Changesets: spring
develop 63e32284
Timestamp: 2010-08-16 19:47:59 Author: hoijui [ Details ] [ Diff ] |
Merge remote branch 'bd/ingamejoin' | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PlayerHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PlayerHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Server/GameParticipant.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Server/GameParticipant.h | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.h | [ Diff ] [ File ] | ||
develop 9a971a2c
Timestamp: 2010-08-16 19:47:47 Author: hoijui [ Details ] [ Diff ] |
Merge remote branch 'madrman/installer-fix' | ||
rm - installer/checkdotnet.nsh | [ Diff ] [ File ] | ||
mod - installer/include/checkDotNetInstalled.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/ensureDotNet.nsh | [ Diff ] [ File ] | ||
develop 90a82217
Timestamp: 2010-08-16 19:30:10 Author: hoijui [ Details ] [ Diff ] |
AAI: actualize BA config files [AI] | ||
develop b611ca45
Timestamp: 2010-08-16 19:28:50 Author: hoijui [ Details ] [ Diff ] |
fix liblobby compilation windows [CMake] [fix] | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/lib/lobby/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 802add8a
Timestamp: 2010-08-16 16:45:50 Author: hoijui [ Details ] [ Diff ] |
add missing include dir [CMake] [fix] | ||
mod - rts/lib/gml/CMakeLists.txt | [ Diff ] [ File ] | ||
develop a3a72384
Timestamp: 2010-08-16 09:59:40 Author: hoijui [ Details ] [ Diff ] |
fix for `make install-spring` to work after an initial configure already [CMake] [fix] | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/lib/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/lib/lua/src/lmathlib.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/lua/src/lmem.cpp | [ Diff ] [ File ] | ||
develop 80e1452b
Timestamp: 2010-08-16 09:55:54 Author: kloot [ Details ] [ Diff ] |
Merge branch 'master' of git@github.com:spring/spring | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/lib/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/lib/lua/src/lmathlib.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/lua/src/lmem.cpp | [ Diff ] [ File ] | ||
develop fd5eda45
Timestamp: 2010-08-16 09:54:50 Author: kloot [ Details ] [ Diff ] |
* check for nil | ||
mod - cont/base/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
develop 899c5dea
Timestamp: 2010-08-16 09:24:04 Author: Patrick W [ Details ] [ Diff ] |
Fixed .NET checking in installer to be forward compatible with .NET versions beyond 3.5 | ||
rm - installer/checkdotnet.nsh | [ Diff ] [ File ] | ||
mod - installer/include/checkDotNetInstalled.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/ensureDotNet.nsh | [ Diff ] [ File ] | ||
develop ecf3fec9
Timestamp: 2010-08-16 05:29:21 Author: Andrea Piras [ Details ] [ Diff ] |
added/improved comments about midgame join client network handling | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
develop c13b1509
Timestamp: 2010-08-16 03:11:01 Author: Andrea Piras [ Details ] [ Diff ] |
inform the midgame join player about himself, otherwise he cannot find himself in script.txt setup | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Server/GameParticipant.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Server/GameParticipant.h | [ Diff ] [ File ] | ||
develop efda72e4
Timestamp: 2010-08-16 02:29:07 Author: Andrea Piras [ Details ] [ Diff ] |
small speedup when adding a lot of stubs for ingame join | ||
mod - rts/Game/PlayerHandler.cpp | [ Diff ] [ File ] | ||
develop 40e9635c
Timestamp: 2010-08-16 02:06:16 Author: Andrea Piras [ Details ] [ Diff ] |
added client log messages when a new player/spec gets added dynamically hopefully fixed dynamic joins having blank names |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PlayerHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
develop df09eadf
Timestamp: 2010-08-16 01:35:39 Author: Andrea Piras [ Details ] [ Diff ] |
don't shrink players vector if we added players before decoding gamesetup | ||
mod - rts/Game/PlayerHandler.cpp | [ Diff ] [ File ] | ||
develop e00795f2
Timestamp: 2010-08-16 01:24:02 Author: Andrea Piras [ Details ] [ Diff ] |
fixed unpacking of NETPLAYEr netmsg | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
develop b11baaae
Timestamp: 2010-08-16 00:39:09 Author: Andrea Piras [ Details ] [ Diff ] |
fixed linking, function placed wrongly in ifdef | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
develop 89045017
Timestamp: 2010-08-16 00:21:11 Author: kloot [ Details ] [ Diff ] |
* fix 0002035 (broken return-value handling for UnitPreDamaged) | ||
mod - cont/base/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
develop 64ee9f24
Timestamp: 2010-08-16 00:06:25 Author: Andrea Piras [ Details ] [ Diff ] |
added a net message to inform clients ( and yourself ) about a midgame joiner, will fix crash when checking unknown playerNum | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PlayerHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PlayerHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.h | [ Diff ] [ File ] | ||
develop 8f499ed3
Timestamp: 2010-08-15 23:54:57 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Revert "Save ~5% cpu for GetQuads calls" This reverts commit eb3a3d87ab3696665abb3f3580d9bfa23c9daf80. Reverted because it doesn't compile, arguments to swap must be non-const references. (so no temporaries either) |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
develop eb3a3d87
Timestamp: 2010-08-15 21:38:05 Author: zerver [ Details ] [ Diff ] |
Save ~5% cpu for GetQuads calls | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
develop 3b5e2c0b
Timestamp: 2010-08-15 19:53:55 Author: zerver [ Details ] [ Diff ] |
Tweak | ||
mod - rts/Rendering/TeamHighlight.cpp | [ Diff ] [ File ] | ||
develop 173b8835
Timestamp: 2010-08-15 14:56:01 Author: hoijui [ Details ] [ Diff ] |
suggest using a driver removal utility on GFX crash on windows [minor] | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop f1fcb121
Timestamp: 2010-08-15 14:43:27 Author: kloot [ Details ] [ Diff ] |
* disable heatmapping by default (the current cost-adjustment function causes units to actually double-back along their paths as waypoints are consumed, not just to spread out over a larger area) |
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mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | ||
develop 40b71fa1
Timestamp: 2010-08-15 13:04:08 Author: hoijui [ Details ] [ Diff ] |
Revert "Disable snd_airAbsorption by default" This reverts commit 594aafb15d5a0fb8776097bbe29c95c21edad063. |
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mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
develop 4249ca30
Timestamp: 2010-08-15 12:20:30 Author: kloot [ Details ] [ Diff ] |
* OBJParser: deal with carriage returns | ||
mod - rts/Rendering/Models/OBJParser.cpp | [ Diff ] [ File ] | ||