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Changesets: spring

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develop 80f40732
Timestamp: 2011-06-17 20:25:27
Author: hoijui
Details ] Diff ]
make sources lists from /rts/System/ available in / already, for unitsync [CMake] [fix]
mod - CMakeLists.txt Diff ] File ]
mod - rts/CMakeLists.txt Diff ] File ]
develop 2b6b440a
Timestamp: 2011-06-17 20:16:00
Author: Kaylewt
Details ] Diff ]
register synced projectiles in CQuadField (for upcoming Lua spatial queries)
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
mod - rts/Sim/Misc/QuadField.h Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
develop 79640e07
Timestamp: 2011-06-17 14:29:13
Author: Kaylewt
Details ] Diff ]
s/</<=
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 2fcbbb48
Timestamp: 2011-06-17 14:03:59
Author: Kaylewt
Details ] Diff ]
[GMT] further reduce number of FP results when testing if units are idle (30fb994e7b1853b94e98a9ffcd6fbf57e2e6ed11)
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop bf70e641
Timestamp: 2011-06-17 11:37:22
Author: hoijui
Details ] Diff ]
E323AI: introduce counting of assisters & less compile warnings
mod - AI/Skirmish/E323AI Diff ] File ]
develop e3f03320
Timestamp: 2011-06-17 11:33:34
Author: hoijui
Details ] Diff ]
headless: config-template: add "Headless=1", required by some Lua stuff
This should probably be replaced by a config entry hard-coded
in the engine-code (using `#ifdef HEADLESS`) at a later time.
mod - cont/springrc-template-headless.txt Diff ] File ]
develop c78a028a
Timestamp: 2011-06-17 11:31:18
Author: Kaylewt
Details ] Diff ]
-
mod - rts/Rendering/Textures/TAPalette.cpp Diff ] File ]
develop 1e35630f
Timestamp: 2011-06-17 11:26:58
Author: hoijui
Details ] Diff ]
disable warnings about unknown pragmas (if OpenMP is disabled (default))
This allow using of normal OpenMP syntax.
mod - CMakeLists.txt Diff ] File ]
mod - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/System/OpenMP_cond.h Diff ] File ]
develop 81e037f2
Timestamp: 2011-06-17 11:22:46
Author: Kaylewt
Details ] Diff ]
look for PALETTE.PAL in a more logical place (0002477)
mod - rts/Rendering/Textures/3DOTextureHandler.cpp Diff ] File ]
mod - rts/Rendering/Textures/S3OTextureHandler.cpp Diff ] File ]
mod - rts/Rendering/Textures/TAPalette.cpp Diff ] File ]
mod - rts/Rendering/Textures/TAPalette.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - tools/scripts/log-colorizer.py Diff ] File ]
develop 0e7f02b2
Timestamp: 2011-06-17 11:20:59
Author: hoijui
Details ] Diff ]
RAI: some (non-code) cleanup [minor]
add - AI/Skirmish/RAI/LICENSE Diff ] File ]
mod - AI/Skirmish/RAI/README Diff ] File ]
develop d34d7e72
Timestamp: 2011-06-16 23:18:21
Author: hoijui
Details ] Diff ]
cleanup LuaSyncedRead PackCommandQueue() (no logic changes)
* remove useless return
* use more suitable var names
* count 'int' -> 'size_t'
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
develop e4c47ed5
Timestamp: 2011-06-16 23:12:09
Author: hoijui
Details ] Diff ]
get rid of four warnings
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
develop af24fa7d
Timestamp: 2011-06-16 23:03:41
Author: zerver
Details ] Diff ]
Fix mantis 0001869 (remove dsound.lib from MSVC project file)
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 89f4af97
Timestamp: 2011-06-16 22:52:14
Author: zerver
Details ] Diff ]
Watchdog with mutex free ClearTimer and HangDetector routines
