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Changesets: spring

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develop 6627e5e8
Timestamp: 2010-03-19 23:35:55
Author: kloot
Details ] Diff ]
* save a line
mod - rts/Map/SM3/Sm3Map.cpp Diff ] File ]
develop 91fb15a1
Timestamp: 2010-03-19 22:31:24
Author: kloot
Details ] Diff ]
* further simplify map-loading
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/Map/SM3/Sm3Map.cpp Diff ] File ]
mod - rts/Map/SM3/Sm3Map.h Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
develop 05dad08b
Timestamp: 2010-03-19 21:20:35
Author: kloot
Details ] Diff ]
* fix SM3 map loading
mod - rts/Map/SM3/Sm3Map.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.h Diff ] File ]
develop 3caf4a45
Timestamp: 2010-03-19 19:17:16
Author: kloot
Details ] Diff ]
* move GamePreload to LoadFinalize
mod - rts/Game/Game.cpp Diff ] File ]
develop 86a31209
Timestamp: 2010-03-19 18:53:37
Author: kloot
Details ] Diff ]
* clean-up CGame::CGame initialization of engine components (synced before unsynced, etc.)
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
mod - rts/Map/ReadMap.h Diff ] File ]
mod - rts/Map/SM3/Sm3Map.cpp Diff ] File ]
mod - rts/Map/SM3/Sm3Map.h Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.h Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseTreeDrawer.h Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDef.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop a9d4ef49
Timestamp: 2010-03-19 13:26:01
Author: kloot
Details ] Diff ]
* small optimization
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
develop 4f4037af
Timestamp: 2010-03-19 12:11:50
Author: kloot
Details ] Diff ]
* abstract the various SetupFor3DO calls
mod - rts/Rendering/FarTextureHandler.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/3DModel.h Diff ] File ]
mod - rts/Rendering/UnitModels/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
mod - rts/Rendering/UnitModels/WorldObjectModelRenderer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/WorldObjectModelRenderer.h Diff ] File ]
develop 6e4686e6
Timestamp: 2010-03-18 10:19:57
Author: hoijui
Details ] Diff ]
installer: adjust to mingwlibs 20.1 (OpenAL Soft instead of creative)
mod - installer/sections/main.nsh Diff ] File ]
develop 4fb85aa2
Timestamp: 2010-03-18 09:53:35
Author: hoijui
Details ] Diff ]
installer: remove per AI section files
installation procedure is streamlined; equal for each AI
rm - installer/sections/AIs/AAI.nsh Diff ] File ]
rm - installer/sections/AIs/E323AI.nsh Diff ] File ]
rm - installer/sections/AIs/KAIK.nsh Diff ] File ]
rm - installer/sections/AIs/RAI.nsh Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop cc281ee0
Timestamp: 2010-03-18 09:41:47
Author: hoijui
Details ] Diff ]
installer: only create installer sections for AIs that were compiled & remove some duplication
mod - installer/spring.nsi Diff ] File ]
develop 9451b7f2
Timestamp: 2010-03-18 00:52:57
Author: kloot
Details ] Diff ]
* touchups
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/COB/UnitScript.cpp Diff ] File ]
develop 2c8eefa7
Timestamp: 2010-03-17 23:06:51
Author: kloot
Details ] Diff ]
* cleanup DrawFlyingPieces()
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.hpp Diff ] File ]
develop cc3a6c7e
Timestamp: 2010-03-17 22:50:01
Author: kloot
Details ] Diff ]
* beautify
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.hpp Diff ] File ]
mod - rts/Sim/Units/COB/UnitScript.cpp Diff ] File ]
develop 39c3220a
Timestamp: 2010-03-17 20:45:04
Author: kloot
Details ] Diff ]
* refactor CProjectileDrawer to the event-based model
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.hpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
mod - rts/Rendering/UnitModels/WorldObjectModelRenderer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/WorldObjectModelRenderer.h Diff ] File ]
mod - rts/Sim/Objects/WorldObject.cpp Diff ] File ]
mod - rts/Sim/Objects/WorldObject.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
develop 8063f16a
Timestamp: 2010-03-17 14:15:03
Author: kloot
Details ] Diff ]
* name the macros consistently
mod - rts/Rendering/UnitModels/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
develop 323135de
Timestamp: 2010-03-17 13:26:00
Author: kloot
Details ] Diff ]
* make CFeatureDrawer modeltype-agnostic
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/FeatureDrawer.h Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
mod - rts/Rendering/UnitModels/WorldObjectModelRenderer.h Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
develop a40eb48d
Timestamp: 2010-03-16 21:46:11
Author: kloot
Details ] Diff ]
* one single SetTexGen function ought to be enough for everybody
mod - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.h Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.h Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.h Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.h Diff ] File ]
develop 884a107a
Timestamp: 2010-03-16 21:16:31
Author: Tobi Vollebregt
Details ] Diff ]
bumped version to 0.81.2.1
mod - rts/Game/GameVersion.cpp Diff ] File ]
develop c4df408f
Timestamp: 2010-03-16 20:14:47
Author: kloot
Details ] Diff ]
* remove a now-useless draw call
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
develop eedfea5d
Timestamp: 2010-03-16 17:34:48
Author: kloot
Details ] Diff ]
* small THANKS correction
mod - THANKS Diff ] File ]
develop 1616df3d
Timestamp: 2010-03-16 15:07:06
Author: kloot
Details ] Diff ]
* simplify
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.h Diff ] File ]
develop 0acfd6ab
Timestamp: 2010-03-16 14:57:16
Author: kloot
Details ] Diff ]
* refactor CPieceProjectile::RandomVertexPos
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.h Diff ] File ]
develop a285e5be
Timestamp: 2010-03-16 14:38:24
Author: kloot
Details ] Diff ]
* manage radar-icons per allyteam
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
develop b4a14e07
Timestamp: 2010-03-16 13:16:56
Author: kloot
Details ] Diff ]
* refactor CUnitScript::Shatter so it doesn't need to know about model-types anymore
mod - rts/Rendering/UnitModels/3DModel.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/3DModel.h Diff ] File ]
mod - rts/Rendering/UnitModels/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/3DOParser.h Diff ] File ]
mod - rts/Rendering/UnitModels/s3oParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/s3oParser.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.hpp Diff ] File ]
mod - rts/Sim/Units/COB/UnitScript.cpp Diff ] File ]
develop a2107337
Timestamp: 2010-03-16 12:50:10
Author: Karl-Robert Ernst
Details ] Diff ]
can change status
mod - rts/Lua/LuaLobby.cpp Diff ] File ]
mod - rts/Lua/LuaLobby.h Diff ] File ]
mod - rts/lib/liblobby/Connection.cpp Diff ] File ]
mod - rts/lib/liblobby/Connection.h Diff ] File ]
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