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develop 27730ea3
Timestamp: 2011-06-09 21:25:15
Author: Rene Milk
Committer: Tobi Vollebregt
Details ] Diff ]
[buildbot] add slave koshi1
mod - buildbot/master/master.cfg Diff ] File ]
develop 61452624
Timestamp: 2011-06-09 21:10:51
Author: hoijui
Details ] Diff ]
addition for "Introduce a separate namespace for the legacy C++ AI Wrapper" [fix]
mod - AI/Skirmish/E323AI Diff ] File ]
develop 22ba8879
Timestamp: 2011-06-09 21:10:05
Author: kloot
Details ] Diff ]
restore the NULL-check from 6ad5f6761f889aa18c2d573ca99411b3b3e5f5db in AIAICallback
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
develop 82452adb
Timestamp: 2011-06-09 21:03:07
Author: hoijui
Details ] Diff ]
get rid of warning-spam for Command (wrong initialization order)
mod - rts/Sim/Units/CommandAI/Command.h Diff ] File ]
develop b1152310
Timestamp: 2011-06-09 20:53:29
Author: hoijui
Details ] Diff ]
Introduce a separate namespace for the legacy C++ AI Wrapper [fix]
Classes with equal names will not get mixed up anymore.
This also reduces coupling a tiny bit further,
between engine and legacy AIs.
mod - AI/Skirmish/AAI/aidef.h Diff ] File ]
add - AI/Skirmish/KAIK Diff ] File ]
mod - AI/Skirmish/RAI/LogFile.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAI.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAI.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICheats.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICheats.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIGlobalAICallback.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIGlobalAICallback.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Command.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Command.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/CommandQueue.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/CommandQueue.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/DamageArray.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/DamageArray.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIEnemyCreatedEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIEnemyDamagedEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIEnemyDestroyedEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIEnemyEnterLOSEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIEnemyEnterRadarEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIEnemyFinishedEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIEnemyLeaveLOSEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIEnemyLeaveRadarEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIEvents.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIInitEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIMessageEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AINullEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIPlayerCommandEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIReleaseEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AISeismicPingEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIUnitCapturedEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIUnitCreatedEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIUnitDamagedEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIUnitDestroyedEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIUnitFinishedEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIUnitGivenEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIUnitIdleEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIUnitMoveFailedEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIUpdateEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIWeaponFiredEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/FeatureDef.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/IAICallback.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/IAICheats.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/IGlobalAI.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/IGlobalAICallback.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/MoveData.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/MoveData.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/UnitDef.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/UnitDef.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/WeaponDef.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/aibase.h Diff ] File ]
mod - rts/ExternalAI/AILegacySupport.h Diff ] File ]
mod - rts/ExternalAI/AISCommands.cpp Diff ] File ]
mod - rts/ExternalAI/Interface/AISCommands.h Diff ] File ]
develop b273c3f5
Timestamp: 2011-06-09 20:51:27
Author: hoijui
Details ] Diff ]
Revert "fix linking error" & part of "fix binary incompatibility between legacy C++ AI's and engine (Mantis 0002424, 0002443)"

This reverts part of commit 6ad5f6761f889aa18c2d573ca99411b3b3e5f5db.

See next commit for explanation.
Sorry Kloot, we had bad timing, but as you marked this part of your changes as HACK ...
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/CMakeLists.txt Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Command.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Command.h Diff ] File ]
develop 0a2b82dc
Timestamp: 2011-06-09 20:22:45
Author: kloot
Details ] Diff ]
fix linking error
mod - AI/Wrappers/LegacyCpp/CMakeLists.txt Diff ] File ]
develop 54fd19be
Timestamp: 2011-06-09 19:53:17
Author: kloot
Details ] Diff ]
make <aiID> the first argument
mod - rts/ExternalAI/EngineOutHandler.cpp Diff ] File ]
mod - rts/ExternalAI/EngineOutHandler.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
develop ace89ac2
Timestamp: 2011-06-09 19:51:10
Author: kloot
Details ] Diff ]
LuaUnsyncedCtrl: add SendSkirmishAIMessage callout for Lua2AI comms
mod - rts/ExternalAI/EngineOutHandler.cpp Diff ] File ]
mod - rts/ExternalAI/EngineOutHandler.h Diff ] File ]
mod - rts/ExternalAI/SkirmishAIWrapper.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAIWrapper.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
develop 6ad5f676
Timestamp: 2011-06-09 18:20:18
Author: kloot
Details ] Diff ]
fix binary incompatibility between legacy C++ AI's and engine (Mantis 0002424, 0002443)
fix possible SEGV when using CallLua* from legacy C++ AI's
move {LuaRules, LuaUI}::AICallIn to LuaHandle::RecvSkirmishAIMessage
add copy constructor and operator= to struct Command
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Command.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Command.h Diff ] File ]
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.h Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Lua/LuaRules.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/Command.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/Command.h Diff ] File ]
develop 54c4f5af
Timestamp: 2011-06-09 01:01:10
Author: jK
Details ] Diff ]
give def functions for virtuals in IVideoCapturing (thx zerver)
mod - rts/Game/IVideoCapturing.h Diff ] File ]
develop 42f4948a
Timestamp: 2011-06-08 23:23:11
Author: jK
Details ] Diff ]
improve IVideoCapturing singleton
mod - rts/Game/IVideoCapturing.cpp Diff ] File ]
mod - rts/Game/IVideoCapturing.h Diff ] File ]
develop 9cc92499
Timestamp: 2011-06-08 20:32:11
Author: hoijui
Details ] Diff ]
minor cleanup in Console
mod - rts/Game/Console.cpp Diff ] File ]
develop 58f4b6ee
Timestamp: 2011-06-08 20:31:43
Author: hoijui
Details ] Diff ]
fix and extend some comments, and add a TODO [minor]
This also removes redundant returns in `WordCompletion.cpp`.
