Changesets: spring
develop 23babc12
Timestamp: 2009-08-19 15:24:51 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
disable inmapdraw-mode after label was entered | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop d4b84392
Timestamp: 2009-08-19 15:23:12 Author: hoijui [ Details ] [ Diff ] |
AI: various fixes | ||
mod - rts/ExternalAI/AICheats.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/EngineOutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.h | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/CommanderScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/SkirmishAITestScript.cpp | [ Diff ] [ File ] | ||
develop 369c3232
Timestamp: 2009-08-19 15:21:31 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
cleanup | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 09ccbd1d
Timestamp: 2009-08-19 14:52:07 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
lower NORMALIZE_EPS threshold by 6 magnitudes (fixes ground drawing when seen from above) | ||
mod - rts/System/float3.h | [ Diff ] [ File ] | ||
develop fdc0176e
Timestamp: 2009-08-19 11:40:41 Author: hoijui [ Details ] [ Diff ] |
AI: fix some bugs | ||
mod - rts/ExternalAI/EngineOutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIHandler.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIWrapper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/CommanderScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/SkirmishAITestScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
develop aa628748
Timestamp: 2009-08-19 10:21:49 Author: hoijui [ Details ] [ Diff ] |
AI: further heavily pushing refactor of Skirmish AI handling * introduces Skirmish AI states (CREATED, INITIALIZING, ALIVE, DIEING, DEAD) * network messages: - AI destroyed + AI state changed * various other changes |
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mod - rts/ExternalAI/EngineOutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/EngineOutHandler.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IAILibraryManager.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/ISkirmishAILibrary.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAI.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAI.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIBase.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIHandler.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAILibrary.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAILibrary.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIWrapper.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIWrapper.h | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Player.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Server/MsgStrings.h | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/SkirmishAITestScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.h | [ Diff ] [ File ] | ||
mod - rts/System/LoadSaveHandler.cpp | [ Diff ] [ File ] | ||
develop 2dbc0223
Timestamp: 2009-08-19 00:18:40 Author: Marek Baczynski [ Details ] [ Diff ] |
lua: fix some cases of ignoring text after \0 in a lua string | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop 1ce7f4ca
Timestamp: 2009-08-19 00:11:53 Author: Tobi Vollebregt [ Details ] [ Diff ] |
removed pybind.cpp (very much outdated) | ||
mod - rts/build/scons/config.py | [ Diff ] [ File ] | ||
mod - tools/unitsync/CMakeLists.txt | [ Diff ] [ File ] | ||
rm - tools/unitsync/pybind.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/setup.py | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.vcproj | [ Diff ] [ File ] | ||
develop a399e380
Timestamp: 2009-08-18 23:58:47 Author: Marek Baczynski [ Details ] [ Diff ] |
add links to the wiki and springinfo in the readme | ||
mod - Documentation/userdocs/main.html | [ Diff ] [ File ] | ||
develop 05fa6034
Timestamp: 2009-08-18 23:51:52 Author: Marek Baczynski [ Details ] [ Diff ] |
patch by meltrax: log whether a widget is loaded from the mod or from the user's filesystem | ||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
develop 8da6fe4c
Timestamp: 2009-08-18 23:33:22 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
probably should not insert win32-fixes into #ifdef MACOS | ||
mod - rts/System/FileSystem/DataDirLocater.cpp | [ Diff ] [ File ] | ||
develop 2655e8f0
Timestamp: 2009-08-18 22:52:01 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
use unitsync.dll-path as datadir | ||
mod - rts/System/FileSystem/DataDirLocater.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Misc.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Misc.h | [ Diff ] [ File ] | ||
develop 70772495
Timestamp: 2009-08-18 22:38:08 Author: Marek Baczynski [ Details ] [ Diff ] |
fix crash in ati catalyst 9.8 | ||
mod - rts/Map/SMF/BFGroundTextures.cpp | [ Diff ] [ File ] | ||
develop 1f4e39bc
Timestamp: 2009-08-18 22:33:17 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Slightly better paralyzeDamage handling? - a unit is stunned if paralyzeDamage > maxHealth (instead of current health) - fixed bug where a short duration paralyzer weapon could cancel a lot of paralyzeDamage of a longer duration paralyzer weapon that hit earlier. |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
develop 2cf7b10d
Timestamp: 2009-08-18 21:42:23 Author: Marek Baczynski [ Details ] [ Diff ] |
archivemover: manifest update (don't require admin rights) | ||
mod - tools/ArchiveMover/ArchiveMover.exe.manifest | [ Diff ] [ File ] | ||
mod - tools/ArchiveMover/icon.rc | [ Diff ] [ File ] | ||
develop 6fc0f077
Timestamp: 2009-08-18 18:50:35 Author: Marek Baczynski [ Details ] [ Diff ] |
archivemover: changelog update | ||
mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
develop f6452892
Timestamp: 2009-08-18 18:47:42 Author: Marek Baczynski [ Details ] [ Diff ] |
trust the OS to wordwrap "your checksum differs" dialog correctly | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
develop af05c5ca
Timestamp: 2009-08-18 18:36:56 Author: Marek Baczynski [ Details ] [ Diff ] |
archivemover: fix when cwd not set to the directory with the archive, fixes "archive corrupted" message when opening from the browser | ||
mod - tools/ArchiveMover/ArchiveMover.cpp | [ Diff ] [ File ] | ||
develop ef5c13be
Timestamp: 2009-08-18 11:33:34 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
specify autohostIP in the script.txt (not only port, default to localhost) | ||
mod - Documentation/SpringStartScript.txt | [ Diff ] [ File ] | ||
mod - rts/Game/ClientSetup.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/ClientSetup.h | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.h | [ Diff ] [ File ] | ||
mod - rts/System/AutohostInterface.cpp | [ Diff ] [ File ] | ||
mod - rts/System/AutohostInterface.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/Socket.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/Socket.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
develop 0e602a62
Timestamp: 2009-08-18 09:10:27 Author: -jk- [ Details ] [ Diff ] |
fix includes | ||
mod - rts/Rendering/Textures/NamedTextures.h | [ Diff ] [ File ] | ||
develop fc5d69c7
Timestamp: 2009-08-18 09:03:32 Author: -jk- [ Details ] [ Diff ] |
BumpWater: make wind stronger and add a new config value "BumpWaterOcclusionQuery" (default on) | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
develop 2bf4aac2
Timestamp: 2009-08-18 09:02:26 Author: -jk- [ Details ] [ Diff ] |
new 'r' operator for NamedTextures, it allows you to rescale the texture | ||
mod - rts/Rendering/Textures/NamedTextures.cpp | [ Diff ] [ File ] | ||
develop b2a2aa91
Timestamp: 2009-08-18 09:01:17 Author: -jk- [ Details ] [ Diff ] |
Delay texture upload for NamedTextures (used by lua's gl.Texture) when calling it in a DList compilation. Else it would reupload the texture data each DList call, additionally gLGenMipmaps doesn't work in DLists. | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/NamedTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/NamedTextures.h | [ Diff ] [ File ] | ||
develop 877e4375
Timestamp: 2009-08-18 08:57:03 Author: -jk- [ Details ] [ Diff ] |
fix caption alignment in profile drawer | ||
mod - rts/Game/UI/ProfileDrawer.cpp | [ Diff ] [ File ] | ||
develop 65d2b583
Timestamp: 2009-08-17 19:30:09 Author: Auswaschbar [ Details ] [ Diff ] |
fix autohost interface | ||
mod - rts/System/AutohostInterface.cpp | [ Diff ] [ File ] | ||