Changesets: spring
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develop 593e297c
Timestamp: 2009-03-02 23:18:30 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
make MaxUnits from script.txt a per-team limit | ||
| mod - installer/builddata/springcontent/EngineOptions.lua | [ Diff ] [ File ] | ||
| mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
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develop 42f62edc
Timestamp: 2009-03-02 22:07:35 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
update engineoptions.lua for new limit | ||
| mod - installer/builddata/springcontent/EngineOptions.lua | [ Diff ] [ File ] | ||
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develop be6ad85e
Timestamp: 2009-03-02 21:25:38 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix segfault when exiting | ||
| mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
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develop e485fd52
Timestamp: 2009-03-02 20:56:50 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
bump the unit limit to 32000 | ||
| mod - rts/Sim/Misc/GlobalConstants.h | [ Diff ] [ File ] | ||
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develop 94b30b5f
Timestamp: 2009-03-02 20:54:28 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
make all vectors the size of maxUnits from the script (and not MAX_UNITS) | ||
| mod - AI/Skirmish/KAIK/AttackGroup.h | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/SAICallback.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/WaitCommandsAI.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
| mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
| mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Projectiles/Projectile.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/CommandAI/Command.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
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develop 95b8b023
Timestamp: 2009-03-02 17:31:16 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
replace MAX_UNITS with uh->MaxUnits() where its safe | ||
| mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaUnitRendering.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
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develop c44d5a47
Timestamp: 2009-03-02 17:30:45 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
nsis: exclude 7z from AIs too (not only from itnerfaces) | ||
| mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||
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develop 17f3b8ad
Timestamp: 2009-03-02 17:17:05 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
add MaxUntis() to UntiHandler and use it to check if unitid is in range | ||
| mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/AICheats.cpp | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/SkirmishAIWrapper.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/WaitCommandsAI.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | ||
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develop 5cdbf3ae
Timestamp: 2009-03-02 15:47:48 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
removed some now unneeded #include "GlobalCOnstants.h" | ||
| mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/UI/EndGameBox.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/AirBaseHandler.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/GlobalSynced.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/GlobalSynced.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/TeamHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/CommandAI/MobileCAI.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/Groups/GroupHandler.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
| mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
| mod - rts/System/Sync/SyncDebugger.h | [ Diff ] [ File ] | ||
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develop 3691d515
Timestamp: 2009-03-02 15:33:35 Author: hoijui [ Details ] [ Diff ] |
ai: rename SAICallback to SSkirmishAICallback | ||
| mod - AI/Interfaces/CMakeLists.txt | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/JavaBridge.c | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/JavaBridge.h | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/bin/build.xml | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/bin/common.awk | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/bin/commonDoc.awk | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/bin/commonOOCallback.awk | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/bin/java_generateWrappers.bat | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/bin/java_generateWrappers.sh | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/bin/java_wrappCallbackOO.awk | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/bin/jna_wrappCallback.awk | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/bin/native_createCallbackFPInitializations.awk | [ Diff ] [ File ] | ||
| mod - AI/SConscript | [ Diff ] [ File ] | ||
| mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
| mod - AI/Wrappers/LegacyCpp/AIAICallback.h | [ Diff ] [ File ] | ||
| mod - AI/Wrappers/LegacyCpp/AIAICheats.cpp | [ Diff ] [ File ] | ||
| mod - AI/Wrappers/LegacyCpp/AIAICheats.h | [ Diff ] [ File ] | ||
| mod - AI/Wrappers/LegacyCpp/AIGlobalAICallback.cpp | [ Diff ] [ File ] | ||
| mod - AI/Wrappers/LegacyCpp/AIGlobalAICallback.h | [ Diff ] [ File ] | ||
| mod - AI/Wrappers/LegacyCpp/Event/AIEvents.h | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/Interface/AISCommands.h | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/Interface/AISEvents.h | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/Interface/aidefines.h | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/SkirmishAIWrapper.cpp | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/SkirmishAIWrapper.h | [ Diff ] [ File ] | ||
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develop 79f059ba
