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Changesets: spring

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develop 6c94258d
Timestamp: 2010-08-01 23:18:50
Author: zerver
Details ] Diff ]
Fix mantis 0002015, part 2
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
develop 2d25a19e
Timestamp: 2010-08-01 22:06:22
Author: zerver
Details ] Diff ]
Mantis 0002015 was not a mod bug...
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 1cc109a6
Timestamp: 2010-08-01 16:13:43
Author: -jk-
Details ] Diff ]
fix minimap rendering in DualScreen modes (mantis 0002013)
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
develop 32f3f44f
Timestamp: 2010-08-01 16:12:37
Author: -jk-
Details ] Diff ]
Lua: fix crash in Spring.Restart with win2k & OpenAL soft (mantis 0001969)
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
develop abf4778b
Timestamp: 2010-08-01 16:09:28
Author: -jk-
Details ] Diff ]
fix 3do shadows
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
develop 9a79ecf2
Timestamp: 2010-08-01 16:08:37
Author: -jk-
Details ] Diff ]
fix: glFont::GetTextHeight & glFont::GetTextNumLines return now 0 lines for empty strings
mod - rts/Rendering/glFont.cpp Diff ] File ]
develop 9e296e6d
Timestamp: 2010-08-01 15:23:14
Author: kloot
Details ] Diff ]
* RadarHandler: properly deal with mobile radars/jammers being transported (0001918)
mod - rts/Sim/Misc/RadarHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
develop 23039706
Timestamp: 2010-08-01 02:08:04
Author: zerver
Details ] Diff ]
Fix some awkward transport behavior
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop f4342133
Timestamp: 2010-07-31 14:20:12
Author: kloot
Details ] Diff ]
* fix 0002009 (sigh)
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
develop a529ef03
Timestamp: 2010-07-31 13:28:47
Author: zerver
Details ] Diff ]
Add comments
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop dbec1762
Timestamp: 2010-07-31 10:43:10
Author: kloot
Details ] Diff ]
* s/5/(LINETABLE_SIZE/2)
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop cee5665d
Timestamp: 2010-07-31 03:32:45
Author: zerver
Details ] Diff ]
MT notice update
mod - rts/Game/Game.cpp Diff ] File ]
develop f625f4a2
Timestamp: 2010-07-30 23:02:48
Author: kloot
Details ] Diff ]
* remove some unused constants
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 512b3775
Timestamp: 2010-07-30 22:58:34
Author: kloot
Details ] Diff ]
* fix the silly unit-spinning-ad-infinitum bug (0002008)
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/Path/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/PathManager.h Diff ] File ]
develop 7d2b7d06
Timestamp: 2010-07-30 20:29:14
Author: zerver
Details ] Diff ]
BumpWater/AtiHacks: Bypass non-fatal warning when loading fragment shader
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
develop a999cf1f
Timestamp: 2010-07-30 19:33:41
Author: zerver
Details ] Diff ]
Fix mantis 0001591 (slow response when releasing wait command)
Improve previous commit
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop 7bf52031
Timestamp: 2010-07-30 18:06:15
Author: zerver
Details ] Diff ]
Fix mantis 0001031 (nanoframe spawns even when paused)
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
develop 41dab0d3
Timestamp: 2010-07-30 17:03:29
Author: zerver
Details ] Diff ]
Significantly increase default unit LOD/icon distances.
Spring is a CPU whore, and this actually has minimal impact on CPU load.
Looks much better and a vast majority gfx cards can handle it just fine.
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop 270f3aa0
Timestamp: 2010-07-30 16:45:13
Author: zerver
Details ] Diff ]
Reduce default values for maximum particles to save some CPU
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
develop c866f296
Timestamp: 2010-07-30 01:17:52
Author: zerver
Details ] Diff ]
Fix
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
develop d27cb1db
Timestamp: 2010-07-29 23:33:57
Author: zerver
Details ] Diff ]
Fix mantis 0001842 (dark metal spots in F4 view, escpecially in water)
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
develop d59ec736
Timestamp: 2010-07-29 21:55:02
Author: kloot
Details ] Diff ]
* simplify CCV initialization
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Rendering/Models/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/Models/OBJParser.cpp Diff ] File ]
mod - rts/Rendering/Models/S3OParser.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 191281dc
Timestamp: 2010-07-29 18:49:18
Author: zerver
Details ] Diff ]
Fix some planes "vibrating" - trying to take off while being built
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop 422bf7e4
Timestamp: 2010-07-29 16:15:03
Author: zerver
Details ] Diff ]
Fix mantis 0001990 (radar blips seen by spectators)
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop 052c393c
Timestamp: 2010-07-29 15:18:55
Author: kloot
Details ] Diff ]
Merge branch 'master' of git@github.com:spring/spring
add - AI/Skirmish/AAI/data/cfg/mod/Balanced_Annihilation_V7.13.cfg Diff ] File ]
add - AI/Skirmish/AAI/data/cfg/mod/Balanced_Annihilation_V7.13_beta.cfg Diff ] File ]
add - AI/Skirmish/AAI/data/cfg/mod/Balanced_Annihilation_V7.13_beta2.cfg Diff ] File ]
mod - AI/Skirmish/E323AI Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameVersion.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/System/FileSystem/FileSystem.cpp Diff ] File ]
mod - rts/System/FileSystem/FileSystem.h Diff ] File ]
mod - rts/System/FileSystem/FileSystemHandler.cpp Diff ] File ]
mod - rts/System/FileSystem/FileSystemHandler.h Diff ] File ]
mod - rts/builds/DS/CMakeLists.txt Diff ] File ]
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