Changesets: spring
develop ea776d81
Timestamp: 2010-02-14 11:35:35 Author: Marek Baczynski [ Details ] [ Diff ] |
convert LineDrawer to vertex arrays (fixes memleak in ATI drivers) not done yet. RestartSameColor is broken and cannot really be repaired; needs changes throughout the source. |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/LineDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/LineDrawer.h | [ Diff ] [ File ] | ||
develop 5821060a
Timestamp: 2010-02-14 11:23:20 Author: hoijui [ Details ] [ Diff ] |
FileSystemHandler: add two convenient functions | ||
mod - rts/System/FileSystem/DataDirLocater.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemHandler.h | [ Diff ] [ File ] | ||
develop 4ab78db3
Timestamp: 2010-02-14 09:51:34 Author: hoijui Committer: Marek Baczynski [ Details ] [ Diff ] |
fix compile error (missing include) | ||
mod - rts/Rendering/Env/BaseWater.cpp | [ Diff ] [ File ] | ||
develop 69e1904d
Timestamp: 2010-02-14 09:51:34 Author: hoijui [ Details ] [ Diff ] |
fix compile error (missing include) | ||
mod - rts/Rendering/Env/BaseWater.cpp | [ Diff ] [ File ] | ||
develop 1035e2ab
Timestamp: 2010-02-14 09:45:20 Author: hoijui [ Details ] [ Diff ] |
AAI: add BA config files for 7.1 and 7.11 (using human mod name) | ||
add - AI/Skirmish/AAI/data/cfg/mod/Balanced_Annihilation_V7.1.cfg | [ Diff ] [ File ] | ||
add - AI/Skirmish/AAI/data/cfg/mod/Balanced_Annihilation_V7.11.cfg | [ Diff ] [ File ] | ||
develop 867237a0
Timestamp: 2010-02-14 09:41:01 Author: hoijui [ Details ] [ Diff ] |
NameFromArchive(archiveName): indexed as lower case, param is case sensitive (fixes mantis 0001838) | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
develop 7927863c
Timestamp: 2010-02-14 09:38:58 Author: hoijui [ Details ] [ Diff ] |
ModInfo basic documentation | ||
mod - rts/Sim/Misc/ModInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/ModInfo.h | [ Diff ] [ File ] | ||
develop 1124dfc1
Timestamp: 2010-02-13 22:54:02 Author: hoijui [ Details ] [ Diff ] |
we want the case sensitive version of the archive file | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
develop 915bbff3
Timestamp: 2010-02-13 22:52:40 Author: hoijui [ Details ] [ Diff ] |
AI: AAI: use human mod name instead of archive file name and make mod & map names used in file names FS compatible to be able to still use the old mod config files, it first tries to load one with the human mod name, and if not found, looks for the one with the (old) mod archive file name. all mod and map config file names renamed to fit the FS compatibility change. |
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mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIConfig.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/aidef.h | [ Diff ] [ File ] | ||
develop 942fb21c
Timestamp: 2010-02-13 18:29:52 Author: hoijui [ Details ] [ Diff ] |
AI: KAIK: use human mod name instead of archive file name and make mod & map names used in file names FS compatible |
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mod - AI/Skirmish/KAIK/Logger.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/KAIK/MetalMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/KAIK/UnitTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/KAIK/Util.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/KAIK/Util.h | [ Diff ] [ File ] | ||
develop a48ca7aa
Timestamp: 2010-02-13 18:28:51 Author: hoijui [ Details ] [ Diff ] |
AI: RAI: use human mod name instead of archive file name and make mod & map names used in file names FS compatible |
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mod - AI/Skirmish/RAI/GResourceMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/RAI/GTerrainMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/RAI/RAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/RAI/RAI.h | [ Diff ] [ File ] | ||
develop 6618ea5b
Timestamp: 2010-02-13 16:12:48 Author: hoijui [ Details ] [ Diff ] |
AI: Legacy C++: add GetModHumanName() callback | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IAICallback.h | [ Diff ] [ File ] | ||
develop e9de36c6
Timestamp: 2010-02-13 15:59:10 Author: hoijui [ Details ] [ Diff ] |
AI: documentation for Map and Mod name fetching functions | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
develop 8b8df7de
Timestamp: 2010-02-13 15:35:40 Author: hoijui [ Details ] [ Diff ] |
AI: callback: add Map_getHumanName() | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h | [ Diff ] [ File ] | ||
develop c41a1f25
Timestamp: 2010-02-13 14:18:00 Author: kloot Committer: Marek Baczynski [ Details ] [ Diff ] |
* centralize all the ATI detection cruft | ||
mod - rts/Rendering/Env/BaseWater.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalUnsynced.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalUnsynced.h | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 1eb79ae8
Timestamp: 2010-02-13 14:18:00 Author: kloot [ Details ] [ Diff ] |
* centralize all the ATI detection cruft | ||
mod - rts/Rendering/Env/BaseWater.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalUnsynced.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalUnsynced.h | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 0f64efd3
Timestamp: 2010-02-13 13:58:54 Author: Marek Baczynski [ Details ] [ Diff ] |
remove all GL_LINE_STIPPLE on ATI - drivers leak memory AtiHacks=0 disables this safeguard. |
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mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/EndGameBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/LineDrawer.h | [ Diff ] [ File ] | ||
develop 5b20216d
Timestamp: 2010-02-13 13:58:54 Author: Marek Baczynski [ Details ] [ Diff ] |
remove all GL_LINE_STIPPLE on ATI - drivers leak memory AtiHacks=0 disables this safeguard. |
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mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/EndGameBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/LineDrawer.h | [ Diff ] [ File ] | ||
develop e4ed4098
Timestamp: 2010-02-13 13:14:42 Author: Marek Baczynski [ Details ] [ Diff ] |
disallow /water 1 and /water 3 by default on ATI (drivers leak memory and eventually kill the engine) use ATIWaterOverride=1 settings to disable this check. |
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mod - rts/Rendering/Env/BaseWater.cpp | [ Diff ] [ File ] | ||
develop 2b1a08b4
Timestamp: 2010-02-13 13:14:42 Author: Marek Baczynski [ Details ] [ Diff ] |
disallow /water 1 and /water 3 by default on ATI (drivers leak memory and eventually kill the engine) use ATIWaterOverride=1 settings to disable this check. |
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mod - rts/Rendering/Env/BaseWater.cpp | [ Diff ] [ File ] | ||
develop 018a1d4d
Timestamp: 2010-02-13 13:13:54 Author: Marek Baczynski [ Details ] [ Diff ] |
remove immediate mode from MouseCursor | ||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
develop be5b1287
Timestamp: 2010-02-13 13:13:54 Author: Marek Baczynski [ Details ] [ Diff ] |
remove immediate mode from MouseCursor | ||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
develop 773c5541
Timestamp: 2010-02-13 12:49:45 Author: Marek Baczynski [ Details ] [ Diff ] |
remove immediate mode from builderCAI | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 5697204a
Timestamp: 2010-02-13 12:49:45 Author: Marek Baczynski [ Details ] [ Diff ] |
remove immediate mode from builderCAI | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 1c332934
Timestamp: 2010-02-13 12:12:03 Author: Marek Baczynski [ Details ] [ Diff ] |
SelectedUnits: replace gl immediate mode with VA | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||