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Changesets: spring

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develop b69dd8e0
Timestamp: 2011-02-28 04:41:25
Author: -jk-
Details ] Diff ]
further improve handling of unsupported EFX
mod - rts/System/Sound/EFX.cpp Diff ] File ]
develop 9ff0f8cd
Timestamp: 2011-02-28 04:40:24
Author: -jk-
Details ] Diff ]
remove redundant config tag `DisplayDebugPrefixConsole`
mod - rts/Game/UI/InfoConsole.cpp Diff ] File ]
mod - rts/System/LogOutput.cpp Diff ] File ]
mod - rts/System/LogOutput.h Diff ] File ]
develop 4adf86d0
Timestamp: 2011-02-26 12:09:36
Author: kloot
Details ] Diff ]
fix inverted logic for track-deletion
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
develop ed635bf0
Timestamp: 2011-02-26 12:08:39
Author: kloot
Details ] Diff ]
ScriptMoveType no longer needs unsynced headers
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
develop 5d986d4a
Timestamp: 2011-02-26 01:58:14
Author: kloot
Details ] Diff ]
re-add the SoundChannels header from b282da6bd2ee7451fffc602f96351779cbf37d37
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/LoadScreen.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/System/Sound/IEffectChannel.cpp Diff ] File ]
mod - rts/System/Sound/IEffectChannel.h Diff ] File ]
mod - rts/System/Sound/IMusicChannel.cpp Diff ] File ]
mod - rts/System/Sound/IMusicChannel.h Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
add - rts/System/Sound/SoundChannels.h Diff ] File ]
develop e3c3d6d4
Timestamp: 2011-02-26 00:28:08
Author: kloot
Details ] Diff ]
minor signed/unsigned bugfix
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.h Diff ] File ]
develop 6ce82c23
Timestamp: 2011-02-25 22:48:16
Author: kloot
Details ] Diff ]
-
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
develop 6d58294f
Timestamp: 2011-02-25 22:36:33
Author: kloot
Details ] Diff ]
partially remove dependence of Sim/ (MoveTypes/) on GroundDecalHandler
Lua API change: MoveCtrl::SetLeaveTracks ==> UnsyncedCtrl::SetUnitLeaveTracks
mod - rts/Lua/LuaSyncedMoveCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedMoveCtrl.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AAirMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/StaticMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StaticMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/System/EventClient.cpp Diff ] File ]
mod - rts/System/EventClient.h Diff ] File ]
mod - rts/System/EventHandler.cpp Diff ] File ]
mod - rts/System/EventHandler.h Diff ] File ]
develop 97d08b9e
Timestamp: 2011-02-25 15:52:34
Author: kloot
Details ] Diff ]
fix various sound crashes when EFX is not supported
mod - rts/System/Sound/EFX.cpp Diff ] File ]
develop a3ebc110
Timestamp: 2011-02-25 04:34:51
Author: -jk-
Details ] Diff ]
make ArchiveMover compile with boost 1.46.0
mod - tools/ArchiveMover/ArchiveMover.cpp Diff ] File ]
develop 5625f366
Timestamp: 2011-02-24 04:48:04
Author: abma
Details ] Diff ]
copied changelog from release branch
mod - doc/changelog.txt Diff ] File ]
develop 96848b7a
Timestamp: 2011-02-24 02:48:29
Author: -jk-
Details ] Diff ]
attempt to make thread_backtrace() mac osx compatible
mod - rts/System/Platform/Linux/thread_backtrace.cpp Diff ] File ]
develop c2d7c365
Timestamp: 2011-02-24 00:16:04
Author: kloot
Details ] Diff ]
git add rts/Game/GameHelper.cpp
mod - rts/Game/GameHelper.cpp Diff ] File ]
develop 73ee6be7
Timestamp: 2011-02-24 00:06:09
Author: -jk-
Details ] Diff ]
#include <AL/al.h> --> <al.h> (may fix mac build)
mod - rts/System/Sound/EFX.h Diff ] File ]
mod - rts/System/Sound/EFXfuncs.h Diff ] File ]
develop 6a6fdfb2
Timestamp: 2011-02-23 23:54:07
Author: -jk-
Details ] Diff ]
Revert "fix"

This reverts commit 3f566dd848e627c1e12f2742f736570d93ec447d.
