Changesets: spring
develop c4b58849
Timestamp: 2010-03-12 15:55:09 Author: kloot [ Details ] [ Diff ] |
* decouple UnitDrawer from simulation logic | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/ModelDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Building.cpp | [ Diff ] [ File ] | ||
develop 08bbaeb6
Timestamp: 2010-03-12 14:36:26 Author: kloot [ Details ] [ Diff ] |
* preset (part of) the shadow rendering context | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/ModelDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/ModelDrawer.hpp | [ Diff ] [ File ] | ||
develop 0943fb13
Timestamp: 2010-03-12 14:06:09 Author: kloot [ Details ] [ Diff ] |
* formatting | ||
mod - rts/Rendering/UnitModels/ModelDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/ModelDrawer.hpp | [ Diff ] [ File ] | ||
develop f7056f0b
Timestamp: 2010-03-12 14:00:30 Author: kloot [ Details ] [ Diff ] |
* setup a replacement skeleton class for CUnitDrawer (WIP) | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/UnitModels/ModelDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/UnitModels/ModelDrawer.hpp | [ Diff ] [ File ] | ||
develop 5e7ad8b9
Timestamp: 2010-03-12 10:33:48 Author: kloot [ Details ] [ Diff ] |
* move {CUnit, CFeature, CProjectile}::model to CWorldObject | ||
mod - installer/builddata/springcontent/shaders/GLSL/GrassVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/WorldObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/System/GlobalUnsynced.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalUnsynced.h | [ Diff ] [ File ] | ||
develop f6ed0287
Timestamp: 2010-03-11 22:05:34 Author: kloot [ Details ] [ Diff ] |
* fix nanotowers | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop e1ba646b
Timestamp: 2010-03-11 19:01:13 Author: kloot [ Details ] [ Diff ] |
* oops | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
develop 04fa4e4b
Timestamp: 2010-03-11 18:50:20 Author: kloot [ Details ] [ Diff ] |
* remove the weird TEDClassString-based factory detection | ||
mod - AI/Skirmish/KAIK/UnitTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 87033257
Timestamp: 2010-03-11 18:36:27 Author: kloot Committer: Tobi Vollebregt [ Details ] [ Diff ] |
KAIK: remove dependence on TEDClass | ||
mod - AI/Skirmish/KAIK/UnitTable.cpp | [ Diff ] [ File ] | ||
develop 5eb7d5ff
Timestamp: 2010-03-11 18:36:27 Author: kloot [ Details ] [ Diff ] |
KAIK: remove dependence on TEDClass | ||
mod - AI/Skirmish/KAIK/UnitTable.cpp | [ Diff ] [ File ] | ||
develop d8eabfcc
Timestamp: 2010-03-11 16:23:23 Author: kloot [ Details ] [ Diff ] |
* one more THANKS update | ||
mod - THANKS | [ Diff ] [ File ] | ||
develop dbd989b2
Timestamp: 2010-03-11 16:18:53 Author: kloot [ Details ] [ Diff ] |
* refactor CUnitHandler::ShowUnitBuildSquare | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | ||
develop f6cbdf32
Timestamp: 2010-03-11 14:45:35 Author: kloot [ Details ] [ Diff ] |
* split up the springcontent/shaders/ directory | ||
add - installer/builddata/springcontent/shaders/GLSL/GrassVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BaseSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BaseWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | ||
develop d801d696
Timestamp: 2010-03-11 14:25:44 Author: kloot [ Details ] [ Diff ] |
* migrate all path-drawing code to its own class | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/PathDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/PathDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathEstimator.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathManager.h | [ Diff ] [ File ] | ||
develop 3c7c130d
Timestamp: 2010-03-11 13:33:14 Author: kloot [ Details ] [ Diff ] |
* ugh, these were not supposed to be commited yet | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.h | [ Diff ] [ File ] | ||
develop 89c2e1bd
Timestamp: 2010-03-11 13:28:56 Author: kloot [ Details ] [ Diff ] |
* update THANKS again (forgot a contributor) | ||
mod - THANKS | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.h | [ Diff ] [ File ] | ||
develop bbe55754
Timestamp: 2010-03-11 13:19:07 Author: Tobi Vollebregt [ Details ] [ Diff ] |
sim: add more default intercept types (patch by DeadnightWarrior) Important note: if you use interceptedByShieldType with custom types you may want to use values > 256 now.. |
||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
develop 0a8cc7cd
Timestamp: 2010-03-11 13:10:33 Author: Tobi Vollebregt [ Details ] [ Diff ] |
update THANKS a bit more | ||
mod - THANKS | [ Diff ] [ File ] | ||
develop d99ac3d4
Timestamp: 2010-03-11 00:35:07 Author: kloot [ Details ] [ Diff ] |
* update AUTHORS & THANKS | ||
mod - AUTHORS | [ Diff ] [ File ] | ||
mod - THANKS | [ Diff ] [ File ] | ||
develop 31bc41e7
Timestamp: 2010-03-10 20:09:09 Author: kloot [ Details ] [ Diff ] |
* enable tree fog | ||
mod - installer/builddata/springcontent/shaders/TreeFragProg.glsl | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/shaders/TreeVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
develop 40645155
Timestamp: 2010-03-10 18:03:30 Author: kloot [ Details ] [ Diff ] |
* setup for fog | ||
mod - installer/builddata/springcontent/shaders/TreeFragProg.glsl | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/shaders/TreeVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeGenerator.cpp | [ Diff ] [ File ] | ||
develop 8150de10
Timestamp: 2010-03-10 16:15:18 Author: kloot [ Details ] [ Diff ] |
* activate new tree shaders | ||
mod - installer/builddata/springcontent/shaders/TreeFragProg.glsl | [ Diff ] [ File ] | ||
mod - installer/builddata/springcontent/shaders/TreeVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeGenerator.cpp | [ Diff ] [ File ] | ||
develop d6b18b5f
Timestamp: 2010-03-09 18:14:39 Author: kloot [ Details ] [ Diff ] |
* fix #2 | ||
mod - installer/builddata/springcontent/shaders/TreeVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
develop 0fcf6b70
Timestamp: 2010-03-09 18:07:42 Author: kloot [ Details ] [ Diff ] |
* fix | ||
mod - installer/builddata/springcontent/shaders/TreeVertProg.glsl | [ Diff ] [ File ] | ||
develop 690de14d
Timestamp: 2010-03-09 17:51:26 Author: kloot [ Details ] [ Diff ] |
* git add Tree* | ||
mod - installer/builddata/springcontent/shaders/ShadowGenVertProg.glsl | [ Diff ] [ File ] | ||
add - installer/builddata/springcontent/shaders/TreeFragProg.glsl | [ Diff ] [ File ] | ||
add - installer/builddata/springcontent/shaders/TreeVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||