2025-08-21 08:10 CEST

Changesets: spring

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develop f99807e8
Timestamp: 2010-03-23 16:12:11
Author: kloot
Details ] Diff ]
* don't need these anymore
mod - rts/Rendering/Env/BumpWater.h Diff ] File ]
develop ba3c10fe
Timestamp: 2010-03-23 16:08:29
Author: kloot
Details ] Diff ]
* BumpWater: manage shaders via ShaderHandler
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.h Diff ] File ]
develop c2a9f12c
Timestamp: 2010-03-23 14:56:28
Author: kloot
Details ] Diff ]
* fix dedicated-server linking
mod - tools/DedicatedServer/CMakeLists.txt Diff ] File ]
develop fb68a97a
Timestamp: 2010-03-23 12:51:47
Author: kloot
Details ] Diff ]
-*
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
develop e4d4c1a3
Timestamp: 2010-03-23 12:50:45
Author: kloot
Details ] Diff ]
* disable water absorption if the map does not have any
mod - installer/builddata/springcontent/shaders/GLSL/SMFFragProg.glsl Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
develop f3d222ed
Timestamp: 2010-03-23 12:26:48
Author: hoijui
Details ] Diff ]
installer: try fixing 4; using relative DIST_DIR & windows path separator
mod - installer/make_installer.pl Diff ] File ]
develop a95de0d3
Timestamp: 2010-03-23 11:10:05
Author: hoijui
Details ] Diff ]
installer: try fixing 3; $DIST_DIR -> ${DIST_DIR}
mod - installer/make_installer.pl Diff ] File ]
mod - installer/make_luaui_nsh.py Diff ] File ]
mod - installer/sections/archivemover.nsh Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop 9e3085ac
Timestamp: 2010-03-23 10:51:31
Author: hoijui
Details ] Diff ]
installer: try fixing 2; use absolute paths
mod - installer/make_installer.pl Diff ] File ]
develop 2572f59a
Timestamp: 2010-03-23 10:11:26
Author: hoijui
Details ] Diff ]
installer: try fixing; adjust to dir change (game -> dist)
mod - installer/make_installer.pl Diff ] File ]
mod - installer/make_luaui_nsh.py Diff ] File ]
mod - installer/sections/archivemover.nsh Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop 14db55b5
Timestamp: 2010-03-23 09:48:40
Author: hoijui
Details ] Diff ]
THANKS update (adding bibim)
mod - THANKS Diff ] File ]
develop 28cedd8d
Timestamp: 2010-03-22 23:25:35
Author: kloot
Details ] Diff ]
* fix the #define logic
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
develop 73883f74
Timestamp: 2010-03-22 22:08:40
Author: kloot
Details ] Diff ]
*
apply Beherith's SSMF patch to allow specifying up to four blendable
(grayscale) detail-textures encoded in a single RGBA image, with the
following modifications:

