2025-08-25 10:54 CEST

Changesets: spring

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develop edf43c6b
Timestamp: 2009-08-29 21:21:32
Author: hoijui
Details ] Diff ]
builddata: fix line endings (no other changes)
All text files use unix line endings now.
This will help preventing desyncs in the future.
mod - installer/builddata/bitmaps/modinfo.lua Diff ] File ]
mod - installer/builddata/maphelper/modinfo.lua Diff ] File ]
mod - installer/builddata/springcontent/modinfo.lua Diff ] File ]
mod - installer/builddata/springcontent/shaders/terrainCommon.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/terrainFragmentShader.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/terrainSimpleCopyFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/terrainSimpleCopyVS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/terrainVertexShader.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/waterRefractT2D.fp Diff ] File ]
mod - installer/builddata/springcontent/shaders/waterRefractTR.fp Diff ] File ]
develop 793e32b7
Timestamp: 2009-08-29 20:59:43
Author: Karl-Robert Ernst
Details ] Diff ]
version bump
mod - rts/Game/GameVersion.cpp Diff ] File ]
mod - rts/Sim/Path/PathEstimator.cpp Diff ] File ]
develop 15683b7a
Timestamp: 2009-08-29 18:56:20
Author: Karl-Robert Ernst
Details ] Diff ]
typo
mod - rts/System/Sound/Sound.cpp Diff ] File ]
develop 5dc48f4f
Timestamp: 2009-08-29 17:53:04
Author: -jk-
Details ] Diff ]
fix Ready-button
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
develop 1589704e
Timestamp: 2009-08-29 16:17:04
Author: Tobi Vollebregt
Details ] Diff ]
Try to fix order of deinitialization bug in MSVC.
(probably CNullUnitScript::value and GUnitScriptEngine conflicting)
mod - rts/Sim/Units/COB/UnitScript.cpp Diff ] File ]
develop e8ec11cc
Timestamp: 2009-08-29 15:47:28
Author: Tobi Vollebregt
Details ] Diff ]
lua unit script: added GetPieceTranslation, GetPieceRotation, GetPiecePosDir

First two match with Move resp. Turn, last one is same as
Spring.GetUnitPiecePosDir except the new one returns in unit space.
mod - rts/Sim/Units/COB/LuaUnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/COB/LuaUnitScript.h Diff ] File ]
develop 1bfa95b1
Timestamp: 2009-08-29 14:32:17
Author: Marek Baczynski
Details ] Diff ]
lua/sim: implement SetFeatureAlwaysVisible

use modinfo modinfo featureVisibility=0 and this function for full control
over feature LOS.
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
develop 1d2c3baf
Timestamp: 2009-08-29 14:15:57
Author: Karl-Robert Ernst
Details ] Diff ]
export vorbistags
mod - rts/System/Sound/OggStream.cpp Diff ] File ]
mod - rts/System/Sound/OggStream.h Diff ] File ]
mod - tools/DemoAnalyser/main.cpp Diff ] File ]
develop 72c378b2
Timestamp: 2009-08-29 14:14:03
Author: Karl-Robert Ernst
Details ] Diff ]
fix music-related crashbug
mod - rts/System/Sound/SoundSource.cpp Diff ] File ]
develop 986b34a8
Timestamp: 2009-08-29 13:24:52
Author: Soichiro Yokoyama
Committer: Karl-Robert Ernst
Details ] Diff ]
Fixed SDLMain.m so that spring can get focus as a command line app on Mac.

Signed-off-by: Karl-Robert Ernst <k-r.ernst@my-mail.ch>
mod - rts/System/Platform/Mac/SDLMain.m Diff ] File ]
develop 721e2484
Timestamp: 2009-08-29 13:19:53
Author: Soichiro Yokoyama
Committer: Karl-Robert Ernst
Details ] Diff ]
Changed the visibility of those in BaseCmd.h to default to avoid an error on Mac.

