Changesets: spring
develop 159be83e
Timestamp: 2010-05-01 19:22:49 Author: -jk- [ Details ] [ Diff ] |
fix a bug in the far textures commit | ||
mod - rts/Rendering/FarTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FarTextureHandler.h | [ Diff ] [ File ] | ||
develop 9546418a
Timestamp: 2010-05-01 18:36:27 Author: -jk- [ Details ] [ Diff ] |
updated changelog | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop 7a1a745c
Timestamp: 2010-05-01 18:31:19 Author: hoijui [ Details ] [ Diff ] |
move `static const` values from .h to .cpp [fix] without this, i get missing symbols at link-time |
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mod - rts/Rendering/FarTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FarTextureHandler.h | [ Diff ] [ File ] | ||
develop 2494c466
Timestamp: 2010-05-01 18:25:08 Author: hoijui [ Details ] [ Diff ] |
add missing include [fix] | ||
mod - rts/Rendering/FarTextureHandler.cpp | [ Diff ] [ File ] | ||
develop a3cb5694
Timestamp: 2010-05-01 17:50:57 Author: -jk- [ Details ] [ Diff ] |
* fix far textures (mantis 0001897) * added new gu->maxTextureSize * moved drawPos,drawMidPos from CUnit to CSolidObject * moved team,allyteam from CUnit & CFeature to CSolidObject * factored out all far texture rendering to CFarTextureHandler * added new S3DModel->id for easier caching model related data in std::vectors * the fartexture icons are now created on-demand (when the unit/feature gets the first time displayed) * it creates for each team an own fartexture icon (no chaning teamcolors anymore) * the atlas grows in size now (e.g. 4096x4096px = 64MB = 2048 faricons) |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FarTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FarTextureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/FBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/FBO.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DModel.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/IModelParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/System/GlobalUnsynced.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalUnsynced.h | [ Diff ] [ File ] | ||
develop a48dc31a
Timestamp: 2010-05-01 17:22:31 Author: kloot [ Details ] [ Diff ] |
* fix DIV0 in SMF mip-level selection code | ||
mod - rts/Map/SMF/BFGroundTextures.cpp | [ Diff ] [ File ] | ||
develop 72484579
Timestamp: 2010-05-01 03:24:33 Author: kloot [ Details ] [ Diff ] |
* fix USE_MMGR compilation | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefImage.h | [ Diff ] [ File ] | ||
mod - rts/System/LoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSaveHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/LuaLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
develop 505ea6d8
Timestamp: 2010-04-30 18:38:33 Author: zerver [ Details ] [ Diff ] |
Possible fix for 0001900 | ||
mod - rts/Lua/LuaParser.cpp | [ Diff ] [ File ] | ||
develop d8b219f0
Timestamp: 2010-04-30 15:41:34 Author: hoijui [ Details ] [ Diff ] |
E323AI: reference version 3.20.0 includes master compatibility fixes |
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mod - AI/Skirmish/E323AI | [ Diff ] [ File ] | ||
develop 90591433
Timestamp: 2010-04-30 15:32:34 Author: zerver [ Details ] [ Diff ] |
Fix deadlocked stacktrace when detecting graphics driver | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop e91fec8f
Timestamp: 2010-04-30 14:38:45 Author: kloot [ Details ] [ Diff ] |
* fix | ||
mod - cont/base/springcontent/shaders/GLSL/GrassVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
develop 8e63debc
Timestamp: 2010-04-30 13:30:34 Author: kloot [ Details ] [ Diff ] |
* forgot part of 30add05502a394ead88a7112915ca3d04daec66f | ||
mod - cont/base/maphelper/maphelper/parse_tdf_map.lua | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/GrassVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
develop feb6e77c
Timestamp: 2010-04-30 11:58:14 Author: hoijui [ Details ] [ Diff ] |
Merge remote branch 'origin/structure_cleanup_koshi' Conflicts: installer/spring.nsi |
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mod - .gitignore | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/bin/ant.properties | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/bin/build.xml | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/bin/java_install.bat | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/bin/java_install.sh | [ Diff ] [ File ] | ||
mod - AI/Skirmish/NullJavaAI/bin/ant.dependent.properties | [ Diff ] [ File ] | ||
mod - AI/Skirmish/NullJavaAI/bin/build.xml | [ Diff ] [ File ] | ||
mod - AI/Skirmish/NullOOJavaAI/bin/ant.dependent.properties | [ Diff ] [ File ] | ||
mod - AI/Skirmish/NullOOJavaAI/bin/build.xml | [ Diff ] [ File ] | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
mod - Doxyfile | [ Diff ] [ File ] | ||
mod - SConstruct | [ Diff ] [ File ] | ||
mod - THANKS | [ Diff ] [ File ] | ||
add - buildbot/buildbot.css | [ Diff ] [ File ] | ||
add - buildbot/create-build-dirs.sh | [ Diff ] [ File ] | ||
add - buildbot/make_installer.sh | [ Diff ] [ File ] | ||
add - buildbot/master.cfg | [ Diff ] [ File ] | ||
add - buildbot/rsync.sh | [ Diff ] [ File ] | ||
add - buildbot/update-docs.sh | [ Diff ] [ File ] | ||
develop 6022e40d
Timestamp: 2010-04-30 02:49:09 Author: -jk- [ Details ] [ Diff ] |
* clean up the minimap rendering * it doesn't reset the matrices anymore * new argument for gl.DrawMiniMap(transform=true), if `transform=true` it uses the Minimap constraints (old behaviour), if `=false` it expects that the user setups the normalized space * so in theory you can rotate the minimap now, but there are some problems remaining: mouseclicks aren't transformed & unit radar icons don't get rotated |
