Changesets: spring
develop 872a4dcc
Timestamp: 2009-08-23 17:48:48 Author: Marek Baczynski [ Details ] [ Diff ] |
set NORMALIZE_EPS on MSVC to the same value as for gcc | ||
mod - rts/System/float3.cpp | [ Diff ] [ File ] | ||
develop 372ffd6e
Timestamp: 2009-08-23 17:47:14 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: fix possible pathfinder desync | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathManager.h | [ Diff ] [ File ] | ||
develop 837047fc
Timestamp: 2009-08-23 17:47:03 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
cleanup some includes | ||
mod - rts/ExternalAI/EngineOutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Features/FeatureDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
develop f950659d
Timestamp: 2009-08-23 17:15:54 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
move GuiSoundSet to GuiSoundSet.h to clean up some dependencies | ||
add - rts/Sim/Misc/GuiSoundSet.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
develop 5221a641
Timestamp: 2009-08-23 16:56:08 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
move struct WeaponDef to WeaponDef.h/cpp | ||
add - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Weapons/WeaponDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
develop 138ce028
Timestamp: 2009-08-23 16:45:00 Author: Tobi Vollebregt [ Details ] [ Diff ] |
CTransportUnit/CTransportCAI refactors - removed dead code - reduced some duplication - moved checks all to CTransportUnit::CanTransport - encapsulated CTransportUnit members - style in CTransportCAI |
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mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.h | [ Diff ] [ File ] | ||
develop 86e3c56e
Timestamp: 2009-08-23 16:43:01 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
unify loading of sounds in weapon- and unitdefs | ||
add - rts/Sim/Misc/CommonDefHandler.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Misc/CommonDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
develop 3d9571fc
Timestamp: 2009-08-23 16:06:52 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
don't try to load non-sound files as sound-files | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 4f36a0fc
Timestamp: 2009-08-23 14:46:57 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix unit backward movement in direct control | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop 06a307b7
Timestamp: 2009-08-23 12:54:44 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix psosible crash wehn when playing music while sound is unavailable / blocked / disabled | ||
mod - rts/System/Sound/Music.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
develop 00eb0d4f
Timestamp: 2009-08-23 11:14:26 Author: hoijui [ Details ] [ Diff ] |
AI: fix for SetLuaAI | ||
mod - rts/ExternalAI/SkirmishAILibraryInfo.cpp | [ Diff ] [ File ] | ||
develop 30ad06d5
Timestamp: 2009-08-23 01:50:19 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
do not create empty directories for read-only datadirs | ||
mod - rts/System/FileSystem/DataDirLocater.cpp | [ Diff ] [ File ] | ||
develop 1e508758
Timestamp: 2009-08-22 23:13:32 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
restore version printing to logs | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop ae84ad8b
Timestamp: 2009-08-22 23:08:52 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix direct control unit movement | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 3080bfc8
Timestamp: 2009-08-22 20:54:02 Author: Tobi Vollebregt [ Details ] [ Diff ] |
don't do lock/read/write/unlock cycle in SetString if value didn't change | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
develop 291a81de
Timestamp: 2009-08-22 20:51:48 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Revert "don't lock config file when reading / writing on linux" This reverts commit 133d2aba1494845384d5d3b98e58dbab255610af. I've idea that might solve slow saving without risking config file corruption. Can always revert the revert later ;-) |
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mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
develop 133d2aba
Timestamp: 2009-08-22 19:57:05 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
don't lock config file when reading / writing on linux | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
develop e5270bba
Timestamp: 2009-08-22 19:07:21 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
dediserv: attempt to fix for outdated OSes | ||
mod - rts/System/AutohostInterface.cpp | [ Diff ] [ File ] | ||
develop 437cb8d1
Timestamp: 2009-08-22 18:54:27 Author: kloot [ Details ] [ Diff ] |
* prevent LUC::ExtractModArchiveFile from overwriting existing files | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop 100ae0cc
Timestamp: 2009-08-22 15:51:01 Author: kloot [ Details ] [ Diff ] |
fix the patch by qman (canMove can be true even when the unit is not actually capable of moving, ie. maxSpeed == 0) | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 7e2fa28d
Timestamp: 2009-08-22 14:00:54 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Apply patch by qman "Fix for unitdef yardmap not being used for non-moving units" | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop e81318b2
Timestamp: 2009-08-22 10:23:02 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix bug setting the initial music volume wrong | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
develop 5942c34a
Timestamp: 2009-08-22 10:22:50 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
version bump | ||
mod - rts/Game/GameVersion.cpp | [ Diff ] [ File ] | ||
develop ed79d6b2
Timestamp: 2009-08-21 20:31:34 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
version bump 0.80.2 | ||
mod - rts/Game/GameVersion.cpp | [ Diff ] [ File ] | ||
develop dd0127d0
Timestamp: 2009-08-21 20:14:03 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
search for fbi /lua unit/feature-defs in all subdirectories instead of some magic ones | ||
add - installer/builddata/springcontent/gamedata/VFSUtils.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/featuredefs.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/unitdefs.lua | [ Diff ] [ File ] | ||