Changesets: spring
develop d349cb1f
Timestamp: 2009-09-28 20:06:20 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix fastmath ambiguity | ||
mod - rts/System/FastMath.h | [ Diff ] [ File ] | ||
develop 7b59fa66
Timestamp: 2009-09-28 17:47:10 Author: hoijui [ Details ] [ Diff ] |
AI: minimal documentaiton addition | ||
mod - rts/ExternalAI/Interface/AISCommands.h | [ Diff ] [ File ] | ||
develop 20bdd295
Timestamp: 2009-09-28 17:45:44 Author: hoijui [ Details ] [ Diff ] |
fix for geometric objects with a life time of 0 Instead of removing them after 0 time, let them stay forever. patch submitted by initram (forum nick) thanks! |
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mod - rts/Sim/Misc/GeometricObjects.cpp | [ Diff ] [ File ] | ||
develop 5b8adb50
Timestamp: 2009-09-27 23:30:12 Author: kloot [ Details ] [ Diff ] |
* remove an unused function | ||
mod - rts/Rendering/UnitModels/3DModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/3DModel.h | [ Diff ] [ File ] | ||
develop 024884a9
Timestamp: 2009-09-27 00:37:33 Author: hoijui [ Details ] [ Diff ] |
AI: fix a bug where Skirmish AIs are killed too early on the server when their team died | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 6135cf15
Timestamp: 2009-09-26 20:46:29 Author: zerver [ Details ] [ Diff ] |
Add separate ConfigHandler options "ShowRezBars" and "ShowHealthBars" | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | ||
develop 270ed0f9
Timestamp: 2009-09-26 17:24:43 Author: Tobi Vollebregt [ Details ] [ Diff ] |
use currentNanoParticles/maxNanoParticles when creating nano particle | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop 591384a8
Timestamp: 2009-09-26 17:03:19 Author: Tobi Vollebregt [ Details ] [ Diff ] |
made CEGs honor particleSaturation | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
develop 3edcd87a
Timestamp: 2009-09-26 16:36:56 Author: Tobi Vollebregt [ Details ] [ Diff ] |
mark all synced projectile classes using CF_Synced | ||
mod - rts/Sim/Projectiles/ExpGenSpawner.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
develop 737c82f3
Timestamp: 2009-09-26 16:34:36 Author: Tobi Vollebregt [ Details ] [ Diff ] |
creg: added CF_Synced ClassFlag, added CR_SETFLAG macro | ||
mod - rts/System/creg/creg.cpp | [ Diff ] [ File ] | ||
mod - rts/System/creg/creg.h | [ Diff ] [ File ] | ||
mod - rts/System/creg/creg_cond.h | [ Diff ] [ File ] | ||
develop 8c4f8a3e
Timestamp: 2009-09-26 15:41:22 Author: Tobi Vollebregt [ Details ] [ Diff ] |
factor out reading of flags from LuaTable | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
develop 44cf4d71
Timestamp: 2009-09-26 15:18:04 Author: Tobi Vollebregt [ Details ] [ Diff ] |
render ressurrect bars in non-MT version too | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
develop 05b8dfd4
Timestamp: 2009-09-26 15:14:35 Author: Tobi Vollebregt [ Details ] [ Diff ] |
this is synced (any CEG may spawn synced projectiles) | ||
mod - rts/Sim/Projectiles/ExpGenSpawner.cpp | [ Diff ] [ File ] | ||
develop 2ea75452
Timestamp: 2009-09-26 14:55:54 Author: Tobi Vollebregt [ Details ] [ Diff ] |
refactor: removed unused argument (all weapon projectiles must be synced anyway because of cegTag) |
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mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h | [ Diff ] [ File ] | ||
develop 0580bb87
Timestamp: 2009-09-26 14:33:26 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Class can't inherit from itself. Fixes infinite loop when using -p cmdline option. | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
develop cfc89f26
Timestamp: 2009-09-26 00:30:00 Author: hoijui [ Details ] [ Diff ] |
AI: fix bugs in error messages (windows only) & make them more usefull | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Server/MsgStrings.h | [ Diff ] [ File ] | ||
develop 16debace
Timestamp: 2009-09-25 10:33:17 Author: hoijui [ Details ] [ Diff ] |
doxygenification of comments (no code logic changes) | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/WorldObject.h | [ Diff ] [ File ] | ||
develop eb830068
Timestamp: 2009-09-25 09:21:19 Author: hoijui [ Details ] [ Diff ] |
define a cross-platform/-compiler compatible "%z" format replacement macro for printf() style functions "%z" being the proper way for size_t typed values, but support for it has not yet spread wide enough. (this is mainly to get rid of compiler warnings, it fixes nothing potentially fatal) |
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mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTexture.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
mod - rts/System/maindefines.h | [ Diff ] [ File ] | ||
develop 14ac92a2
Timestamp: 2009-09-25 09:02:47 Author: hoijui [ Details ] [ Diff ] |
remove initialization order warnings (no code logic changed) | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
develop f6794f6d
Timestamp: 2009-09-25 09:02:00 Author: hoijui [ Details ] [ Diff ] |
some white space and documentation fixes | ||
mod - AI/Interfaces/Java/src/native/JavaBridge.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AILibraryManager.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystem.h | [ Diff ] [ File ] | ||
mod - rts/System/float3.h | [ Diff ] [ File ] | ||
develop ab572054
Timestamp: 2009-09-25 08:40:32 Author: hoijui [ Details ] [ Diff ] |
AI: CMake: fix AI_DATADIR absolutification (fix for fix try #2 :/) | ||
mod - AI/CMakeLists.txt | [ Diff ] [ File ] | ||
develop ea2926e2
Timestamp: 2009-09-25 08:36:48 Author: hoijui [ Details ] [ Diff ] |
AI: CMake: fix AI_DATADIR absolutification (try #2) | ||
mod - AI/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 98aeb00d
Timestamp: 2009-09-25 02:59:05 Author: zerver [ Details ] [ Diff ] |
Mutex fix | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop 0feb7470
Timestamp: 2009-09-25 02:13:42 Author: zerver [ Details ] [ Diff ] |
Add rezzing progress bars (MT only) | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | ||
develop 39b44ef6
Timestamp: 2009-09-23 23:35:08 Author: Tobi Vollebregt [ Details ] [ Diff ] |
refactored SelectionKeyHandler filters to map of (filter name, filter singleton) pairs and added "RulesParamEquals_param_wantedValue" filter. As name says, this can be used to filter on unit rules params, for example: 'AllMap+_Not_RulesParamEquals_ammo_0+_ClearSelection_SelectAll' selects all units in map for which "ammo" rules param is not equal to 0. |
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mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.h | [ Diff ] [ File ] | ||