2025-08-03 05:35 CEST

Changesets: spring

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develop 53f6bef1
Timestamp: 2010-02-04 00:54:35
Author: zerver
Details ] Diff ]
Possible crash fix
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
develop e64e5fae
Timestamp: 2010-02-04 00:53:20
Author: zerver
Committer: Tobi Vollebregt
Details ] Diff ]
Fix compile error
mod - rts/Menu/LobbyConnection.cpp Diff ] File ]
develop aa1ed03b
Timestamp: 2010-02-04 00:53:20
Author: zerver
Details ] Diff ]
Fix compile error
mod - rts/Menu/LobbyConnection.cpp Diff ] File ]
develop 86a2e1f2
Timestamp: 2010-02-03 21:16:58
Author: hoijui
Details ] Diff ]
KAIK: constification & typo fix
mod - AI/Skirmish/KAIK/BuildUp.cpp Diff ] File ]
develop 437270c6
Timestamp: 2010-02-03 21:16:12
Author: hoijui
Details ] Diff ]
KAIK: mid-game init adjustments
mod - AI/Skirmish/KAIK/EconomyTracker.cpp Diff ] File ]
mod - AI/Skirmish/KAIK/KAIK.cpp Diff ] File ]
develop f998efd7
Timestamp: 2010-02-03 21:01:19
Author: hoijui
Details ] Diff ]
KAIK: introduce initFrame (useful when initializing mid-game)
mod - AI/Skirmish/KAIK/Containers.cpp Diff ] File ]
mod - AI/Skirmish/KAIK/Containers.h Diff ] File ]
develop fcb72ff0
Timestamp: 2010-02-03 14:18:39
Author: kloot
Details ] Diff ]
* calculate shadowmap texcoors per-fragment
mod - installer/builddata/springcontent/shaders/SMFFragProg.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/SMFVertProg.glsl Diff ] File ]
develop 421f7e36
Timestamp: 2010-02-03 13:52:14
Author: kloot
Details ] Diff ]
* fix invisible shadows
mod - installer/builddata/springcontent/shaders/SMFFragProg.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/SMFVertProg.glsl Diff ] File ]
develop e053da0b
Timestamp: 2010-02-03 12:30:58
Author: kloot
Details ] Diff ]
* oops
mod - rts/Rendering/Shaders/Shader.cpp Diff ] File ]
mod - rts/Rendering/Shaders/Shader.hpp Diff ] File ]
develop 393bfd1a
Timestamp: 2010-02-03 12:26:55
Author: kloot
Details ] Diff ]
* shadowMat is a matrix, not a vector (still non-functional)
mod - installer/builddata/springcontent/shaders/SMFFragProg.glsl Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
develop 7063fe5a
Timestamp: 2010-02-03 00:12:27
Author: kloot
Details ] Diff ]
* check for OGL2 support before going down the specular path
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Rendering/Shaders/Shader.hpp Diff ] File ]
develop 7254c937
Timestamp: 2010-02-02 22:33:17
Author: hoijui
Details ] Diff ]
Revert "beautify and prefilter datadirs"

Fails on windows, would need #ifdefs and lots more code.
"Thi' no beauty salon Mr.; and btw, you got no sense fo' goo' style, ME sayin!"

This reverts commit 7b86bd4d78b02b1ce6a891876bb8f9e1ccdffa15.
mod - rts/System/FileSystem/DataDirLocater.cpp Diff ] File ]
develop daaa8188
Timestamp: 2010-02-02 21:22:26
Author: Tobi Vollebregt
Details ] Diff ]
initial Lua load/save handler
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
add - rts/System/LuaLoadSaveHandler.cpp Diff ] File ]
add - rts/System/LuaLoadSaveHandler.h Diff ] File ]
develop 20b9d8d2
Timestamp: 2010-02-02 19:33:18
Author: Tobi Vollebregt
Committer: Karl-Robert Ernst
Details ] Diff ]
make it more explicit 'break' is (intentionally) missing
mod - rts/Game/Game.cpp Diff ] File ]
develop a254f13b
Timestamp: 2010-02-02 15:24:27
Author: hoijui
Details ] Diff ]
Remove OpenGL 1.4 version check
Just rely on the individual extension checks,
and the other additional checks added since 0.80.5,
as this seems to have excluded some GFX cards which seem
to work fine, for example ATI Radeon 9000 & 9200

This reverts commit 282509c17dceee78096a3903343a4dafe9d26e78.
This reverts commit 4eab7cff244120b6c820837bc0aecb12277b6960.
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop 0f44ea17
Timestamp: 2010-02-02 15:24:27
Author: hoijui
Committer: Tobi Vollebregt
Details ] Diff ]
Remove OpenGL 1.4 version check
Just rely on the individual extension checks,
and the other additional checks added since 0.80.5,
as this seems to have excluded some GFX cards which seem
to work fine, for example ATI Radeon 9000 & 9200

This reverts commit 282509c17dceee78096a3903343a4dafe9d26e78.
This reverts commit 4eab7cff244120b6c820837bc0aecb12277b6960.
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop 1a4bc1b6
Timestamp: 2010-02-02 01:30:03
Author: kloot
Details ] Diff ]
* use mix()
mod - installer/builddata/springcontent/shaders/SMFFragProg.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/SMFVertProg.glsl Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
develop 17c5eaf9
Timestamp: 2010-02-01 22:17:46
Author: zerver
Details ] Diff ]
Don't calculate text width twice
mod - rts/Rendering/glFont.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop e034e9db
Timestamp: 2010-02-01 21:07:17
Author: Tobi Vollebregt
Details ] Diff ]
moved start pic loading/unloading out of CGame/CLoadSaveHandler

CPreGame is now fully responsible for them
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/System/CregLoadSaveHandler.cpp Diff ] File ]
develop 7b86bd4d
Timestamp: 2010-02-01 21:03:54
Author: Karl-Robert Ernst
Details ] Diff ]
beautify and prefilter datadirs
mod - rts/System/FileSystem/DataDirLocater.cpp Diff ] File ]
develop 8c21912b
Timestamp: 2010-02-01 19:51:09
Author: Tobi Vollebregt
Details ] Diff ]
removed empty CGroupHandler::{PostLoad,Load,Save} methods
mod - rts/Sim/Units/Groups/GroupHandler.cpp Diff ] File ]
mod - rts/Sim/Units/Groups/GroupHandler.h Diff ] File ]
mod - rts/System/CregLoadSaveHandler.cpp Diff ] File ]
develop 3df15466
Timestamp: 2010-02-01 17:39:25
Author: Tobi Vollebregt
Details ] Diff ]
little refactoring of /savegame and /save actions
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
develop 9848b077
Timestamp: 2010-02-01 17:22:36
Author: Tobi Vollebregt
Details ] Diff ]
abstracted LoadSaveHandler behind an interface

- renamed original CLoadSaveHandler to CCregLoadSaveHandler
- added ILoadSaveHandler interface, that is implemented by CCregLoadSaveHandler
- use only the interface in other code
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/PreGame.h Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
add - rts/System/CregLoadSaveHandler.cpp Diff ] File ]
add - rts/System/CregLoadSaveHandler.h Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
mod - rts/System/LoadSaveHandler.h Diff ] File ]
develop 773b36a0
Timestamp: 2010-02-01 16:32:56
Author: kloot
Details ] Diff ]
* fix detail-texture sampling
mod - installer/builddata/springcontent/shaders/SMFFragProg.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/SMFVertProg.glsl Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
develop 7f0ff0cd
Timestamp: 2010-02-01 15:28:37
Author: Karl-Robert Ernst
Details ] Diff ]
mutex for devil functions
mod - rts/Rendering/Screenshot.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
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