Changesets: spring
develop b2566916
Timestamp: 2009-08-01 16:40:11 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
center text in buttons | ||
mod - rts/aGui/Button.cpp | [ Diff ] [ File ] | ||
develop f242ffe6
Timestamp: 2009-08-01 16:33:12 Author: Tobi Vollebregt [ Details ] [ Diff ] |
use a header too in unit_script_library.lua gadget | ||
mod - installer/builddata/springcontent/LuaGadgets/Gadgets/unit_script_library.lua | [ Diff ] [ File ] | ||
develop d929c82d
Timestamp: 2009-08-01 15:21:25 Author: Tobi Vollebregt [ Details ] [ Diff ] |
disable in unsynced code | ||
mod - installer/builddata/springcontent/LuaGadgets/Gadgets/unit_script_library.lua | [ Diff ] [ File ] | ||
develop dea76aa3
Timestamp: 2009-08-01 15:10:08 Author: Tobi Vollebregt [ Details ] [ Diff ] |
gadget to load code snippets for Lua unit scripts into GG.UnitScript | ||
mod - installer/builddata/springcontent/LuaGadgets/Gadgets/unit_script.lua | [ Diff ] [ File ] | ||
add - installer/builddata/springcontent/LuaGadgets/Gadgets/unit_script_library.lua | [ Diff ] [ File ] | ||
develop ff564f56
Timestamp: 2009-08-01 14:52:31 Author: Tobi Vollebregt [ Details ] [ Diff ] |
put script header in a separate file (so it can be overridden without copying entire gadget) |
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mod - installer/builddata/springcontent/LuaGadgets/Gadgets/unit_script.lua | [ Diff ] [ File ] | ||
add - installer/builddata/springcontent/gamedata/unit_script_header.lua | [ Diff ] [ File ] | ||
develop a9a5ba45
Timestamp: 2009-08-01 14:21:26 Author: Tobi Vollebregt [ Details ] [ Diff ] |
use 'script' in the chunk's environment, instead of depending on return value | ||
mod - installer/builddata/springcontent/LuaGadgets/Gadgets/unit_script.lua | [ Diff ] [ File ] | ||
develop 19641696
Timestamp: 2009-08-01 14:12:03 Author: Tobi Vollebregt [ Details ] [ Diff ] |
this is how it's done in COB | ||
mod - installer/builddata/springcontent/LuaGadgets/Gadgets/unit_script.lua | [ Diff ] [ File ] | ||
develop 82442951
Timestamp: 2009-08-01 13:57:35 Author: Tobi Vollebregt [ Details ] [ Diff ] |
put LuaGadgets/Gadgets in springcontent.sdz | ||
mod - installer/make_gamedata_arch.sh | [ Diff ] [ File ] | ||
develop 685a71eb
Timestamp: 2009-08-01 13:34:51 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix segfault when direct connecting | ||
mod - rts/Game/SelectMenu.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectionWidget.cpp | [ Diff ] [ File ] | ||
develop 8ba79e1d
Timestamp: 2009-08-01 13:24:17 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
remove the random options + fix click detection in glList | ||
mod - rts/Game/SelectionWidget.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/glList.cpp | [ Diff ] [ File ] | ||
develop 0533d999
Timestamp: 2009-08-01 13:18:30 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
restore right sorting in glList + spacing fixes | ||
mod - rts/aGui/glList.cpp | [ Diff ] [ File ] | ||
develop 0b4d5b24
Timestamp: 2009-08-01 13:10:29 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
also prettify script and map selection | ||
mod - rts/Game/SelectionWidget.cpp | [ Diff ] [ File ] | ||
develop f1a9320b
Timestamp: 2009-08-01 13:05:54 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
implement fixed height for vertical layout | ||
mod - rts/Game/SelectionWidget.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/Button.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/GuiElement.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/GuiElement.h | [ Diff ] [ File ] | ||
mod - rts/aGui/HorizontalLayout.h | [ Diff ] [ File ] | ||
mod - rts/aGui/VerticalLayout.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/glList.cpp | [ Diff ] [ File ] | ||
develop c5699e62
Timestamp: 2009-08-01 12:21:40 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
