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Changesets: spring

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develop dd922cee
Timestamp: 2010-11-27 23:30:43
Author: kloot
Details ] Diff ]
... and even more
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
develop f42f1df0
Timestamp: 2010-11-27 22:51:38
Author: kloot
Details ] Diff ]
remove some more redundancy
mod - rts/Sim/MoveTypes/AAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AAirMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StaticMoveType.cpp Diff ] File ]
develop e6aac7e9
Timestamp: 2010-11-27 21:03:47
Author: hoijui
Details ] Diff ]
log a notification if the AI Interface (plugin) for a Skirmish AI is missing [AI]
mod - rts/ExternalAI/AILibraryManager.cpp Diff ] File ]
develop a1c436e1
Timestamp: 2010-11-27 20:24:49
Author: kloot
Details ] Diff ]
eliminate some duplicated code
mod - rts/Sim/MoveTypes/AAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AAirMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/StaticMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StaticMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 5bdf9aea
Timestamp: 2010-11-27 19:57:42
Author: abma
Details ] Diff ]
(installer) delete all files we installed
mod - installer/sections/main.nsh Diff ] File ]
mod - installer/sections/springlobby.nsh Diff ] File ]
develop 8e4ff886
Timestamp: 2010-11-25 23:05:33
Author: zerver
Details ] Diff ]
Don't crash on shader compilation error
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop c5cf5ff7
Timestamp: 2010-11-25 16:33:38
Author: abma
Details ] Diff ]
(installer) better optional startpage + link directly to readme.html
mod - installer/sections/shortcuts_startMenu.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop 84058b64
Timestamp: 2010-11-25 05:18:11
Author: abma
Details ] Diff ]
remove rts/lib/lua/Makefile + update doc
rm - rts/lib/lua/Makefile Diff ] File ]
mod - rts/lib/lua/README_SPRING Diff ] File ]
develop 4c48dd1b
Timestamp: 2010-11-25 05:16:54
Author: abma
Details ] Diff ]
(installer) cleanup shortcuts + show getting startet from wiki

* added paragraph "Getting Started" to Readme.html
* removed unused two .lnk (with ugly icons) and .url

http://springrts.com/wiki/Getting_Started:Windows still needs some work...
mod - doc/CMakeLists.txt Diff ] File ]
mod - installer/sections/shortcuts_startMenu.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop e1ec8a17
Timestamp: 2010-11-25 01:11:20
Author: zerver
Details ] Diff ]
Tweak previous commit
mod - rts/Sim/Units/COB/UnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.h Diff ] File ]
develop ab70ef00
Timestamp: 2010-11-25 00:00:33
Author: zerver
Details ] Diff ]
Fix zombie builder after being attacked just at start of construction, before getting into build stance
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
develop b98adba0
Timestamp: 2010-11-23 20:40:24
Author: kloot
Details ] Diff ]
KAIK: convert assertion to log-warning
mod - AI/Skirmish/KAIK/AIClasses.hpp Diff ] File ]
mod - AI/Skirmish/KAIK/AttackHandler.cpp Diff ] File ]
mod - AI/Skirmish/KAIK/BuildUp.cpp Diff ] File ]
mod - AI/Skirmish/KAIK/CommandTracker.cpp Diff ] File ]
mod - AI/Skirmish/KAIK/Defines.h Diff ] File ]
mod - AI/Skirmish/KAIK/KAIK.cpp Diff ] File ]
mod - AI/Skirmish/KAIK/MetalMap.cpp Diff ] File ]
mod - AI/Skirmish/KAIK/ThreatMap.cpp Diff ] File ]
mod - AI/Skirmish/KAIK/Unit.cpp Diff ] File ]
mod - AI/Skirmish/KAIK/UnitHandler.cpp Diff ] File ]
mod - AI/Skirmish/KAIK/UnitTable.cpp Diff ] File ]
develop 6704f8db
Timestamp: 2010-11-23 14:48:10
Author: hoijui
Details ] Diff ]
get rid of memory corruption [fix] [AI]
We need/used `type[n*3]` array, but allocated only `type[n]`.
mod - AI/Wrappers/Cpp/bin/wrappCallback.awk Diff ] File ]
mod - AI/Wrappers/JavaOO/bin/wrappCallback.awk Diff ] File ]
develop 3bdde363
Timestamp: 2010-11-23 12:00:46
Author: hoijui
Details ] Diff ]
prevent SIGSEGV in LogOutput
Though, it should only happen on cascaded crash recursion,
we will at least get the cascaded crash report(s) on the console now.
mod - rts/System/LogOutput.cpp Diff ] File ]
develop 2650c493
Timestamp: 2010-11-23 11:58:22
Author: hoijui
Details ] Diff ]
valgrind supported cleanup
* memory-leak
* jump depending on uninitialized value
* comments fixed (minor)
* using correct types (minor)
mod - AI/Skirmish/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Skirmish/RAI/RAI.cpp Diff ] File ]
mod - AI/Skirmish/RAI/UnitDefHandler.cpp Diff ] File ]
mod - rts/Rendering/Models/3DOParser.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
develop 6295e6b3
Timestamp: 2010-11-22 23:20:26
Author: abma
Details ] Diff ]
Revert "fix escape warnings in awk script (AI-Wrappers)"

