Changesets: spring
develop 4da0c863
Timestamp: 2009-11-27 12:41:10 Author: hoijui [ Details ] [ Diff ] |
AI: Wrapper: JavaOO: remove JNA stuff from AIEvent | ||
mod - AI/Wrappers/JavaOO/src/main/java/com/springrts/ai/oo/AIEvent.java | [ Diff ] [ File ] | ||
develop a2f65359
Timestamp: 2009-11-27 12:40:26 Author: hoijui [ Details ] [ Diff ] |
AI: Wrapper: JavaOO: add two exception classes | ||
add - AI/Wrappers/JavaOO/src/main/java/com/springrts/ai/oo/AICallbackException.java | [ Diff ] [ File ] | ||
add - AI/Wrappers/JavaOO/src/main/java/com/springrts/ai/oo/AIEventException.java | [ Diff ] [ File ] | ||
develop e42b0329
Timestamp: 2009-11-27 03:59:25 Author: -jk- [ Details ] [ Diff ] |
FarTexture sprite size: x4 and not x16 | ||
mod - rts/Rendering/FartextureHandler.h | [ Diff ] [ File ] | ||
develop 0066dec4
Timestamp: 2009-11-27 02:23:09 Author: -jk- [ Details ] [ Diff ] |
use sse sqrt | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 9e20b212
Timestamp: 2009-11-27 02:21:16 Author: -jk- [ Details ] [ Diff ] |
converted FarTextureHandler to FBO also quadruplicated the sprite size and increased the polar angle (10->45) to fit the default camera angle |
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mod - rts/Rendering/FartextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FartextureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 72f960ef
Timestamp: 2009-11-26 21:35:29 Author: zerver [ Details ] [ Diff ] |
Use private system message instead of chat | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.h | [ Diff ] [ File ] | ||
develop cdb02269
Timestamp: 2009-11-26 04:46:30 Author: Hugh Perkins [ Details ] [ Diff ] |
changed headless config resolution from 0,0 to 113,1 | ||
mod - game/config-headless.txt | [ Diff ] [ File ] | ||
develop a070a2ce
Timestamp: 2009-11-26 04:14:02 Author: Hugh Perkins [ Details ] [ Diff ] |
Added headless lua widget from aegis that accelerates game speed to 120x and disables interface | ||
add - game/LuaUI/Widgets/headless_setup.lua | [ Diff ] [ File ] | ||
develop b4c1d73a
Timestamp: 2009-11-26 04:04:05 Author: Hugh Perkins [ Details ] [ Diff ] |
backed out config override changes from commit 060605420eeb500ee5326294f60088e7efa22470 .\nThis means that the end-user needs to change these him/herself in the global config file, eg by copying the contents of config-headless.txt into the global config | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/ConfigHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.h | [ Diff ] [ File ] | ||
develop 846346c0
Timestamp: 2009-11-26 03:48:20 Author: Hugh Perkins [ Details ] [ Diff ] |
added game/config-headless.txt config files | ||
add - game/config-headless.txt | [ Diff ] [ File ] | ||
develop 74ff7c73
Timestamp: 2009-11-25 23:38:06 Author: zerver [ Details ] [ Diff ] |
By default send spectator sync problems as private chat | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop d747f662
Timestamp: 2009-11-25 11:33:44 Author: zerver [ Details ] [ Diff ] |
Minor correction | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 0368d37c
Timestamp: 2009-11-25 09:27:16 Author: hoijui [ Details ] [ Diff ] |
AI: change REF RETURN meta comment format | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
develop 0e1a2d83
Timestamp: 2009-11-25 01:36:02 Author: zerver [ Details ] [ Diff ] |
By default don't throttle the game speed based on spectators | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop bd224a66
Timestamp: 2009-11-24 01:03:58 Author: zerver [ Details ] [ Diff ] |
Adjust rezbar position | ||
mod - rts/Rendering/UnitModels/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
develop c447f402
Timestamp: 2009-11-22 21:05:37 Author: zerver [ Details ] [ Diff ] |
Don't assist construction during rez patrol | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 37c748bd
Timestamp: 2009-11-22 21:02:46 Author: zerver [ Details ] [ Diff ] |
Display MT info on separate line in HangHandler | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop 3a457253
Timestamp: 2009-11-22 21:00:43 Author: zerver [ Details ] [ Diff ] |
Never include math.h | ||
mod - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | ||
develop fcf0fa11
Timestamp: 2009-11-22 15:27:54 Author: -jk- [ Details ] [ Diff ] |
Support s3o transparent mask even with AdvUnitShading disabled | ||
mod - rts/Rendering/Textures/3DOTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/S3OTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 0c6c3b34
Timestamp: 2009-11-22 15:27:16 Author: -jk- [ Details ] [ Diff ] |
GroundDecals and Features obey the InfoTex (in particular FogOfWar) * Features are doing so just with AdvUnitShading off right atm (shader patch will follow) |
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mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/myGL.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
develop 82836678
Timestamp: 2009-11-22 15:12:14 Author: -jk- [ Details ] [ Diff ] |
CReadmap cleanup/bugfix: * fixed slopemap bug with very hard corners (sometimes units could climb them -> CA's Terraform) * separated map checksum calculation into CReadmap::CalcHeightmapChecksum() * merged duplicated code from BasicMapDamage.cpp and Readmap.cpp into CReadmap::UpdateHeightmapSynced() * precompute the very often used term Normalize(facenormals[idx0]+facenormals[idx0+1]) into a separate array (centernormals) * don't ignore diffuse sun lighting underwater |
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mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3Map.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3Map.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfMapFile.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfMapFile.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/System/myMath.h | [ Diff ] [ File ] | ||
develop 85caf19d
Timestamp: 2009-11-22 14:35:25 Author: -jk- [ Details ] [ Diff ] |
small tweaks in GroundMoveType & TAAirMoveType | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Matrix44f.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Matrix44f.h | [ Diff ] [ File ] | ||
develop b200e34c
Timestamp: 2009-11-22 14:31:16 Author: -jk- [ Details ] [ Diff ] |
default enable (colored) TeamNanoSpray | ||
mod - rts/Sim/Misc/ModInfo.cpp | [ Diff ] [ File ] | ||
develop 2c4278bb
Timestamp: 2009-11-22 14:28:09 Author: -jk- [ Details ] [ Diff ] |
split MoveType update in a separate profile timer | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop 72c6ec12
Timestamp: 2009-11-22 14:26:02 Author: -jk- [ Details ] [ Diff ] |
* windows: don't save the window pos when the window is minimized/maximized | ||
mod - rts/System/GlobalUnsynced.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||