2025-08-29 09:29 CEST

Changesets: spring

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develop 7e0ba81d
Timestamp: 2010-06-14 17:09:40
Author: zerver
Details ] Diff ]
Update changelog
mod - doc/changelog.txt Diff ] File ]
develop 5bd097d1
Timestamp: 2010-06-14 16:45:24
Author: hoijui
Details ] Diff ]
update changelog (hoijui) [minor]
mod - doc/changelog.txt Diff ] File ]
develop bd6fcc7f
Timestamp: 2010-06-14 15:46:11
Author: Tobi Vollebregt
Details ] Diff ]
rename spring-gml -> spring-mt (executable, build target)
mod - buildbot/make_installer.sh Diff ] File ]
mod - buildbot/master.cfg Diff ] File ]
mod - buildbot/rsync.sh Diff ] File ]
mod - installer/sections/shortcuts.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
mod - rts/builds/GML/CMakeLists.txt Diff ] File ]
develop 690f5609
Timestamp: 2010-06-14 14:53:59
Author: hoijui
Details ] Diff ]
add Python AI Interface by theGeorge & abma [AI]
mod - .gitmodules Diff ] File ]
add - AI/Interfaces/Python Diff ] File ]
develop 3a330c31
Timestamp: 2010-06-14 14:15:24
Author: hoijui
Details ] Diff ]
white-space fix [minor]
mod - rts/lib/headlessStubs/sdlstub_cppbit.cpp Diff ] File ]
develop 097c3405
Timestamp: 2010-06-14 14:15:09
Author: hoijui
Details ] Diff ]
separate default build & HEADLESS_SYSTEM [CMake]
* moved spring build to a separate builds subdir
* introduce a new CMake config var HEADLESS_SYSTEM:BOOL
* DS not built by default anymore

### sep. default build
This allows to separately define dependencies for the
different builds (default, GML, HL, DS).

### HEADLESS_SYSTEM
If TRUE:
- default and GML spring will not be configured
- spring-hl and spring-dedicated will be added to target "all"

