2025-09-01 05:30 CEST

Changesets: spring

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develop fa444390
Timestamp: 2010-06-28 03:36:32
Author: zerver
Details ] Diff ]
Include extra param in hot key map
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop c1e9c53d
Timestamp: 2010-06-27 17:27:38
Author: hoijui
Details ] Diff ]
Revert "unitsync: allow setting the spring config file location"

This reverts commit 5ba10861968f856ff3388911a978cacc8f5149a6.

Is already possible with:

void SetSpringConfigFile(const char* filenameAsAbsolutePath);

(credits to BrainDamage)
mod - tools/unitsync/unitsync.cpp Diff ] File ]
mod - tools/unitsync/unitsync_api.h Diff ] File ]
develop c74657bd
Timestamp: 2010-06-27 15:44:34
Author: hoijui
Details ] Diff ]
changing "MouseDragScrollThreshold" config value takes effect immediately
... instead of for the next game only
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.h Diff ] File ]
develop 2dd7ff8b
Timestamp: 2010-06-27 15:36:21
Author: hoijui
Details ] Diff ]
add config overlay support to Lua interface [lua]

see http://springrts.com/wiki/Lua_UnsyncedCtrl#Engine_Config
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
develop 11726de7
Timestamp: 2010-06-27 15:34:18
Author: hoijui
Details ] Diff ]
improve config overlay support
It is now used everywhere,
instead of only in `GetString(...)` and `SetStringOverlay(...)`.

The overlay does only contain key-value pairs local to the
config handler instance. They remain only in memory.
mod - rts/System/ConfigHandler.cpp Diff ] File ]
mod - rts/System/ConfigHandler.h Diff ] File ]
develop 5ba10861
Timestamp: 2010-06-27 09:49:11
Author: hoijui
Details ] Diff ]
unitsync: allow setting the spring config file location
mod - tools/unitsync/unitsync.cpp Diff ] File ]
mod - tools/unitsync/unitsync_api.h Diff ] File ]
develop 0ed0efec
Timestamp: 2010-06-27 01:22:06
Author: zerver
Details ] Diff ]
Update changelog
mod - doc/changelog.txt Diff ] File ]
develop 11320710
Timestamp: 2010-06-26 00:55:22
Author: kloot
Details ] Diff ]
* change the semantics of holdSteady (for 0001965)

true ==> slave transportees to orientation of transporter attachment piece
false ==> slave transportees to orientation of transporter body (default)
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
develop 5e9ae1cf
Timestamp: 2010-06-25 18:47:27
Author: hoijui
Details ] Diff ]
prevent a segfault (credits to EchoOne and theGeorge) [AI] [fix]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
develop a3c82026
Timestamp: 2010-06-25 01:07:16
Author: -jk-
Details ] Diff ]
fix
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 26eb9f5a
Timestamp: 2010-06-25 00:47:26
Author: -jk-
Details ] Diff ]
add template<class T> Clamp(value, min, max)
mod - rts/System/myMath.h Diff ] File ]
develop 88d0ce3b
Timestamp: 2010-06-25 00:45:33
Author: -jk-
Details ] Diff ]
HeatMapping: always take heatmapping into account when requesting a new path
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/Path/PathFinder.cpp Diff ] File ]
develop ee44b9aa
Timestamp: 2010-06-25 00:44:21
Author: -jk-
Details ] Diff ]
use a 1-dim array for heatmapping
mod - rts/Sim/Path/PathFinder.cpp Diff ] File ]
mod - rts/Sim/Path/PathFinder.h Diff ] File ]
mod - rts/Sim/Path/PathManager.cpp Diff ] File ]
develop 1bc3df55
Timestamp: 2010-06-25 00:41:59
Author: -jk-
Details ] Diff ]
new option "MouseDragScrollThreshold" (default: 0.3s), set it to <=zero if you want to disable MiddleClickScrolling and always use MiddleClickDrag instead.
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.h Diff ] File ]
develop b1385243
Timestamp: 2010-06-25 00:32:26
Author: -jk-
Details ] Diff ]
Revert "removed switch behaviour for crosshair on mouse mid click + immobility for 0.3 seconds since it was creating tons of problems with lua scripts and couldn't be turned off nor circumvented"

This reverts commit 5a4ee78118ad9877b7ab5bbe5ffa623bf3c1d1dd.
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
develop cbac9ffd
Timestamp: 2010-06-24 23:04:43
Author: hoijui
Details ] Diff ]
get rid of some warnings (signed/unsigned related)
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
develop c4a456b4
Timestamp: 2010-06-24 22:54:34
Author: hoijui
Details ] Diff ]
white space and comment fixes [minor]
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.h Diff ] File ]
develop 5a4ee781
Timestamp: 2010-06-24 17:39:07
Author: Andrea Piras
Committer: hoijui
Details ] Diff ]
removed switch behaviour for crosshair on mouse mid click + immobility for 0.3 seconds since it was creating tons of problems with lua scripts and couldn't be turned off nor circumvented
button-like behaviour remains in place in overhead controller camera
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
develop 9807452b
Timestamp: 2010-06-24 01:32:34
Author: zerver
Details ] Diff ]
Cleanup
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 226cf3ee
Timestamp: 2010-06-24 01:31:50
Author: zerver
Details ] Diff ]
Only access buildingDecal inside mutex
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop beff2a9c
Timestamp: 2010-06-24 01:31:13
Author: zerver
Details ] Diff ]
Fix 9955752624615606bda7
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
develop d3382d9c
Timestamp: 2010-06-24 01:04:15
Author: kloot
Details ] Diff ]
* small header cleanup
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/RadarHandler.cpp Diff ] File ]
develop 99557526
Timestamp: 2010-06-24 00:35:23
Author: kloot
Details ] Diff ]
* remove buildings from GDH in ~CUnitDrawer
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Building.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Building.h Diff ] File ]
develop c05c0eff
Timestamp: 2010-06-23 03:14:57
Author: zerver
Details ] Diff ]
This also unnecessary
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop facb9c06
Timestamp: 2010-06-23 03:13:54
Author: zerver
Details ] Diff ]
groundDecals is never NULL, remove unnecessary checks
mod - rts/Map/SM3/Sm3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
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