Changesets: spring
develop 1ea056c2
Timestamp: 2011-01-14 22:19:20 Author: kloot [ Details ] [ Diff ] |
LUC: add (WIP) object-tracking dynlights | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/Light.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/LightHandler.cpp | [ Diff ] [ File ] | ||
develop 5808346e
Timestamp: 2011-01-14 18:42:20 Author: kloot [ Details ] [ Diff ] |
LH: fix variable shadowing | ||
mod - rts/Rendering/GL/LightHandler.cpp | [ Diff ] [ File ] | ||
develop 08d8a76f
Timestamp: 2011-01-14 00:48:27 Author: kloot [ Details ] [ Diff ] |
LUC: fix table-indexing | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop d4665588
Timestamp: 2011-01-13 20:47:28 Author: kloot [ Details ] [ Diff ] |
typos | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
develop b8e52da4
Timestamp: 2011-01-13 20:43:32 Author: kloot [ Details ] [ Diff ] |
- | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
develop e7524cb6
Timestamp: 2011-01-13 20:42:12 Author: kloot [ Details ] [ Diff ] |
[PE] fix obscure bug when a game's last-numbered MoveDef has refCount 0 | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.h | [ Diff ] [ File ] | ||
develop 42616875
Timestamp: 2011-01-12 16:27:49 Author: kloot [ Details ] [ Diff ] |
forgot two REGISTER_LUA_CFUNC's | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.h | [ Diff ] [ File ] | ||
develop a3f17536
Timestamp: 2011-01-12 13:25:40 Author: kloot [ Details ] [ Diff ] |
refactor | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.h | [ Diff ] [ File ] | ||
add - rts/Rendering/GL/LightHandler.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/GL/LightHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
develop 3f78fda3
Timestamp: 2011-01-12 12:07:18 Author: kloot [ Details ] [ Diff ] |
- | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 57e0cc2c
Timestamp: 2011-01-12 11:46:26 Author: kloot [ Details ] [ Diff ] |
don't use the literal value of GL_MAX_LIGHTS | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 09410b3b
Timestamp: 2011-01-12 09:34:58 Author: kloot [ Details ] [ Diff ] |
use more intuitive attenuation for dynlights | ||
mod - cont/base/springcontent/shaders/GLSL/ModelFragProg.glsl | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 6a8bee81
Timestamp: 2011-01-12 00:01:24 Author: kloot [ Details ] [ Diff ] |
add some more dynamicism (LUC::Update{Map,Model}Light) | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
develop f2ac0447
Timestamp: 2011-01-11 23:16:04 Author: kloot [ Details ] [ Diff ] |
add Lua-controllable dynamic lighting (for engine-shaded models and SSMF maps) | ||
mod - cont/base/springcontent/shaders/GLSL/ModelFragProg.glsl | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/ModelVertProg.glsl | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/SMFVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.h | [ Diff ] [ File ] | ||
add - rts/Rendering/GL/Light.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
develop 9adca7bf
Timestamp: 2011-01-10 19:28:05 Author: kloot [ Details ] [ Diff ] |
fix decal map-edge clipping (0002296) | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
develop 8e772790
Timestamp: 2011-01-10 19:27:13 Author: kloot [ Details ] [ Diff ] |
use FACING_NSEW constants in CGuiHandler | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop fb4292e8
Timestamp: 2011-01-09 23:52:24 Author: kloot [ Details ] [ Diff ] |
fix c&p typos; do not reset CBitmap::channels to 0 in HL builds when loading DDS textures | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/S3OTextureHandler.cpp | [ Diff ] [ File ] | ||
develop ca647a2e
Timestamp: 2011-01-09 23:14:15 Author: kloot [ Details ] [ Diff ] |
typos | ||
mod - rts/Rendering/Textures/S3OTextureHandler.cpp | [ Diff ] [ File ] | ||
develop 038a1ced
Timestamp: 2011-01-09 22:58:08 Author: kloot [ Details ] [ Diff ] |
[HL] fix models not loading because of S3O texture content exceptions | ||
mod - rts/Rendering/Textures/S3OTextureHandler.cpp | [ Diff ] [ File ] | ||
develop 8a320c0d
Timestamp: 2011-01-09 21:44:19 Author: abma [ Details ] [ Diff ] |
(installer) more cleanup in make_portable_archive.sh | ||
mod - installer/make_portable_archive.sh | [ Diff ] [ File ] | ||
develop a94235b8
Timestamp: 2011-01-09 21:28:06 Author: abma [ Details ] [ Diff ] |
(installer) use /PORTABLE in make_portable_archive.sh + cleanup | ||
mod - installer/make_portable_archive.sh | [ Diff ] [ File ] | ||
develop b30ade82
Timestamp: 2011-01-09 19:30:47 Author: hoijui [ Details ] [ Diff ] |
mark recently removed members as deprecated in callback [minor] [AI] | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
develop c68ea065
Timestamp: 2011-01-09 18:50:52 Author: kloot [ Details ] [ Diff ] |
add missing CR_MEMBER's to MoveInfo | ||
mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveInfo.h | [ Diff ] [ File ] | ||
develop 716407db
Timestamp: 2011-01-09 18:00:55 Author: kloot [ Details ] [ Diff ] |
re-add accidentally removed LOC | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 95488a04
Timestamp: 2011-01-09 16:29:00 Author: kloot [ Details ] [ Diff ] |
whitespace | ||
mod - rts/Sim/MoveTypes/MoveInfo.h | [ Diff ] [ File ] | ||
develop f0570f9a
Timestamp: 2011-01-09 16:19:56 Author: kloot [ Details ] [ Diff ] |
skip path estimation for unused move-classes excise several long-unused MoveData members |
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mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaPathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveInfo.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||