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Changesets: spring

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develop 2e3e9852
Timestamp: 2018-09-26 19:35:48
Author: rt
Details ] Diff ]
add znear to gl.GetViewRange
various followup acts of nlc
mod - doc/changelog.txt Diff ] File ]
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Game/Camera.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/SelectionKeyHandler.cpp Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Map/SMF/Basic/BasicMeshDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/ISky.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawerState.cpp Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]
mod - rts/System/AABB.hpp Diff ] File ]
maintenance c8832f01
Timestamp: 2018-09-26 02:22:09
Author: rt
Details ] Diff ]
nlc
mod - rts/Game/Camera.cpp Diff ] File ]
develop 2e0c7e61
Timestamp: 2018-09-26 02:22:09
Author: rt
Details ] Diff ]
nlc
mod - rts/Game/Camera.cpp Diff ] File ]
maintenance e5c596fd
Timestamp: 2018-09-26 01:36:19
Author: rt
Details ] Diff ]
fix 0006019

Conflicts:
rts/Game/Camera.cpp
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Game/Camera.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
add - rts/System/AABB.hpp Diff ] File ]
develop 03d7e8e8
Timestamp: 2018-09-26 01:36:19
Author: rt
Details ] Diff ]
fix 0006019
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Game/Camera.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
add - rts/System/AABB.hpp Diff ] File ]
develop ebae0b02
Timestamp: 2018-09-24 22:55:40
Author: rt
Details ] Diff ]
-
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
develop 264d1606
Timestamp: 2018-09-24 22:32:23
Author: rt
Details ] Diff ]
remove gl.GetGlobalTex{Names,Coords}
mod - doc/changelog.txt Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.h Diff ] File ]
develop dd9e2c16
Timestamp: 2018-09-24 21:55:28
Author: rt
Details ] Diff ]
deprecate gl.Shape
mod - doc/changelog.txt Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.h Diff ] File ]
maintenance 41d5e479
Timestamp: 2018-09-24 20:41:44
Author: rt
Details ] Diff ]
Lua debug crap
mod - rts/Game/SyncedGameCommands.cpp Diff ] File ]
develop 79e970e6
Timestamp: 2018-09-24 20:41:44
Author: rt
Details ] Diff ]
Lua debug crap
mod - rts/Game/SyncedGameCommands.cpp Diff ] File ]
maintenance 9af20e49
Timestamp: 2018-09-22 16:00:24
Author: abma
Committer: rt
Details ] Diff ]
fix compile warning: "directive output may be truncated writing up to..."
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
develop 6bce4638
Timestamp: 2018-09-22 16:00:24
Author: abma
Details ] Diff ]
fix compile warning: "directive output may be truncated writing up to..."
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
maintenance 76c958ef
Timestamp: 2018-09-22 15:54:43
Author: abma
Committer: rt
Details ] Diff ]
add missing return
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
develop 91f2f496
Timestamp: 2018-09-22 15:54:43
Author: abma
Details ] Diff ]
add missing return
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
maintenance db8770de
Timestamp: 2018-09-22 15:18:03
Author: rt
Details ] Diff ]
reload nlc
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 115b0658
Timestamp: 2018-09-22 15:18:03
Author: rt
Details ] Diff ]
reload nlc
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
maintenance ce6a53be
Timestamp: 2018-09-22 15:09:22
Author: rt
Details ] Diff ]
ProjDrawer perf
mod - rts/Rendering/Env/Particles/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/ProjectileDrawer.h Diff ] File ]
develop 91828a0b
Timestamp: 2018-09-22 15:09:22
Author: rt
Details ] Diff ]
ProjDrawer perf
mod - rts/Rendering/Env/Particles/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/ProjectileDrawer.h Diff ] File ]
maintenance 4deb1009
Timestamp: 2018-09-20 12:07:43
Author: rtri
Committer: GitHub
Details ] Diff ]
{
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
maintenance 66feaf0d
Timestamp: 2018-09-19 23:20:48
Author: rt
Details ] Diff ]
backport gl.GetViewRange
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.h Diff ] File ]
maintenance 1ab0b6bc
Timestamp: 2018-09-19 23:14:18
Author: rt
Details ] Diff ]
no comment
mod - rts/System/EventClient.h Diff ] File ]
develop 14410fff
Timestamp: 2018-09-19 23:14:18
Author: rt
Details ] Diff ]
no comment
mod - rts/System/EventClient.h Diff ] File ]
develop 7027fbf4
Timestamp: 2018-09-19 23:13:05
Author: Jose Luis Cercós Pita
Committer: rtri
Details ] Diff ]
Map shader (3rd way - develop branch) (0000402)

* add DrawGround{Pre,Post}{Forward,Deferred} callins to widget handler
* expose SunChanged event to Lua
* make gl.GetSun("specularExponent") return the sun's specular lighting exponent
* add gl.GetViewRange callout
* always set the "clipPlane" uniform for custom Lua map shaders
mod - cont/LuaUI/callins.lua Diff ] File ]
mod - cont/LuaUI/widgets.lua Diff ] File ]
mod - cont/base/springcontent/LuaGadgets/callins.lua Diff ] File ]
mod - cont/base/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.h Diff ] File ]
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]
maintenance a9ad653a
Timestamp: 2018-09-19 19:50:54
Author: rt
Details ] Diff ]
add. 16a553a2 (do not split nodes across chunks)
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
develop 65ff8299
Timestamp: 2018-09-19 19:50:54
Author: rt
Details ] Diff ]
add. 16a553a2 (do not split nodes across chunks)
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
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