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Changesets: spring

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develop 2e8ff496
Timestamp: 2009-07-10 13:20:00
Author: hoijui
Details ] Diff ]
remove javabind from untsync
it is not needed, because:
* there is no actively maintained java lobby
* it is recommended to use JNA to access unitsync from within java
as this is more dynamic/feature proof and does not require any native code to be written.
for help with on this, contact hoijui
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
rm - tools/unitsync/javabind.cpp Diff ] File ]
develop 8389a0d5
Timestamp: 2009-07-10 13:15:18
Author: hoijui
Details ] Diff ]
fix compile error
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
develop 51fc2b18
Timestamp: 2009-07-09 14:43:34
Author: Kloot
Details ] Diff ]
*fix aircraft being stuck in mid-air after 5a63d505245a5c37b6f7bba4d7775cd817fd056f
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop da00cc09
Timestamp: 2009-07-09 12:50:35
Author: Kloot
Details ] Diff ]
* add another callout: SetProjectileCEG
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
develop d9a1e16a
Timestamp: 2009-07-09 10:49:52
Author: Kloot
Details ] Diff ]
*fix @2
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
develop ab110735
Timestamp: 2009-07-09 10:06:08
Author: Kloot
Details ] Diff ]
* fix
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.h Diff ] File ]
develop 9ec8a27d
Timestamp: 2009-07-09 02:19:21
Author: Kloot
Details ] Diff ]
* give LuaSynced control over piece projectiles (for Fall events, etc)
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlareProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/BitmapMuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/BubbleProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/DirtProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/ExploSpikeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/GenericParticleProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/GenericParticleProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/GeoSquareProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/GfxProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/HeatCloudProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/RepulseGfx.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/ShieldPartProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.h Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SmokeTrailProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SpherePartProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/TracerProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/WakeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/WreckProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
develop 0727b6d5
Timestamp: 2009-07-08 22:13:10
Author: zerver
Details ] Diff ]
Update vcproj
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 56de0e4e
Timestamp: 2009-07-08 22:12:34
Author: zerver
Details ] Diff ]
Support glGetQueryiv in GML
Fix compile error GCC4.4.0
mod - rts/lib/gml/gml.cpp Diff ] File ]
mod - rts/lib/gml/gml.h Diff ] File ]
mod - rts/lib/gml/gmldef.h Diff ] File ]
mod - rts/lib/gml/gmlfun.h Diff ] File ]
develop 4068d76c
Timestamp: 2009-07-08 21:54:19
Author: Kloot
Details ] Diff ]
* s/decRate/accRate
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop 691f1a63
Timestamp: 2009-07-08 21:51:40
Author: Kloot
Details ] Diff ]
* small fix for 5a63d505245a5c37b6f7bba4d7775cd817fd056f
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
develop de474e8a
Timestamp: 2009-07-08 20:28:18
Author: Kloot
Details ] Diff ]
* split CProjectileHandler::projectiles into a synced and an unsynced container
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Map/Ground.cpp Diff ] File ]
mod - rts/Map/Ground.h Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/GeoThermSmokeProjectile.cpp Diff ] File ]
develop 310b0bbc
Timestamp: 2009-07-08 17:35:39
Author: Karl-Robert Ernst
Details ] Diff ]
cmake: spring doesn't use ILUT-library, remove to workaround fedora broken allegro dependency
mod - rts/CMakeLists.txt Diff ] File ]
develop d4baefbb
Timestamp: 2009-07-08 05:19:43
Author: -jk-
Details ] Diff ]
not needed anymore
rm - installer/builddata/bitmaps/bitmaps/shorewaverand.bmp Diff ] File ]
develop db86f0f6
Timestamp: 2009-07-08 05:18:10
Author: -jk-
Details ] Diff ]
missing header
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
develop 205d1888
Timestamp: 2009-07-08 05:14:50
Author: -jk-
Details ] Diff ]
Lua: added new synced callouts Spring.AddGrass(x,z) & Spring.RemoveGrass(x,z)
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
develop 5a63d505
Timestamp: 2009-07-08 00:45:40
Author: -jk-
Details ] Diff ]
some speed ups in Ground.cpp, LosMap.cpp, AirMoveType,TAAirMoveType
mod - rts/Map/Ground.cpp Diff ] File ]
mod - rts/Map/Ground.h Diff ] File ]
mod - rts/Sim/Misc/LosMap.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop a938fa00
Timestamp: 2009-07-08 00:42:53
Author: -jk-
Details ] Diff ]
BumpWater: fix Mantis 0001487, improve wind fx, again massively speed up shorewaves, added an occlusion query to render the reflection pass on demand + removed all CopyToTexture code, so AdvUnitShading,reflective water,etc. don't w/o FBOs now (this was need to make it possible to render them during the DrawWorld pass)
mod - installer/builddata/bitmaps/README.txt Diff ] File ]
add - installer/builddata/bitmaps/bitmaps/shorewaverand.png Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterCoastBlurFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterVS.glsl Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvSky.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.h Diff ] File ]
mod - rts/Rendering/Env/BaseWater.h Diff ] File ]
mod - rts/Rendering/Env/BasicSky.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.h Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.h Diff ] File ]
mod - rts/Rendering/Env/SkyBox.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/Wind.cpp Diff ] File ]
mod - rts/System/myMath.cpp Diff ] File ]
mod - rts/System/myMath.h Diff ] File ]
develop e7dcf895
Timestamp: 2009-07-07 14:25:13
Author: Kloot
Details ] Diff ]
* also show the AI version in the tooltip
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
develop a711ac68
Timestamp: 2009-07-07 14:08:10
Author: Kloot
Details ] Diff ]
* show the name of the AI controlling a team in the unit-info tooltip
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
develop bb07ecb0
Timestamp: 2009-07-06 13:37:35
Author: Karl-Robert Ernst
Details ] Diff ]
fix compilation of TRACE_SYNC build
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/System/Sync/SyncTracer.cpp Diff ] File ]
develop 2af94a50
Timestamp: 2009-07-05 00:52:11
Author: Kloot
Details ] Diff ]
* fix ground decals on SM3 maps when shadows are enabled
add - installer/builddata/springcontent/shaders/GroundDecalsSM3.fp Diff ] File ]
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/Map/SM3/Sm3Map.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.h Diff ] File ]
develop 80d7d524
Timestamp: 2009-07-04 18:13:51
Author: Kloot
Details ] Diff ]
* add GetMap{Min, Max}Height accessors to the unitsync API (Mantis 1486)
mod - tools/unitsync/unitsync.cpp Diff ] File ]
mod - tools/unitsync/unitsync_api.h Diff ] File ]
develop dc7c7192
Timestamp: 2009-07-04 14:58:45
Author: Karl-Robert Ernst
Details ] Diff ]
unitsync: also remove them from the bindings
mod - tools/unitsync/javabind.cpp Diff ] File ]
mod - tools/unitsync/pybind.cpp Diff ] File ]
develop 409b1675
Timestamp: 2009-07-04 14:26:57
Author: Karl-Robert Ernst
Details ] Diff ]
don'T strip framepointers from release build
mod - CMakeLists.txt Diff ] File ]
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