2025-08-24 09:20 CEST

Changesets: spring

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develop 92b249d0
Timestamp: 2009-09-16 19:03:46
Author: kloot
Details ] Diff ]
* fix 0001647
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
develop 30cf82f3
Timestamp: 2009-09-16 16:41:34
Author: Karl-Robert Ernst
Details ] Diff ]
fix segfault with BDs patch -.-
mod - rts/Game/Game.cpp Diff ] File ]
develop c77e609b
Timestamp: 2009-09-16 14:07:22
Author: Karl-Robert Ernst
Details ] Diff ]
BraindDamage: i made a small patch to make selectionkeys be handled internally using /bind
mod - Documentation/cmds.txt Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/SelectionKeyHandler.cpp Diff ] File ]
mod - rts/Game/UI/SelectionKeyHandler.h Diff ] File ]
develop 4065ee68
Timestamp: 2009-09-16 09:49:28
Author: hoijui
Details ] Diff ]
add a doc comment
mod - rts/Game/Camera/CameraController.h Diff ] File ]
develop 8f3af87f
Timestamp: 2009-09-16 09:40:40
Author: hoijui
Details ] Diff ]
allways allow /team X, RESIGN and "Give Everything To" in single-player games
mod - rts/Game/GameServer.cpp Diff ] File ]
develop 1a872230
Timestamp: 2009-09-16 09:33:31
Author: hoijui
Details ] Diff ]
add command "/debuginfo profiling"
This prints current values seen when pressing B to infolog
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/WordCompletion.cpp Diff ] File ]
develop 627bbca1
Timestamp: 2009-09-16 01:07:22
Author: zerver
Details ] Diff ]
Don't call configHandler each draw frame
(configHandler is not thread safe either --> crash)
mod - rts/Game/Camera/CameraController.cpp Diff ] File ]
mod - rts/Game/Camera/CameraController.h Diff ] File ]
develop 68e88931
Timestamp: 2009-09-15 20:11:42
Author: Karl-Robert Ernst
Details ] Diff ]
attempt to fix spirit includes for boost 1.35
mod - rts/System/tdf_grammar.hpp Diff ] File ]
develop 881bba0e
Timestamp: 2009-09-15 18:21:04
Author: Karl-Robert Ernst
Details ] Diff ]
don'T use deprecated headerfiles
mod - rts/System/TdfParser.cpp Diff ] File ]
mod - rts/System/TdfParser.h Diff ] File ]
mod - rts/System/tdf_grammar.hpp Diff ] File ]
develop e4390da4
Timestamp: 2009-09-15 16:55:55
Author: Karl-Robert Ernst
Details ] Diff ]
don't send resign-command when already spectating
mod - rts/Game/Game.cpp Diff ] File ]
develop 28bd6dd6
Timestamp: 2009-09-14 19:01:52
Author: kloot
Details ] Diff ]
* fix possible crash in area-capture execution
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
develop 74a099aa
Timestamp: 2009-09-14 17:47:45
Author: Karl-Robert Ernst
Details ] Diff ]
PlaySoundStream can enqueue a track (and only one) when 3rd argument is true
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/System/Sound/Music.cpp Diff ] File ]
mod - rts/System/Sound/Music.h Diff ] File ]
mod - rts/System/Sound/SoundSource.cpp Diff ] File ]
mod - rts/System/Sound/SoundSource.h Diff ] File ]
develop 06de8718
Timestamp: 2009-09-14 15:49:19
Author: Tobi Vollebregt
Details ] Diff ]
Proper algorithmic improvement to GetClosestEnemyUnit, GetClosestEnemyAircraft

The improvement is that instead of looping over CQuadField::Quad::units,
we loop over all allyteams and then over CQuadField::Quad::teamUnits.

This gives enormous improvement in the common case that not much enemies
are nearby, but many allies are. (As it doesn't loop at all over any of
the nearby allied units.)

