Changesets: spring
develop 0a78c865
Timestamp: 2011-08-01 11:57:04 Author: hoijui [ Details ] [ Diff ] |
*AILibraryManager: minor simplifications | ||
mod - rts/ExternalAI/AILibraryManager.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IAILibraryManager.cpp | [ Diff ] [ File ] | ||
develop 1cc61cf2
Timestamp: 2011-08-01 11:54:39 Author: hoijui [ Details ] [ Diff ] |
cleanup *AILibraryManager (no logic changes) | ||
mod - rts/ExternalAI/AILibraryManager.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AILibraryManager.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IAILibraryManager.h | [ Diff ] [ File ] | ||
develop f9704405
Timestamp: 2011-08-01 11:45:31 Author: hoijui [ Details ] [ Diff ] |
InfoConsole: get rid of a SIGFPE with spring-headless [mantis#2583] | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
develop 5da2d02b
Timestamp: 2011-08-01 11:28:32 Author: hoijui [ Details ] [ Diff ] |
white-space cleanup in ResourceBar (no logic changes) | ||
mod - rts/Game/UI/ResourceBar.cpp | [ Diff ] [ File ] | ||
develop ce8285b8
Timestamp: 2011-08-01 11:13:03 Author: hoijui [ Details ] [ Diff ] |
InfoConsole: store raw-lines even if no smallFont is available | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
develop 6c2cdaf5
Timestamp: 2011-08-01 11:06:27 Author: hoijui [ Details ] [ Diff ] |
minor cleanup in InfoConsole.cpp (no logic changes) | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
develop 2d625af5
Timestamp: 2011-08-01 02:40:32 Author: Kaylewt [ Details ] [ Diff ] |
kill units that have no chance of coming back from the void ASAP | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop f4ca2ca9
Timestamp: 2011-08-01 02:12:58 Author: Kaylewt [ Details ] [ Diff ] |
clamp explosion impulse values more aggressively | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 2fbb2ca5
Timestamp: 2011-08-01 01:25:41 Author: jK [ Details ] [ Diff ] |
compile | ||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
develop e29282f7
Timestamp: 2011-08-01 00:33:10 Author: jK [ Details ] [ Diff ] |
remove internal CWeaponDef::maxvelocity (duplicate of CWeaponDef::projectilespeed) | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LaserCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
develop 2233071f
Timestamp: 2011-07-31 23:38:26 Author: Kaylewt [ Details ] [ Diff ] |
extra asserts (...) | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 2b3dfee0
Timestamp: 2011-07-31 22:57:11 Author: Kaylewt [ Details ] [ Diff ] |
fix SIGFPE in Weapon::Update | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop e6fd0661
Timestamp: 2011-07-31 22:30:14 Author: Kaylewt [ Details ] [ Diff ] |
s/Normalize/SafeNormalize in MobileCAI::ExecuteGuard | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
develop 3443f89b
Timestamp: 2011-07-31 20:48:00 Author: jK [ Details ] [ Diff ] |
reorder changelog a bit + add waterline change | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop 50736dda
Timestamp: 2011-07-31 20:47:24 Author: jK [ Details ] [ Diff ] |
reduce a few branches in the BumpWater frag shader | ||
mod - cont/base/springcontent/shaders/GLSL/bumpWaterFS.glsl | [ Diff ] [ File ] | ||
develop 28279e5f
Timestamp: 2011-07-31 20:35:25 Author: jK [ Details ] [ Diff ] |
solve e046ffe7 differently: give Lua a GameFrame(0) which gets called in the same SimFrame as GameFrame(1) | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop a2e97811
Timestamp: 2011-07-31 19:42:45 Author: hoijui [ Details ] [ Diff ] |
AI: cleanup C API header-guards (no logic changes) | ||
mod - rts/ExternalAI/Interface/AISCommands.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/AISEvents.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/ELevelOfSupport.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/SAIInterfaceCallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/SAIInterfaceLibrary.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/SSkirmishAILibrary.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/aidefines.h | [ Diff ] [ File ] | ||
develop 45bed66a
Timestamp: 2011-07-31 16:24:53 Author: Kaylewt [ Details ] [ Diff ] |
GMT: fix units being catapulted out of the map through massive speed gains, resulting in FP exceptions ==> no more desyncs or crashes (skidding behavior is no longer bizarre) |
||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveType.h | [ Diff ] [ File ] | ||
develop 973f7fad
Timestamp: 2011-07-31 02:32:10 Author: Kaylewt [ Details ] [ Diff ] |
GMT: less insane impact damage/impulse when skidding | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop a52e38eb
Timestamp: 2011-07-31 01:10:41 Author: Kaylewt [ Details ] [ Diff ] |
temporarily protect Cannon::GetWantedDir against FP overflow | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
develop 8d758090
Timestamp: 2011-07-31 00:53:36 Author: zerver [ Details ] [ Diff ] |
Update VCProj | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop b77e6f15
Timestamp: 2011-07-31 00:30:02 Author: Kaylewt [ Details ] [ Diff ] |
improve 'fix FP overflow in CGameHelper::DoExplosionDamage' | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
develop d2f2c0e7
Timestamp: 2011-07-30 23:42:57 Author: Kaylewt [ Details ] [ Diff ] |
fix possible DIV0 in Sound::UpdateListener | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
develop 27edcb5b
Timestamp: 2011-07-30 20:48:03 Author: jK [ Details ] [ Diff ] |
use correct function ... | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
develop b051b75c
Timestamp: 2011-07-30 20:06:45 Author: jK [ Details ] [ Diff ] |
LuaHandleSynced: replace a dyn_cast with a static_cast | ||
mod - rts/Lua/LuaHandleSynced.h | [ Diff ] [ File ] | ||