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Changesets: spring

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develop 5dd70ca4
Timestamp: 2010-05-25 21:10:25
Author: -jk-
Details ] Diff ]
* new unified PBO class (atm just for uploading)
* with fallback solution for older GPUs
* used in TextureAtlas & BFGroundTextures
mod - rts/Map/SMF/BFGroundTextures.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.h Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.h Diff ] File ]
add - rts/Rendering/GL/PBO.cpp Diff ] File ]
add - rts/Rendering/GL/PBO.h Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
develop f26ca915
Timestamp: 2010-05-25 19:45:45
Author: -jk-
Details ] Diff ]
* added a InCameraFrustum check to GroundFlash drawing
* save some redundant shader bindings in CProjectileDrawer::DrawShadowPass
mod - rts/Rendering/GroundFlash.cpp Diff ] File ]
mod - rts/Rendering/GroundFlash.h Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
develop 06b32856
Timestamp: 2010-05-25 19:40:20
Author: -jk-
Details ] Diff ]
SMF GLSL shader changes:
* fixed some float/int conflicts
* made it runable on OpenGL2.0 cards (32 varying components limit)
* some syntax cleanup
c++ part of it:
* the normalmap is now stored in a 2 component 16F texture (z-coord is reconstructed in the shader)
* you can increase the normalmap precision to 32F with "GroundNormalTextureHighPrecision" (default off)
* fixed some duplicated texture generation

note:
I just had Blindside as a testmap for the debugging, and it looks quite differently from the screenshots in the forum thread, so I don't know if I broke it somewhere. So responses are welcome.
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl Diff ] File ]
mod - cont/base/springcontent/shaders/GLSL/SMFVertProg.glsl Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
develop 07ab446c
Timestamp: 2010-05-23 19:23:54
Author: zerver
Details ] Diff ]
Fix dediserv compile error
mod - rts/Sim/Misc/TeamHandler.cpp Diff ] File ]
develop 118d1c45
Timestamp: 2010-05-23 01:05:27
Author: zerver
Details ] Diff ]
Cleanup 2
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
mod - rts/System/Net/UDPConnection.h Diff ] File ]
develop f2c99f13
Timestamp: 2010-05-22 23:11:19
Author: zerver
Details ] Diff ]
Cleanup
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.h Diff ] File ]
add - rts/Sim/Misc/TeamHighlight.cpp Diff ] File ]
add - rts/Sim/Misc/TeamHighlight.h Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 5c4e2061
Timestamp: 2010-05-22 15:35:43
Author: -jk-
Details ] Diff ]
LuaParser: handle booleans as "1"/"0" (for tdf/fbi compability)
this fixes an issue with lua based CEG configs (you couldn't use booleans in those)
mod - rts/Lua/LuaParser.cpp Diff ] File ]
develop 36addeb4
Timestamp: 2010-05-21 20:30:35
Author: -jk-
Details ] Diff ]
fix bug in groundfx texture atlas generation (it contained all textures of the projectile atlas, too)
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
develop ba0512db
Timestamp: 2010-05-21 20:29:41
Author: -jk-
Details ] Diff ]
fix blinking user text input
mod - rts/Game/Game.cpp Diff ] File ]
develop 6ccd6b46
Timestamp: 2010-05-21 02:22:16
Author: zerver
Details ] Diff ]
Highlight teams that are uncontrolled or have abnormally high ping
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
mod - rts/Sim/Misc/Team.h Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.h Diff ] File ]
mod - rts/System/GlobalUnsynced.cpp Diff ] File ]
mod - rts/System/GlobalUnsynced.h Diff ] File ]
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
develop 4f72b6ba
Timestamp: 2010-05-20 12:29:16
Author: kloot
Details ] Diff ]
Merge branch 'master' of git@github.com:spring/spring
mod - AI/Skirmish/E323AI Diff ] File ]
mod - installer/make_luaui_nsh.py Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
develop 21ccfde1
Timestamp: 2010-05-20 12:28:38
Author: kloot
Details ] Diff ]
* unitsync: change the MapInfo description and author fields to JNA-friendly arrays
mod - tools/unitsync/unitsync.cpp Diff ] File ]
mod - tools/unitsync/unitsync.h Diff ] File ]
develop 72cfd29c
Timestamp: 2010-05-19 21:54:16
Author: hoijui
Details ] Diff ]
adjust E323AI to fail force push [AI] [fix]
mod - AI/Skirmish/E323AI Diff ] File ]
develop c9bba64e
Timestamp: 2010-05-19 21:48:52
Author: hoijui
Details ] Diff ]
Merge remote branch 'originSpring/master' into pureint

