Changesets: spring
develop 10c8bd29
Timestamp: 2011-06-06 01:26:37 Author: zerver [ Details ] [ Diff ] |
Fix WrapTextConsole crash | ||
mod - rts/Rendering/glFont.cpp | [ Diff ] [ File ] | ||
develop 0ee89948
Timestamp: 2011-06-05 14:38:56 Author: hoijui [ Details ] [ Diff ] |
make *ActionExecutor's use a common base class | ||
mod - rts/Game/IActionExecutor.h | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedActionExecutor.h | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedActionExecutor.h | [ Diff ] [ File ] | ||
develop de188c47
Timestamp: 2011-06-05 14:36:23 Author: hoijui [ Details ] [ Diff ] |
remove some duplicate code in *GameCommands | ||
add - rts/Game/IGameCommands.h | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedGameCommands.h | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.h | [ Diff ] [ File ] | ||
develop 070a8554
Timestamp: 2011-06-05 10:29:16 Author: hoijui [ Details ] [ Diff ] |
separate implementation from declaration in the IActionExecutor template | ||
mod - rts/Game/IActionExecutor.h | [ Diff ] [ File ] | ||
develop c76a8177
Timestamp: 2011-06-05 09:41:32 Author: hoijui [ Details ] [ Diff ] |
add descriptions to SyncedActionExecutor's | ||
mod - rts/Game/SyncedActionExecutor.h | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
develop 8a49cce3
Timestamp: 2011-06-05 09:29:42 Author: hoijui [ Details ] [ Diff ] |
minor cleanups in SyncedGameCommands | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
develop c7b08683
Timestamp: 2011-06-05 02:55:36 Author: kloot [ Details ] [ Diff ] |
s/unit/this | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 9d282c9c
Timestamp: 2011-06-05 02:14:53 Author: kloot [ Details ] [ Diff ] |
Merge branch 'master' of git://github.com/spring/spring | ||
mod - rts/Rendering/Env/BaseSky.cpp | [ Diff ] [ File ] | ||
develop 5584fc10
Timestamp: 2011-06-05 02:08:11 Author: zerver [ Details ] [ Diff ] |
Disable dynamic sun | ||
mod - rts/Rendering/Env/BaseSky.cpp | [ Diff ] [ File ] | ||
develop eb3b1cd7
Timestamp: 2011-06-04 22:48:57 Author: hoijui [ Details ] [ Diff ] |
improve doc commend in GlobalSynced [minor] | ||
mod - rts/Sim/Misc/GlobalSynced.h | [ Diff ] [ File ] | ||
develop b23690cc
Timestamp: 2011-06-04 22:32:48 Author: hoijui [ Details ] [ Diff ] |
Allow ActionExecutor's to come with a human readable description | ||
mod - rts/Game/IActionExecutor.h | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedActionExecutor.h | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedActionExecutor.h | [ Diff ] [ File ] | ||
develop 0bec2c6a
Timestamp: 2011-06-04 22:01:38 Author: hoijui [ Details ] [ Diff ] |
add IsSynced() to *ActionExecutor | ||
mod - rts/Game/IActionExecutor.h | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedActionExecutor.h | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedActionExecutor.h | [ Diff ] [ File ] | ||
develop 57a3439e
Timestamp: 2011-06-04 21:58:08 Author: hoijui [ Details ] [ Diff ] |
make use of cheats-enabled check in IActionExecutor for unsynced executors | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
develop 2bf96898
Timestamp: 2011-06-04 21:55:43 Author: kloot [ Details ] [ Diff ] |
MT-merge bugfix (1/?) | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop b249e780
Timestamp: 2011-06-04 21:53:23 Author: kloot [ Details ] [ Diff ] |
AI: add CallLuaUI | ||
mod - AI/Wrappers/Cpp/bin/wrappCallback.awk | [ Diff ] [ File ] | ||
mod - AI/Wrappers/JavaOO/bin/wrappCallback.awk | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.h | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/Command.h | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/IAICallback.h | [ Diff ] [ File ] | ||
mod - cont/LuaUI/callins.lua | [ Diff ] [ File ] | ||
mod - cont/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/AISCommands.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | ||
develop 5d630d71
Timestamp: 2011-06-04 21:48:57 Author: hoijui [ Details ] [ Diff ] |
factor some code form *ActionExecutor's into a common base class | ||
mod - rts/Game/CMakeLists.txt | [ Diff ] [ File ] | ||
add - rts/Game/IActionExecutor.h | [ Diff ] [ File ] | ||
rm - rts/Game/SyncedActionExecutor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedActionExecutor.h | [ Diff ] [ File ] | ||
rm - rts/Game/UnsyncedActionExecutor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedActionExecutor.h | [ Diff ] [ File ] | ||
develop 1376c4c8
Timestamp: 2011-06-04 13:35:20 Author: hoijui [ Details ] [ Diff ] |
contain *ActionExecutor's outside CGame This way, one does not have to include Game.h just to register/fetch an executor. |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedGameCommands.h | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.h | [ Diff ] [ File ] | ||
develop a0e2027c
Timestamp: 2011-06-04 03:01:50 Author: zerver [ Details ] [ Diff ] |
Try to fix GCC stacktrace | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop e4c3058a
Timestamp: 2011-06-03 15:11:56 Author: zerver [ Details ] [ Diff ] |
Asm temp fix | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop 78fcb38e
Timestamp: 2011-06-03 14:34:54 Author: zerver [ Details ] [ Diff ] |
Again | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop 1eae7583
Timestamp: 2011-06-03 14:18:53 Author: zerver [ Details ] [ Diff ] |
Fix 64bit crashhandler | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop 993388ce
Timestamp: 2011-06-03 13:27:47 Author: zerver [ Details ] [ Diff ] |
Compile DS?? | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
add - rts/Lua/LuaConfig.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaEventBatch.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
develop 536b3d7a
Timestamp: 2011-06-03 12:55:46 Author: zerver [ Details ] [ Diff ] |
Compile DS? | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/lua/include/LuaInclude.h | [ Diff ] [ File ] | ||
develop 56f96e37
Timestamp: 2011-06-03 04:32:36 Author: zerver [ Details ] [ Diff ] |
Compile???? | ||
mod - rts/Sim/Units/CommandAI/Command.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gmlmut.h | [ Diff ] [ File ] | ||
mod - rts/lib/lua/include/LuaInclude.h | [ Diff ] [ File ] | ||
develop d4289b41
Timestamp: 2011-06-03 03:35:36 Author: zerver [ Details ] [ Diff ] |
Compile??? | ||
mod - rts/Sim/Units/CommandAI/Command.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||