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Changesets: spring

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develop fad67ded
Timestamp: 2010-12-29 13:35:51
Author: hoijui
Details ] Diff ]
Merge remote branch 'bd/replaystuff'
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Game/NetCommands.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
develop 5a0d5192
Timestamp: 2010-12-29 11:17:19
Author: hoijui
Details ] Diff ]
restore (yardMap != NULL) check & add deprecation docu [AI] [fix]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
develop de8eb9bf
Timestamp: 2010-12-28 23:19:42
Author: Andrea Piras
Details ] Diff ]
compiler error fix
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/NetCommands.cpp Diff ] File ]
develop eae700b2
Timestamp: 2010-12-28 22:58:46
Author: kloot
Details ] Diff ]
remove UnitDef::type; create unit/commandAI instances based directly on properties
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
develop 3dea6181
Timestamp: 2010-12-28 16:26:39
Author: kloot
Details ] Diff ]
fix units tunneling through features (0002272)
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop bc3ec01a
Timestamp: 2010-12-28 16:09:00
Author: kloot
Details ] Diff ]
minor formatting
mod - rts/Sim/Misc/LosHandler.cpp Diff ] File ]
develop 1c93d86c
Timestamp: 2010-12-28 16:08:08
Author: kloot
Details ] Diff ]
do not assign MoveDatums to aircraft
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
develop dd4118a0
Timestamp: 2010-12-28 11:11:04
Author: hoijui
Details ] Diff ]
cleanup Vec2, float3, float4
* formatting
* re-use of constant (float3::CMP_EPS)
* remove unnecessary ';'s
* comment adjustments
mod - rts/System/Vec2.h Diff ] File ]
mod - rts/System/float3.h Diff ] File ]
mod - rts/System/float4.cpp Diff ] File ]
mod - rts/System/float4.h Diff ] File ]
develop 97fbff65
Timestamp: 2010-12-27 15:56:50
Author: hoijui
Details ] Diff ]
move Vec2 stuff from float3.cpp into new file Vec2.cpp
add - rts/System/Vec2.cpp Diff ] File ]
mod - rts/System/float3.cpp Diff ] File ]
develop f6a1c80e
Timestamp: 2010-12-26 22:28:12
Author: hoijui
Details ] Diff ]
cleaner initialization for float3 internal map size (thanks slogic)
This also checks against other binaries, like (Legacy C++) AIs,
using these functions, when the required values are still uninitialized.
mod - rts/System/float3.cpp Diff ] File ]
develop 141cd5a0
Timestamp: 2010-12-26 22:27:59
Author: hoijui
Details ] Diff ]
LegacyCpp-AIWrapper: MSVC compile fixes (credits to slogic) [AI] [fix]
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
develop b0cffbc1
Timestamp: 2010-12-26 21:05:32
Author: slogic
Details ] Diff ]
Now comatible with MSVC
mod - AI/Wrappers/CUtils/Util.h Diff ] File ]
develop c5785732
Timestamp: 2010-12-26 21:04:35
Author: slogic
Details ] Diff ]
Fixed building non suitable buildings on certain maps (e.g. Vehicle Plant on water map Blue Comet v2)
mod - AI/Skirmish/RAI/UnitDefHandler.cpp Diff ] File ]
develop eb6d71ab
Timestamp: 2010-12-26 20:22:45
Author: hoijui
Details ] Diff ]
Merge remote branch 'origin/minBuildDistance'
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
develop f6007f65
Timestamp: 2010-12-26 20:21:49
Author: hoijui
Details ] Diff ]
adjust buildDistance minimum and default values (thanks to experimental findings by bobthedinosaur and FLOZi)
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
develop bf3cb9fd
Timestamp: 2010-12-26 11:03:09
Author: hoijui
Details ] Diff ]
fix callback comment (credits to slogic) [AI] [minor]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
develop bdad001c
Timestamp: 2010-12-26 01:00:44
Author: zerver
Details ] Diff ]
[MT] Reduce rendering glitches in CStarburstProjectile
MSVC compile error fix
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.h Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 037dfb86
Timestamp: 2010-12-26 00:50:23
Author: kloot
Details ] Diff ]
compile; remove redundant tag
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
develop d2872343
Timestamp: 2010-12-26 00:24:40
Author: kloot
Details ] Diff ]
add enums for move- and fire-states
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/Command.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop a6775f4f
Timestamp: 2010-12-25 23:38:19
Author: kloot
Details ] Diff ]
restore default fire-state behavior
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop debf25ba
Timestamp: 2010-12-25 23:31:43
Author: kloot
Details ] Diff ]
remove no-op function
mod - rts/System/GlobalUnsynced.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop d3d0ee1f
Timestamp: 2010-12-25 22:54:43
Author: kloot
Details ] Diff ]
ensure minimum size of 0.6 for starburst trail-texture quads again
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
develop 5748232a
Timestamp: 2010-12-25 15:03:28
Author: kloot
Details ] Diff ]
use the right level of indirection
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
develop 27bd7eb1
Timestamp: 2010-12-25 14:51:40
Author: kloot
Details ] Diff ]
really repair GML compilation
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
develop 5cf81fcb
Timestamp: 2010-12-25 14:31:02
Author: kloot
Details ] Diff ]
repair GML compilation
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.h Diff ] File ]
mod - rts/lib/gml/gmlcls.h Diff ] File ]
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