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Changesets: spring

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develop c4b58849
Timestamp: 2010-03-12 15:55:09
Author: kloot
Details ] Diff ]
* decouple UnitDrawer from simulation logic
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/ModelDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Building.cpp Diff ] File ]
develop 08bbaeb6
Timestamp: 2010-03-12 14:36:26
Author: kloot
Details ] Diff ]
* preset (part of) the shadow rendering context
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/ModelDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/ModelDrawer.hpp Diff ] File ]
develop 0943fb13
Timestamp: 2010-03-12 14:06:09
Author: kloot
Details ] Diff ]
* formatting
mod - rts/Rendering/UnitModels/ModelDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/ModelDrawer.hpp Diff ] File ]
develop f7056f0b
Timestamp: 2010-03-12 14:00:30
Author: kloot
Details ] Diff ]
* setup a replacement skeleton class for CUnitDrawer (WIP)
mod - rts/Game/Game.cpp Diff ] File ]
add - rts/Rendering/UnitModels/ModelDrawer.cpp Diff ] File ]
add - rts/Rendering/UnitModels/ModelDrawer.hpp Diff ] File ]
develop 5e7ad8b9
Timestamp: 2010-03-12 10:33:48
Author: kloot
Details ] Diff ]
* move {CUnit, CFeature, CProjectile}::model to CWorldObject
mod - installer/builddata/springcontent/shaders/GLSL/GrassVertProg.glsl Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
mod - rts/Sim/Objects/WorldObject.h Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/System/GlobalUnsynced.cpp Diff ] File ]
mod - rts/System/GlobalUnsynced.h Diff ] File ]
develop f6ed0287
Timestamp: 2010-03-11 22:05:34
Author: kloot
Details ] Diff ]
* fix nanotowers
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop e1ba646b
Timestamp: 2010-03-11 19:01:13
Author: kloot
Details ] Diff ]
* oops
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
develop 04fa4e4b
Timestamp: 2010-03-11 18:50:20
Author: kloot
Details ] Diff ]
* remove the weird TEDClassString-based factory detection
mod - AI/Skirmish/KAIK/UnitTable.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 87033257
Timestamp: 2010-03-11 18:36:27
Author: kloot
Committer: Tobi Vollebregt
Details ] Diff ]
KAIK: remove dependence on TEDClass
mod - AI/Skirmish/KAIK/UnitTable.cpp Diff ] File ]
develop 5eb7d5ff
Timestamp: 2010-03-11 18:36:27
Author: kloot
Details ] Diff ]
KAIK: remove dependence on TEDClass
mod - AI/Skirmish/KAIK/UnitTable.cpp Diff ] File ]
develop d8eabfcc
Timestamp: 2010-03-11 16:23:23
Author: kloot
Details ] Diff ]
* one more THANKS update
mod - THANKS Diff ] File ]
develop dbd989b2
Timestamp: 2010-03-11 16:18:53
Author: kloot
Details ] Diff ]
* refactor CUnitHandler::ShowUnitBuildSquare
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
develop f6cbdf32
Timestamp: 2010-03-11 14:45:35
Author: kloot
Details ] Diff ]
* split up the springcontent/shaders/ directory
add - installer/builddata/springcontent/shaders/GLSL/GrassVertProg.glsl Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvSky.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseSky.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.h Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
develop d801d696
Timestamp: 2010-03-11 14:25:44
Author: kloot
Details ] Diff ]
* migrate all path-drawing code to its own class
mod - rts/Game/Game.cpp Diff ] File ]
add - rts/Rendering/PathDrawer.cpp Diff ] File ]
add - rts/Rendering/PathDrawer.h Diff ] File ]
mod - rts/Sim/Path/PathEstimator.cpp Diff ] File ]
mod - rts/Sim/Path/PathEstimator.h Diff ] File ]
mod - rts/Sim/Path/PathFinder.cpp Diff ] File ]
mod - rts/Sim/Path/PathFinder.h Diff ] File ]
mod - rts/Sim/Path/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/PathManager.h Diff ] File ]
develop 3c7c130d
Timestamp: 2010-03-11 13:33:14
Author: kloot
Details ] Diff ]
* ugh, these were not supposed to be commited yet
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.h Diff ] File ]
develop 89c2e1bd
Timestamp: 2010-03-11 13:28:56
Author: kloot
Details ] Diff ]
* update THANKS again (forgot a contributor)
mod - THANKS Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.h Diff ] File ]
develop bbe55754
Timestamp: 2010-03-11 13:19:07
Author: Tobi Vollebregt
Details ] Diff ]
sim: add more default intercept types (patch by DeadnightWarrior)

Important note: if you use interceptedByShieldType with custom types
you may want to use values > 256 now..
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop 0a8cc7cd
Timestamp: 2010-03-11 13:10:33
Author: Tobi Vollebregt
Details ] Diff ]
update THANKS a bit more
mod - THANKS Diff ] File ]
develop d99ac3d4
Timestamp: 2010-03-11 00:35:07
Author: kloot
Details ] Diff ]
* update AUTHORS & THANKS
mod - AUTHORS Diff ] File ]
mod - THANKS Diff ] File ]
develop 31bc41e7
Timestamp: 2010-03-10 20:09:09
Author: kloot
Details ] Diff ]
* enable tree fog
mod - installer/builddata/springcontent/shaders/TreeFragProg.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/TreeVertProg.glsl Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
develop 40645155
Timestamp: 2010-03-10 18:03:30
Author: kloot
Details ] Diff ]
* setup for fog
mod - installer/builddata/springcontent/shaders/TreeFragProg.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/TreeVertProg.glsl Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
develop 8150de10
Timestamp: 2010-03-10 16:15:18
Author: kloot
Details ] Diff ]
* activate new tree shaders
mod - installer/builddata/springcontent/shaders/TreeFragProg.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/TreeVertProg.glsl Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
develop d6b18b5f
Timestamp: 2010-03-09 18:14:39
Author: kloot
Details ] Diff ]
* fix #2
mod - installer/builddata/springcontent/shaders/TreeVertProg.glsl Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
develop 0fcf6b70
Timestamp: 2010-03-09 18:07:42
Author: kloot
Details ] Diff ]
* fix
mod - installer/builddata/springcontent/shaders/TreeVertProg.glsl Diff ] File ]
develop 690de14d
Timestamp: 2010-03-09 17:51:26
Author: kloot
Details ] Diff ]
* git add Tree*
mod - installer/builddata/springcontent/shaders/ShadowGenVertProg.glsl Diff ] File ]
add - installer/builddata/springcontent/shaders/TreeFragProg.glsl Diff ] File ]
add - installer/builddata/springcontent/shaders/TreeVertProg.glsl Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
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