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Changesets: spring

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develop fb0bcce4
Timestamp: 2011-06-03 03:13:58
Author: zerver
Details ] Diff ]
Compile??
mod - rts/Sim/Units/CommandAI/Command.h Diff ] File ]
mod - rts/System/Net/PackPacket.h Diff ] File ]
develop 7533366d
Timestamp: 2011-06-03 03:03:46
Author: zerver
Details ] Diff ]
Compile?
mod - rts/Sim/Units/CommandAI/Command.h Diff ] File ]
develop a162f836
Timestamp: 2011-06-03 02:52:07
Author: zerver
Details ] Diff ]
Fix compile errors
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAIWrapper.cpp Diff ] File ]
mod - rts/Map/Ground.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Sim/Units/BuildInfo.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
mod - rts/System/EventBatchHandler.cpp Diff ] File ]
mod - rts/System/Net/PackPacket.cpp Diff ] File ]
mod - rts/System/Platform/Threading.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 35e5a009
Timestamp: 2011-06-03 02:07:28
Author: zerver
Details ] Diff ]
Merge branch 'MT'

Conflicts:
AI/Skirmish/KAIK
rts/Game/Game.cpp
rts/Game/UI/GuiHandler.cpp
rts/Game/UI/MouseHandler.cpp
rts/Game/UnsyncedGameCommands.cpp
rts/Lua/LuaHandle.cpp
rts/Lua/LuaHandleSynced.cpp
rts/Lua/LuaParser.cpp
rts/Lua/LuaPathFinder.cpp
rts/Lua/LuaShaders.cpp
rts/Lua/LuaSyncedCtrl.cpp
rts/Lua/LuaSyncedRead.cpp
rts/Lua/LuaUnitDefs.cpp
rts/Rendering/Textures/S3OTextureHandler.cpp
rts/Sim/Units/CommandAI/Command.h
rts/Sim/Units/UnitHandler.cpp
rts/Sim/Units/UnitLoader.cpp
rts/System/Main.cpp
rts/System/Platform/CrashHandler.h
rts/System/Platform/Linux/CrashHandler.cpp
rts/System/Platform/Threading.cpp
rts/System/Platform/Threading.h
rts/System/Platform/Win/CrashHandler.cpp
rts/System/SpringApp.cpp
rm - AI/Skirmish/KAIK Diff ] File ]
mod - cont/LuaUI/actions.lua Diff ] File ]
mod - cont/LuaUI/widgets.lua Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
mod - rts/Game/LoadScreen.h Diff ] File ]
mod - rts/Game/NetCommands.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/Server/GameParticipant.cpp Diff ] File ]
mod - rts/Game/Server/GameParticipant.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
mod - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
mod - rts/Game/UI/KeyAutoBinder.h Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.h Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Lua/LuaCallInCheck.h Diff ] File ]
add - rts/Lua/LuaEventBatch.h Diff ] File ]
mod - rts/Lua/LuaFBOs.cpp Diff ] File ]
mod - rts/Lua/LuaGaia.cpp Diff ] File ]
mod - rts/Lua/LuaGaia.h Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.h Diff ] File ]
add - rts/Lua/LuaHelper.h Diff ] File ]
mod - rts/Lua/LuaIO.cpp Diff ] File ]
mod - rts/Lua/LuaLobby.cpp Diff ] File ]
mod - rts/Lua/LuaLobby.h Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaParser.cpp Diff ] File ]
mod - rts/Lua/LuaPathFinder.cpp Diff ] File ]
mod - rts/Lua/LuaRBOs.cpp Diff ] File ]
mod - rts/Lua/LuaRBOs.h Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Lua/LuaRules.h Diff ] File ]
mod - rts/Lua/LuaShaders.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedMoveCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedTable.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Lua/LuaUnitRendering.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUtils.cpp Diff ] File ]
mod - rts/Lua/LuaUtils.h Diff ] File ]
mod - rts/Lua/LuaVFS.cpp Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Rendering/DebugDrawerAI.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/Models/IModelParser.cpp Diff ] File ]
mod - rts/Rendering/Models/IModelParser.h Diff ] File ]
