Changesets: spring
develop 92b249d0
Timestamp: 2009-09-16 19:03:46 Author: kloot [ Details ] [ Diff ] |
* fix 0001647 | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
develop 30cf82f3
Timestamp: 2009-09-16 16:41:34 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix segfault with BDs patch -.- | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop c77e609b
Timestamp: 2009-09-16 14:07:22 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
BraindDamage: i made a small patch to make selectionkeys be handled internally using /bind | ||
mod - Documentation/cmds.txt | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.h | [ Diff ] [ File ] | ||
develop 4065ee68
Timestamp: 2009-09-16 09:49:28 Author: hoijui [ Details ] [ Diff ] |
add a doc comment | ||
mod - rts/Game/Camera/CameraController.h | [ Diff ] [ File ] | ||
develop 8f3af87f
Timestamp: 2009-09-16 09:40:40 Author: hoijui [ Details ] [ Diff ] |
allways allow /team X, RESIGN and "Give Everything To" in single-player games | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 1a872230
Timestamp: 2009-09-16 09:33:31 Author: hoijui [ Details ] [ Diff ] |
add command "/debuginfo profiling" This prints current values seen when pressing B to infolog |
||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/WordCompletion.cpp | [ Diff ] [ File ] | ||
develop 627bbca1
Timestamp: 2009-09-16 01:07:22 Author: zerver [ Details ] [ Diff ] |
Don't call configHandler each draw frame (configHandler is not thread safe either --> crash) |
||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/CameraController.h | [ Diff ] [ File ] | ||
develop 68e88931
Timestamp: 2009-09-15 20:11:42 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
attempt to fix spirit includes for boost 1.35 | ||
mod - rts/System/tdf_grammar.hpp | [ Diff ] [ File ] | ||
develop 881bba0e
Timestamp: 2009-09-15 18:21:04 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
don'T use deprecated headerfiles | ||
mod - rts/System/TdfParser.cpp | [ Diff ] [ File ] | ||
mod - rts/System/TdfParser.h | [ Diff ] [ File ] | ||
mod - rts/System/tdf_grammar.hpp | [ Diff ] [ File ] | ||
develop e4390da4
Timestamp: 2009-09-15 16:55:55 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
don't send resign-command when already spectating | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 28bd6dd6
Timestamp: 2009-09-14 19:01:52 Author: kloot [ Details ] [ Diff ] |
* fix possible crash in area-capture execution | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop 74a099aa
Timestamp: 2009-09-14 17:47:45 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
PlaySoundStream can enqueue a track (and only one) when 3rd argument is true | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Music.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Music.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/SoundSource.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/SoundSource.h | [ Diff ] [ File ] | ||
develop 06de8718
Timestamp: 2009-09-14 15:49:19 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Proper algorithmic improvement to GetClosestEnemyUnit, GetClosestEnemyAircraft The improvement is that instead of looping over CQuadField::Quad::units, we loop over all allyteams and then over CQuadField::Quad::teamUnits. This gives enormous improvement in the common case that not much enemies are nearby, but many allies are. (As it doesn't loop at all over any of the nearby allied units.) (IOW, no need for a cache at all, this is more then twice as fast as cached original algorithm, as it was in 9246dbf450bbbb0b1ad1db83b0471f7d6a7241db) Conflicts: rts/Game/GameHelper.cpp |
||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
develop df540142
Timestamp: 2009-09-14 15:13:34 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Revert "Implement cache to reduce CPU usage for patrolling air" This reverts commit 9246dbf450bbbb0b1ad1db83b0471f7d6a7241db. |
||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
develop 82639620
Timestamp: 2009-09-14 14:15:20 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
made server controlling completely network based | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.h | [ Diff ] [ File ] | ||
mod - rts/Game/PlayerHandler.h | [ Diff ] [ File ] | ||
develop 9246dbf4
Timestamp: 2009-09-14 00:41:12 Author: zerver [ Details ] [ Diff ] |
Implement cache to reduce CPU usage for patrolling air | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
develop 926c9d69
Timestamp: 2009-09-13 22:07:50 Author: Tobi Vollebregt [ Details ] [ Diff ] |
lua unit script: changed MoveRate[0123]() to MoveRate(number curRate) | ||
mod - installer/builddata/springcontent/LuaGadgets/Gadgets/unit_script.lua | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/LuaScriptNames.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/LuaScriptNames.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/LuaUnitScript.cpp | [ Diff ] [ File ] | ||
develop 3b9715bc
Timestamp: 2009-09-13 19:36:31 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix crash when loadign certain cursornormal files | ||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
develop 996180c2
Timestamp: 2009-09-13 18:07:20 Author: hoijui [ Details ] [ Diff ] |
AI: massure CPU time spent for each Skirmish AI instance | ||
mod - rts/ExternalAI/SkirmishAI.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAI.h | [ Diff ] [ File ] | ||
develop e4d120c6
Timestamp: 2009-09-13 17:53:33 Author: hoijui [ Details ] [ Diff ] |
AI: massure CPU time spent for the whole Skirmish AI system | ||
mod - rts/ExternalAI/EngineOutHandler.cpp | [ Diff ] [ File ] | ||
develop e0c7f4d9
Timestamp: 2009-09-13 17:19:09 Author: hoijui [ Details ] [ Diff ] |
AI: some code cleanup & an other Group AI relict removed | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.h | [ Diff ] [ File ] | ||
develop 830e4954
Timestamp: 2009-09-13 17:03:47 Author: hoijui [ Details ] [ Diff ] |
AI: some group AI references removed | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Groups/Group.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Groups/GroupHandler.cpp | [ Diff ] [ File ] | ||
develop ec2bdbf3
Timestamp: 2009-09-13 14:05:00 Author: hoijui [ Details ] [ Diff ] |
Revert "prevent a warning when included in Game.cpp, as RAD2TAANG is not used there" This reverts commit 07fec82b32e5d75651d8bcd8843883e288e80c62. |
||
mod - rts/Sim/Units/COB/CobInstance.h | [ Diff ] [ File ] | ||
develop 68786d43
Timestamp: 2009-09-13 14:03:39 Author: hoijui [ Details ] [ Diff ] |
adding constness (no code logic changed) | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICheats.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.h | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Groups/Group.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Groups/Group.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Rifle.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/AudioChannel.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/AudioChannel.h | [ Diff ] [ File ] | ||
develop 54ddef0c
Timestamp: 2009-09-13 13:27:31 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix MTU for dedicated server | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||