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Changesets: spring

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develop 63e32284
Timestamp: 2010-08-16 19:47:59
Author: hoijui
Details ] Diff ]
Merge remote branch 'bd/ingamejoin'
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/PlayerHandler.cpp Diff ] File ]
mod - rts/Game/PlayerHandler.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/Server/GameParticipant.cpp Diff ] File ]
mod - rts/Game/Server/GameParticipant.h Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
develop 9a971a2c
Timestamp: 2010-08-16 19:47:47
Author: hoijui
Details ] Diff ]
Merge remote branch 'madrman/installer-fix'
rm - installer/checkdotnet.nsh Diff ] File ]
mod - installer/include/checkDotNetInstalled.nsh Diff ] File ]
mod - installer/sections/ensureDotNet.nsh Diff ] File ]
develop 90a82217
Timestamp: 2010-08-16 19:30:10
Author: hoijui
Details ] Diff ]
AAI: actualize BA config files [AI]
develop b611ca45
Timestamp: 2010-08-16 19:28:50
Author: hoijui
Details ] Diff ]
fix liblobby compilation windows [CMake] [fix]
mod - CMakeLists.txt Diff ] File ]
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/lib/lobby/CMakeLists.txt Diff ] File ]
develop 802add8a
Timestamp: 2010-08-16 16:45:50
Author: hoijui
Details ] Diff ]
add missing include dir [CMake] [fix]
mod - rts/lib/gml/CMakeLists.txt Diff ] File ]
develop a3a72384
Timestamp: 2010-08-16 09:59:40
Author: hoijui
Details ] Diff ]
fix for `make install-spring` to work after an initial configure already [CMake] [fix]
mod - CMakeLists.txt Diff ] File ]
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/lib/CMakeLists.txt Diff ] File ]
mod - rts/lib/lua/src/lmathlib.cpp Diff ] File ]
mod - rts/lib/lua/src/lmem.cpp Diff ] File ]
develop 80e1452b
Timestamp: 2010-08-16 09:55:54
Author: kloot
Details ] Diff ]
Merge branch 'master' of git@github.com:spring/spring
mod - CMakeLists.txt Diff ] File ]
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/lib/CMakeLists.txt Diff ] File ]
mod - rts/lib/lua/src/lmathlib.cpp Diff ] File ]
mod - rts/lib/lua/src/lmem.cpp Diff ] File ]
develop fd5eda45
Timestamp: 2010-08-16 09:54:50
Author: kloot
Details ] Diff ]
* check for nil
mod - cont/base/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
develop 899c5dea
Timestamp: 2010-08-16 09:24:04
Author: Patrick W
Details ] Diff ]
Fixed .NET checking in installer to be forward compatible with .NET versions beyond 3.5
rm - installer/checkdotnet.nsh Diff ] File ]
mod - installer/include/checkDotNetInstalled.nsh Diff ] File ]
mod - installer/sections/ensureDotNet.nsh Diff ] File ]
develop ecf3fec9
Timestamp: 2010-08-16 05:29:21
Author: Andrea Piras
Details ] Diff ]
added/improved comments about midgame join client network handling
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
develop c13b1509
Timestamp: 2010-08-16 03:11:01
Author: Andrea Piras
Details ] Diff ]
inform the midgame join player about himself, otherwise he cannot find himself in script.txt setup
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/Server/GameParticipant.cpp Diff ] File ]
mod - rts/Game/Server/GameParticipant.h Diff ] File ]
develop efda72e4
Timestamp: 2010-08-16 02:29:07
Author: Andrea Piras
Details ] Diff ]
small speedup when adding a lot of stubs for ingame join
mod - rts/Game/PlayerHandler.cpp Diff ] File ]
develop 40e9635c
Timestamp: 2010-08-16 02:06:16
Author: Andrea Piras
Details ] Diff ]
added client log messages when a new player/spec gets added dynamically
hopefully fixed dynamic joins having blank names
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/PlayerHandler.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
develop df09eadf
Timestamp: 2010-08-16 01:35:39
Author: Andrea Piras
Details ] Diff ]
don't shrink players vector if we added players before decoding gamesetup
mod - rts/Game/PlayerHandler.cpp Diff ] File ]
develop e00795f2
Timestamp: 2010-08-16 01:24:02
Author: Andrea Piras
Details ] Diff ]
fixed unpacking of NETPLAYEr netmsg
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
develop b11baaae
Timestamp: 2010-08-16 00:39:09
Author: Andrea Piras
Details ] Diff ]
fixed linking, function placed wrongly in ifdef
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
develop 89045017
Timestamp: 2010-08-16 00:21:11
Author: kloot
Details ] Diff ]
* fix 0002035 (broken return-value handling for UnitPreDamaged)
mod - cont/base/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
develop 64ee9f24
Timestamp: 2010-08-16 00:06:25
Author: Andrea Piras
Details ] Diff ]
added a net message to inform clients ( and yourself ) about a midgame joiner, will fix crash when checking unknown playerNum
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/PlayerHandler.cpp Diff ] File ]
mod - rts/Game/PlayerHandler.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
develop 8f499ed3
Timestamp: 2010-08-15 23:54:57
Author: Tobi Vollebregt
Details ] Diff ]
Revert "Save ~5% cpu for GetQuads calls"

This reverts commit eb3a3d87ab3696665abb3f3580d9bfa23c9daf80.

Reverted because it doesn't compile, arguments to swap must be non-const references. (so no temporaries either)
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
develop eb3a3d87
Timestamp: 2010-08-15 21:38:05
Author: zerver
Details ] Diff ]
Save ~5% cpu for GetQuads calls
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
develop 3b5e2c0b
Timestamp: 2010-08-15 19:53:55
Author: zerver
Details ] Diff ]
Tweak
mod - rts/Rendering/TeamHighlight.cpp Diff ] File ]
develop 173b8835
Timestamp: 2010-08-15 14:56:01
Author: hoijui
Details ] Diff ]
suggest using a driver removal utility on GFX crash on windows [minor]
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
develop f1fcb121
Timestamp: 2010-08-15 14:43:27
Author: kloot
Details ] Diff ]
* disable heatmapping by default

(the current cost-adjustment function causes units to actually double-back
along their paths as waypoints are consumed, not just to spread out over a
larger area)
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
develop 40b71fa1
Timestamp: 2010-08-15 13:04:08
Author: hoijui
Details ] Diff ]
Revert "Disable snd_airAbsorption by default"

This reverts commit 594aafb15d5a0fb8776097bbe29c95c21edad063.
mod - rts/System/Sound/Sound.cpp Diff ] File ]
develop 4249ca30
Timestamp: 2010-08-15 12:20:30
Author: kloot
Details ] Diff ]
* OBJParser: deal with carriage returns
mod - rts/Rendering/Models/OBJParser.cpp Diff ] File ]
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