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Changesets: spring

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develop a0823153
Timestamp: 2009-07-14 22:25:05
Author: hoijui
Details ] Diff ]
fix AI (and Lua) oldTeam getting a unitIdle event for a unit that just was captured (already belongs to newTeam)
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 526c15af
Timestamp: 2009-07-14 00:28:34
Author: Error323
Committer: Kloot
Details ] Diff ]
Added E323AI as submodule
add - .gitmodules Diff ] File ]
add - AI/Skirmish/E323AI Diff ] File ]
develop d302b499
Timestamp: 2009-07-13 19:22:30
Author: Karl-Robert Ernst
Details ] Diff ]
dediserv: stats collection and sending to autohost
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/System/AutohostInterface.cpp Diff ] File ]
mod - rts/System/AutohostInterface.h Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
develop 2285ebc9
Timestamp: 2009-07-13 19:01:59
Author: Karl-Robert Ernst
Details ] Diff ]
Revert "CMake: AI: Java: do not search Java if Java AI building is disabled & configure output enhancements"

This reverts commit d0e3fa080c89983b36e289e3d4e5cee60f5ddb33.
mod - AI/Interfaces/Java/CMakeLists.txt Diff ] File ]
develop 4bb4c5f4
Timestamp: 2009-07-13 13:03:39
Author: Kloot
Details ] Diff ]
AI: call dlerror() if dlopen() fails
mod - AI/Wrappers/CUtils/SharedLibrary.c Diff ] File ]
mod - rts/ExternalAI/AIInterfaceLibrary.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAILibraryInfo.cpp Diff ] File ]
develop b5d1674a
Timestamp: 2009-07-12 22:57:48
Author: Karl-Robert Ernst
Details ] Diff ]
sound: if the sound source limit is hit, write max value to the config file
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - rts/System/Sound/SoundBuffer.cpp Diff ] File ]
develop 892ce49e
Timestamp: 2009-07-12 17:30:45
Author: Karl-Robert Ernst
Details ] Diff ]
sound: don't append unused data to the alBuffer
mod - rts/System/Sound/SoundBuffer.cpp Diff ] File ]
develop 8efe5b4a
Timestamp: 2009-07-12 17:15:26
Author: Karl-Robert Ernst
Details ] Diff ]
sound: ogg sounds now officially fixed
mod - rts/System/Sound/SoundBuffer.cpp Diff ] File ]
develop ff43de00
Timestamp: 2009-07-12 16:42:10
Author: Karl-Robert Ernst
Details ] Diff ]
sound: fix various errors during ogg-loading
mod - rts/System/Sound/SoundBuffer.cpp Diff ] File ]
develop c62ad3c5
Timestamp: 2009-07-12 16:21:33
Author: Karl-Robert Ernst
Details ] Diff ]
print errormessage when loading of ogg clips failed
mod - rts/System/Sound/SoundBuffer.cpp Diff ] File ]
develop b8003e48
Timestamp: 2009-07-12 16:13:22
Author: Karl-Robert Ernst
Details ] Diff ]
don't alter sound filenames (prepend sounds/, append extension) when file with unaltered name exists
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 936b89ab
Timestamp: 2009-07-12 15:44:50
Author: Karl-Robert Ernst
Details ] Diff ]
only add .wav extension to unit sounds when they have neither ".waf" nor ".ogg" in their filename
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop ef7d2ae6
Timestamp: 2009-07-12 13:22:07
Author: Kloot
Details ] Diff ]
* prevent crashes when handling CMD_REPAIR
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop ea6849cb
Timestamp: 2009-07-12 12:26:55
Author: hoijui
Details ] Diff ]
cleanup for removing destroyed unit from its group
mod - rts/Sim/Units/Groups/Group.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop d0e3fa08
Timestamp: 2009-07-11 10:02:23
Author: hoijui
Details ] Diff ]
CMake: AI: Java: do not search Java if Java AI building is disabled & configure output enhancements
mod - AI/Interfaces/Java/CMakeLists.txt Diff ] File ]
develop b11d5a88
Timestamp: 2009-07-11 10:00:51
Author: hoijui
Details ] Diff ]
CMake: AI Interfaces and Skirmish AI sub-modules are now found dynamically.
for example, you may drop in a new dir in spring source under AI/Skirmish/MyAI,
and copy CMakeLists.txt from KAIK, for example, and after a cmake configure call,
your AI can be compiled with "make MyAI", and will be built with a default build aswell,
eg. "make".
mod - AI/CMakeLists.txt Diff ] File ]
mod - AI/Interfaces/CMakeLists.txt Diff ] File ]
mod - AI/Skirmish/CMakeLists.txt Diff ] File ]
develop 687f3880
Timestamp: 2009-07-11 00:26:34
Author: -jk-
Details ] Diff ]
use glGenerateMipmapEXT again (also added an ATi fix for it)
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
develop b9bc44f3
Timestamp: 2009-07-11 00:24:23
Author: -jk-
Details ] Diff ]
Merge branch 'master' of git@github.com:spring/spring
add - AI/Interfaces/C/CMakeLists.txt Diff ] File ]
mod - AI/Interfaces/CMakeLists.txt Diff ] File ]
add - AI/Interfaces/Java/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/AAI/CMakeLists.txt Diff ] File ]
mod - AI/Skirmish/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/KAIK/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/NTai/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/NullAI/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/NullJavaAI/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/NullLegacyCppAI/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/NullOOJavaAI/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/RAI/CMakeLists.txt Diff ] File ]
develop b3034204
Timestamp: 2009-07-10 23:59:23
Author: hoijui
Details ] Diff ]
CMake: move AI Interfaces and Skirmish AIs to individual CMakeLists.txt files
add - AI/Interfaces/C/CMakeLists.txt Diff ] File ]
mod - AI/Interfaces/CMakeLists.txt Diff ] File ]
add - AI/Interfaces/Java/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/AAI/CMakeLists.txt Diff ] File ]
mod - AI/Skirmish/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/KAIK/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/NTai/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/NullAI/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/NullJavaAI/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/NullLegacyCppAI/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/NullOOJavaAI/CMakeLists.txt Diff ] File ]
add - AI/Skirmish/RAI/CMakeLists.txt Diff ] File ]
develop 4c246b15
Timestamp: 2009-07-10 23:31:13
Author: -jk-
Details ] Diff ]
update camera before updating ground textures
mod - rts/Game/Game.cpp Diff ] File ]
develop 782f8ea1
Timestamp: 2009-07-10 23:25:55
Author: zerver
Details ] Diff ]
Delay deletion of unsynced projectiles
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
develop 128a832c
Timestamp: 2009-07-10 22:48:20
Author: -jk-
Details ] Diff ]
ReflectiveUnitsCubemap: update 2 faces at once to save fbo bindings, and use mipmaps for specular cubemap
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
develop d8489b88
Timestamp: 2009-07-10 22:45:31
Author: -jk-
Details ] Diff ]
added new option "SetCoreAffinity" to set the affinity of the main thread (win only): 0(off),1(just set ideal processor),2(set affinity to one processor(hard limit))
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 0e220a64
Timestamp: 2009-07-10 19:39:22
Author: Kloot
Details ] Diff ]
* remove UnitDef::canBuild (unused)
mod - AI/Skirmish/RAI/UnitDefHandler.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 30f500ec
Timestamp: 2009-07-10 19:27:41
Author: Kloot
Details ] Diff ]
* fix AI libs not having the same view of UnitDef::movedata as the engine
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h Diff ] File ]
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