Changesets: spring
develop 5789e69a
Timestamp: 2018-10-10 16:31:54 Author: Gajo Petrovic [ Details ] [ Diff ] |
nlc ArchiveFactory.h -> IArchiveFactory.h (consistency with other I* classes) |
||
mod - rts/System/FileSystem/ArchiveLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/DirArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/PoolArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/SevenZipArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/VirtualArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/ZipArchive.h | [ Diff ] [ File ] | ||
maintenance e5b352ef
Timestamp: 2018-10-10 16:31:54 Author: Gajo Petrovic [ Details ] [ Diff ] |
nlc ArchiveFactory.h -> IArchiveFactory.h (consistency with other I* classes) |
||
mod - rts/System/FileSystem/ArchiveLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/DirArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/PoolArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/SevenZipArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/VirtualArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/ZipArchive.h | [ Diff ] [ File ] | ||
develop c69e8422
Timestamp: 2018-10-10 16:27:07 Author: Gajo Petrovic [ Details ] [ Diff ] |
nlc return (x) -> return x In most cases the return value doesn't need to be wrapped in a parentheses. The (very?) rare case where this is necessary (https://stackoverflow.com/a/25615981/7656871) should be explicit anyway, and not occur by accident. |
||
mod - rts/System/FileSystem/ArchiveLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveScanner.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/DirArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/IArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/PoolArchive.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/PoolArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/SevenZipArchive.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/VirtualArchive.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/VirtualArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/ZipArchive.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/DataDirsAccess.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemAbstraction.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemInitializer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemInitializer.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/SimpleParser.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/VFSHandler.cpp | [ Diff ] [ File ] | ||
maintenance 6203e3c7
Timestamp: 2018-10-10 16:27:07 Author: Gajo Petrovic [ Details ] [ Diff ] |
nlc return (x) -> return x In most cases the return value doesn't need to be wrapped in a parentheses. The (very?) rare case where this is necessary (https://stackoverflow.com/a/25615981/7656871) should be explicit anyway, and not occur by accident. |
||
mod - rts/System/FileSystem/ArchiveLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveScanner.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/DirArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/IArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/PoolArchive.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/PoolArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/SevenZipArchive.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/VirtualArchive.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/VirtualArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/ZipArchive.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/DataDirsAccess.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemAbstraction.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemInitializer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemInitializer.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/SimpleParser.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/VFSHandler.cpp | [ Diff ] [ File ] | ||
develop 3bd7501d
Timestamp: 2018-10-10 16:11:14 Author: Gajo Petrovic [ Details ] [ Diff ] |
GetArchiveName() -> GetArchiveFile() | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/IArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/PoolArchive.cpp | [ Diff ] [ File ] | ||
maintenance 99df173d
Timestamp: 2018-10-10 16:11:14 Author: Gajo Petrovic [ Details ] [ Diff ] |
GetArchiveName() -> GetArchiveFile() | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/IArchive.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/Archives/PoolArchive.cpp | [ Diff ] [ File ] | ||
develop 76a9cb17
Timestamp: 2018-10-09 18:11:00 Author: rt [ Details ] [ Diff ] |
more nlc s/volatile/atomic/g s/set/array/GameServer::commandBlacklist silently drop unknown yardmap chars |
||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/GlobalUnsynced.h | [ Diff ] [ File ] | ||
mod - rts/Net/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Net/GameServer.h | [ Diff ] [ File ] | ||