This reverts commit 1bba8c3626aacd3f948f697615b40732d0b6b8f0.

hmm... i would say awk / gawk / mawk hell...
mod - AI/Wrappers/Cpp/bin/wrappCallback.awk Diff ] File ]
mod - AI/Wrappers/JavaOO/bin/wrappEvents.awk Diff ] File ]
develop ba7618f6
Timestamp: 2010-11-22 22:52:10
Author: abma
Details ] Diff ]
Merge branch 'lua-update'
mod - AI/Wrappers/Cpp/bin/wrappCallback.awk Diff ] File ]
mod - AI/Wrappers/JavaOO/bin/wrappEvents.awk Diff ] File ]
mod - rts/lib/lua/README_SPRING Diff ] File ]
mod - rts/lib/lua/include/lauxlib.h Diff ] File ]
mod - rts/lib/lua/include/lua.h Diff ] File ]
mod - rts/lib/lua/include/luaconf.h Diff ] File ]
add - rts/lib/lua/patch-lua-5.1.4-2.diff Diff ] File ]
rm - rts/lib/lua/pushhstring.diff Diff ] File ]
mod - rts/lib/lua/src/lapi.cpp Diff ] File ]
mod - rts/lib/lua/src/lcode.cpp Diff ] File ]
mod - rts/lib/lua/src/ldblib.cpp Diff ] File ]
mod - rts/lib/lua/src/liolib.cpp Diff ] File ]
mod - rts/lib/lua/src/llex.cpp Diff ] File ]
mod - rts/lib/lua/src/lmathlib.cpp Diff ] File ]
mod - rts/lib/lua/src/lmem.cpp Diff ] File ]
mod - rts/lib/lua/src/loadlib.cpp Diff ] File ]
mod - rts/lib/lua/src/lobject.h Diff ] File ]
mod - rts/lib/lua/src/lstate.h Diff ] File ]
mod - rts/lib/lua/src/lstring.cpp Diff ] File ]
mod - rts/lib/lua/src/lstring.h Diff ] File ]
mod - rts/lib/lua/src/lstrlib.cpp Diff ] File ]
mod - rts/lib/lua/src/lvm.cpp Diff ] File ]
develop 046f2fa8
Timestamp: 2010-11-22 22:42:08
Author: kloot
Details ] Diff ]
Merge branch 'master' of git@github.com:spring/spring
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
develop 78620d63
Timestamp: 2010-11-22 22:41:43
Author: kloot
Details ] Diff ]
do not call luaopen_debug directly
mod - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Lua/LuaDefs.h Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaParser.cpp Diff ] File ]
develop 7379f6a6
Timestamp: 2010-11-22 21:26:33
Author: hoijui
Details ] Diff ]
cleanup
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop dcd7097c
Timestamp: 2010-11-22 20:12:50
Author: kloot
Details ] Diff ]
fix 0002194 (dangling CUnit*)
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop c901e7f3
Timestamp: 2010-11-22 18:56:47
Author: abma
Details ] Diff ]
some 0.82 branch fixes + improvements

* ensure new-line at end of native source files [minor]
* build fix Python Interface (PyObject hSysModule isn't const)
* Additional memory leak fixes and tweaks.
* Initial round of memory leak fixes.
mod - AI/Interfaces/Python Diff ] File ]
develop a1d36850
Timestamp: 2010-11-21 16:34:01
Author: hoijui
Details ] Diff ]
add Intel GFX driver crash identification to windows crash-handler
see forum post: http://springrts.com/phpbb/viewtopic.php?p=458019#p458019
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
develop 926e33b7
Timestamp: 2010-11-20 22:11:23
Author: kloot
Details ] Diff ]
do not initialize CGlobalUnsynced::usRandSeed based on SDL_GetTicks() directly (0002225)
minor 3DModel cleanup
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.h Diff ] File ]
mod - rts/Rendering/Models/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/Models/IModelParser.cpp Diff ] File ]
mod - rts/Rendering/Models/OBJParser.cpp Diff ] File ]
mod - rts/Rendering/Models/OBJParser.h Diff ] File ]
mod - rts/Rendering/Models/S3OParser.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/System/GlobalUnsynced.cpp Diff ] File ]
develop 076a2624
Timestamp: 2010-11-20 12:55:11
Author: hoijui
Details ] Diff ]
make AH command `paused` use a parameter (0|1)
If no parameter is given, it still acts like it did until now. -> toggling
mod - rts/Game/GameServer.cpp Diff ] File ]
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