||
mod - rts/build/scons/filelist.py | [ Diff ] [ File ] | ||
develop cad7f31d
Timestamp: 2009-01-31 21:37:38 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: stop aircraft from jitter after flying over a goal most notably makes bombers sane again. |
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mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | ||
develop 4b62a25b
Timestamp: 2009-01-31 15:11:31 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
allow soundpitch to be adjusted according to game speed (default off, turn on with PitchAdjust=1) | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound.h | [ Diff ] [ File ] | ||
develop fca5e7d1
Timestamp: 2009-01-31 14:22:17 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
reuse sound-sources and don'T delete/create them every time (and reserve 1 for music) | ||
mod - rts/System/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound.h | [ Diff ] [ File ] | ||
develop f0e481ff
Timestamp: 2009-01-31 13:44:23 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
privatize some CGame-members | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
develop c557c28f
Timestamp: 2009-01-31 13:28:31 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
soem improvements for sound-mute | ||
mod - rts/System/Sound.cpp | [ Diff ] [ File ] | ||
develop 3befc900
Timestamp: 2009-01-31 13:21:03 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
after 45 seconds have passed, ignore unconnected people and start the game without them (if all other startconditions are true) | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop bc3e06f8
Timestamp: 2009-01-31 12:54:48 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
remove scriptname-duplication in autogen-script.txt | ||
mod - rts/Game/SelectMenu.cpp | [ Diff ] [ File ] | ||
develop ed13c305
Timestamp: 2009-01-31 02:41:00 Author: Marek Baczynski [ Details ] [ Diff ] |
widgethandler: order data is saved in SaveConfigData now | ||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
develop 9b24580d
Timestamp: 2009-01-31 01:48:04 Author: Marek Baczynski [ Details ] [ Diff ] |
windows CRT doesn't know about %zu | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTexture.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
develop 22e7b678
Timestamp: 2009-01-31 01:33:42 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: lua unitdef: expose 'cantBeTransported' to lua | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
develop b7333e0b
Timestamp: 2009-01-31 00:57:31 Author: Marek Baczynski [ Details ] [ Diff ] |
fix startscript selection from the menu | ||
mod - rts/Game/SelectMenu.cpp | [ Diff ] [ File ] | ||
develop 8c1a2106
Timestamp: 2009-01-31 00:50:04 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
move volume-handling from CGame to CSound | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound.h | [ Diff ] [ File ] | ||