Changesets: spring
develop a0823153
Timestamp: 2009-07-14 22:25:05 Author: hoijui [ Details ] [ Diff ] |
fix AI (and Lua) oldTeam getting a unitIdle event for a unit that just was captured (already belongs to newTeam) | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 526c15af
Timestamp: 2009-07-14 00:28:34 Author: Error323 Committer: Kloot [ Details ] [ Diff ] |
Added E323AI as submodule | ||
add - .gitmodules | [ Diff ] [ File ] | ||
add - AI/Skirmish/E323AI | [ Diff ] [ File ] | ||
develop d302b499
Timestamp: 2009-07-13 19:22:30 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
dediserv: stats collection and sending to autohost | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/AutohostInterface.cpp | [ Diff ] [ File ] | ||
mod - rts/System/AutohostInterface.h | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.h | [ Diff ] [ File ] | ||
develop 2285ebc9
Timestamp: 2009-07-13 19:01:59 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
Revert "CMake: AI: Java: do not search Java if Java AI building is disabled & configure output enhancements" This reverts commit d0e3fa080c89983b36e289e3d4e5cee60f5ddb33. |
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mod - AI/Interfaces/Java/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 4bb4c5f4
Timestamp: 2009-07-13 13:03:39 Author: Kloot [ Details ] [ Diff ] |
AI: call dlerror() if dlopen() fails | ||
mod - AI/Wrappers/CUtils/SharedLibrary.c | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AIInterfaceLibrary.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAILibraryInfo.cpp | [ Diff ] [ File ] | ||
develop b5d1674a
Timestamp: 2009-07-12 22:57:48 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
sound: if the sound source limit is hit, write max value to the config file | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/SoundBuffer.cpp | [ Diff ] [ File ] | ||
develop 892ce49e
Timestamp: 2009-07-12 17:30:45 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
sound: don't append unused data to the alBuffer | ||
mod - rts/System/Sound/SoundBuffer.cpp | [ Diff ] [ File ] | ||
develop 8efe5b4a
Timestamp: 2009-07-12 17:15:26 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
sound: ogg sounds now officially fixed | ||
mod - rts/System/Sound/SoundBuffer.cpp | [ Diff ] [ File ] | ||
develop ff43de00
Timestamp: 2009-07-12 16:42:10 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
sound: fix various errors during ogg-loading | ||
mod - rts/System/Sound/SoundBuffer.cpp | [ Diff ] [ File ] | ||
develop c62ad3c5
Timestamp: 2009-07-12 16:21:33 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
print errormessage when loading of ogg clips failed | ||
mod - rts/System/Sound/SoundBuffer.cpp | [ Diff ] [ File ] | ||
develop b8003e48
Timestamp: 2009-07-12 16:13:22 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
don't alter sound filenames (prepend sounds/, append extension) when file with unaltered name exists | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 936b89ab
Timestamp: 2009-07-12 15:44:50 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
only add .wav extension to unit sounds when they have neither ".waf" nor ".ogg" in their filename | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop ef7d2ae6
Timestamp: 2009-07-12 13:22:07 Author: Kloot [ Details ] [ Diff ] |
* prevent crashes when handling CMD_REPAIR | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop ea6849cb
Timestamp: 2009-07-12 12:26:55 Author: hoijui [ Details ] [ Diff ] |
cleanup for removing destroyed unit from its group | ||
mod - rts/Sim/Units/Groups/Group.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop d0e3fa08
Timestamp: 2009-07-11 10:02:23 Author: hoijui [ Details ] [ Diff ] |
CMake: AI: Java: do not search Java if Java AI building is disabled & configure output enhancements | ||
mod - AI/Interfaces/Java/CMakeLists.txt | [ Diff ] [ File ] | ||
develop b11d5a88
Timestamp: 2009-07-11 10:00:51 Author: hoijui [ Details ] [ Diff ] |
CMake: AI Interfaces and Skirmish AI sub-modules are now found dynamically. for example, you may drop in a new dir in spring source under AI/Skirmish/MyAI, and copy CMakeLists.txt from KAIK, for example, and after a cmake configure call, your AI can be compiled with "make MyAI", and will be built with a default build aswell, eg. "make". |
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mod - AI/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - AI/Interfaces/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - AI/Skirmish/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 687f3880
Timestamp: 2009-07-11 00:26:34 Author: -jk- [ Details ] [ Diff ] |
use glGenerateMipmapEXT again (also added an ATi fix for it) | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop b9bc44f3
Timestamp: 2009-07-11 00:24:23 Author: -jk- [ Details ] [ Diff ] |
Merge branch 'master' of git@github.com:spring/spring | ||
add - AI/Interfaces/C/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - AI/Interfaces/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Interfaces/Java/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/AAI/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - AI/Skirmish/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/KAIK/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/NTai/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/NullAI/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/NullJavaAI/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/NullLegacyCppAI/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/NullOOJavaAI/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/RAI/CMakeLists.txt | [ Diff ] [ File ] | ||
develop b3034204
Timestamp: 2009-07-10 23:59:23 Author: hoijui [ Details ] [ Diff ] |
CMake: move AI Interfaces and Skirmish AIs to individual CMakeLists.txt files | ||
add - AI/Interfaces/C/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - AI/Interfaces/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Interfaces/Java/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/AAI/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - AI/Skirmish/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/KAIK/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/NTai/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/NullAI/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/NullJavaAI/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/NullLegacyCppAI/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/NullOOJavaAI/CMakeLists.txt | [ Diff ] [ File ] | ||
add - AI/Skirmish/RAI/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 4c246b15
Timestamp: 2009-07-10 23:31:13 Author: -jk- [ Details ] [ Diff ] |
update camera before updating ground textures | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 782f8ea1
Timestamp: 2009-07-10 23:25:55 Author: zerver [ Details ] [ Diff ] |
Delay deletion of unsynced projectiles | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
develop 128a832c
Timestamp: 2009-07-10 22:48:20 Author: -jk- [ Details ] [ Diff ] |
ReflectiveUnitsCubemap: update 2 faces at once to save fbo bindings, and use mipmaps for specular cubemap | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop d8489b88
Timestamp: 2009-07-10 22:45:31 Author: -jk- [ Details ] [ Diff ] |
added new option "SetCoreAffinity" to set the affinity of the main thread (win only): 0(off),1(just set ideal processor),2(set affinity to one processor(hard limit)) | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 0e220a64
Timestamp: 2009-07-10 19:39:22 Author: Kloot [ Details ] [ Diff ] |
* remove UnitDef::canBuild (unused) | ||
mod - AI/Skirmish/RAI/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 30f500ec
Timestamp: 2009-07-10 19:27:41 Author: Kloot [ Details ] [ Diff ] |
* fix AI libs not having the same view of UnitDef::movedata as the engine | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h | [ Diff ] [ File ] | ||