1) the per-channel detail resolution can be set independently now
(defaults are {0.02, 0.02, 0.02, 0.02} to preserve semantics)
2) the final alpha-channel value is no longer forced to 0.5
3) the new code-path takes effect only if the map supplies both the
RGBA texture and a corresponding per-channel distribution-texture,
otherwise the old detail-texture is used
4) splatTex ==> splatDetailTex, splatMapTex ==> splatDistrTex, etc.
mod - installer/builddata/maphelper/maphelper/mapdefaults.lua Diff ] File ]
mod - installer/builddata/maphelper/maphelper/parse_tdf_map.lua Diff ] File ]
mod - installer/builddata/springcontent/shaders/GLSL/SMFFragProg.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/GLSL/SMFVertProg.glsl Diff ] File ]
mod - rts/Lua/LuaParser.cpp Diff ] File ]
mod - rts/Lua/LuaParser.h Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Map/MapInfo.h Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.h Diff ] File ]
develop 05d4cdb5
Timestamp: 2010-03-22 14:09:06
Author: hoijui
Details ] Diff ]
re-fracture: move builddata to cont/base 2/x (multi-commit change)
mod - CMakeLists.txt Diff ] File ]
mod - SConstruct Diff ] File ]
mod - cont/base/make_gamedata_arch.bat Diff ] File ]
mod - cont/base/make_gamedata_arch.sh Diff ] File ]
mod - installer/make_installers.bat Diff ] File ]
mod - installer/make_test_installer+code.bat Diff ] File ]
mod - installer/make_test_installer.bat Diff ] File ]
develop e3c12f51
Timestamp: 2010-03-22 10:53:49
Author: hoijui
Details ] Diff ]
re-fracture: move builddata to cont/base 1/x (multi-commit change)
develop f06c3636
Timestamp: 2010-03-21 17:40:44
Author: hoijui
Details ] Diff ]
installer: remove duplicate file
rm - installer/gpl.txt Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop ca650f6f
Timestamp: 2010-03-21 17:39:18
Author: hoijui
Details ] Diff ]
remove deprecated file
rm - installer/build_code.bat Diff ] File ]
develop 841a006f
Timestamp: 2010-03-21 16:36:54
Author: hoijui
Details ] Diff ]
re-fracture: move game/ to cont/
mod - CMakeLists.txt Diff ] File ]
mod - SConstruct Diff ] File ]
mod - installer/make_source_package.sh Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
mod - rts/build/vstudio9/rts.vcproj Diff ] File ]
develop b2993248
Timestamp: 2010-03-21 16:24:39
Author: hoijui
Details ] Diff ]
relativise a path in VS project
mod - tools/unitsync_cacher/test.vcproj Diff ] File ]
develop 7fe17c34
Timestamp: 2010-03-21 16:23:57
Author: hoijui
Details ] Diff ]
re-factor: default install dir is now dist/, not game/ anymore
mod - .gitignore Diff ] File ]
mod - AI/Interfaces/Java/bin/ant.properties Diff ] File ]
mod - AI/Interfaces/Java/bin/build.xml Diff ] File ]
mod - AI/Interfaces/Java/bin/java_install.bat Diff ] File ]
mod - AI/Interfaces/Java/bin/java_install.sh Diff ] File ]
mod - AI/Skirmish/NullJavaAI/bin/ant.dependent.properties Diff ] File ]
mod - AI/Skirmish/NullJavaAI/bin/build.xml Diff ] File ]
mod - AI/Skirmish/NullOOJavaAI/bin/ant.dependent.properties Diff ] File ]
mod - AI/Skirmish/NullOOJavaAI/bin/build.xml Diff ] File ]
mod - directories.txt Diff ] File ]
mod - doc/manpages/make_manpages.sh Diff ] File ]
mod - installer/make_gamedata_arch.bat Diff ] File ]
mod - installer/make_gamedata_arch.sh Diff ] File ]
mod - installer/make_luaui_nsh.py Diff ] File ]
mod - installer/sections/archivemover.nsh Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
mod - rts/build/vstudio9/rts.vcproj Diff ] File ]
mod - tools/FontTexture/GNUmakefile Diff ] File ]
mod - tools/scripts/builder.sh Diff ] File ]
mod - tools/scripts/runner.sh Diff ] File ]
mod - tools/unitsync/test/lua2php.cpp Diff ] File ]
mod - tools/unitsync/test/test.cpp Diff ] File ]
mod - tools/unitsync/test/test.vcproj Diff ] File ]
mod - tools/unitsync/unitsync.vcproj Diff ] File ]
mod - tools/unitsync_cacher/test.cpp Diff ] File ]
mod - tools/unitsync_cacher/test.vcproj Diff ] File ]
develop 64147faa
Timestamp: 2010-03-21 12:30:35
Author: hoijui
Details ] Diff ]
remove deprecated file, use git bisect instead
rm - tools/scripts/build-revisions.sh Diff ] File ]
develop d3081df7
Timestamp: 2010-03-21 01:58:17
Author: kloot
Details ] Diff ]
* fix unit specular lighting (was broken somewhere between 79.2.1 and 80.0.0)
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Game/Camera.h Diff ] File ]
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaShaders.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/CubeMapHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/HUDDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
develop 28717d29
Timestamp: 2010-03-20 21:05:51
Author: hoijui
Details ] Diff ]
rename dir Documentation to doc
files under doc were only moved, not changed
mod - CMakeLists.txt Diff ] File ]
mod - LICENSE Diff ] File ]
mod - License.html Diff ] File ]
mod - installer/make_source_package.sh Diff ] File ]
mod - installer/sections/docs.nsh Diff ] File ]
mod - tools/scripts/runner.sh Diff ] File ]
develop 564b25ed
Timestamp: 2010-03-20 13:50:35
Author: hoijui
Details ] Diff ]
use new dependency system for maphelper.sdz
requested by Behe, to be able to use maphelper.sdd/
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
develop 60c03266
Timestamp: 2010-03-20 12:43:11
Author: kloot
Details ] Diff ]
* cut back on needless texture bindings
mod - rts/Rendering/UnitModels/WorldObjectModelRenderer.cpp Diff ] File ]
develop 1d8775c6
Timestamp: 2010-03-20 00:37:17
Author: kloot
Details ] Diff ]
* treat WeaponDefHandler::numWeaponDefs consistently
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
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