Changesets: spring
develop 7eb22e45
Timestamp: 2011-06-27 21:29:08 Author: Tobi Vollebregt [ Details ] [ Diff ] |
re-add default values for all config variables in the files where they are used (there may be duplicates) |
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mod - rts/ExternalAI/EngineOutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FPSController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FreeController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OrbitController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OverheadController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/RotOverheadController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SmoothController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/TWController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/OSCStatsSender.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GameSetupDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/UnitTracker.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/HeightLinePalette.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/HeightMapTexture.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/MetalMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3Map.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Menu/LobbyConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/Menu/SelectMenu.cpp | [ Diff ] [ File ] | ||
mod - rts/Menu/SelectionWidget.cpp | [ Diff ] [ File ] | ||
mod - rts/Menu/UpdaterWindow.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BaseSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BaseWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/CubeMapHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/ITreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/SkyLight.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/FBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/PBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Screenshot.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/VerticalSync.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/ModInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/DataDirLocater.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalConfig.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Input/Joystick.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LogOutput.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Watchdog.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/EFX.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/ISound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 7a807111
Timestamp: 2011-06-27 17:00:14 Author: hoijui [ Details ] [ Diff ] |
todo -> TODO | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFMapFile.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/DebugColVolDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/CubeMapHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/FBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/glFont.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
develop e6692b09
Timestamp: 2011-06-27 15:05:19 Author: Kaylewt [ Details ] [ Diff ] |
stop units sliding after being paralyzed | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop cc222fee
Timestamp: 2011-06-27 13:10:26 Author: hoijui [ Details ] [ Diff ] |
move some rendering related stuff from CGame into new class CWorldDrawer This is obviously just a first rough draft, doing just the most simple changes. new bug as of this commit: Trees are not visible anymore. I could not figure out why. My guess would be something OpenGL related. |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/CMakeLists.txt | [ Diff ] [ File ] | ||
add - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/WorldDrawer.h | [ Diff ] [ File ] | ||
develop d645e5cc
Timestamp: 2011-06-27 09:37:09 Author: hoijui [ Details ] [ Diff ] |
minimal cleanup [minor] | ||
mod - rts/System/GlobalConfig.h | [ Diff ] [ File ] | ||
mod - rts/build/cmake/Util.cmake | [ Diff ] [ File ] | ||
develop 6beb5407
Timestamp: 2011-06-27 09:35:47 Author: hoijui [ Details ] [ Diff ] |
move AirMeshActionExecutor to SmoothHeightMeshDrawer Using this as a kind of proof of concept. unsyncedGameCommands is currently destroyed very early in the CGame dtor, to prevent commands being executed after the relevant sub-parts of the engine have already been uninitialized. In the future though, unsyncedGameCommands will be destroyed at the end, and each sub-part of the engine will register and de-register its action-executors at a more accurate time. |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/SmoothHeightMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/SmoothHeightMeshDrawer.h | [ Diff ] [ File ] | ||
develop 763c61f0
Timestamp: 2011-06-27 09:18:55 Author: hoijui [ Details ] [ Diff ] |
use unnamed namespace for solving linkage problems This is exactly the use-case unnamed/anonymous namespaces exit for. |
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mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
develop 8137e45b
Timestamp: 2011-06-27 02:49:44 Author: zerver [ Details ] [ Diff ] |
Minor tweak for luaui selector | ||
mod - cont/LuaUI/selector.lua | [ Diff ] [ File ] | ||
develop d538ffc4
Timestamp: 2011-06-27 02:32:34 Author: zerver [ Details ] [ Diff ] |
Cleanup a80da69 | ||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | ||
develop 5de25aee
Timestamp: 2011-06-27 02:26:24 Author: zerver [ Details ] [ Diff ] |
Update VCproj | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop abbb4f3e
Timestamp: 2011-06-27 02:26:06 Author: zerver [ Details ] [ Diff ] |
Compile | ||
mod - rts/Sim/Misc/SmoothHeightMesh.cpp | [ Diff ] [ File ] | ||
develop fb883b17
Timestamp: 2011-06-27 02:25:45 Author: zerver [ Details ] [ Diff ] |
Fix mantis 0002493 (deadlock/endless loop on start) | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop ef3bf6d0
Timestamp: 2011-06-26 20:25:34 Author: Kaylewt [ Details ] [ Diff ] |
compile 0000003 | ||
mod - rts/Rendering/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 396a069d
Timestamp: 2011-06-26 20:04:55 Author: Kaylewt [ Details ] [ Diff ] |
compile #2 | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
develop 1489fac1
Timestamp: 2011-06-26 19:55:57 Author: Kaylewt [ Details ] [ Diff ] |
compile | ||
mod - rts/Rendering/CommandDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/CommandDrawer.h | [ Diff ] [ File ] | ||
develop c217dc78
Timestamp: 2011-06-26 19:42:56 Author: Kaylewt [ Details ] [ Diff ] |
- | ||
mod - rts/Rendering/CommandDrawer.cpp | [ Diff ] [ File ] | ||
develop 1444875b
Timestamp: 2011-06-26 19:41:50 Author: Kaylewt [ Details ] [ Diff ] |
remove all rendering code from Sim/Units/CommandAI/ | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/WaitCommandsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/CMakeLists.txt | [ Diff ] [ File ] | ||
add - rts/Rendering/CommandDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/CommandDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.h | [ Diff ] [ File ] | ||
develop e9d34bf5
Timestamp: 2011-06-26 18:36:22 Author: Kaylewt [ Details ] [ Diff ] |
more glGetString safety | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/Shader.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gml.cpp | [ Diff ] [ File ] | ||
develop 2bc26388
Timestamp: 2011-06-26 17:28:47 Author: Tobi Vollebregt [ Details ] [ Diff ] |
simple mechanism to register config values | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/ConfigHandler.h | [ Diff ] [ File ] | ||
develop 5df4911e
Timestamp: 2011-06-26 16:58:55 Author: Tobi Vollebregt [ Details ] [ Diff ] |
DefaultConfigSource. no contents yet. | ||
mod - rts/System/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
add - rts/System/DefaultConfigSource.cpp | [ Diff ] [ File ] | ||
add - rts/System/DefaultConfigSource.h | [ Diff ] [ File ] | ||
develop 3649e1ea
Timestamp: 2011-06-26 16:28:55 Author: Tobi Vollebregt [ Details ] [ Diff ] |
split ConfigSources into a separate file | ||
mod - rts/System/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
add - rts/System/ConfigSource.cpp | [ Diff ] [ File ] | ||
add - rts/System/ConfigSource.h | [ Diff ] [ File ] | ||
develop 7db47a21
Timestamp: 2011-06-26 16:19:31 Author: Kaylewt [ Details ] [ Diff ] |
iterate in quad-space | ||
mod - rts/Rendering/SmoothHeightMeshDrawer.cpp | [ Diff ] [ File ] | ||
develop f58b2d0c
Timestamp: 2011-06-26 16:17:25 Author: Tobi Vollebregt [ Details ] [ Diff ] |
hide ConfigHandler::Get, clients shouldn't use it anymore | ||
mod - rts/System/ConfigHandler.h | [ Diff ] [ File ] | ||
develop 73de4581
Timestamp: 2011-06-26 16:12:11 Author: Tobi Vollebregt [ Details ] [ Diff ] |
fix ConfigHandler::SetString | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
develop a248d314
Timestamp: 2011-06-26 15:57:54 Author: Tobi Vollebregt [ Details ] [ Diff ] |
use polymorphism for ConfigSources and some other refactorings | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/ConfigHandler.h | [ Diff ] [ File ] | ||