Timestamp: 2009-03-02 15:31:08 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
remove more MAX_TEAMSs and increase (ally)teamlimit to 254 | ||
| mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/UI/EndGameBox.h | [ Diff ] [ File ] | ||
| mod - rts/Rendering/InMapDraw.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/AirBaseHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/AirBaseHandler.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/GlobalConstants.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/LosHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/LosHandler.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/QuadField.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/RadarHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/RadarHandler.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/TeamHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/TeamHandler.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/COB/CobInstance.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/Groups/GroupHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/Groups/GroupHandler.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
| mod - rts/System/LoadSaveHandler.cpp | [ Diff ] [ File ] | ||
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develop 42ab43c4
Timestamp: 2009-03-02 14:28:14 Author: hoijui [ Details ] [ Diff ] |
ai: Interface rework: * replaced SStaicGlobalData data struct with a more flexible SAIInterfaceCallback * added C ABI version defines |
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| mod - AI/Interfaces/C/Interface.cpp | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/C/Interface.h | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/C/InterfaceExport.cpp | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/C/InterfaceExport.h | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/InterfaceExport.c | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/InterfaceExport.h | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/JavaBridge.c | [ Diff ] [ File ] | ||
| mod - AI/Interfaces/Java/JavaBridge.h | [ Diff ] [ File ] | ||
| mod - AI/Wrappers/CUtils/Util.c | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/AIInterfaceLibrary.cpp | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/AIInterfaceLibrary.h | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/AIInterfaceLibraryInfo.cpp | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/AIInterfaceLibraryInfo.h | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/AILibraryManager.cpp | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/Interface/AISCommands.h | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/Interface/AISEvents.h | [ Diff ] [ File ] | ||
| add - rts/ExternalAI/Interface/SAIInterfaceCallback.h | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/Interface/SAIInterfaceLibrary.h | [ Diff ] [ File ] | ||
| rm - rts/ExternalAI/Interface/SStaticGlobalData.h | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/Interface/aidefines.h | [ Diff ] [ File ] | ||
| add - rts/ExternalAI/SAIInterfaceCallback.cpp | [ Diff ] [ File ] | ||
| rm - rts/ExternalAI/SStaticGlobalData.cpp | [ Diff ] [ File ] | ||
| mod - rts/ExternalAI/aibase.h | [ Diff ] [ File ] | ||
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develop c211d0c6
Timestamp: 2009-03-02 14:24:48 Author: hoijui [ Details ] [ Diff ] |
fileSystem: removed unimplemented functions from header, added functions | ||
| mod - rts/System/FileSystem/FileSystem.cpp | [ Diff ] [ File ] | ||
| mod - rts/System/FileSystem/FileSystem.h | [ Diff ] [ File ] | ||
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develop 4caf5ed2
Timestamp: 2009-03-02 12:59:00 Author: hoijui [ Details ] [ Diff ] |
build: cmake: mingw compile fix (windres not found) + add size_t GameSetup::GetSkirmishAIs() | ||
| mod - AI/Interfaces/Java/bin/native_createCallbackFPInitializations.awk | [ Diff ] [ File ] | ||
| mod - rts/CMakeLists.txt | [ Diff ] [ File ] | ||
| mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/GameSetup.h | [ Diff ] [ File ] | ||
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develop e8e977d9
Timestamp: 2009-03-02 12:54:09 Author: hoijui [ Details ] [ Diff ] |
removed lots of warnings; mainly initialization order and signed/unsigned comparison (easy/clear ones) | ||
| mod - rts/Game/Camera/OrbitController.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/Camera/OverheadController.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/StartScripts/AirScript.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/UI/EndGameBox.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/UI/QuitBox.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/UI/StartPosSelecter.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaParser.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaPathFinder.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaVFS.cpp | [ Diff ] [ File ] | ||
| mod - rts/Map/MetalMap.cpp | [ Diff ] [ File ] | ||
| mod - rts/Map/SM3/Frustum.cpp | [ Diff ] [ File ] | ||
| mod - rts/Map/SM3/Sm3Map.cpp | [ Diff ] [ File ] | ||
| mod - rts/Map/SM3/terrain/QuadRenderData.cpp | [ Diff ] [ File ] | ||
| mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | ||
| mod - rts/Map/SM3/terrain/TerrainTexEnvCombine.cpp | [ Diff ] [ File ] | ||
| mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | ||
| mod - rts/Map/SM3/terrain/TerrainUtil.cpp | [ Diff ] [ File ] | ||
| mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
| mod - rts/Rendering/GL/glExtra.cpp | [ Diff ] [ File ] | ||
| mod - rts/Rendering/GroundFlash.cpp | [ Diff ] [ File ] | ||
| mod - rts/Rendering/IconHandler.cpp | [ Diff ] [ File ] | ||
| mod - rts/Rendering/Textures/ColorMap.cpp | [ Diff ] [ File ] | ||
| mod - rts/Rendering/Textures/TextureAtlas.cpp | [ Diff ] [ File ] | ||
| mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/MoveTypes/MoveType.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/MoveTypes/ScriptMoveType.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Path/PathEstimator.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Projectiles/Projectile.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Projectiles/Unsynced/GfxProjectile.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Projectiles/Unsynced/RepulseGfx.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Projectiles/Unsynced/SmokeTrailProjectile.cpp | [ Diff ] [ File ] | ||
| mod - rts/Sim/Units/COB/CobInstance.h | [ Diff ] [ File ] | ||
| mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
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develop 19fe39fd
Timestamp: 2009-03-02 07:00:08 Author: Tarendai [ Details ] [ Diff ] |
shifted handling of unit objects form boost::shared_ptr<IModule> to CUnit* and unit ids, and all the refactors and simplifications necessary to make this work. Units are now stored in an array of pointers indexed by unit id, which should be orders of magnitude faster than an std::map<> of boost smart pointers. Task managers for units also recieved a similar treatment. Behaviours no longer store a CUnit reference and nwo only use it when needed, This should be safer and also means some behaviours never request the CUnit object at all! Removed some commented code in the building placement algorithm Also made some other tiny changes |
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| mod - AI/Skirmish/NTai/AI/NTai/Core/Global.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Core/Global.h | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Core/include.h | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Helpers/CConfigData.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/Behaviours/AttackBehaviour.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/Behaviours/CDGunBehaviour.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/Behaviours/CKamikazeBehaviour.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/Behaviours/CMoveFailReclaimBehaviour.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/Behaviours/CRetreatBehaviour.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/Behaviours/CStaticDefenceBehaviour.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/Behaviours/MetalMakerBehaviour.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/CConfigTaskManager.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/CConfigTaskManager.h | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/CUnit.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/CUnit.h | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Units/IBehaviour.h | [ Diff ] [ File ] | ||
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develop 79397246
Timestamp: 2009-03-02 02:10:59 Author: Tarendai [ Details ] [ Diff ] |
Merge branch 'master' of git://github.com/spring/spring into origin/ntai | ||
| mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/GameSetup.h | [ Diff ] [ File ] | ||
| mod - rts/Game/Player.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
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develop 9e5ae526
Timestamp: 2009-03-02 02:08:40 Author: Tarendai [ Details ] [ Diff ] |
fixed Visual studio exports properly | ||
| mod - rts/System/exportdefines.h | [ Diff ] [ File ] | ||
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develop db4d7dd1
Timestamp: 2009-03-02 01:53:39 Author: Tarendai [ Details ] [ Diff ] |
- Added some files to the vcproj - fixed calling conventions under Visual Stduio - fixed fastmath.h warnings under visual studio - updated NTai aiinfo and options lua files - fixed problem with tdfparser in NTai |
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| mod - AI/Skirmish/NTai/AI/AI.vcproj | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/AI/NTai/Helpers/TdfParser.cpp | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/data/AIInfo.lua | [ Diff ] [ File ] | ||
| mod - AI/Skirmish/NTai/data/AIOptions.lua | [ Diff ] [ File ] | ||
| mod - rts/System/FastMath.h | [ Diff ] [ File ] | ||
| mod - rts/System/exportdefines.h | [ Diff ] [ File ] | ||
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develop 262e8062
Timestamp: 2009-03-02 00:57:56 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
some more | ||
| mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
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develop ea16fcac
Timestamp: 2009-03-02 00:51:29 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
replace some MAX_TEAMs with teamHandler->ActiveTeams() | ||
| mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/Player.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
| mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
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develop 762a44cd
Timestamp: 2009-03-02 00:42:34 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
AllyTeam::Allies now variable-sized | ||
| mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
| mod - rts/Game/GameSetup.h | [ Diff ] [ File ] | ||
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develop f4ba29db
Timestamp: 2009-03-02 00:04:58 Author: Tarendai [ Details ] [ Diff ] |
added ignore statements for NTai visual studio build files and folders | ||
| mod - .gitignore | [ Diff ] [ File ] | ||
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develop 4404ffc5
Timestamp: 2009-03-01 23:37:31 Author: hoijui [ Details ] [ Diff ] |
maindefines additions: STRNCPY and cPS | ||
| mod - AI/Wrappers/CUtils/Util.c | [ Diff ] [ File ] | ||
| mod - rts/System/maindefines.h | [ Diff ] [ File ] | ||
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develop d37868ec
Timestamp: 2009-03-01 23:26:40 Author: hoijui [ Details ] [ Diff ] |
adjusting Legacy C++ Interface to VS2008s non C99 compatibility | ||
| mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
