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Changesets: spring

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develop 0c4d1ed3
Timestamp: 2010-02-15 17:52:11
Author: Marek Baczynski
Details ] Diff ]
lua: remove the GL_LINES warning because no real alternative exists
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
develop 15233789
Timestamp: 2010-02-15 17:51:26
Author: Karl-Robert Ernst
Details ] Diff ]
moved some settings from script.txt to config file
mod - rts/Game/ClientSetup.cpp Diff ] File ]
mod - rts/Game/ClientSetup.h Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/System/NetProtocol.cpp Diff ] File ]
mod - rts/System/NetProtocol.h Diff ] File ]
mod - tools/DedicatedServer/main.cpp Diff ] File ]
develop c094a040
Timestamp: 2010-02-15 17:30:59
Author: Karl-Robert Ernst
Details ] Diff ]
allow to set config options from script.txt (temporary, won't be saved to settings file)
mod - rts/Game/ClientSetup.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/System/ConfigHandler.cpp Diff ] File ]
mod - rts/System/ConfigHandler.h Diff ] File ]
mod - rts/System/TdfParser.h Diff ] File ]
develop 9afae264
Timestamp: 2010-02-15 10:33:03
Author: hoijui
Details ] Diff ]
fix for IntToString() when using hex format
mod - rts/System/Util.h Diff ] File ]
develop e41c7466
Timestamp: 2010-02-15 10:16:24
Author: hoijui
Details ] Diff ]
AI: export Mod & Map (archive) hash through callback
including Legacy C++ Wrapper support
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.h Diff ] File ]
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/AICallback.h Diff ] File ]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h Diff ] File ]
develop 37c9b1ff
Timestamp: 2010-02-15 10:12:46
Author: hoijui
Details ] Diff ]
doxy-comment ArchivePool, including pool archive specification
got approval from det
mod - rts/System/FileSystem/ArchivePool.h Diff ] File ]
develop f9ce1238
Timestamp: 2010-02-14 22:39:43
Author: Marek Baczynski
Details ] Diff ]
remove more immediate mode line drawing

memory consumption seems pretty stable now on catalyst 10.1 drivers.
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
develop a62cdbf4
Timestamp: 2010-02-14 22:39:43
Author: Marek Baczynski
Details ] Diff ]
remove more immediate mode line drawing

memory consumption seems pretty stable now on catalyst 10.1 drivers.
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
develop b8a378f6
Timestamp: 2010-02-14 20:23:26
Author: Marek Baczynski
Details ] Diff ]
fix smoothmesh so it doesn't assert due to numerical errors
mod - rts/Sim/Misc/SmoothHeightMesh.cpp Diff ] File ]
develop ee08ac02
Timestamp: 2010-02-14 20:03:56
Author: Marek Baczynski
Details ] Diff ]
fix commands not being drawn on minimap

also a little polish in LineDrawer
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/LineDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/LineDrawer.h Diff ] File ]
develop a249f5fe
Timestamp: 2010-02-14 20:03:56
Author: Marek Baczynski
Details ] Diff ]
fix commands not being drawn on minimap

also a little polish in LineDrawer
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/LineDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/LineDrawer.h Diff ] File ]
develop c4959b9f
Timestamp: 2010-02-14 18:49:46
Author: Marek Baczynski
Details ] Diff ]
fix area command circle color
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop 5fdb9fff
Timestamp: 2010-02-14 18:49:46
Author: Marek Baczynski
Details ] Diff ]
fix area command circle color
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop 37718cc6
Timestamp: 2010-02-14 15:01:02
Author: hoijui
Details ] Diff ]
needed for 410625d43ee89a5662b1e931f9ce6151d389d726
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
develop 21d6f41c
Timestamp: 2010-02-14 14:51:01
Author: hoijui
Details ] Diff ]
add a CACHEDIR.TAG file to the new cache/ dir
for details, see: http://www.brynosaurus.com/cachedir/
add - rts/System/FileSystem/CacheDir.cpp Diff ] File ]
add - rts/System/FileSystem/CacheDir.h Diff ] File ]
mod - rts/System/FileSystem/DataDirLocater.cpp Diff ] File ]
develop c2abde40
Timestamp: 2010-02-14 13:10:19
Author: Karl-Robert Ernst
Details ] Diff ]
omgbug
mod - installer/builddata/springcontent/EngineOptions.lua Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
develop fd2c35f6
Timestamp: 2010-02-14 12:48:40
Author: hoijui
Details ] Diff ]
PathEstimator: var-name and doc comment fixes
mod - rts/Sim/Path/PathEstimator.cpp Diff ] File ]
mod - rts/Sim/Path/PathEstimator.h Diff ] File ]
develop 410625d4
Timestamp: 2010-02-14 12:05:30
Author: Karl-Robert Ernst
Details ] Diff ]
remove dimishing metalmakers option (never seen a game using it, better done in lua anyway)
mod - AI/Skirmish/KAIK/EconomyTracker.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - Documentation/StartScriptFormat.txt Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/GameSetup.h Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
develop 6479a47f
Timestamp: 2010-02-14 11:58:16
Author: Marek Baczynski
Details ] Diff ]
fix warning about GL_LINES
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
develop 3bf38f0d
Timestamp: 2010-02-14 11:58:16
Author: Marek Baczynski
Details ] Diff ]
fix warning about GL_LINES
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
develop 45d5dce6
Timestamp: 2010-02-14 11:46:22
Author: Marek Baczynski
Details ] Diff ]
partially revert 5b20216 since cause of leak is something else
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
develop df620534
Timestamp: 2010-02-14 11:46:22
Author: Marek Baczynski
Details ] Diff ]
partially revert 5b20216 since cause of leak is something else
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
develop 1fe6a88d
Timestamp: 2010-02-14 11:38:32
Author: hoijui
Committer: Tobi Vollebregt
Details ] Diff ]
get rid of two windows/MinGW compile warnings
mod - rts/System/Platform/Win/seh.cpp Diff ] File ]
mod - rts/System/Platform/Win/wsdl.cpp Diff ] File ]
develop c9b09319
Timestamp: 2010-02-14 11:38:32
Author: hoijui
Details ] Diff ]
get rid of two windows/MinGW compile warnings
mod - rts/System/Platform/Win/seh.cpp Diff ] File ]
mod - rts/System/Platform/Win/wsdl.cpp Diff ] File ]
develop 23641860
Timestamp: 2010-02-14 11:35:35
Author: Marek Baczynski
Details ] Diff ]
convert LineDrawer to vertex arrays (fixes memleak in ATI drivers)

not done yet. RestartSameColor is broken and cannot really be repaired;
needs changes throughout the source.
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/LineDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/LineDrawer.h Diff ] File ]
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