Changesets: spring
develop 73830d01
Timestamp: 2010-03-14 13:52:26 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
set and receive channel topics | ||
mod - rts/Lua/LuaLobby.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaLobby.h | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.h | [ Diff ] [ File ] | ||
develop 001b4bea
Timestamp: 2010-03-14 13:35:20 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
support for requesting and receiving mutelist | ||
mod - rts/Lua/LuaLobby.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaLobby.h | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.h | [ Diff ] [ File ] | ||
develop 6b0a6f3e
Timestamp: 2010-03-14 13:15:10 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
support for channel command and corresponding responses | ||
mod - rts/lib/liblobby/Connection.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.h | [ Diff ] [ File ] | ||
develop f49bea21
Timestamp: 2010-03-14 13:08:42 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
support for servermsg and servermsgbox | ||
mod - rts/Lua/LuaLobby.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaLobby.h | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.h | [ Diff ] [ File ] | ||
develop 3061c923
Timestamp: 2010-03-14 13:02:48 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
support renaming and password changing | ||
mod - rts/Lua/LuaLobby.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaLobby.h | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.h | [ Diff ] [ File ] | ||
develop 3d481a0b
Timestamp: 2010-03-14 01:38:20 Author: kloot [ Details ] [ Diff ] |
* this was part of 4e581b5ca960e27a249468f61767f9a60a2ec03c | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/ModelDrawer.cpp | [ Diff ] [ File ] | ||
develop 876764b1
Timestamp: 2010-03-13 23:30:45 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
global user handling | ||
mod - rts/Lua/LuaLobby.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaLobby.h | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.h | [ Diff ] [ File ] | ||
rm - rts/lib/liblobby/UserCache.cpp | [ Diff ] [ File ] | ||
rm - rts/lib/liblobby/UserCache.h | [ Diff ] [ File ] | ||
develop 74a52bb5
Timestamp: 2010-03-13 22:54:27 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
lua bindings for liblobby (chat fully functional, rest not) | ||
mod - game/LuaUI/system.lua | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | ||
add - rts/Lua/LuaLobby.cpp | [ Diff ] [ File ] | ||
add - rts/Lua/LuaLobby.h | [ Diff ] [ File ] | ||
add - rts/Lua/Lunar.h | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/liblobby/Connection.h | [ Diff ] [ File ] | ||
develop 4e581b5c
Timestamp: 2010-03-13 21:02:01 Author: kloot [ Details ] [ Diff ] |
* decouple CFeatureHandler from CFeatureDrawer | ||
mod - rts/Rendering/UnitModels/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/FeatureDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
develop a1ac295d
Timestamp: 2010-03-13 19:01:04 Author: kloot [ Details ] [ Diff ] |
* don't load a start-picture when saving | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/CregLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
develop ef69082b
Timestamp: 2010-03-13 18:14:23 Author: kloot [ Details ] [ Diff ] |
* add missing headers for cmake | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/GfxProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp | [ Diff ] [ File ] | ||
develop 70fe7747
Timestamp: 2010-03-13 17:52:29 Author: Tobi Vollebregt [ Details ] [ Diff ] |
lua: add Save and Load call-ins to gadgethandler | ||
mod - installer/builddata/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
develop 0ac15f41
Timestamp: 2010-03-13 17:35:12 Author: Tobi Vollebregt [ Details ] [ Diff ] |
add 'reloadgame' chat command, reloads the savegame | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
develop 480e42a6
Timestamp: 2010-03-13 17:18:03 Author: kloot [ Details ] [ Diff ] |
* fix load-time SEGV's when shadows were set to 0 or -1 in springrc (closes 0001864) * move all CProjectileHandler drawing code to its own class (overall synced/unsynced separation is still messy though) |
||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundFlash.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundFlash.h | [ Diff ] [ File ] | ||
add - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/ProjectileDrawer.hpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureAtlas.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureAtlas.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/ModelDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/BubbleProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/DirtProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/ExploSpikeProjectile.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Projectiles/Unsynced/FlyingPiece.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Projectiles/Unsynced/FlyingPiece.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/GeoSquareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/GfxProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/HeatCloudProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/RepulseGfx.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/ShieldPartProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeTrailProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SpherePartProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/WakeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/WreckProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefImage.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
develop 4968b367
Timestamp: 2010-03-13 17:13:48 Author: Tobi Vollebregt [ Details ] [ Diff ] |
lua: disable unsynced Lua testing methods for LuaZipFileReader/Writer | ||
mod - rts/Lua/LuaZip.cpp | [ Diff ] [ File ] | ||
develop 194b604f
Timestamp: 2010-03-13 12:28:15 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Adapt to new per-file header. | ||
mod - rts/Lua/LuaZip.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaZip.h | [ Diff ] [ File ] | ||
mod - rts/System/CregLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/CregLoadSaveHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/LuaLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LuaLoadSaveHandler.h | [ Diff ] [ File ] | ||
develop 2a52f226
Timestamp: 2010-03-13 01:46:38 Author: kloot [ Details ] [ Diff ] |
* only apply fog to distant trees | ||
mod - installer/builddata/springcontent/shaders/GLSL/TreeFragProg.glsl | [ Diff ] [ File ] | ||
develop beaec6cb
Timestamp: 2010-03-13 01:36:52 Author: kloot [ Details ] [ Diff ] |
* ... and fix-the-fix | ||
mod - rts/Rendering/UnitModels/ModelDrawer.cpp | [ Diff ] [ File ] | ||
develop 93283063
Timestamp: 2010-03-13 01:17:43 Author: kloot [ Details ] [ Diff ] |
* fix SEGV when re-enabling shadows | ||
mod - rts/Rendering/PathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/ModelDrawer.cpp | [ Diff ] [ File ] | ||
develop 753e8ce5
Timestamp: 2010-03-13 00:08:47 Author: Tobi Vollebregt [ Details ] [ Diff ] |
allow drawing pathfinder debug stuff also when spectating | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/PathDrawer.cpp | [ Diff ] [ File ] | ||
develop a73b8b5d
Timestamp: 2010-03-13 00:04:38 Author: Tobi Vollebregt [ Details ] [ Diff ] |
missing include | ||
mod - rts/Rendering/UnitModels/ModelDrawer.hpp | [ Diff ] [ File ] | ||
develop a0c51015
Timestamp: 2010-03-12 20:51:04 Author: kloot [ Details ] [ Diff ] |
* THANKS-update 0000004 | ||
mod - THANKS | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 9a08f198
Timestamp: 2010-03-12 16:41:58 Author: kloot [ Details ] [ Diff ] |
* neuter the ModelDrawer call-ins until we have use for them | ||
mod - rts/Rendering/UnitModels/ModelDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop 7a9aa2b7
Timestamp: 2010-03-12 16:37:29 Author: Tobi Vollebregt [ Details ] [ Diff ] |
changelog update | ||
mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
develop b65a29e9
Timestamp: 2010-03-12 16:37:29 Author: Tobi Vollebregt Committer: hoijui [ Details ] [ Diff ] |
changelog update | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||