Signed-off-by: Karl-Robert Ernst <k-r.ernst@my-mail.ch>
mod - rts/System/Platform/BaseCmd.h Diff ] File ]
develop bbd51914
Timestamp: 2009-08-29 13:04:09
Author: hoijui
Details ] Diff ]
game data creator scripts: fix windows version
mod - installer/make_gamedata_arch.bat Diff ] File ]
develop 26a590d5
Timestamp: 2009-08-29 10:29:21
Author: hoijui
Details ] Diff ]
game data creator scripts: use 7z instead of zip/pkzip
mod - installer/make_gamedata_arch.bat Diff ] File ]
mod - installer/make_gamedata_arch.sh Diff ] File ]
develop 153ec2b8
Timestamp: 2009-08-29 01:19:17
Author: Karl-Robert Ernst
Details ] Diff ]
warn on keyframe mismatch
mod - rts/Game/Game.cpp Diff ] File ]
mod - tools/DemoAnalyser/main.cpp Diff ] File ]
develop cfa6c1f6
Timestamp: 2009-08-29 00:56:35
Author: Marek Baczynski
Details ] Diff ]
lua/sim: add snapToGround argument to SetFeaturePosition, default true
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
develop 1d3904ac
Timestamp: 2009-08-29 00:42:49
Author: -jk-
Details ] Diff ]
use unit->drawPos in UnitTracker
mod - rts/Sim/Units/UnitTracker.cpp Diff ] File ]
develop 9ec0686e
Timestamp: 2009-08-29 00:42:01
Author: -jk-
Details ] Diff ]
fix text alignment for map markers
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
develop 5a2712e8
Timestamp: 2009-08-29 00:33:21
Author: Karl-Robert Ernst
Details ] Diff ]
also demoanalyser needs boost::system library now
mod - tools/DemoAnalyser/CMakeLists.txt Diff ] File ]
develop fd6705ba
Timestamp: 2009-08-28 15:53:38
Author: Karl-Robert Ernst
Details ] Diff ]
imrpove commandlien handling of some options
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 2d12b108
Timestamp: 2009-08-28 15:39:01
Author: Karl-Robert Ernst
Details ] Diff ]
remove unneeded include
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
develop c8f5fb36
Timestamp: 2009-08-28 15:30:16
Author: Karl-Robert Ernst
Details ] Diff ]
compilation fix
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
develop dd96f9e9
Timestamp: 2009-08-28 15:14:05
Author: Karl-Robert Ernst
Details ] Diff ]
some cleanup
mod - rts/Game/StartScripts/SpawnScript.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureDef.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/ModInfo.h Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]
add - rts/Sim/Units/UnitDef.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
develop 62cdcd1a
Timestamp: 2009-08-28 14:59:37
Author: kloot
Details ] Diff ]
* make /nocost reversible
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
develop 345c55ff
Timestamp: 2009-08-28 09:32:03
Author: hoijui
Details ] Diff ]
AI: Java: add Java AI SDK generation to ant script
use like this: ant -Dsdk.home=/tmp/mySpringJavaAISDK
This is only a prototype yet, as it does has no AI sample code
nor does it allows to easily test the AI. What it does is
supply the binary, libs, sources (including generated ones) plus
the JavaDoc for the Java AI Interace.
mod - AI/Interfaces/Java/bin/build.xml Diff ] File ]
develop 9d795215
Timestamp: 2009-08-28 09:28:26
Author: hoijui
Details ] Diff ]
AI: Java: filter out the @brief tag in doc comments, as it is not supported by JavaDoc
mod - AI/Interfaces/Java/bin/java_wrappCallbackOO.awk Diff ] File ]
mod - AI/Interfaces/Java/bin/jna_wrappCallback.awk Diff ] File ]
mod - AI/Interfaces/Java/bin/jna_wrappCommands.awk Diff ] File ]
mod - AI/Interfaces/Java/bin/jna_wrappEvents.awk Diff ] File ]
mod - AI/Wrappers/CUtils/bin/commonDoc.awk Diff ] File ]
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