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/LoadScreen.cpp Diff ] File ]
mod - rts/System/Platform/Threading.cpp Diff ] File ]
mod - rts/System/Platform/Threading.h Diff ] File ]
mod - rts/System/Platform/Watchdog.cpp Diff ] File ]
mod - rts/System/Platform/Watchdog.h Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/lib/gml/gmlsrv.h Diff ] File ]
develop ceaaac38
Timestamp: 2011-06-16 22:42:07
Author: zerver
Details ] Diff ]
Fix mantis 0002169 (Crash in DrawLuaMatBins) (MT)
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaUnitRendering.cpp Diff ] File ]
mod - rts/Rendering/Textures/NamedTextures.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/lib/gml/gml.cpp Diff ] File ]
mod - rts/lib/gml/gmlmut.h Diff ] File ]
develop 40eef452
Timestamp: 2011-06-16 22:36:34
Author: hoijui
Details ] Diff ]
cleanup CommandAI's (no logic changes)
* rename `isTrackable()` -> `IsTrackable()`
* rename `isAttackCapable()` -> `IsAttackCapable()`
* move, fix, adjust, remove duplicate (doc-)comments
* `(void)` -> `()`
* BuggerOff() param `float3` -> `const float3& pos`
* remove double slashes '__' from header-guards (reserved for the compiler)
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop 705cfa89
Timestamp: 2011-06-16 22:34:17
Author: abma
Details ] Diff ]
fix macosx compile
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop 2adfdfdd
Timestamp: 2011-06-16 21:10:07
Author: hoijui
Details ] Diff ]
white-space and comment fixes [minor]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveFactory.h Diff ] File ]
mod - rts/System/FileSystem/ArchivePool.cpp Diff ] File ]
develop 7ed7d9ff
Timestamp: 2011-06-16 21:06:53
Author: hoijui
Details ] Diff ]
do not try to access forth param of CMD_ATTACK if it has only one (thanks abma) [fix]
mod - rts/Game/SelectedUnitsAI.cpp Diff ] File ]
develop 92ea554f
Timestamp: 2011-06-16 21:03:41
Author: hoijui
Details ] Diff ]
revert broken parts of "cleanup [unitsync]" d57916e03d79b203a053f006267fbbb6c555c8eb [unitsync] [fix]
mod - tools/unitsync/unitsync.cpp Diff ] File ]
develop 097ca42c
Timestamp: 2011-06-16 20:14:33
Author: Tobi Vollebregt
Details ] Diff ]
buildbot: set user used inside the schroot

(before the assumption was that make is always run as the buildbot user)
mod - buildbot/master/buildbot.mk Diff ] File ]
develop 554871f0
Timestamp: 2011-06-16 20:04:00
Author: abma
Details ] Diff ]
(crashhandler) allow printing stacktrace of current thread (thanks hoijui!)
mod - rts/System/Platform/Linux/CrashHandler.cpp Diff ] File ]
develop 51f9b509
Timestamp: 2011-06-16 15:58:24
Author: abma
Details ] Diff ]
(installer) fix arguments in make_installer.pl
mod - installer/make_installer.pl Diff ] File ]
develop 3bbfd0db
Timestamp: 2011-06-16 10:53:27
Author: hoijui
Details ] Diff ]
PathEstimator: cleanup (doc comments & order of initialization)
Kloot, feel free to revert the commit completely right again,
if it might cause inconvenience when merging. I don't care.
Am just committing this so i do not have to stash&rebase it all the time
(causes recompiling). It was laying around for a long time already.
mod - rts/Sim/Path/Default/PathEstimator.cpp Diff ] File ]
mod - rts/Sim/Path/Default/PathEstimator.h Diff ] File ]
develop 15dc34b0
Timestamp: 2011-06-16 10:45:27
Author: hoijui
Details ] Diff ]
explain IP v4 & v6 any-address in start-script docu [minor]
mod - doc/StartScriptFormat.txt Diff ] File ]
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