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mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
develop 30add055
Timestamp: 2010-04-30 02:13:07 Author: kloot [ Details ] [ Diff ] |
* add the second part of Beherith's patch (vertex-animated grass) this introduces a new SMD section [GRASS] with variables grassBladeWaveScale = 1.0, grassBladeWidth = 0.32, grassBladeHeight = 4.0, grassBladeAngle = 1.57, |
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mod - installer/builddata/maphelper/maphelper/mapdefaults.lua | [ Diff ] [ File ] | ||
mod - installer/builddata/maphelper/maphelper/parse_tdf_map.lua | [ Diff ] [ File ] | ||
mod - rts/Map/MapInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/MapInfo.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
develop 917975a7
Timestamp: 2010-04-30 00:35:25 Author: kloot [ Details ] [ Diff ] |
* properly delete models from C3DModelLoader | ||
mod - rts/Rendering/Models/IModelParser.cpp | [ Diff ] [ File ] | ||
develop 39847ab8
Timestamp: 2010-04-30 00:14:21 Author: zerver [ Details ] [ Diff ] |
Don't throw runtime errors when n/a | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
develop f354ae0f
Timestamp: 2010-04-29 23:58:50 Author: zerver [ Details ] [ Diff ] |
Cleanup GameServer::BindConnection Make sure timeout is short if game has not started |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/Connection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.h | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop 9a855191
Timestamp: 2010-04-29 07:28:16 Author: -jk- [ Details ] [ Diff ] |
fix multiple mouse bugs/issues * fix middle click scroll speed under linux * fix bug in wsdl (it send non-stop mousemovement events, even if there wasn't any) * use OS's mouse relative movements (dx&dy) * FPSMouseScale doesn't influenece middle click ScrollSpeed anymore nor tilt speed * added a new tag 'MiddleClickScrollSpeed' * general cleanup |
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mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/CameraController.h | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FPSController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FPSController.h | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FreeController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OverheadController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OverheadController.h | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/RotOverheadController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/RotOverheadController.h | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SmoothController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SmoothController.h | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/TWController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/MouseInput.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/wsdl.cpp | [ Diff ] [ File ] | ||
develop f2291096
Timestamp: 2010-04-29 03:10:18 Author: kloot [ Details ] [ Diff ] |
* fix 0001905 | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop ffbcfa18
Timestamp: 2010-04-28 19:33:14 Author: hoijui [ Details ] [ Diff ] |
Merge remote branch 'originSpring/master' into pureint | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRulesParams.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRulesParams.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedTable.cpp | [ Diff ] [ File ] | ||
mod - rts/Menu/SelectionWidget.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/IconHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DOParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/ResourceMapAnalyzer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExpGenSpawner.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/LineDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/LineDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/FlameThrower.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LaserCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/ConfigHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/WinVersion.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/WinVersion.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/ALShared.h | [ Diff ] [ File ] | ||
mod - rts/System/Vec2.h | [ Diff ] [ File ] | ||
mod - rts/System/float3.cpp | [ Diff ] [ File ] | ||
mod - rts/System/float4.cpp | [ Diff ] [ File ] | ||
mod - rts/System/float4.h | [ Diff ] [ File ] | ||
mod - rts/lib/gml/speedy-tls.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/gml/speedy-tls.h | [ Diff ] [ File ] | ||
develop a9728d94
Timestamp: 2010-04-28 19:26:54 Author: hoijui [ Details ] [ Diff ] |
exit instead of idling forever, when starting headless-spring without a start-script, save- or demo-file | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 6b8e55a8
Timestamp: 2010-04-28 19:06:22 Author: hoijui [ Details ] [ Diff ] |
rename headless config template file [minor] | ||
develop 4341d4ad
Timestamp: 2010-04-28 19:06:05 Author: hoijui [ Details ] [ Diff ] |
Add some comments to the headless config template [minor] | ||
mod - game/config-headless.txt | [ Diff ] [ File ] | ||
develop 06699899
Timestamp: 2010-04-28 18:52:57 Author: hoijui [ Details ] [ Diff ] |
Merge remote branch 'spring/master' into springheadless | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/ConfigHandler.h | [ Diff ] [ File ] | ||