mod - rts/Game/Console.h Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/WordCompletion.cpp Diff ] File ]
develop a23ea5dc
Timestamp: 2011-06-08 12:24:43
Author: hoijui
Details ] Diff ]
initialize *GameCommands early, so other components can register action-executors
mod - rts/Game/Game.cpp Diff ] File ]
develop 661226de
Timestamp: 2011-06-08 10:58:29
Author: hoijui
Details ] Diff ]
lots of cleanup in IUnsyncedActionExecutor's
Most prominently, making use of SetBoolArg() and LogSystemStatus().
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop da4a2021
Timestamp: 2011-06-08 10:53:52
Author: hoijui
Details ] Diff ]
profile-drawer: convert Enable() and Disable() to SetEnabled(bool)
mod - rts/Game/UI/ProfileDrawer.cpp Diff ] File ]
mod - rts/Game/UI/ProfileDrawer.h Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop 67bf842b
Timestamp: 2011-06-08 10:52:10
Author: hoijui
Details ] Diff ]
video-capturing: convert StartCapturing() and StopCapturing() to SetCapturing(bool)
mod - rts/Game/IVideoCapturing.cpp Diff ] File ]
mod - rts/Game/IVideoCapturing.h Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop 5c824fe7
Timestamp: 2011-06-08 10:49:45
Author: hoijui
Details ] Diff ]
convert disabled to enabled in some UI elements
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Game/UI/EndGameBox.h Diff ] File ]
mod - rts/Game/UI/InfoConsole.cpp Diff ] File ]
mod - rts/Game/UI/InfoConsole.h Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Game/UI/ResourceBar.h Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.h Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop b6153f28
Timestamp: 2011-06-08 10:46:27
Author: hoijui
Details ] Diff ]
convert multiThreadDraw* vars from int to bool
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.h Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
develop 0978197b
Timestamp: 2011-06-08 10:41:48
Author: hoijui
Details ] Diff ]
cleanup CEndGameBox, CResourceBar, CInfoConsole, CTooltipConsole (no logic changes)
mod - rts/Game/UI/EndGameBox.h Diff ] File ]
mod - rts/Game/UI/InfoConsole.cpp Diff ] File ]
mod - rts/Game/UI/InfoConsole.h Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Game/UI/ResourceBar.h Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.h Diff ] File ]
develop dcff0a75
Timestamp: 2011-06-08 10:31:55
Author: hoijui
Details ] Diff ]
Mac: add workaround for CMake fail in tag-replacement (thanks abma) [hack]
CMake should replace a version tag in pom files.
As it fails doing this, Maven fails executing the poms.
Thus we set Maven to always NOT-FOUND on APPLE.
mod - rts/build/cmake/UtilJava.cmake Diff ] File ]
develop 437e9b1a
Timestamp: 2011-06-08 10:28:22
Author: hoijui
Details ] Diff ]
minor speed-control cleanup
new function:
std::string CGameServer::SpeedControlToString(int speedCtrl)
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
develop 0e03098c
Timestamp: 2011-06-08 01:18:03
Author: zerver
Details ] Diff ]
Tweak the watchdog
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/System/Platform/Watchdog.cpp Diff ] File ]
mod - rts/System/Platform/Watchdog.h Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
mod - rts/lib/gml/gmlsrv.h Diff ] File ]
develop 6fd97cdc
Timestamp: 2011-06-07 23:01:08
Author: kloot
Details ] Diff ]
streamline LuaPathFinder API
mod - rts/Lua/LuaPathFinder.cpp Diff ] File ]
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