Changesets: spring
develop faa1edbb
Timestamp: 2011-02-02 23:55:50 Author: zerver [ Details ] [ Diff ] |
Make sure KillUnit is called ASAP | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop 2ca867e7
Timestamp: 2011-02-02 23:54:52 Author: zerver [ Details ] [ Diff ] |
Add All ON/OFF buttons for luaui selector | ||
mod - cont/LuaUI/selector.lua | [ Diff ] [ File ] | ||
develop 50c68b86
Timestamp: 2011-02-02 23:54:52 Author: zerver [ Details ] [ Diff ] |
Add All ON/OFF buttons for luaui selector | ||
mod - cont/LuaUI/selector.lua | [ Diff ] [ File ] | ||
develop faf031b0
Timestamp: 2011-02-02 13:49:39 Author: kloot [ Details ] [ Diff ] |
fix 0002331 (bugged movement of being-reclaimed gunships when reclaimUnitMethod == 0) | ||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | ||
develop ae5cae2c
Timestamp: 2011-02-01 21:53:11 Author: kloot [ Details ] [ Diff ] |
fix WeaponDef::commandfire to work with AircraftBomb weapons (0002326) | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
develop 7a1d8d40
Timestamp: 2011-02-01 21:51:45 Author: kloot [ Details ] [ Diff ] |
[misc] remove unused WeaponDef parameter <dropped> (only weapondefs_post.lua still reads it) | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
develop 381c1dda
Timestamp: 2011-02-01 18:22:04 Author: kloot [ Details ] [ Diff ] |
- | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop 7795b64b
Timestamp: 2011-02-01 17:43:30 Author: kloot [ Details ] [ Diff ] |
[misc] move code out of Game and into UnitLoader | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.h | [ Diff ] [ File ] | ||
develop 7135cd4b
Timestamp: 2011-02-01 15:08:44 Author: kloot [ Details ] [ Diff ] |
fix icon selection for units in PREVLOS | CONTRADAR (0002329) | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop fdbe76b6
Timestamp: 2011-02-01 12:25:52 Author: kloot [ Details ] [ Diff ] |
s/0.0/-0.2 (tweak for 6bf25d73) | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 6bf25d73
Timestamp: 2011-01-31 15:23:07 Author: kloot [ Details ] [ Diff ] |
[GMT] un-break collision handling vs. immobile objects | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
develop f7c98521
Timestamp: 2011-01-29 22:08:25 Author: kloot [ Details ] [ Diff ] |
[PFS] visit at most 8K nodes at max resolution, not 16K | ||
mod - rts/Sim/Path/Default/PathManager.cpp | [ Diff ] [ File ] | ||
develop 906204e8
Timestamp: 2011-01-29 22:05:01 Author: kloot [ Details ] [ Diff ] |
[misc] cut out some fat from CFeature::UpdatePos | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
develop 7025f09b
Timestamp: 2011-01-29 21:35:27 Author: kloot [ Details ] [ Diff ] |
fix initialization of CFeature::reachedFinalPos replace the FeatureDef::createdFromUnit string by a UnitDef* |
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mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop 036179ae
Timestamp: 2011-01-29 20:45:50 Author: kloot [ Details ] [ Diff ] |
fix infinite-loop typo | ||
mod - rts/Rendering/GL/LightHandler.cpp | [ Diff ] [ File ] | ||
develop 9692457b
Timestamp: 2011-01-29 12:24:22 Author: kloot [ Details ] [ Diff ] |
[DL] add priorities so less important lights can be replaced | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/Light.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/LightHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/LightHandler.h | [ Diff ] [ File ] | ||
develop 8072bf95
Timestamp: 2011-01-29 01:50:06 Author: kloot [ Details ] [ Diff ] |
simplify | ||
mod - rts/Rendering/GL/Light.h | [ Diff ] [ File ] | ||
develop 674d8972
Timestamp: 2011-01-29 01:41:52 Author: kloot [ Details ] [ Diff ] |
formats | ||
mod - rts/System/Platform/errorhandler.cpp | [ Diff ] [ File ] | ||
develop 9668df9d
Timestamp: 2011-01-29 01:41:30 Author: kloot [ Details ] [ Diff ] |
[DL] facilitate fading lights | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/Light.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/LightHandler.cpp | [ Diff ] [ File ] | ||
develop cf868743
Timestamp: 2011-01-26 23:17:29 Author: zerver [ Details ] [ Diff ] |
Further prevent hang on exit | ||
mod - rts/System/OffscreenGLContext.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Linux/CrashHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Threading.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Threading.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/errorhandler.cpp | [ Diff ] [ File ] | ||
develop 965bef03
Timestamp: 2011-01-26 01:03:57 Author: zerver [ Details ] [ Diff ] |
Fix compile error | ||
mod - rts/System/Platform/CrashHandler.h | [ Diff ] [ File ] | ||
develop a2dcb781
Timestamp: 2011-01-25 23:45:51 Author: zerver [ Details ] [ Diff ] |
Revert separate main thread for non win32 | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
mod - rts/System/OffscreenGLContext.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/CrashHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Threading.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Threading.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/seh.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/errorhandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/errorhandler.h | [ Diff ] [ File ] | ||
develop 00324efa
Timestamp: 2011-01-25 20:04:39 Author: kloot [ Details ] [ Diff ] |
render plain SMF maps through GLSL | ||
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3Map.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/CubeMapHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/CubeMapHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/LightHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/ModelDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 90132efb
Timestamp: 2011-01-25 02:05:56 Author: zerver [ Details ] [ Diff ] |
Export watchdog timer to Lua | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.h | [ Diff ] [ File ] | ||
develop 854a263a
Timestamp: 2011-01-25 01:01:46 Author: zerver [ Details ] [ Diff ] |
Prevent false hang detection trigger during load | ||
mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | ||