Changesets: spring
develop f17a56c5
Timestamp: 2011-06-20 01:37:21 Author: Kaylewt [ Details ] [ Diff ] |
fix '[Watchdog::ClearTimer] Invalid thread number' on loading | ||
mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Watchdog.cpp | [ Diff ] [ File ] | ||
develop 04ffae7c
Timestamp: 2011-06-20 01:32:03 Author: zerver [ Details ] [ Diff ] |
alGetString can return NULL | ||
mod - rts/System/Sound/ALShared.cpp | [ Diff ] [ File ] | ||
develop 48b34615
Timestamp: 2011-06-20 01:30:13 Author: zerver [ Details ] [ Diff ] |
Crash fix for a240d3d | ||
mod - rts/Rendering/Textures/S3OTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/S3OTextureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
develop f1a77c05
Timestamp: 2011-06-20 00:55:34 Author: Kaylewt [ Details ] [ Diff ] |
final? error-spamkill | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
develop 997c6408
Timestamp: 2011-06-20 00:29:00 Author: Kaylewt [ Details ] [ Diff ] |
more error-spamkill | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/TeamHighlight.cpp | [ Diff ] [ File ] | ||
develop 792b4c05
Timestamp: 2011-06-20 00:07:59 Author: Kaylewt [ Details ] [ Diff ] |
start fixing the inevitable error-spam | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/InMapDraw.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/NetCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/EndGameBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GameSetupDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/QuitBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/ResourceBar.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/ShareBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/StartPosSelecter.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
develop e9464153
Timestamp: 2011-06-19 23:41:49 Author: Kaylewt [ Details ] [ Diff ] |
forgot these | ||
mod - rts/System/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/System/Input/MouseInput.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/errorhandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/System/StdAfx.h | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncDebugger.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncTracer.cpp | [ Diff ] [ File ] | ||
mod - rts/aGui/List.cpp | [ Diff ] [ File ] | ||
develop ca81f714
Timestamp: 2011-06-19 23:38:14 Author: Kaylewt [ Details ] [ Diff ] |
move GlobalUnsynced to Game/ (all its members are game-related) | ||
mod - rts/ExternalAI/EngineOutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAILibrary.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/AviVideoCapturing.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FPSController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FreeController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OverheadController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SmoothController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/TWController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/FPSUnitController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/InMapDrawModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Messages.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/OSCStatsSender.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Player.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PlayerRoster.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InputReceiver.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/UnitTracker.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/WaitCommandsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Menu/SelectMenu.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/DebugColVolDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/DebugDrawerAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/DefaultPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/RefractWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/SkyBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FarTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/FBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/PBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundFlash.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/HUDDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DOParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/ModelDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/S3OParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Screenshot.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/TeamHighlight.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/NamedTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureAtlas.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/glFont.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/ModInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/BitmapMuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/BubbleProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/DirtProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/ExploSpikeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/GenericParticleProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/HeatCloudProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/RepulseGfx.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeTrailProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SpherePartProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/TracerProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/WakeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/LineDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/LineDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Groups/Group.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
develop 28e79eba
Timestamp: 2011-06-19 22:26:57 Author: Kaylewt [ Details ] [ Diff ] |
[unitsync] fix #include | ||
mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
develop d1f7e695
Timestamp: 2011-06-19 21:59:00 Author: Kaylewt [ Details ] [ Diff ] |
fix unitsync's CMakeLists | ||
mod - tools/unitsync/CMakeLists.txt | [ Diff ] [ File ] | ||
develop ab1dbce0
Timestamp: 2011-06-19 21:58:14 Author: Kaylewt [ Details ] [ Diff ] |
rename DeleteAt --> DeleteBufferPacketAt | ||
mod - rts/Game/NetCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/Connection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.h | [ Diff ] [ File ] | ||
develop ceeed262
Timestamp: 2011-06-19 21:52:33 Author: Kaylewt [ Details ] [ Diff ] |
remove some redundant returns | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
develop fa32cfc5
Timestamp: 2011-06-19 21:42:29 Author: Kaylewt [ Details ] [ Diff ] |
begone | ||
rm - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
rm - rts/Map/SMF/BFGroundDrawer.h | [ Diff ] [ File ] | ||
rm - rts/Map/SMF/BFGroundTextures.cpp | [ Diff ] [ File ] | ||
rm - rts/Map/SMF/BFGroundTextures.h | [ Diff ] [ File ] | ||
develop 78a8399c
Timestamp: 2011-06-19 21:39:32 Author: Kaylewt [ Details ] [ Diff ] |
rts/Map: convert all raw float*'s to std::vector<float>'s and privatize them rename all files matching "Smf*" to "SMF*", "BFGround*" to "SMFGround*" introduce an unsynced heightmap for rendering so out-of-LOS terrain deformations remain invisible (mostly, textures and shading changes can still give them away) (feel free to comment out the "#define USE_UNSYNCED_HEIGHTMAP" in ReadMap.h, the extra CPU cost in LosHandler to keep the unsynced map updated probably is not worth it) |
||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.h | [ Diff ] [ File ] | ||
mod - rts/Map/HeightMapTexture.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3Map.h | [ Diff ] [ File ] | ||
add - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Map/SMF/SMFGroundDrawer.h | [ Diff ] [ File ] | ||
add - rts/Map/SMF/SMFGroundTextures.cpp | [ Diff ] [ File ] | ||
add - rts/Map/SMF/SMFGroundTextures.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GeometricObjects.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosMap.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/ModInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/RadarHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/GroundMoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/LuaLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
develop c20a67a8
Timestamp: 2011-06-19 17:04:04 Author: Andrea Piras [ Details ] [ Diff ] |
fixed comments and variable name | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.h | [ Diff ] [ File ] | ||
develop cff32609
Timestamp: 2011-06-19 16:39:33 Author: Andrea Piras [ Details ] [ Diff ] |
avoid getting flooded with unknown message warnings when you're the host and catching up progress message wasn't processed | ||
mod - rts/Game/NetCommands.cpp | [ Diff ] [ File ] | ||
develop 30ed87f6
Timestamp: 2011-06-19 16:14:32 Author: Andrea Piras [ Details ] [ Diff ] |
fixed compile | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/Connection.h | [ Diff ] [ File ] | ||
develop c64cd736
Timestamp: 2011-06-19 15:40:10 Author: Andrea Piras [ Details ] [ Diff ] |
added a special new network message: NETMSG_GAME_FRAME_PROGRESS, this message skips all queuing and caching and lets users know the progress of the game when fast-forwarding added a new unsynced call-in for lua so that clients can display their loading % compared to the real game ( no, ping is not a good measure for it since a client cannot see it's own ping until he forwarded sufficiently ahead to see it's own packets in the buffer ) |
||
mod - cont/LuaUI/callins.lua | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/LuaGadgets/callins.lua | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/NetCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.h | [ Diff ] [ File ] | ||
mod - rts/System/EventClient.h | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.h | [ Diff ] [ File ] | ||
develop 47606550
Timestamp: 2011-06-19 14:14:28 Author: Andrea Piras [ Details ] [ Diff ] |
now netprotocol can delete elements in the buffer ( so one can process them immediately & pop them out of the queue ) | ||
mod - rts/System/Net/LocalConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/LocalConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.h | [ Diff ] [ File ] | ||
develop 2d1a2f9a
Timestamp: 2011-06-19 12:44:48 Author: Kaylewt [ Details ] [ Diff ] |
fix | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
develop 39e3199f
Timestamp: 2011-06-19 12:29:48 Author: Kaylewt [ Details ] [ Diff ] |
simplify | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
develop e0569840
Timestamp: 2011-06-19 10:54:31 Author: hoijui [ Details ] [ Diff ] |
word-completion: decouple from CGame | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/WordCompletion.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/WordCompletion.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
develop 9e46a2fb
Timestamp: 2011-06-19 10:34:45 Author: Kaylewt [ Details ] [ Diff ] |
fix SEGV-typo in 04c82112e0 | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
develop 507c23a6
Timestamp: 2011-06-19 06:00:39 Author: abma [ Details ] [ Diff ] |
(cppcheck.sh) disable scanning of headers to reduce cppckeck time + log-spam | ||
mod - buildbot/slave/cppcheck.sh | [ Diff ] [ File ] | ||
develop 18a72b15
Timestamp: 2011-06-19 03:11:14 Author: zerver [ Details ] [ Diff ] |
Fix code duplication in WeaponProjectile | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||