Conflicts:
AI/Wrappers/Cpp/CMakeLists.txt
AI/Wrappers/JavaOO/CMakeLists.txt
AI/Wrappers/LegacyCpp/AIAICallback.cpp
rts/ExternalAI/Interface/SSkirmishAICallback.h
rts/ExternalAI/SSkirmishAICallbackImpl.cpp
rts/ExternalAI/SSkirmishAICallbackImpl.h
rts/Sim/Units/UnitDef.h
mod - AI/Wrappers/Cpp/CMakeLists.txt Diff ] File ]
mod - AI/Wrappers/JavaOO/CMakeLists.txt Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureDef.h Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 5810b3cf
Timestamp: 2010-05-19 21:30:08
Author: hoijui
Details ] Diff ]
adjust to master [minor]
mod - installer/spring.nsi Diff ] File ]
develop d465820e
Timestamp: 2010-05-19 21:23:56
Author: hoijui
Details ] Diff ]
fix Skirmish AI inclusion [installer] [fix]
mod - installer/include/aiHelpers.nsh Diff ] File ]
mod - installer/include/fileExistChecks.nsh Diff ] File ]
develop 64b58ec5
Timestamp: 2010-05-19 21:22:20
Author: hoijui
Details ] Diff ]
fix Lua-UI inclusion [installer] [fix]
mod - installer/make_luaui_nsh.py Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
develop fd4b4151
Timestamp: 2010-05-19 21:22:20
Author: hoijui
Details ] Diff ]
fix Lua-UI inclusion [installer] [fix]
mod - installer/make_luaui_nsh.py Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
develop 9805a2d3
Timestamp: 2010-05-19 20:23:55
Author: kloot
Details ] Diff ]
* fix SEGV when drawing the icon of a unit without an active CommandAI
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop 638c5359
Timestamp: 2010-05-19 01:59:48
Author: -jk-
Details ] Diff ]
UnitDrawer: don't disable shaders when drawing lua Materials
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop 74e2f504
Timestamp: 2010-05-19 01:58:09
Author: -jk-
Details ] Diff ]
print GLSL version to infolog.txt, too
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop bc265bc7
Timestamp: 2010-05-18 19:17:32
Author: kloot
Details ] Diff ]
* fix Mantis 0001930
mod - AI/Wrappers/Cpp/CMakeLists.txt Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureDef.h Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 1068bfc6
Timestamp: 2010-05-18 18:01:35
Author: zerver
Details ] Diff ]
Show player name for units
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
develop a9145a19
Timestamp: 2010-05-18 17:25:07
Author: hoijui
Details ] Diff ]
Merge remote branch 'originSpring/master' into pureint

Conflicts:
AI/Skirmish/E323AI
AI/Wrappers/LegacyCpp/IAICallback.h
AI/Wrappers/LegacyCpp/AIAICallback.h
AI/Wrappers/LegacyCpp/AIAICallback.cpp
mod - AI/Skirmish/E323AI Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/IAICallback.h Diff ] File ]
develop afb64fff
Timestamp: 2010-05-18 16:55:02
Author: hoijui
Details ] Diff ]
reference latest E323AI, 3.21.1
mod - AI/Skirmish/E323AI Diff ] File ]
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