2025-08-22 09:32 CEST

Changesets: spring

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develop b2219909
Timestamp: 2009-06-29 04:03:56
Author: -jk-
Details ] Diff ]
another missing dependency
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
develop 0f931c8c
Timestamp: 2009-06-29 04:00:24
Author: -jk-
Details ] Diff ]
BumpWater builds with cmake again
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.h Diff ] File ]
develop 85da795d
Timestamp: 2009-06-29 02:10:30
Author: -jk-
Details ] Diff ]
BumpWater (shorewaves improvements):
(speed improvement) coastmap texture use now GL_RGB5 instead of GL_RGBA_F16 (saves a lot bandwidth) and update the coastmap via multiple rectangles instead of a single (sometimes map filling) one
(visual) also added foam to cliffs, and waves obey now the winddir (added a new map tag "WindSpeed" to scale it)
mod - installer/builddata/springcontent/shaders/bumpWaterCoastBlurFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterVS.glsl Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Map/MapInfo.h Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.h Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.h Diff ] File ]
develop 4088f037
Timestamp: 2009-06-29 01:44:49
Author: -jk-
Details ] Diff ]
fix: skyboxes didn't always covered the fullscreen. And use mipmaps now.
mod - rts/Rendering/Env/SkyBox.cpp Diff ] File ]
develop dd51e206
Timestamp: 2009-06-29 01:41:28
Author: -jk-
Details ] Diff ]
save some opengl state changes if none fading features are visible
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
develop 980f68fc
Timestamp: 2009-06-28 14:59:58
Author: Karl-Robert Ernst
Details ] Diff ]
some variables removed
mod - rts/ExternalAI/AICheats.cpp Diff ] File ]
mod - rts/Game/ClientSetup.cpp Diff ] File ]
mod - rts/Game/ClientSetup.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/GameSetup.h Diff ] File ]
mod - rts/Game/PlayerHandler.cpp Diff ] File ]
mod - rts/Game/UI/GameSetupDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.cpp Diff ] File ]
mod - rts/System/GlobalUnsynced.cpp Diff ] File ]
develop 8641d366
Timestamp: 2009-06-28 12:46:43
Author: Tobi Vollebregt
Details ] Diff ]
don't silently drop categories with one of the following strings in the name:

ctrl, arm, core, level, energy, storage, defensive, extractor, metal, torp
mod - rts/Sim/Misc/CategoryHandler.cpp Diff ] File ]
develop ac28db86
Timestamp: 2009-06-28 12:03:31
Author: Tobi Vollebregt
Details ] Diff ]
fixed luacob functions that should return a boolean
mod - rts/Sim/Units/COB/LuaUnitScript.cpp Diff ] File ]
develop b5404f15
Timestamp: 2009-06-28 03:30:56
Author: zerver
Details ] Diff ]
Fix mantis 0001473
Fix MSVC compile error
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/System/LogOutput.cpp Diff ] File ]
develop 9a4c332f
Timestamp: 2009-06-25 19:02:09
Author: Karl-Robert Ernst
Details ] Diff ]
don't delay logging to stdout because of LogOutput not initialised
mod - rts/System/LogOutput.cpp Diff ] File ]
mod - rts/System/LogOutput.h Diff ] File ]
develop 55eff7bf
Timestamp: 2009-06-25 18:08:12
Author: Karl-Robert Ernst
Details ] Diff ]
Revert "create infolog.txt in My Documents\My Games\Spring if cwd isn't writable"

This reverts commit 1656f1cfabc02590d4878e6ac922b7dc65e1fe30.
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/System/LogOutput.cpp Diff ] File ]
develop be05c8e9
Timestamp: 2009-06-25 18:07:04
Author: Karl-Robert Ernst
Details ] Diff ]
Revert "unitsync also shouldn't try to write its log in a read-only dir"