mod - rts/Net/Protocol/NetProtocol.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/TeamHighlight.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemInitializer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemInitializer.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Watchdog.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/Sound.h | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncDebugger.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncDebugger.h | [ Diff ] [ File ] | ||
maintenance d296a13c
Timestamp: 2018-10-09 18:11:00 Author: rt [ Details ] [ Diff ] |
more nlc s/volatile/atomic/g s/set/array/GameServer::commandBlacklist silently drop unknown yardmap chars |
||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/GlobalUnsynced.h | [ Diff ] [ File ] | ||
mod - rts/Net/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Net/GameServer.h | [ Diff ] [ File ] | ||
mod - rts/Net/Protocol/NetProtocol.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/TeamHighlight.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemInitializer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemInitializer.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Watchdog.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/Sound.h | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncDebugger.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncDebugger.h | [ Diff ] [ File ] | ||
develop 27a86d52
Timestamp: 2018-10-09 00:05:43 Author: rt [ Details ] [ Diff ] |
nlc | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
maintenance 4122111e
Timestamp: 2018-10-09 00:05:43 Author: rt [ Details ] [ Diff ] |
nlc | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
develop 518a265e
Timestamp: 2018-10-08 23:46:49 Author: rt [ Details ] [ Diff ] |
add. b186e4e4 do not set invalid id's at all keep the modulo op for EmitSFX s/ExplosionGenerator/ExpGen/UnitDef |
||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
maintenance bb8e5328
Timestamp: 2018-10-08 23:46:49 Author: rt [ Details ] [ Diff ] |
add. b186e4e4 do not set invalid id's at all keep the modulo op for EmitSFX s/ExplosionGenerator/ExpGen/UnitDef |
||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
develop b186e4e4
Timestamp: 2018-10-08 21:38:15 Author: rt [ Details ] [ Diff ] |
fix 0006050 minor yardmap parsing crap |
||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
maintenance e7c0aa38
Timestamp: 2018-10-08 21:38:15 Author: rt [ Details ] [ Diff ] |
fix 0006050 minor yardmap parsing crap Conflicts: rts/Sim/Projectiles/PieceProjectile.cpp |
||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
develop fa05ca1f
Timestamp: 2018-10-08 18:38:18 Author: rt [ Details ] [ Diff ] |
make rezzed units inherit heading from wrecks | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
maintenance c51c5121
Timestamp: 2018-10-08 18:38:18 Author: rt [ Details ] [ Diff ] |
make rezzed units inherit heading from wrecks | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop 7346f10a
Timestamp: 2018-10-07 20:43:15 Author: rt [ Details ] [ Diff ] |
stop sending keyframes after gameover | ||
mod - rts/Net/NetCommands.cpp | [ Diff ] [ File ] | ||
maintenance 491728d8
Timestamp: 2018-10-07 20:43:15 Author: rt [ Details ] [ Diff ] |
stop sending keyframes after gameover | ||
mod - rts/Net/NetCommands.cpp | [ Diff ] [ File ] | ||
develop 82128220
Timestamp: 2018-10-06 00:47:41 Author: Gajo Petrovic [ Details ] [ Diff ] |
english language cleanup; delete constructors instead of hiding by making them private | ||
mod - rts/System/FileSystem/CacheDir.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/CacheDir.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/DataDirLocater.h | [ Diff ] [ File ] | ||
maintenance f1f096eb
Timestamp: 2018-10-06 00:47:41 Author: Gajo Petrovic Committer: Eshed [ Details ] [ Diff ] |
english language cleanup; delete constructors instead of hiding by making them private | ||
mod - rts/System/FileSystem/CacheDir.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/CacheDir.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/DataDirLocater.h | [ Diff ] [ File ] | ||
develop 529e8bb5
Timestamp: 2018-10-06 00:35:30 Author: rt [ Details ] [ Diff ] |
use randomized dropout for nano-particles this way particles are distributed evenly over all builders |
||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | ||
maintenance 6905da95
Timestamp: 2018-10-06 00:35:30 Author: rt [ Details ] [ Diff ] |
use randomized dropout for nano-particles this way particles are distributed evenly over all builders |
||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | ||
develop 9857d1e2
Timestamp: 2018-10-05 22:25:28 Author: rt [ Details ] [ Diff ] |
- | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp | [ Diff ] [ File ] | ||
maintenance ba9174e9
Timestamp: 2018-10-05 22:25:28 Author: rt [ Details ] [ Diff ] |
- | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp | [ Diff ] [ File ] | ||
develop c863331a
Timestamp: 2018-10-05 22:20:49 Author: rt [ Details ] [ Diff ] |
rework GBOM cells | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||