Changesets: spring
develop e4d9b150
Timestamp: 2009-08-25 00:15:02 Author: Tobi Vollebregt [ Details ] [ Diff ] |
z rotation of pieces is now maintained as right-handed angle | ||
mod - rts/Rendering/UnitModels/3DModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobInstance.h | [ Diff ] [ File ] | ||
develop 5fb4dfc8
Timestamp: 2009-08-24 22:23:32 Author: zerver [ Details ] [ Diff ] |
Shadow fixes | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop f299b76f
Timestamp: 2009-08-24 19:45:31 Author: hoijui [ Details ] [ Diff ] |
AI: move loading of available Lua AI's from mod's LuaAI.lua to a class | ||
add - rts/ExternalAI/LuaAIImplHandler.cpp | [ Diff ] [ File ] | ||
add - rts/ExternalAI/LuaAIImplHandler.h | [ Diff ] [ File ] | ||
mod - tools/unitsync/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
develop 9704d985
Timestamp: 2009-08-24 15:11:16 Author: MadrMan [ Details ] [ Diff ] |
Added new .cpp's and .h's to the project file | ||
mod - rts/build/vstudio9/rts.vcproj | [ Diff ] [ File ] | ||
develop ea0e5628
Timestamp: 2009-08-24 14:03:56 Author: MadrMan [ Details ] [ Diff ] |
Merge branch 'master' of git://github.com/spring/spring | ||
mod - rts/Sim/Path/PathFinder.h | [ Diff ] [ File ] | ||
develop 1e6146d1
Timestamp: 2009-08-24 14:02:07 Author: Tobi Vollebregt [ Details ] [ Diff ] |
useless usage of boost::int32_t breaks MSVC std::max (int and boost::int32_t are ambiguous) |
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mod - rts/Sim/Path/PathFinder.h | [ Diff ] [ File ] | ||
develop a7cc7fc4
Timestamp: 2009-08-24 13:51:59 Author: MadrMan [ Details ] [ Diff ] |
Merge branch 'master' of git://github.com/spring/spring | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop ab5a37f6
Timestamp: 2009-08-24 13:42:32 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
set a better default | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
develop 7d5d9963
Timestamp: 2009-08-24 13:37:33 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
Revert "icon distance: make sure no fugly wrong min/max is used" This reverts commit 70d1e7987d8d36daf0e757d53b9879e49e997962. |
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mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
develop 70d1e798
Timestamp: 2009-08-24 13:19:28 Author: hoijui [ Details ] [ Diff ] |
icon distance: make sure no fugly wrong min/max is used | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
develop a3b0431f
Timestamp: 2009-08-24 12:19:49 Author: hoijui [ Details ] [ Diff ] |
icon distance: make switch value configurable | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 6e2914a0
Timestamp: 2009-08-24 12:12:54 Author: MadrMan [ Details ] [ Diff ] |
Project files for VC9 - you need the updated vclibs package with the vc9 boost libraries | ||
add - rts/build/vstudio9/resource.h | [ Diff ] [ File ] | ||
add - rts/build/vstudio9/rts.rc | [ Diff ] [ File ] | ||
add - rts/build/vstudio9/rts.sln | [ Diff ] [ File ] | ||
add - rts/build/vstudio9/rts.vcproj | [ Diff ] [ File ] | ||
develop cf5be504
Timestamp: 2009-08-24 10:48:48 Author: hoijui [ Details ] [ Diff ] |
fix compile error on MSVC | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
develop 0f46fab2
Timestamp: 2009-08-24 09:04:49 Author: hoijui [ Details ] [ Diff ] |
AI: minor beautification | ||
mod - rts/ExternalAI/EngineOutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/ScriptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop 35450b52
Timestamp: 2009-08-24 01:30:21 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
don'T add arguments argument to execlp, as empty arguments confuse spring | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop e74d6069
Timestamp: 2009-08-24 01:01:51 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: pathfinder tweaks - don't try to avoid self | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/IPath.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathManager.h | [ Diff ] [ File ] | ||
develop 6b8e270a
Timestamp: 2009-08-24 00:25:01 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix possible ccrash in GameServer (thanks MadrMan for finding) | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop dcdfbb46
Timestamp: 2009-08-24 00:22:49 Author: zerver [ Details ] [ Diff ] |
Merge branch 'master' of git@github.com:spring/spring | ||
mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
add - installer/builddata/springcontent/gamedata/VFSUtils.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/featuredefs.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/gamedata/unitdefs.lua | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/EngineOutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/CameraController.h | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OverviewController.h | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaIO.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaParser.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaVFS.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaVFS.h | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/IModelParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Features/FeatureDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Misc/CommonDefHandler.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Misc/CommonDefHandler.h | [ Diff ] [ File ] | ||
add - rts/Sim/Misc/GuiSoundSet.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathManager.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/UnitScriptFactory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.h | [ Diff ] [ File ] | ||
add - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Weapons/WeaponDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/AutohostInterface.cpp | [ Diff ] [ File ] | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveFactory.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/DataDirLocater.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Music.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Music.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OggStream.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OggStream.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/SoundSource.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/SoundSource.h | [ Diff ] [ File ] | ||
mod - rts/System/Util.h | [ Diff ] [ File ] | ||
mod - rts/System/float3.cpp | [ Diff ] [ File ] | ||
develop 06c150d9
Timestamp: 2009-08-24 00:22:21 Author: zerver [ Details ] [ Diff ] |
Cleanup some multitexturing code | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
develop 0c4f69a2
Timestamp: 2009-08-24 00:16:08 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix soundcrash because of missing return | ||
mod - rts/Sim/Misc/CommonDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 6f01f5c6
Timestamp: 2009-08-23 22:22:54 Author: Marek Baczynski [ Details ] [ Diff ] |
don't grab input in debug mode (crash on mouseclick makes becomes nigh undebuggable) | ||
mod - rts/System/Platform/Win/wsdl.cpp | [ Diff ] [ File ] | ||
develop 9a5672fe
Timestamp: 2009-08-23 19:45:57 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
don't loop the last music buffer after track was played | ||
mod - rts/System/Sound/OggStream.cpp | [ Diff ] [ File ] | ||
develop 78502119
Timestamp: 2009-08-23 19:34:35 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix Music-Playtime and TotalTime | ||
mod - rts/System/Sound/Music.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Music.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OggStream.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OggStream.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/SoundSource.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/SoundSource.h | [ Diff ] [ File ] | ||
develop aca1f71e
Timestamp: 2009-08-23 18:38:19 Author: hoijui [ Details ] [ Diff ] |
icon distance: use distance to camera for steep angles When looking at the map from a steep angle (like Overhead camera), use the distance of the camera to the average ground level of the map, to determine whether to draw icons or not. For flat angles, it works as know, with distance to the individual units. Each CameraController can define individually the method it wants to be used, by overriding the following method, which has a default implementation as described above. bool GetUseDistToGroundForIcons() |
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mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/CameraController.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.h | [ Diff ] [ File ] | ||
develop 9e83a6dc
Timestamp: 2009-08-23 18:33:01 Author: hoijui [ Details ] [ Diff ] |
some code docu fixes (no code changed) | ||
mod - rts/Game/Camera/OverviewController.h | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.h | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.h | [ Diff ] [ File ] | ||