(IOW, no need for a cache at all, this is more then twice as fast as cached
original algorithm, as it was in 9246dbf450bbbb0b1ad1db83b0471f7d6a7241db)

Conflicts:

rts/Game/GameHelper.cpp
mod - rts/Game/GameHelper.cpp Diff ] File ]
develop df540142
Timestamp: 2009-09-14 15:13:34
Author: Tobi Vollebregt
Details ] Diff ]
Revert "Implement cache to reduce CPU usage for patrolling air"

This reverts commit 9246dbf450bbbb0b1ad1db83b0471f7d6a7241db.
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
develop 82639620
Timestamp: 2009-09-14 14:15:20
Author: Karl-Robert Ernst
Details ] Diff ]
made server controlling completely network based
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Game/PlayerHandler.h Diff ] File ]
develop 9246dbf4
Timestamp: 2009-09-14 00:41:12
Author: zerver
Details ] Diff ]
Implement cache to reduce CPU usage for patrolling air
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
develop 926c9d69
Timestamp: 2009-09-13 22:07:50
Author: Tobi Vollebregt
Details ] Diff ]
lua unit script: changed MoveRate[0123]() to MoveRate(number curRate)
mod - installer/builddata/springcontent/LuaGadgets/Gadgets/unit_script.lua Diff ] File ]
mod - rts/Sim/Units/COB/LuaScriptNames.cpp Diff ] File ]
mod - rts/Sim/Units/COB/LuaScriptNames.h Diff ] File ]
mod - rts/Sim/Units/COB/LuaUnitScript.cpp Diff ] File ]
develop 3b9715bc
Timestamp: 2009-09-13 19:36:31
Author: Karl-Robert Ernst
Details ] Diff ]
fix crash when loadign certain cursornormal files
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
develop 996180c2
Timestamp: 2009-09-13 18:07:20
Author: hoijui
Details ] Diff ]
AI: massure CPU time spent for each Skirmish AI instance
mod - rts/ExternalAI/SkirmishAI.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAI.h Diff ] File ]
develop e4d120c6
Timestamp: 2009-09-13 17:53:33
Author: hoijui
Details ] Diff ]
AI: massure CPU time spent for the whole Skirmish AI system
mod - rts/ExternalAI/EngineOutHandler.cpp Diff ] File ]
develop e0c7f4d9
Timestamp: 2009-09-13 17:19:09
Author: hoijui
Details ] Diff ]
AI: some code cleanup & an other Group AI relict removed
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/AICallback.h Diff ] File ]
develop 830e4954
Timestamp: 2009-09-13 17:03:47
Author: hoijui
Details ] Diff ]
AI: some group AI references removed
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Sim/Units/Groups/Group.cpp Diff ] File ]
mod - rts/Sim/Units/Groups/GroupHandler.cpp Diff ] File ]
develop ec2bdbf3
Timestamp: 2009-09-13 14:05:00
Author: hoijui
Details ] Diff ]
Revert "prevent a warning when included in Game.cpp, as RAD2TAANG is not used there"

This reverts commit 07fec82b32e5d75651d8bcd8843883e288e80c62.
mod - rts/Sim/Units/COB/CobInstance.h Diff ] File ]
develop 68786d43
Timestamp: 2009-09-13 14:03:39
Author: hoijui
Details ] Diff ]
adding constness (no code logic changed)
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/AICallback.h Diff ] File ]
mod - rts/ExternalAI/AICheats.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameHelper.h Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.h Diff ] File ]
mod - rts/Sim/Units/Groups/Group.cpp Diff ] File ]
mod - rts/Sim/Units/Groups/Group.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.h Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/LightningCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Rifle.cpp Diff ] File ]
mod - rts/System/Sound/AudioChannel.cpp Diff ] File ]
mod - rts/System/Sound/AudioChannel.h Diff ] File ]
develop 54ddef0c
Timestamp: 2009-09-13 13:27:31
Author: Karl-Robert Ernst
Details ] Diff ]
fix MTU for dedicated server
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
mod - rts/System/Net/UDPConnection.h Diff ] File ]
mod - rts/System/NetProtocol.cpp Diff ] File ]
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