mod - rts/System/Sound/NullMusicChannel.h Diff ] File ]
develop 1a5afe25
Timestamp: 2011-02-23 23:39:29
Author: kloot
Details ] Diff ]
allow weapons to not leave any explosion scars
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDef.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop 39d0eb4a
Timestamp: 2011-02-23 22:39:20
Author: -jk-
Details ] Diff ]
3rd try
mod - rts/System/Sound/CMakeLists.txt Diff ] File ]
mod - rts/System/Sound/IMusicChannel.h Diff ] File ]
develop 284f4efd
Timestamp: 2011-02-23 22:24:11
Author: -jk-
Details ] Diff ]
2nd try to compile EFX
rm - include/AL/EFX-Util.h Diff ] File ]
mod - rts/System/Sound/EFXPresets.cpp Diff ] File ]
mod - rts/System/Sound/EFXPresets.h Diff ] File ]
mod - rts/System/Sound/IMusicChannel.h Diff ] File ]
develop 9d65b66f
Timestamp: 2011-02-23 22:21:35
Author: abma
Details ] Diff ]
added LuaUI / fonts to base-archive on buildbot
mod - buildbot/slave/rsync.sh Diff ] File ]
develop 98068161
Timestamp: 2011-02-23 22:02:54
Author: -jk-
Details ] Diff ]
remove linking to EFX-Util.lib (not needed)
mod - rts/System/Sound/CMakeLists.txt Diff ] File ]
develop 18154516
Timestamp: 2011-02-23 21:20:08
Author: -jk-
Details ] Diff ]
small speedup in DebugColVolDrawer (and changed colors)
mod - rts/Rendering/DebugColVolDrawer.cpp Diff ] File ]
develop 5fdfdb06
Timestamp: 2011-02-23 21:18:01
Author: -jk-
Details ] Diff ]
addition to 20f2835e18 (SpringApp::Shutdown() multi-call safeness)
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop 47f12e56
Timestamp: 2011-02-23 21:16:03
Author: -jk-
Details ] Diff ]
Sound: add EFX support (sound reverb effects)
* interface is comming later
* currently test via
/tset UseEFX [0|1]
/tset snd_eaxpreset "bathroom" (see EFXPresets.cpp for alternatives)
add - include/AL/EFX-Util.h Diff ] File ]
add - include/AL/efx.h Diff ] File ]
mod - rts/System/Sound/ALShared.cpp Diff ] File ]
mod - rts/System/Sound/ALShared.h Diff ] File ]
mod - rts/System/Sound/CMakeLists.txt Diff ] File ]
add - rts/System/Sound/EFX.cpp Diff ] File ]
add - rts/System/Sound/EFX.h Diff ] File ]
add - rts/System/Sound/EFXPresets.cpp Diff ] File ]
add - rts/System/Sound/EFXPresets.h Diff ] File ]
add - rts/System/Sound/EFXfuncs.cpp Diff ] File ]
add - rts/System/Sound/EFXfuncs.h Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - rts/System/Sound/Sound.h Diff ] File ]
mod - rts/System/Sound/SoundSource.cpp Diff ] File ]
mod - rts/System/Sound/SoundSource.h Diff ] File ]
mod - rts/System/Util.h Diff ] File ]
develop 66de8f60
Timestamp: 2011-02-23 21:09:44
Author: -jk-
Details ] Diff ]
modularized Watchdog & added Linux implementation
* it can now handle any number of threads
* it gives threads names - currently "main" (:= render-thread in spring-mt) & "sim" (only in spring-mt)
* syntax of the Lua function changed too:
Spring.ClearWatchDogTimer() --clears current thread's timer
Spring.ClearWatchDogTimer("sim") --clears the timer of the "sim" thread
mod - rts/Game/LoadScreen.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/System/Platform/CrashHandler.h Diff ] File ]
mod - rts/System/Platform/Linux/CrashHandler.cpp Diff ] File ]
add - rts/System/Platform/Linux/thread_backtrace.cpp Diff ] File ]
add - rts/System/Platform/Linux/thread_backtrace.h Diff ] File ]
mod - rts/System/Platform/Threading.cpp Diff ] File ]
mod - rts/System/Platform/Threading.h Diff ] File ]
add - rts/System/Platform/Watchdog.cpp Diff ] File ]
add - rts/System/Platform/Watchdog.h Diff ] File ]
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/lib/gml/gmlsrv.h Diff ] File ]
develop 6b092154
Timestamp: 2011-02-23 20:57:52
Author: -jk-
Details ] Diff ]
fix crashhandler (tested on win & linux)
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/Platform/Linux/X_MessageBox.cpp Diff ] File ]
mod - rts/System/Platform/errorhandler.cpp Diff ] File ]
mod - rts/System/Platform/errorhandler.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
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