2025-08-05 14:35 CEST

Changesets: spring

Search ] Browse ] Back to Index ]
develop 2d8a6932
Timestamp: 2009-04-19 19:03:15
Author: zerver
Details ] Diff ]
Reduce risk of leaving Spring running if some thread crashed
mod - rts/lib/gml/gmlsrv.h Diff ] File ]
develop 3fb910bd
Timestamp: 2009-04-19 17:19:26
Author: zerver
Details ] Diff ]
Don't reject game speed change or pause by host
mod - rts/Game/GameServer.cpp Diff ] File ]
develop 0a5f5652
Timestamp: 2009-04-19 17:18:39
Author: zerver
Details ] Diff ]
Allow manually controlling the game speed with greater precision
mod - rts/Game/Game.cpp Diff ] File ]
develop 239ab333
Timestamp: 2009-04-19 16:47:43
Author: Kloot
Details ] Diff ]
fix SEGV when hovering mouse over unit icon
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.h Diff ] File ]
develop 8db4c1d9
Timestamp: 2009-04-19 15:52:22
Author: Karl-Robert Ernst
Details ] Diff ]
sound: cleanup
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
add - rts/System/Sound/AudioChannel.cpp Diff ] File ]
add - rts/System/Sound/AudioChannel.h Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - rts/System/Sound/Sound.h Diff ] File ]
develop 845870c9
Timestamp: 2009-04-19 15:31:48
Author: Karl-Robert Ernst
Details ] Diff ]
sound: fixes
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - rts/System/Sound/Sound.h Diff ] File ]
develop e4de4e43
Timestamp: 2009-04-19 15:27:41
Author: Karl-Robert Ernst
Details ] Diff ]
sound: allow volume set for each channel seperately ("/soundchannelvolume <Channel> [0.0, +inf[")
sound: available channels until now: Battle, UnitReply, General, UserInterface
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
develop 9bc15056
Timestamp: 2009-04-19 15:11:09
Author: Karl-Robert Ernst
Details ] Diff ]
sound: fixes
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - rts/System/Sound/Sound.h Diff ] File ]
develop a0de4c13
Timestamp: 2009-04-19 14:53:06
Author: Karl-Robert Ernst
Details ] Diff ]
sound: allow maps to specify their own SoundItems in addition to the mod
mod - rts/Game/SelectMenu.cpp Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - rts/System/Sound/Sound.h Diff ] File ]
develop 1b6400fc
Timestamp: 2009-04-19 14:39:07
Author: Kloot
Details ] Diff ]
* fix
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop b8e5c57b
Timestamp: 2009-04-19 11:59:12
Author: Kloot
Details ] Diff ]
*allow disabling coldet for the root piece separately
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/s3oParser.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
develop 1e6d6dd6
Timestamp: 2009-04-18 20:13:09
Author: Karl-Robert Ernst
Details ] Diff ]
fix a possible segfault in CGameServer
mod - rts/Game/GameServer.cpp Diff ] File ]
develop 0a03a30e
Timestamp: 2009-04-18 19:43:33
Author: Karl-Robert Ernst
Details ] Diff ]
make fromSynced-parameter unoptional (not passing right leads to range hax)
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.h Diff ] File ]
develop d5d4f346
Timestamp: 2009-04-18 15:14:46
Author: Kloot
Details ] Diff ]
fix: enable the local root piece if usePieceCollisionVolumes
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
develop 1a08bb4e
Timestamp: 2009-04-18 14:51:30
Author: Kloot
Details ] Diff ]
give LuaSynced control over the piece coldet volumes
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Rendering/UnitModels/3DModel.h Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
develop 9c6c29d4
Timestamp: 2009-04-18 13:48:08
Author: hoijui
Details ] Diff ]
FileSystem fix for when recursively creating a directory specified by an absolute path on windows
mod - rts/System/FileSystem/FileSystem.cpp Diff ] File ]
mod - rts/System/FileSystem/FileSystem.h Diff ] File ]
develop 1c3e8876
Timestamp: 2009-04-18 11:10:42
Author: hoijui
Details ] Diff ]
ai: when duplicate AI Interface or Skirmish AI Info is found, log which one will be used
mod - rts/ExternalAI/AILibraryManager.cpp Diff ] File ]
develop 80520249
Timestamp: 2009-04-18 10:53:33
Author: hoijui
Details ] Diff ]
ai: move common AWK scripts to a more central location
mod - AI/Interfaces/CMakeLists.txt Diff ] File ]
mod - AI/Interfaces/Java/bin/build.xml Diff ] File ]
mod - AI/Interfaces/Java/bin/java_generateWrappers.bat Diff ] File ]
mod - AI/Interfaces/Java/bin/java_generateWrappers.sh Diff ] File ]
mod - AI/SConscript Diff ] File ]
develop 8c667205
Timestamp: 2009-04-18 10:49:21
Author: Kloot
Details ] Diff ]
fix: local pieces need to have clones of the coldet volumes used by the original pieces
mod - rts/Rendering/UnitModels/3DModel.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/3DModel.h Diff ] File ]
mod - rts/Rendering/UnitModels/IModelParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.cpp Diff ] File ]
develop cabda97d
Timestamp: 2009-04-17 23:44:04
Author: hoijui
Details ] Diff ]
fix bug where files in data-dirs would be found multiple times under windows, like this: ./x, ././x, ./././x
mod - rts/System/FileSystem/FileHandler.cpp Diff ] File ]
mod - rts/System/FileSystem/FileSystem.cpp Diff ] File ]
develop 8a637e1a
Timestamp: 2009-04-17 23:07:16
Author: Tobi Vollebregt
Details ] Diff ]
Touchups
mod - rts/Sim/Units/COB/UnitScript.h Diff ] File ]
develop 085c5371
Timestamp: 2009-04-17 21:33:06
Author: Kloot
Details ] Diff ]
* touchups #2
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
develop 74c67e5c
Timestamp: 2009-04-17 21:22:10
Author: Kloot
Details ] Diff ]
* touchups
mod - rts/Rendering/UnitModels/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/s3oParser.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
develop 88c31836
Timestamp: 2009-04-17 20:40:02
Author: Kloot
Details ] Diff ]
extend the collision-volume system to (optionally) cover model pieces; the per-piece volumes are to be customized from the synced Lua environment
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/3DModel.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/3DModel.h Diff ] File ]
mod - rts/Rendering/UnitModels/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/IModelParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/s3oParser.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureDef.h Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.h Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
develop 57d20a4b
Timestamp: 2009-04-17 18:49:52
Author: Karl-Robert Ernst
Details ] Diff ]
fix: clear compression-buffer for script.txt (needed for demo playing, where the script is altered)
mod - rts/Game/GameData.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/System/DemoReader.cpp Diff ] File ]
First  Prev  1 2 3 ... 110 ... 220 ... 330 ... 440 ... 550 ... 660 ... 761 762 763 764 765 766 767 ... 770 ... 880 ... 990 ... 1057 1058 1059  Next  Last