mod - rts/Rendering/Models/WorldObjectModelRenderer.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/Textures/S3OTextureHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp Diff ] File ]
mod - rts/Sim/Misc/GroundBlockingObjectMap.h Diff ] File ]
mod - rts/Sim/Misc/ModInfo.cpp Diff ] File ]
mod - rts/Sim/Misc/ModInfo.h Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/Command.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/Command.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandQueue.h Diff ] File ]
mod - rts/Sim/Units/Scripts/LuaUnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/System/EventClient.cpp Diff ] File ]
mod - rts/System/EventClient.h Diff ] File ]
mod - rts/System/EventHandler.cpp Diff ] File ]
mod - rts/System/EventHandler.h Diff ] File ]
mod - rts/System/FileSystem/FileHandler.cpp Diff ] File ]
mod - rts/System/GlobalConfig.cpp Diff ] File ]
mod - rts/System/GlobalConfig.h Diff ] File ]
mod - rts/System/LogOutput.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/Net/PackPacket.h Diff ] File ]
mod - rts/System/NetProtocol.cpp Diff ] File ]
mod - rts/System/Platform/CrashHandler.h Diff ] File ]
mod - rts/System/Platform/Linux/CrashHandler.cpp Diff ] File ]
mod - rts/System/Platform/Mac/CrashHandler.cpp Diff ] File ]
mod - rts/System/Platform/Synchro.h Diff ] File ]
mod - rts/System/Platform/Threading.cpp Diff ] File ]
mod - rts/System/Platform/Threading.h Diff ] File ]
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/System/SpringApp.h Diff ] File ]
mod - rts/System/TimeProfiler.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
mod - rts/lib/gml/ThreadSafeContainers.h Diff ] File ]
mod - rts/lib/gml/gml.cpp Diff ] File ]
mod - rts/lib/gml/gml.h Diff ] File ]
mod - rts/lib/gml/gmlcls.h Diff ] File ]
add - rts/lib/gml/gmlcnf.h Diff ] File ]
mod - rts/lib/gml/gmldef.h Diff ] File ]
mod - rts/lib/gml/gmlfun.h Diff ] File ]
add - rts/lib/gml/gmlmut.h Diff ] File ]
add - rts/lib/gml/gmlque.h Diff ] File ]
mod - rts/lib/gml/gmlsrv.h Diff ] File ]
mod - rts/lib/lua/include/LuaInclude.h Diff ] File ]
mod - rts/lib/lua/src/lstate.cpp Diff ] File ]
mod - rts/lib/lua/src/lstate.h Diff ] File ]
develop 0186d51b
Timestamp: 2011-06-02 23:53:32
Author: kloot
Details ] Diff ]
fix typo in 58db4f42
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
develop 8ba6d7a8
Timestamp: 2011-06-02 22:26:16
Author: kloot
Details ] Diff ]
fix? win32 compilation of myGL
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop 58db4f42
Timestamp: 2011-06-02 21:41:18
Author: kloot
Details ] Diff ]
always cull (non-3DO) model backfaces for the shadow pass
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
develop 37d809c0
Timestamp: 2011-06-02 20:01:57
Author: hoijui
Details ] Diff ]
delete unsynced action executors on shutdown [fix]
mod - rts/Game/Game.cpp Diff ] File ]
develop d3fe82bb
Timestamp: 2011-06-02 19:35:46
Author: hoijui
Details ] Diff ]
Revert "refactor some of the re-engineered command structure"

This reverts commit e489552574c44297e9a84583ccfe80836a9701c6.
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/SyncedActionExecutor.h Diff ] File ]
mod - rts/Game/SyncedGameCommands.cpp Diff ] File ]
add - rts/Game/SyncedGameCommands.h Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
add - rts/Game/UnsyncedGameCommands.h Diff ] File ]
develop 5a2f0cf1
Timestamp: 2011-06-02 19:35:29
Author: hoijui
Details ] Diff ]
Revert "oops, overwrote a commit"

This reverts commit 526638727f85c0090eeabc9ecb5f9e22af8747fb.
mod - rts/Game/SyncedGameCommands.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop 2a61a7c2
Timestamp: 2011-06-02 16:36:15
Author: kloot
Details ] Diff ]
fix axis-inversion in the shadow matrix (causing front-faces to be interpreted back-facing and vv.)