This reverts commit 80349d2dba756aa4db2a74a46538f74c9cae382f.
mod - rts/System/LogOutput.cpp Diff ] File ]
mod - tools/unitsync/unitsync.cpp Diff ] File ]
develop ef6765ea
Timestamp: 2009-06-25 18:06:47
Author: Karl-Robert Ernst
Details ] Diff ]
Revert "logging: don't use FileSystem functions for creating directories"

This reverts commit 4651b186d15ce34256f56559b0a4ec25d3e173d1.
mod - rts/System/LogOutput.cpp Diff ] File ]
develop 4651b186
Timestamp: 2009-06-25 17:03:32
Author: Marek Baczynski
Details ] Diff ]
logging: don't use FileSystem functions for creating directories

those functions can log before we've completed initialization. better be
on the safe side.
mod - rts/System/LogOutput.cpp Diff ] File ]
develop 80349d2d
Timestamp: 2009-06-25 16:57:42
Author: Marek Baczynski
Details ] Diff ]
unitsync also shouldn't try to write its log in a read-only dir
mod - rts/System/LogOutput.cpp Diff ] File ]
mod - tools/unitsync/unitsync.cpp Diff ] File ]
develop 03078ea3
Timestamp: 2009-06-25 13:33:16
Author: Marek Baczynski
Details ] Diff ]
add My Documents\My Games\Spring to scanned datadirs
mod - rts/System/FileSystem/DataDirLocater.cpp Diff ] File ]
develop 1656f1cf
Timestamp: 2009-06-25 13:31:55
Author: Marek Baczynski
Details ] Diff ]
create infolog.txt in My Documents\My Games\Spring if cwd isn't writable

also put ext.txt in the writable dir
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/System/LogOutput.cpp Diff ] File ]
develop b67efd31
Timestamp: 2009-06-25 00:29:01
Author: zerver
Details ] Diff ]
Update VCproj
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 7c1fe2cd
Timestamp: 2009-06-25 00:23:53
Author: zerver
Details ] Diff ]
Make all resurrecters assist the repair
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
develop da0d63db
Timestamp: 2009-06-24 23:24:21
Author: zerver
Details ] Diff ]
Fix GCC 4.4.0 compile error
mod - rts/lib/gml/gml.cpp Diff ] File ]
mod - rts/lib/gml/gml.h Diff ] File ]
develop 83d7f3b2
Timestamp: 2009-06-24 22:40:22
Author: hoijui
Details ] Diff ]
AI: Java: make Skirmish AI ant scripts work with a default build of spring
mod - AI/Skirmish/NullJavaAI/bin/ant.dependent.properties Diff ] File ]
mod - AI/Skirmish/NullJavaAI/bin/build.xml Diff ] File ]
mod - AI/Skirmish/NullOOJavaAI/bin/ant.dependent.properties Diff ] File ]
mod - AI/Skirmish/NullOOJavaAI/bin/build.xml Diff ] File ]
develop 36a4c5fe
Timestamp: 2009-06-24 19:59:14
Author: Marek Baczynski
Details ] Diff ]
build: scons: stdafx.h.gch needs to be built in the source directory
mod - SConstruct Diff ] File ]
develop 3ead1aca
Timestamp: 2009-06-23 22:18:45
Author: Tobi Vollebregt
Details ] Diff ]
Fix emitSmoke parameter of CreateWreckage.

This fixes dragon teeth and tank obstacles emitting smoke when built.

This was probably broken in 644e42f46396a47e02befee0b42d57b4775f488f.
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
develop 3de7aae7
Timestamp: 2009-06-23 22:02:41
Author: Marek Baczynski
Details ] Diff ]
fix compilation error - missing include
mod - rts/Sim/Units/COB/UnitScriptNames.cpp Diff ] File ]
develop 03cc5bc0
Timestamp: 2009-06-23 21:45:55
Author: Karl-Robert Ernst
Details ] Diff ]
sound: thread interruption is an exception
mod - rts/System/Sound/Sound.cpp Diff ] File ]
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