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Changesets: spring

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develop 872a4dcc
Timestamp: 2009-08-23 17:48:48
Author: Marek Baczynski
Details ] Diff ]
set NORMALIZE_EPS on MSVC to the same value as for gcc
mod - rts/System/float3.cpp Diff ] File ]
develop 372ffd6e
Timestamp: 2009-08-23 17:47:14
Author: Marek Baczynski
Details ] Diff ]
sim: fix possible pathfinder desync
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/Path/PathFinder.cpp Diff ] File ]
mod - rts/Sim/Path/PathFinder.h Diff ] File ]
mod - rts/Sim/Path/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/PathManager.h Diff ] File ]
develop 837047fc
Timestamp: 2009-08-23 17:47:03
Author: Karl-Robert Ernst
Details ] Diff ]
cleanup some includes
mod - rts/ExternalAI/EngineOutHandler.cpp Diff ] File ]
mod - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
add - rts/Sim/Features/FeatureDef.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
develop f950659d
Timestamp: 2009-08-23 17:15:54
Author: Karl-Robert Ernst
Details ] Diff ]
move GuiSoundSet to GuiSoundSet.h to clean up some dependencies
add - rts/Sim/Misc/GuiSoundSet.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDef.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
develop 5221a641
Timestamp: 2009-08-23 16:56:08
Author: Karl-Robert Ernst
Details ] Diff ]
move struct WeaponDef to WeaponDef.h/cpp
add - rts/Sim/Weapons/WeaponDef.cpp Diff ] File ]
add - rts/Sim/Weapons/WeaponDef.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
develop 138ce028
Timestamp: 2009-08-23 16:45:00
Author: Tobi Vollebregt
Details ] Diff ]
CTransportUnit/CTransportCAI refactors

- removed dead code
- reduced some duplication
- moved checks all to CTransportUnit::CanTransport
- encapsulated CTransportUnit members
- style in CTransportCAI
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.h Diff ] File ]
develop 86e3c56e
Timestamp: 2009-08-23 16:43:01
Author: Karl-Robert Ernst
Details ] Diff ]
unify loading of sounds in weapon- and unitdefs
add - rts/Sim/Misc/CommonDefHandler.cpp Diff ] File ]
add - rts/Sim/Misc/CommonDefHandler.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
develop 3d9571fc
Timestamp: 2009-08-23 16:06:52
Author: Karl-Robert Ernst
Details ] Diff ]
don't try to load non-sound files as sound-files
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 4f36a0fc
Timestamp: 2009-08-23 14:46:57
Author: Karl-Robert Ernst
Details ] Diff ]
fix unit backward movement in direct control
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
develop 06a307b7
Timestamp: 2009-08-23 12:54:44
Author: Karl-Robert Ernst
Details ] Diff ]
fix psosible crash wehn when playing music while sound is unavailable / blocked / disabled
mod - rts/System/Sound/Music.cpp Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
develop 00eb0d4f
Timestamp: 2009-08-23 11:14:26
Author: hoijui
Details ] Diff ]
AI: fix for SetLuaAI
mod - rts/ExternalAI/SkirmishAILibraryInfo.cpp Diff ] File ]
develop 30ad06d5
Timestamp: 2009-08-23 01:50:19
Author: Karl-Robert Ernst
Details ] Diff ]
do not create empty directories for read-only datadirs
mod - rts/System/FileSystem/DataDirLocater.cpp Diff ] File ]
develop 1e508758
Timestamp: 2009-08-22 23:13:32
Author: Karl-Robert Ernst
Details ] Diff ]
restore version printing to logs
mod - rts/Game/GameServer.cpp Diff ] File ]
develop ae84ad8b
Timestamp: 2009-08-22 23:08:52
Author: Karl-Robert Ernst
Details ] Diff ]
fix direct control unit movement
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 3080bfc8
Timestamp: 2009-08-22 20:54:02
Author: Tobi Vollebregt
Details ] Diff ]
don't do lock/read/write/unlock cycle in SetString if value didn't change
mod - rts/System/ConfigHandler.cpp Diff ] File ]
develop 291a81de
Timestamp: 2009-08-22 20:51:48
Author: Tobi Vollebregt
Details ] Diff ]
Revert "don't lock config file when reading / writing on linux"

This reverts commit 133d2aba1494845384d5d3b98e58dbab255610af.

I've idea that might solve slow saving without risking config file
corruption. Can always revert the revert later ;-)
mod - rts/System/ConfigHandler.cpp Diff ] File ]
develop 133d2aba
Timestamp: 2009-08-22 19:57:05
Author: Karl-Robert Ernst
Details ] Diff ]
don't lock config file when reading / writing on linux
mod - rts/System/ConfigHandler.cpp Diff ] File ]
develop e5270bba
Timestamp: 2009-08-22 19:07:21
Author: Karl-Robert Ernst
Details ] Diff ]
dediserv: attempt to fix for outdated OSes
mod - rts/System/AutohostInterface.cpp Diff ] File ]
develop 437cb8d1
Timestamp: 2009-08-22 18:54:27
Author: kloot
Details ] Diff ]
* prevent LUC::ExtractModArchiveFile from overwriting existing files
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
develop 100ae0cc
Timestamp: 2009-08-22 15:51:01
Author: kloot
Details ] Diff ]
fix the patch by qman (canMove can be true even when the unit is not actually capable of moving, ie. maxSpeed == 0)
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 7e2fa28d
Timestamp: 2009-08-22 14:00:54
Author: Tobi Vollebregt
Details ] Diff ]
Apply patch by qman "Fix for unitdef yardmap not being used for non-moving units"
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop e81318b2
Timestamp: 2009-08-22 10:23:02
Author: Karl-Robert Ernst
Details ] Diff ]
fix bug setting the initial music volume wrong
mod - rts/System/Sound/Sound.cpp Diff ] File ]
develop 5942c34a
Timestamp: 2009-08-22 10:22:50
Author: Karl-Robert Ernst
Details ] Diff ]
version bump
mod - rts/Game/GameVersion.cpp Diff ] File ]
develop ed79d6b2
Timestamp: 2009-08-21 20:31:34
Author: Karl-Robert Ernst
Details ] Diff ]
version bump 0.80.2
mod - rts/Game/GameVersion.cpp Diff ] File ]
develop dd0127d0
Timestamp: 2009-08-21 20:14:03
Author: Karl-Robert Ernst
Details ] Diff ]
search for fbi /lua unit/feature-defs in all subdirectories instead of some magic ones
add - installer/builddata/springcontent/gamedata/VFSUtils.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/featuredefs.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/unitdefs.lua Diff ] File ]
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