Changesets: spring
develop 6a85438d
Timestamp: 2009-12-24 00:00:09 Author: Tobi Vollebregt [ Details ] [ Diff ] |
LuaZip: simple zip file reading and writing New call-outs: - VFS.CreateZipFileReader(name) -> reader (userdata) - VFS.CreateZipFileWriter(name) -> writer (userdata) |
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mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
add - rts/Lua/LuaZip.cpp | [ Diff ] [ File ] | ||
add - rts/Lua/LuaZip.h | [ Diff ] [ File ] | ||
develop 08583f4c
Timestamp: 2009-12-23 23:54:38 Author: hoijui [ Details ] [ Diff ] |
CMake: make lobby lib explicitly static | ||
mod - rts/lib/liblobby/CMakeLists.txt | [ Diff ] [ File ] | ||
develop b1b171a4
Timestamp: 2009-12-23 21:38:44 Author: Marek Baczynski [ Details ] [ Diff ] |
lua: return more data about gunship movetype | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop dcb68225
Timestamp: 2009-12-23 21:38:07 Author: Marek Baczynski [ Details ] [ Diff ] |
lua: add support for modifying CTAAirMoveType (gunships) | ||
mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/TAAirMoveType.h | [ Diff ] [ File ] | ||
develop b3dc4867
Timestamp: 2009-12-23 19:25:35 Author: hoijui [ Details ] [ Diff ] |
cmake: fix for Java OO wrapper | ||
mod - AI/Wrappers/JavaOO/CMakeLists.txt | [ Diff ] [ File ] | ||
develop b6389890
Timestamp: 2009-12-22 17:16:03 Author: hoijui [ Details ] [ Diff ] |
only update the heightmap if the affected area has a size > 0 (credits to MadrMan) | ||
mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
develop 843def2c
Timestamp: 2009-12-22 16:34:55 Author: zerver [ Details ] [ Diff ] |
Fix MSVC compile errors | ||
mod - rts/Rendering/Screenshot.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/Picture.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop bacfb0b9
Timestamp: 2009-12-22 13:02:21 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
randomize new feature ids a bit | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GlobalSynced.h | [ Diff ] [ File ] | ||
develop e119760c
Timestamp: 2009-12-22 11:01:33 Author: hoijui [ Details ] [ Diff ] |
AI: HughAI: bug fixes, Option fixes and CMake adjustments | ||
mod - AI/Skirmish/HughAI | [ Diff ] [ File ] | ||
develop ff728b92
Timestamp: 2009-12-22 11:00:41 Author: hoijui [ Details ] [ Diff ] |
CMake: add PATH_DELIM_H again is used in regex matching in the Java AI Interface build script |
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mod - CMakeLists.txt | [ Diff ] [ File ] | ||
develop 3229085f
Timestamp: 2009-12-22 02:47:42 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
store CFeature*s in a vector | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | ||
rm - rts/Sim/Features/FeatureSet.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureSet.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitSet.h | [ Diff ] [ File ] | ||
develop 73fe2982
Timestamp: 2009-12-22 00:42:13 Author: kloot [ Details ] [ Diff ] |
* UnitRenderer: refactor reflection/specular cubemap generation into its own class | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/Env/CubeMapHandler.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/Env/CubeMapHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/aGui/LineEdit.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/LineEdit.h | [ Diff ] [ File ] | ||
develop 620209d0
Timestamp: 2009-12-21 22:29:30 Author: Marek Baczynski [ Details ] [ Diff ] |
lua: add SetGroundMoveTypeData, similar to SetAirMoveTypeData | ||
mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | ||
develop 64c5417d
Timestamp: 2009-12-21 20:38:34 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
remove quicktime loading code | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Screenshot.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.h | [ Diff ] [ File ] | ||
develop f0dcf04f
Timestamp: 2009-12-21 17:52:19 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
prevent SmoothCamera from going underground | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SmoothController.cpp | [ Diff ] [ File ] | ||
develop 4a9ad459
Timestamp: 2009-12-21 17:48:43 Author: hoijui [ Details ] [ Diff ] |
cmake: make sure all engine built-in data-dir paths are absolute also fixes possible cross compiling issues |
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mod - CMakeLists.txt | [ Diff ] [ File ] | ||
develop efb38878
Timestamp: 2009-12-21 17:45:53 Author: hoijui [ Details ] [ Diff ] |
Revert "cmake: make sure all engine built-in data-dir paths are absolute" This reverts commit 1c35b3d7257091b9c0f3dba33bd3806c01dc25f4. |
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mod - CMakeLists.txt | [ Diff ] [ File ] | ||
develop d48fb95a
Timestamp: 2009-12-21 14:16:35 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
partially revert Joystick control for FPSCamera until someone finds a better way to do it | ||
mod - rts/Game/Camera/FPSController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FPSController.h | [ Diff ] [ File ] | ||
develop 1c35b3d7
Timestamp: 2009-12-21 13:18:22 Author: hoijui [ Details ] [ Diff ] |
cmake: make sure all engine built-in data-dir paths are absolute also fixes a bug that manifests when AI_LIBS_DIR and AI_DATA_DIR were set to equal values |
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mod - CMakeLists.txt | [ Diff ] [ File ] | ||
develop 3b4588e8
Timestamp: 2009-12-21 13:14:26 Author: hoijui [ Details ] [ Diff ] |
cmake: fix a problem with engine built-in paths when cross-compiling also adds a few extra vars for OS abstraction |
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mod - AI/Interfaces/Java/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
develop 0bb661be
Timestamp: 2009-12-21 01:47:06 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
make stuff use gu->aspectRation instad of calculating their own | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
develop ea4b7932
Timestamp: 2009-12-21 01:37:06 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix overiew camera going out to far on widescreen displays | ||
mod - rts/Game/Camera/CameraController.h | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OverviewController.cpp | [ Diff ] [ File ] | ||
develop 174f0980
Timestamp: 2009-12-20 23:06:58 Author: Marek Baczynski [ Details ] [ Diff ] |
lua: add Spring.MoveCtrl.SetAirMoveTypeData - a callin that can change AirMoveType values example usage to change a unit's cruise height: Spring.MoveCtrl.SetAirMoveTypeData(unitID, "wantedHeight", 150) or equivalent Spring.MoveCtrl.SetAirMoveTypeData(unitID, {wantedHeight=150}) other MoveType lua controls will follow. |
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mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedMoveCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop ce49200e
Timestamp: 2009-12-20 22:19:15 Author: zerver [ Details ] [ Diff ] |
Mutex cleanup | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Groups/Group.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Groups/GroupHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gml.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gml.h | [ Diff ] [ File ] | ||
develop 6d36cd57
Timestamp: 2009-12-20 22:16:51 Author: zerver [ Details ] [ Diff ] |
Fix compile errors | ||
mod - rts/Game/Server/GameParticipant.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Screenshot.cpp | [ Diff ] [ File ] | ||