always update children on geometry change | ||
mod - rts/aGui/GuiElement.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/GuiElement.h | [ Diff ] [ File ] | ||
mod - rts/aGui/HorizontalLayout.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/HorizontalLayout.h | [ Diff ] [ File ] | ||
mod - rts/aGui/VerticalLayout.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/VerticalLayout.h | [ Diff ] [ File ] | ||
develop dedf9eb4
Timestamp: 2009-08-01 11:40:42 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
Map / Mod / Script-Selection works now (still fugly, tbh) | ||
mod - rts/Game/SelectMenu.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectMenu.h | [ Diff ] [ File ] | ||
add - rts/Game/SelectionWidget.cpp | [ Diff ] [ File ] | ||
add - rts/Game/SelectionWidget.h | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/ScriptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/ScriptHandler.h | [ Diff ] [ File ] | ||
mod - rts/aGui/Gui.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/LineEdit.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/TextElement.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/TextElement.h | [ Diff ] [ File ] | ||
develop 7f4f7a6b
Timestamp: 2009-08-01 01:28:54 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
integrate glList into aGui | ||
mod - rts/Game/SelectMenu.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectMenu.h | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/ScriptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/ScriptHandler.h | [ Diff ] [ File ] | ||
mod - rts/aGui/GuiElement.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/GuiElement.h | [ Diff ] [ File ] | ||
develop 9f9d971f
Timestamp: 2009-08-01 01:06:45 Author: -jk- [ Details ] [ Diff ] |
updated minimap_startboxes.lua (uses stencil buffer instead of DrawGroundQuad -> faster and more pretty) | ||
mod - game/LuaUI/Widgets/minimap_startbox.lua | [ Diff ] [ File ] | ||
develop b03a4abb
Timestamp: 2009-08-01 01:01:00 Author: -jk- [ Details ] [ Diff ] |
disable glGenMipmaps for ATis again (it still can crash for them) | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
develop c06ccbaa
Timestamp: 2009-08-01 00:04:45 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix namespace clash with sqrt | ||
mod - rts/lib/streflop/streflop_cond.h | [ Diff ] [ File ] | ||
develop bfa281e6
Timestamp: 2009-07-31 20:45:24 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
link fix Signed-off-by: Karl-Robert Ernst <k-r.ernst@my-mail.ch> |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
develop d4ce670f
Timestamp: 2009-07-31 20:45:24 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
link fix | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
develop 3131c251
Timestamp: 2009-07-31 20:25:13 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
remove CMDTYPE_COMBO_BOX Signed-off-by: Karl-Robert Ernst <k-r.ernst@my-mail.ch> |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
develop 440bcaf3
Timestamp: 2009-07-31 20:25:13 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
remove CMDTYPE_COMBO_BOX | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
develop 2ee4ae46
Timestamp: 2009-07-31 19:08:35 Author: -jk- [ Details ] [ Diff ] |
use fastmath::isqrt2 for float3::Normalize() (solves mantis 0001521), and override streflop math::sqrt with sse-sqrt (experimental change!) | ||
mod - rts/System/FastMath.h | [ Diff ] [ File ] | ||
mod - rts/System/float3.cpp | [ Diff ] [ File ] | ||
mod - rts/System/float3.h | [ Diff ] [ File ] | ||
mod - rts/lib/lua/src/lmathlib.cpp | [ Diff ] [ File ] | ||
develop b2a82603
Timestamp: 2009-07-31 19:02:53 Author: -jk- [ Details ] [ Diff ] |
just render Volumes once | ||
mod - rts/Rendering/GL/glExtra.cpp | [ Diff ] [ File ] | ||