This will allow configuring and building spring on a real headless machine,
without having to install the dependencies of normal spring.
So far, this is not yet possible, as we still depend on the OpenGL
and SDL headers with the headless stubs lubrary.
mod - CMakeLists.txt Diff ] File ]
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/System/Sound/CMakeLists.txt Diff ] File ]
mod - rts/builds/CMakeLists.txt Diff ] File ]
mod - rts/builds/DS/CMakeLists.txt Diff ] File ]
mod - rts/builds/GML/CMakeLists.txt Diff ] File ]
mod - rts/builds/HL/CMakeLists.txt Diff ] File ]
add - rts/builds/default/CMakeLists.txt Diff ] File ]
mod - rts/lib/CMakeLists.txt Diff ] File ]
mod - rts/lib/gml/CMakeLists.txt Diff ] File ]
mod - rts/lib/headlessStubs/CMakeLists.txt Diff ] File ]
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
develop 4f8f09ab
Timestamp: 2010-06-14 14:07:04
Author: hoijui
Details ] Diff ]
make AIs not depend on SDL [AI]
mod - AI/CMakeLists.txt Diff ] File ]
mod - AI/Skirmish/E323AI Diff ] File ]
develop 364ac48b
Timestamp: 2010-06-14 14:05:16
Author: hoijui
Details ] Diff ]
moved CMake utility stuff to a separate module [CMake]
mod - AI/CMakeLists.txt Diff ] File ]
mod - CMakeLists.txt Diff ] File ]
add - rts/build/cmake/Util.cmake Diff ] File ]
develop 64f85671
Timestamp: 2010-06-14 10:01:07
Author: hoijui
Details ] Diff ]
replace SDL with headlessStubs [CMake] [dedicated]
mod - rts/builds/DS/CMakeLists.txt Diff ] File ]
develop 41adc29b
Timestamp: 2010-06-14 10:00:30
Author: hoijui
Details ] Diff ]
dedicted-server cleanup & fix [CMake] [dedicated] [fix]
mod - rts/builds/DS/CMakeLists.txt Diff ] File ]
develop fed3b9bd
Timestamp: 2010-06-14 09:58:29
Author: hoijui
Details ] Diff ]
logic fix [CMake]
mod - rts/CMakeLists.txt Diff ] File ]
develop ce9191f4
Timestamp: 2010-06-14 09:50:45
Author: hoijui
Details ] Diff ]
cleanup unitsync build file and libs [CMake]
used libs:
- GLEW
- SDL
- GL
- GLU
+ headlessStubs
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
develop ab06f021
Timestamp: 2010-06-14 09:48:17
Author: hoijui
Details ] Diff ]
make SDL stub quiet [minor]
mod - rts/lib/headlessStubs/sdlstub.c Diff ] File ]
develop 0654d559
Timestamp: 2010-06-14 09:47:40
Author: hoijui
Details ] Diff ]
SDL stub cleanup [minor]
mod - rts/lib/headlessStubs/sdlstub.c Diff ] File ]
mod - rts/lib/headlessStubs/sdlstub_cppbit.cpp Diff ] File ]
develop c656a177
Timestamp: 2010-06-14 08:10:18
Author: hoijui
Details ] Diff ]
make HL independent of the freetype lib [headless]
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/Rendering/glFont.cpp Diff ] File ]
develop 1f8bb08d
Timestamp: 2010-06-14 01:12:05
Author: zerver
Details ] Diff ]
Enable hang detection by default also for ST build
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
develop 218e9c41
Timestamp: 2010-06-14 01:04:18
Author: hoijui
Details ] Diff ]
allow to compile without sound
* enforced by default on headless
* can be used on other builds with NO_SOUND
* if NO_SOUND is specified, Ogg, Vorbis and OpenAL
are not required anymore
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/COB/UnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
rm - rts/System/Sound/AudioChannel.h Diff ] File ]
add - rts/System/Sound/CMakeLists.txt Diff ] File ]
add - rts/System/Sound/EffectChannel.h Diff ] File ]
add - rts/System/Sound/IAudioChannel.cpp Diff ] File ]
add - rts/System/Sound/IAudioChannel.h Diff ] File ]
add - rts/System/Sound/IEffectChannel.cpp Diff ] File ]
add - rts/System/Sound/IEffectChannel.h Diff ] File ]
add - rts/System/Sound/IMusicChannel.cpp Diff ] File ]
add - rts/System/Sound/IMusicChannel.h Diff ] File ]
mod - rts/System/Sound/ISound.cpp Diff ] File ]
rm - rts/System/Sound/Music.h Diff ] File ]
add - rts/System/Sound/MusicChannel.h Diff ] File ]
add - rts/System/Sound/NullEffectChannel.h Diff ] File ]
add - rts/System/Sound/NullMusicChannel.h Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - rts/System/Sound/SoundSource.h Diff ] File ]
mod - rts/builds/HL/CMakeLists.txt Diff ] File ]
develop 47b8516f
Timestamp: 2010-06-13 23:42:44
Author: Tobi Vollebregt
Details ] Diff ]
buildbot: add Mac OS X builder (thanks daftalx!)
mod - buildbot/master.cfg Diff ] File ]
develop 1c0e52cc
Timestamp: 2010-06-13 17:30:01
Author: Tobi Vollebregt
Details ] Diff ]
installer: soft_oal.dll -> OpenAL32.dll
mod - installer/sections/main.nsh Diff ] File ]
develop f93b5080
Timestamp: 2010-06-13 12:55:50
Author: hoijui
Details ] Diff ]
remove X11 dependency of spring-hl under unix [headless]
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/Game/UI/HwMouseCursor.cpp Diff ] File ]
mod - rts/System/Platform/Clipboard.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop d51df29f
Timestamp: 2010-06-13 12:31:37
Author: hoijui
Details ] Diff ]
remove a `using std::string` [minor]
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Textures.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.h Diff ] File ]
develop 14393b67
Timestamp: 2010-06-13 09:38:34
Author: hoijui
Details ] Diff ]
remove aborts in exception logging [fix]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
develop a9d8bcf1
Timestamp: 2010-06-13 03:28:19
Author: zerver
Details ] Diff ]
Forgot this
mod - rts/Game/PreGame.cpp Diff ] File ]
develop 318f057b
Timestamp: 2010-06-13 03:23:39
Author: zerver
Details ] Diff ]
Does ProtocolDef::IsComplete work? Well, we will soon find out :)
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
develop 9cd82a32
Timestamp: 2010-06-13 02:47:54
Author: zerver
Details ] Diff ]
Add UnpackPacket error handling to variable length packets
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.h Diff ] File ]
mod - rts/Rendering/Textures/nv_dds.cpp Diff ] File ]
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