Changesets: spring
develop 2d8a6932
Timestamp: 2009-04-19 19:03:15 Author: zerver [ Details ] [ Diff ] |
Reduce risk of leaving Spring running if some thread crashed | ||
mod - rts/lib/gml/gmlsrv.h | [ Diff ] [ File ] | ||
develop 3fb910bd
Timestamp: 2009-04-19 17:19:26 Author: zerver [ Details ] [ Diff ] |
Don't reject game speed change or pause by host | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 0a5f5652
Timestamp: 2009-04-19 17:18:39 Author: zerver [ Details ] [ Diff ] |
Allow manually controlling the game speed with greater precision | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 239ab333
Timestamp: 2009-04-19 16:47:43 Author: Kloot [ Details ] [ Diff ] |
fix SEGV when hovering mouse over unit icon | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionVolume.h | [ Diff ] [ File ] | ||
develop 8db4c1d9
Timestamp: 2009-04-19 15:52:22 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
sound: cleanup | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/InMapDraw.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
add - rts/System/Sound/AudioChannel.cpp | [ Diff ] [ File ] | ||
add - rts/System/Sound/AudioChannel.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.h | [ Diff ] [ File ] | ||
develop 845870c9
Timestamp: 2009-04-19 15:31:48 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
sound: fixes | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.h | [ Diff ] [ File ] | ||
develop e4de4e43
Timestamp: 2009-04-19 15:27:41 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
sound: allow volume set for each channel seperately ("/soundchannelvolume <Channel> [0.0, +inf[") sound: available channels until now: Battle, UnitReply, General, UserInterface |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
develop 9bc15056
Timestamp: 2009-04-19 15:11:09 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
sound: fixes | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.h | [ Diff ] [ File ] | ||
develop a0de4c13
Timestamp: 2009-04-19 14:53:06 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
sound: allow maps to specify their own SoundItems in addition to the mod | ||
mod - rts/Game/SelectMenu.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.h | [ Diff ] [ File ] | ||
develop 1b6400fc
Timestamp: 2009-04-19 14:39:07 Author: Kloot [ Details ] [ Diff ] |
* fix | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop b8e5c57b
Timestamp: 2009-04-19 11:59:12 Author: Kloot [ Details ] [ Diff ] |
*allow disabling coldet for the root piece separately | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/3DOParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/s3oParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop 1e6d6dd6
Timestamp: 2009-04-18 20:13:09 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix a possible segfault in CGameServer | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 0a03a30e
Timestamp: 2009-04-18 19:43:33 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
make fromSynced-parameter unoptional (not passing right leads to range hax) | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.h | [ Diff ] [ File ] | ||
develop d5d4f346
Timestamp: 2009-04-18 15:14:46 Author: Kloot [ Details ] [ Diff ] |
fix: enable the local root piece if usePieceCollisionVolumes | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop 1a08bb4e
Timestamp: 2009-04-18 14:51:30 Author: Kloot [ Details ] [ Diff ] |
give LuaSynced control over the piece coldet volumes | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/3DModel.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
develop 9c6c29d4
Timestamp: 2009-04-18 13:48:08 Author: hoijui [ Details ] [ Diff ] |
FileSystem fix for when recursively creating a directory specified by an absolute path on windows | ||
mod - rts/System/FileSystem/FileSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystem.h | [ Diff ] [ File ] | ||
develop 1c3e8876
Timestamp: 2009-04-18 11:10:42 Author: hoijui [ Details ] [ Diff ] |
ai: when duplicate AI Interface or Skirmish AI Info is found, log which one will be used | ||
mod - rts/ExternalAI/AILibraryManager.cpp | [ Diff ] [ File ] | ||
develop 80520249
Timestamp: 2009-04-18 10:53:33 Author: hoijui [ Details ] [ Diff ] |
ai: move common AWK scripts to a more central location | ||
mod - AI/Interfaces/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/bin/build.xml | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/bin/java_generateWrappers.bat | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/bin/java_generateWrappers.sh | [ Diff ] [ File ] | ||
mod - AI/SConscript | [ Diff ] [ File ] | ||
develop 8c667205
Timestamp: 2009-04-18 10:49:21 Author: Kloot [ Details ] [ Diff ] |
fix: local pieces need to have clones of the coldet volumes used by the original pieces | ||
mod - rts/Rendering/UnitModels/3DModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/3DModel.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/IModelParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
develop cabda97d
Timestamp: 2009-04-17 23:44:04 Author: hoijui [ Details ] [ Diff ] |
fix bug where files in data-dirs would be found multiple times under windows, like this: ./x, ././x, ./././x | ||
mod - rts/System/FileSystem/FileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystem.cpp | [ Diff ] [ File ] | ||
develop 8a637e1a
Timestamp: 2009-04-17 23:07:16 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Touchups | ||
mod - rts/Sim/Units/COB/UnitScript.h | [ Diff ] [ File ] | ||
develop 085c5371
Timestamp: 2009-04-17 21:33:06 Author: Kloot [ Details ] [ Diff ] |
* touchups #2 | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
develop 74c67e5c
Timestamp: 2009-04-17 21:22:10 Author: Kloot [ Details ] [ Diff ] |
* touchups | ||
mod - rts/Rendering/UnitModels/3DOParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/s3oParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
develop 88c31836
Timestamp: 2009-04-17 20:40:02 Author: Kloot [ Details ] [ Diff ] |
extend the collision-volume system to (optionally) cover model pieces; the per-piece volumes are to be customized from the synced Lua environment | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/3DModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/3DModel.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/3DOParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/IModelParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/s3oParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionVolume.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop 57d20a4b
Timestamp: 2009-04-17 18:49:52 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix: clear compression-buffer for script.txt (needed for demo playing, where the script is altered) | ||
mod - rts/Game/GameData.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/System/DemoReader.cpp | [ Diff ] [ File ] | ||