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
develop 291626b6
Timestamp: 2011-06-02 16:27:32
Author: kloot
Details ] Diff ]
trim down myGL header dependencies
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop 03ec48e0
Timestamp: 2011-06-02 16:27:07
Author: kloot
Details ] Diff ]
suppress FeatureHandler warnings when issuing /give
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
develop 52663872
Timestamp: 2011-06-02 13:36:18
Author: kloot
Details ] Diff ]
oops, overwrote a commit
mod - rts/Game/SyncedGameCommands.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop e4895525
Timestamp: 2011-06-02 13:33:42
Author: kloot
Details ] Diff ]
refactor some of the re-engineered command structure
* remove the UnsyncedGameCommands and SyncedGameCommands class stubs
* add their static RegisterDefaultExecutors members to CGame (KISS)
* de-register the command executors on shutdown (no memleaks)
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/SyncedActionExecutor.h Diff ] File ]
mod - rts/Game/SyncedGameCommands.cpp Diff ] File ]
rm - rts/Game/SyncedGameCommands.h Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
rm - rts/Game/UnsyncedGameCommands.h Diff ] File ]
develop 18659692
Timestamp: 2011-06-02 13:22:32
Author: hoijui
Details ] Diff ]
shorten code a bit (no logic changes, thanks to Tobi & jk)
mod - rts/Game/SyncedGameCommands.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop 00dc0c17
Timestamp: 2011-06-02 12:20:36
Author: hoijui
Details ] Diff ]
make engine-multithreaded compile again after last commit [fix]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop 611030a2
Timestamp: 2011-06-02 11:39:21
Author: hoijui
Details ] Diff ]
move ActionExecutor impls into separate namespaces [fix]
mod - rts/Game/SyncedGameCommands.cpp Diff ] File ]
mod - rts/Game/UnsyncedActionExecutor.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop fa1c9cdb
Timestamp: 2011-06-02 10:24:52
Author: hoijui
Details ] Diff ]
cleanup Give & Destroy command executors, gets rid of a FIXME
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop 670d4771
Timestamp: 2011-06-02 10:22:32
Author: hoijui
Details ] Diff ]
allow arbitrary case chat-commands
for example, all these will work:
"/give armcom"
"/Give armcom"
"/GIVE armcom"
"/gIvE armcom"
mod - rts/Game/Game.cpp Diff ] File ]
develop 61b54518
Timestamp: 2011-06-02 10:14:29
Author: hoijui
Details ] Diff ]
use an action object for SyncedActionExecutor's, instead of a list of params
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/SyncedActionExecutor.cpp Diff ] File ]
mod - rts/Game/SyncedActionExecutor.h Diff ] File ]
mod - rts/Game/SyncedGameCommands.cpp Diff ] File ]
mod - rts/Game/UnsyncedActionExecutor.h Diff ] File ]
develop 887248e0
Timestamp: 2011-06-02 09:44:59
Author: hoijui
Details ] Diff ]
decouple unsynced game(chat)-commands from CGame
mod - rts/Game/CMakeLists.txt Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/GameController.h Diff ] File ]
mod - rts/Game/SyncedActionExecutor.cpp Diff ] File ]
add - rts/Game/UnsyncedActionExecutor.cpp Diff ] File ]
add - rts/Game/UnsyncedActionExecutor.h Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
add - rts/Game/UnsyncedGameCommands.h Diff ] File ]
develop 45a63428
Timestamp: 2011-06-02 09:18:39
Author: hoijui
Details ] Diff ]
solve a FIXME in SyncedGameCommands
mod - rts/Game/SyncedGameCommands.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.h Diff ] File ]
develop 6357932b
Timestamp: 2011-06-02 03:13:41
Author: zerver
Details ] Diff ]
Again
mod - rts/Game/Game.cpp Diff ] File ]
develop 75132226
Timestamp: 2011-06-02 02:14:56
Author: zerver
Details ] Diff ]
Rephrase MTinfo messages
mod - rts/Game/Game.cpp Diff ] File ]
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